sent a chat so we don’t clutter up this thread
BotA Rd 3 (270 BC): P@anther (Rome) vs. AlexGreat (Macedonia and Co)
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Test summary from TripleA, engine version: 1.6.1.2, time: 20:50:51
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Just a test because I had to correct the forum data in your second file.
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - RomanRepublic
RomanRepublic buy 7 biremes and 4 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista, 3 cavalrys, 7 legionaires and 2 velitess moved from Verona to GenuaCombat - RomanRepublic
Battle in Genua
RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 2 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic roll dice for 1 ballista, 3 cavalrys, 7 legionaires and 2 velitess in Genua, round 1 : 3/13 hits
Neutral roll dice for 3 cavalrys and 3 swordmen in Genua, round 1 : 1/6 hits
1 velites owned by the RomanRepublic and 3 cavalrys owned by the Neutral lost in Genua
RomanRepublic roll dice for 1 ballista, 3 cavalrys, 7 legionaires and 1 velites in Genua, round 2 : 9/12 hits
Neutral roll dice for 3 swordmen in Genua, round 2 : 1/3 hits
3 swordmen owned by the Neutral and 1 velites owned by the RomanRepublic lost in Genua
RomanRepublic win, taking Genua from Neutral with 1 ballista, 3 cavalrys and 7 legionaires remaining. Battle score for attacker is 18
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 2 velitessNon Combat Move - RomanRepublic
4 velitess moved from Roma to Arretium
2 biremes and 3 triremes moved from SZ 28 to SZ 34
4 legionaires and 5 velitess moved from Capua to SZ 34
4 legionaires and 5 velitess moved from SZ 34 to Messana
1 bireme moved from SZ 44 to SZ 35
1 velites moved from Capua to SZ 35
1 velites moved from SZ 35 to MessanaPlace Units - RomanRepublic
4 velitess placed in Roma
7 biremes placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 61 PUs; end with 61 PUs totalTerritory Summary for RomanRepublic :
Arretium : 1 flag, 4 velitess
Roma : 1 flag, 1 city and 8 velitess
Verona : 1 flag
Aleria : 1 flag
Messana : 1 flag, 4 forts, 8 legionaires and 11 velitess
Capua : 1 flag, 1 city, 4 legionaires and 7 velitess
SZ 35 : 1 flag, 1 bireme
SZ 34 : 1 flag, 2 biremes and 3 triremes
SZ 28 : 1 flag, 7 biremes
Genua : 1 flag, 1 ballista, 3 cavalrys and 7 legionaires
Patavium : 1 flagProduction/PUs Summary :
Carthage : 75 / 75
RomanRepublic : 61 / 61
GreekCityStates : 32 / 38
Macedonia : 47 / 47
Egypt : 35 / 41
Seleucid : 39 / 44
Parthia : 53 / 55
Numidia : 36 / 36 -
Greek City States to follow tomorrow.
I have to think carefully about this next move. -
I had good rolls, neutrals didnt do bad as well. But still Seleucia will prove deciding, I could have delayed you several turns….
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Test summary from TripleA, engine version: 1.6.1.2, time: 17:35:09
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Just a test because I updated to Java 7 Update 10 today.
Greek States to follow…
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OK then…either a lucky Greek win … or an epic fail…
DO or DIE
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - GreekCityStates
GreekCityStates buy 4 hoplites and 9 slingerss; Remaining resources: 0 PUs;Combat Move - GreekCityStates
3 archers, 9 hoplites and 1 slingers moved from Sardis to Pergamum
15 hoplites moved from Athens to SZ 68
3 biremes, 15 hoplites and 4 triremes moved from SZ 68 to SZ 69
15 hoplites moved from SZ 69 to ThessalonicaCombat - GreekCityStates
Battle in Thessalonica
GreekCityStates attack with 15 hoplites
Macedonia defend with 1 city, 3 hoplites, 6 peltastss and 5 swordmen
GreekCityStates roll dice for 15 hoplites in Thessalonica, round 1 : 8/15 hits
Macedonia roll dice for 3 hoplites, 6 peltastss and 5 swordmen in Thessalonica, round 1 : 4/14 hits
2 swordmen owned by the Macedonia , 4 hoplites owned by the GreekCityStates and 6 peltastss owned by the Macedonia lost in Thessalonica
GreekCityStates roll dice for 11 hoplites in Thessalonica, round 2 : 3/11 hits
Macedonia roll dice for 3 hoplites and 3 swordmen in Thessalonica, round 2 : 1/6 hits
3 swordmen owned by the Macedonia and 1 hoplite owned by the GreekCityStates lost in Thessalonica
GreekCityStates roll dice for 10 hoplites in Thessalonica, round 3 : 5/10 hits
Macedonia roll dice for 3 hoplites in Thessalonica, round 3 : 1/3 hits
3 hoplites owned by the Macedonia and 1 hoplite owned by the GreekCityStates lost in Thessalonica
GreekCityStates captures 47PUs while taking Macedonia capital
GreekCityStates win, taking Thessalonica from Macedonia with 9 hoplites remaining. Battle score for attacker is 17
Casualties for Macedonia: 3 hoplites, 6 peltastss and 5 swordmen
Casualties for GreekCityStates: 6 hoplites
Battle in Pergamum
GreekCityStates attack with 3 archers, 9 hoplites and 1 slingers
