@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: World War II v3 1941, version: 1.5
Game History
Round :5
Purchase Units - Italians
Italians buy 2 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Libya to Morocco Algeria
1 armour moved from Egypt to Morocco Algeria
1 armour and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to French West Africa
Italians take French West Africa from British
1 infantry moved from Italian Africa to Rhodesia
2 infantry moved from Italy to 14 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 fighters, 2 infantry and 2 transports moved from 14 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Bulgaria Romania
2 fighters moved from 16 Sea Zone to Bulgaria Romania
2 artilleries and 5 infantry moved from Italy to France
Combat - Italians
Battle in France
Italians attack with 2 artilleries and 5 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 artilleries and 5 infantry in France, round 1 : 1/7 hits
British roll dice for 1 artillery and 1 infantry in France, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in France
Italians roll dice for 2 artilleries and 4 infantry in France, round 2 : 2/6 hits
British roll dice for 1 artillery in France, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in France
Italians win, taking France from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Morocco Algeria
Italians attack with 1 armour and 1 infantry
Americans defend with 1 aaGun and 1 infantry
Italians roll dice for 1 armour and 1 infantry in Morocco Algeria, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Morocco Algeria, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Morocco Algeria
Italians win, taking Morocco Algeria from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Trans-Jordan, round 1 : 0/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 4 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 5 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour in Trans-Jordan, round 6 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Bulgaria Romania
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 armour and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Bulgaria Romania, round 1 : 2/2 hits
Italians roll dice for 2 fighters and 2 infantry in Bulgaria Romania, round 1 : 0/4 hits
Russians roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bulgaria Romania
Russians win with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
2 fighters owned by the Italians retreated
Non Combat Move - Italians
2 fighters moved from Bulgaria Romania to 16 Sea Zone
Place Units - Italians
2 armour and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag
Belgian Congo : 1 flag
Egypt : 1 flag
France : 1 flag, 2 artilleries and 3 infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag, 1 infantry
Italian Africa : 1 flag
Italy : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 infantry
Morocco Algeria : 1 flag, 1 armour and 1 infantry
Rhodesia : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 1 armour
16 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
TripleA Turn Summary for game: World War II v3 1941, version: 1.5
Game History
Round :5
Combat Move - Americans
3 artilleries and 3 infantry moved from Eastern Canada to 1 Sea Zone
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
3 fighters moved from 56 Sea Zone to 53 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 1 Sea Zone to 7 Sea Zone
3 infantry moved from 7 Sea Zone to France
3 artilleries moved from 7 Sea Zone to France
1 bomber moved from United Kingdom to France
2 fighters moved from 7 Sea Zone to France
Combat - Americans
Battle in France
Americans attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
Italians defend with 2 artilleries and 3 infantry
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in France, round 1 : 4/9 hits
Germans roll dice for 2 artilleries and 3 infantry in France, round 1 : 3/5 hits
1 artillery owned by the Italians , 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in France
Americans roll dice for 3 artilleries, 1 bomber and 2 fighters in France, round 2 : 1/6 hits
Germans roll dice for 1 artillery in France, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in France
Americans win, taking France from Germans with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 2 artilleries and 3 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in 53 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 53 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 53 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 destroyer and 1 transport in 53 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 53 Sea Zone
1 transport owned by the Japanese lost in 53 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 1 fighter
Non Combat Move - Americans
2 fighters moved from 53 Sea Zone to 56 Sea Zone
4 armour and 4 infantry moved from Eastern United States to Eastern Canada
4 transports moved from 7 Sea Zone to 1 Sea Zone
2 fighters moved from France to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 13 Sea Zone
1 bomber moved from France to Eastern Canada
Place Units - Americans
1 fighter and 4 submarines placed in 56 Sea Zone
1 armour placed in Western United States
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Territory Summary for Americans :
Eastern Canada : 1 flag, 4 armour, 1 bomber and 4 infantry
Eastern United States : 1 flag, 3 artilleries, 1 factory and 3 infantry
France : 1 flag, 2 artilleries
Midway : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 armour and 1 factory
1 Sea Zone : 1 flag, 4 transports
7 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 3 transports
13 Sea Zone : 1 flag, 1 submarine
14 Sea Zone : 1 flag, 1 submarine
53 Sea Zone : 1 flag, 1 destroyer
56 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 fighters, 4 submarines and 1 transport
Production/PUs Summary :
Germans : 15 / 39
Russians : 36 / 51
Japanese : 51 / 72
British : 15 / 28
Italians : 18 / 28
Chinese : 0 / 0
Americans : 43 / 53
TripleA Turn Summary for game: World War II v3 1941, version: 1.5
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 3 PUs;
Combat Move - Germans
1 infantry moved from Germany to Czechoslovakia Hungary
1 armour and 1 bomber moved from Germany to Bulgaria Romania
1 bomber moved from Germany to France
1 artillery, 1 bomber and 2 infantry moved from Germany to France
Combat - Germans
Battle in Bulgaria Romania
Germans attack with 1 armour and 1 bomber
Russians defend with 1 armour
Germans roll dice for 1 armour and 1 bomber in Bulgaria Romania, round 1 : 2/2 hits
Russians roll dice for 1 armour in Bulgaria Romania, round 1 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Bulgaria Romania
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in France
Germans attack with 1 artillery, 2 bombers and 2 infantry
Americans defend with 2 artilleries
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in France, round 1 : 2/5 hits
Americans roll dice for 2 artilleries in France, round 1 : 2/2 hits
2 artilleries owned by the Americans and 2 infantry owned by the Germans lost in France
Germans win, taking France from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries
Non Combat Move - Germans
2 bombers moved from France to Germany
1 bomber moved from Bulgaria Romania to Germany
1 infantry moved from Germany to Balkans
1 aaGun moved from Morocco Algeria to Libya
Place Units - Germans
2 armour, 2 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 21 PUs; end with 24 PUs total
Territory Summary for Germans :
Balkans : 1 flag, 1 infantry
Czechoslovakia Hungary : 1 flag, 1 infantry
France : 1 flag, 1 artillery
Germany : 1 flag, 1 aaGun, 5 armour, 3 artilleries, 3 bombers, 1 factory and 10 infantry
Libya : 1 flag, 1 aaGun
Attacked Germany with the Russians from Poland and got 5 hits…casualties?
5 inf.
you got 5 hits on defense. I got 3 hits on 2nd volley
Inf.
TripleA Turn Summary for game: World War II v3 1941, version: 1.5
Game History
Round :6
Purchase Units - Russians
Russians buy 7 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Caucasus to India
6 infantry moved from Persia to India
9 armour, 1 artillery and 3 infantry moved from Poland to Germany
Combat - Russians
Battle in India
Russians attack with 2 armour and 6 infantry
Japanese defend with 2 armour, 2 artilleries, 1 factory and 1 infantry
Russians roll dice for 2 armour and 6 infantry in India, round 1 : 0/8 hits
Japanese roll dice for 2 armour, 2 artilleries and 1 infantry in India, round 1 : 1/5 hits
1 infantry owned by the Russians lost in India
Russians roll dice for 2 armour and 5 infantry in India, round 2 : 1/7 hits
Japanese roll dice for 2 armour, 2 artilleries and 1 infantry in India, round 2 : 2/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in India
Russians roll dice for 2 armour and 3 infantry in India, round 3 : 2/5 hits
Japanese roll dice for 2 armour and 2 artilleries in India, round 3 : 1/4 hits
1 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in India
Russians roll dice for 2 armour and 2 infantry in India, round 4 : 1/4 hits
Japanese roll dice for 2 armour in India, round 4 : 2/2 hits
2 infantry owned by the Russians and 1 armour owned by the Japanese lost in India
Russians roll dice for 2 armour in India, round 5 : 1/2 hits
Japanese roll dice for 1 armour in India, round 5 : 0/1 hits
1 armour owned by the Japanese lost in India
Russians win, taking India from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 2 armour, 2 artilleries and 1 infantry
Casualties for Russians: 6 infantry
Battle in Germany
Russians attack with 9 armour, 1 artillery and 3 infantry
Germans defend with 1 aaGun, 5 armour, 3 artilleries, 3 bombers, 1 factory and 10 infantry
Russians roll dice for 9 armour, 1 artillery and 3 infantry in Germany, round 1 : 5/13 hits
Germans roll dice for 5 armour, 3 artilleries, 3 bombers and 10 infantry in Germany, round 1 : 5/21 hits
3 infantry owned by the Russians , 1 armour owned by the Russians , 5 infantry owned by the Germans and 1 artillery owned by the Russians lost in Germany
Russians roll dice for 8 armour in Germany, round 2 : 3/8 hits
Germans roll dice for 5 armour, 3 artilleries, 3 bombers and 5 infantry in Germany, round 2 : 10/16 hits
8 armour owned by the Russians and 3 infantry owned by the Germans lost in Germany
Germans win with 5 armour, 3 artilleries, 3 bombers and 2 infantry remaining. Battle score for attacker is -34
Casualties for Germans: 8 infantry
Casualties for Russians: 9 armour, 1 artillery and 3 infantry
Non Combat Move - Russians
2 infantry moved from Russia to Kazakh S.S.R.