Macedonia defend with 8 hoplites and 2 swordmen
GreekCityStates roll dice for 3 archers, 9 hoplites and 1 slingers in Pergamum, round 1 : 0/13 hits
Macedonia roll dice for 8 hoplites and 2 swordmen in Pergamum, round 1 : 4/10 hits
1 slingers owned by the GreekCityStates and 3 archers owned by the GreekCityStates lost in Pergamum
9 hoplites owned by the GreekCityStates retreated to Sardis
Macedonia win with 8 hoplites and 2 swordmen remaining. Battle score for attacker is -14
Casualties for GreekCityStates: 3 archers and 1 slingersNon Combat Move - GreekCityStates
1 slingers moved from Athens to SZ 67
1 bireme and 1 slingers moved from SZ 67 to SZ 66
1 slingers moved from SZ 66 to RhodosPlace Units - GreekCityStates
1 hoplite and 1 slingers placed in Sparta
6 slingerss placed in Sardis
3 hoplites and 2 slingerss placed in AthensTurn Complete - GreekCityStates
GreekCityStates collect 38 PUs; end with 85 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 flag, 1 city, 1 hoplite and 1 slingers
Thessalonica : 1 flag, 1 city and 9 hoplites
Corinth : 1 flag
Athens : 1 flag, 1 cavalry, 1 city, 3 hoplites and 2 slingerss
SZ 69 : 1 flag, 3 biremes and 4 triremes
SZ 66 : 1 flag, 1 bireme
Sardis : 1 flag, 1 city, 9 hoplites and 6 slingerss
Messana : 1 flag, 2 cavalrys, 5 hoplites and 4 slingerss
Rhodos : 1 flag, 1 slingersProduction/PUs Summary :
Carthage : 75 / 75
RomanRepublic : 61 / 61
GreekCityStates : 38 / 85
Macedonia : 41 / 0
Egypt : 35 / 41
Seleucid : 39 / 44
Parthia : 53 / 55
Numidia : 36 / 36Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 14 times
5 was rolled 16 times
6 was rolled 11 times
Average roll : 3,524
Median : 3,500
Variance : 0,444
Standard Deviation : 0,667
Total rolls : 82Macedonia Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3,667
Median : 4,000
Variance : 0,469
Standard Deviation : 0,685
Total rolls : 33GreekCityStates Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3,429
Median : 3,000
Variance : 0,396
Standard Deviation : 0,629
Total rolls : 49 -
19 lost units to neutrals in Macedonia 1 were to many. And the oversight with Parthian horse archers. Shame.
Congrats
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PS: The final attack had a reasonable chance to win, had not much to do with luck. Good move.
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Dankeschoen.
Ich habe mich eigentlich das ganze Spiel ueber unwohl gefuehlt, weil ich mir nicht darueber im klaren war, was nun wichtiger ist:
Die Neutralen zu bekaempfen, um mehr PUs zu generieren - oder konsequent gegen die Allianz vorzugehen. Wenn man sieht, wieviele
Einheiten die Neutralen in einigen Regionen haben, wird klar, dass man - erst recht ohne LL - hohe Verluste in Kauf nehmen muss,
um mehr Einkommen zu generieren. Im Endeffekt habe ich mich dann darauf konzentriert, die Neutralen zu ignorieren und hart gegen
die Allianz vorzugehen. Immer in dem Gefuehl, dass Du mich bald wirtschaftlich deutlicher ueberholt hast.
Wahrscheinlich waere es unter anderen Umstaenden auch so gekommen.Ich glaube, dass die Wahrheit irgendwo dazwischen liegt. Man muss mit einigen Nationen hart pushen, mit anderen das Einkommen ausbauen.
Wie auch immer - auch diese Karte wird nicht meine Lieblingskarte. -
LL wäre besser gewesen für mich, aber es hätte natürlich auch umgekehrt laufen können.
Rom ist schwierig, Du wirst fast gezwungen, auf See mitzurüsten.
Karthago einfach
Numidien einfach
Parthien sehr einfach, nie in Gefahr, nur ein Ziel (und wesentlich direkter dran an Seleukiden als Numidien an Ägypten).
Seleukiden: Auf drei Seiten unter Druck, mindestens auf zwei. Gegen einen guten Gegner das schwierigste Land
Griechen: Kann ich schwer beurteilen, aber Griechen können sich vielleicht leichter nur auf Makedonien konzentrieren als umgekehrt (dafür weniger wachsen).
Ägypten: Sicher nicht leicht, aber mit ein bisschen Zeit gegen Numidien.Nach einem Spiel alles schwer zu sagen, aber das Spiel wäre nicht aus, wäre Makedonien mehr nach Wahrscheinlichkeit gelaufen bzw. hätte ich weniger angegriffen in Runde 1.
Würde gerne ein Rematch zu spielen, selbe Seite, ohne Zeitstress, mit der Erkenntnis, dass berittene Bogenschützen drei fahren können. Und danach tauschen, wenn gewünscht.
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@alexgreat:
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Wuerde gerne ein Rematch zu spielen, selbe Seite, ohne Zeitstress, mit der Erkenntnis, dass berittene Bogenschuetzen drei fahren koennen. Und danach tauschen, wenn gewuenscht.OK, koennen wir gerne so machen. Zumindest ein Spiel noch, dann mal sehen.
Ich melde das Ergebnis im Tournier-Thread und setze einen neuen Game-Thread auf.
Den Link schicke ich Dir über PM. :-) -
file geschickt
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yep, I know. was too early in the morning…
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