2 artilleries and 2 infantry moved from East Poland to Poland
2 armour moved from Russia to Caucasus
4 infantry moved from Caucasus to Kazakh S.S.R.
Place Units - Russians
3 armour, 1 artillery and 2 infantry placed in Russia
2 armour and 2 infantry placed in Caucasus
2 armour placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective 2: Russians met a national objective for an additional 10 PUs; end with 46 PUs
Territory Summary for Russians :
Caucasus : 1 flag, 1 aaGun, 4 armour, 1 factory and 5 infantry
Evenki National Okrug : 1 flag, 1 infantry
Finland : 1 flag
India : 1 flag, 2 armour
Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour and 1 factory
Kazakh S.S.R. : 1 flag, 6 infantry
Norway : 1 flag
Novosibirsk : 1 flag, 9 infantry
Poland : 1 flag, 2 artilleries and 2 infantry
Bulgaria Romania : 1 flag
Russia : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory and 2 infantry
12 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 21 / 24
Russians : 36 / 46
Japanese : 48 / 72
British : 18 / 28
Italians : 18 / 28
Chinese : 0 / 0
Americans : 37 / 53
TripleA Turn Summary for game: World War II v3 1941, version: 1.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 2 destroyers, 1 factory, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Japanese
1 destroyer and 3 fighters moved from 51 Sea Zone to 53 Sea Zone
Combat - Japanese
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 53 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 53 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 53 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters moved from 53 Sea Zone to 57 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 51 Sea Zone to 57 Sea Zone
3 destroyers moved from 62 Sea Zone to 57 Sea Zone
2 armour moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
2 infantry moved from Yunnan to Burma
Place Units - Japanese
2 destroyers and 1 transport placed in 62 Sea Zone
2 armour and 2 infantry placed in East Indies
1 armour and 1 bomber placed in Japan
1 factory placed in Manchuria
Turn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun
Borneo : 1 flag
Burma : 1 flag, 3 infantry
Buryatia S.S.R. : 1 flag
Chinghai : 1 flag, 1 infantry
East Indies : 1 flag, 2 armour, 1 factory and 2 infantry
French Madagascar : 1 flag
Fukien : 1 flag
Hawaiian Islands : 1 flag, 1 infantry
Hupeh : 1 flag
Iwo Jima : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 bomber, 1 factory and 3 infantry
Kwangtung : 1 flag
Manchuria : 1 flag, 1 factory
New Guinea : 1 flag
New Zealand : 1 flag
Ningxia : 1 flag, 1 armour, 2 bombers and 5 infantry
Philippine Islands : 1 flag
Rhodesia : 1 flag
Sikang : 1 flag
Solomon Islands : 1 flag
Soviet Far East : 1 flag
Stanovoj Chrebet : 1 flag, 2 infantry
Suiyuan : 1 flag
Yakut S.S.R. : 1 flag, 5 armour and 4 infantry
Yunnan : 1 flag
35 Sea Zone : 1 flag, 1 carrier, 2 fighters and 3 transports
53 Sea Zone : 1 flag, 1 destroyer
57 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 3 fighters
62 Sea Zone : 1 flag, 2 destroyers and 3 transports
6 casualties in Germany…2 inf, 3 art, 5 arm, 3 bmr to chose casualties from
Actually I will chose the bmrs as casualties so you can have the best defense. If Germany holds, then you can put them back in place of troops that may be left.
TripleA Turn Summary for game: World War II v3 1941, version: 1.5
Game History
Round :6
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Persia to Trans-Jordan
1 infantry moved from Persia to Trans-Jordan
4 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 7 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
7 infantry moved from 5 Sea Zone to Germany
1 artillery moved from 5 Sea Zone to Germany
3 artilleries moved from Poland to Germany
2 infantry moved from Poland to Germany
1 bomber moved from United Kingdom to Germany
2 fighters moved from 5 Sea Zone to Germany
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
Italians roll dice for 1 armour in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Germany
British attack with 4 artilleries, 1 bomber, 2 fighters and 9 infantry
Germans defend with 1 aaGun, 5 armour, 3 artilleries, 3 bombers, 1 factory and 2 infantry
AA guns fire in Germany : 0/3 hits
British roll dice for 1 battleship and 1 cruiser in Germany, round 1 : 1/2 hits
British roll dice for 4 artilleries, 1 bomber, 2 fighters and 9 infantry in Germany, round 1 : 5/16 hits
Germans roll dice for 5 armour, 3 artilleries, 3 bombers and 2 infantry in Germany, round 1 : 5/13 hits
5 infantry owned by the British , 3 bombers owned by the Germans , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Germany
British roll dice for 4 artilleries, 1 bomber, 2 fighters and 4 infantry in Germany, round 2 : 5/11 hits
Germans roll dice for 5 armour and 2 artilleries in Germany, round 2 : 3/7 hits
3 infantry owned by the British , 3 armour owned by the Germans and 2 artilleries owned by the Germans lost in Germany
British roll dice for 4 artilleries, 1 bomber, 2 fighters and 1 infantry in Germany, round 3 : 3/8 hits
Germans roll dice for 2 armour in Germany, round 3 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Germans lost in Germany
British captures 24PUs while taking Germans capital
British win, taking Germany from Germans with 4 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 52
Casualties for Germans: 5 armour, 3 artilleries, 3 bombers and 2 infantry
Casualties for British: 9 infantry
Non Combat Move - British
2 fighters moved from Germany to 5 Sea Zone
1 battleship moved from 7 Sea Zone to 5 Sea Zone
1 bomber moved from Germany to Belorussia
1 aaGun moved from Persia to India
Place Units - British
3 infantry placed in India
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 52 PUs total
Territory Summary for British :
Belorussia : 1 flag, 1 bomber
Germany : 1 flag, 1 aaGun, 4 artilleries and 1 factory
India : 1 flag, 1 aaGun, 1 factory and 3 infantry
United Kingdom : 1 flag, 1 aaGun, 1 artillery, 1 factory and 5 infantry
5 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
7 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 11 / 0
Russians : 36 / 46
Japanese : 48 / 64
British : 28 / 52
Italians : 18 / 28
Chinese : 0 / 0
Americans : 37 / 53
And that will probably do it. Again. :cry:
Good game. You can post it.
Your incessant hammering of France can get really annoying after a while! :-D :lol: :-( I don’t know, somehow this game I couldn’t get anything going. I’ll have to review my strategy for future games.
I think the UK having so much fleet available hurts Germany too much. Both games, I thought you got dice in sz12.
I was looking at other games on here and I do not see how the Allies have a chance with a bid of less than 10.
It was a good game though. We can play again if you like, even in the non-league forum if you like.
Sure, that would be fun to play again. I have some ideas I have want to test out as Germany.
I’ll PM you in a few days to start up another game.
@The:
Sure, that would be fun to play again. I have some ideas I have want to test out as Germany.
I’ll PM you in a few days to start up another game.
Sounds good :-)