Life has been in a bit of an upheaval the past few days.
I’m looking forward to sitting down and playing the next move, but not sure when, right now
I hope you don’t mind, thanks
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Carthage
Carthage buy 4 biremes, 4 cavalrys and 5 swordmen; Remaining resources: 1 PUs;
Combat Move - Carthage
1 warelephant moved from Thapsus to SZ 36
1 swordman moved from Carthago to SZ 36
1 cavalry moved from Thapsus to Carthago
1 swordman, 1 trireme and 1 warelephant moved from SZ 36 to SZ 33
1 swordman and 1 warelephant moved from SZ 33 to Lilybaeum
1 hoplite and 4 swordmen moved from Syracuse to Lilybaeum
1 trireme moved from SZ 33 to SZ 32
1 spearman moved from Carthago to SZ 32
1 spearman moved from SZ 32 to Caralis
Carthage take Caralis from RomanRepublic
5 biremes and 1 trireme moved from SZ 27 to SZ 33
1 trireme moved from SZ 33 to SZ 32
6 spearmen moved from Lilybaeum to Syracuse
1 swordman moved from Valentia to SZ 17
1 spearman moved from Palma to SZ 17
4 cavalrys moved from Carthago Nova to Toletum
2 spearmen moved from Tarraco to Toletum
4 cavalrys, 2 spearmen and 9 swordmen moved from Tarraco to Barcino
2 biremes, 1 spearman and 1 swordman moved from SZ 17 to SZ 18
1 spearman and 1 swordman moved from SZ 18 to Barcino
Combat - Carthage
Battle in Barcino
Carthage attack with 4 cavalrys, 3 spearmen and 10 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage win, taking Barcino from Neutral with 4 cavalrys, 1 spearman and 10 swordmen remaining. Battle score for attacker is 13
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Casualties for Carthage: 2 spearmen
Battle in Toletum
Carthage attack with 4 cavalrys and 2 spearmen
Neutral defend with 4 cavalrys
Carthage win, taking Toletum from Neutral with 4 cavalrys and 2 spearmen remaining. Battle score for attacker is 16
Casualties for Neutral: 4 cavalrys
Non Combat Move - Carthage
Place Units - Carthage
5 swordmen placed in Lilybaeum
4 biremes placed in SZ 32
4 cavalrys placed in Carthago Nova
Turn Complete - Carthage
Carthage collect 75 PUs; end with 76 PUs total
Territory Summary for Carthage :
Barcino : 1 flag, 4 cavalrys, 1 spearman and 10 swordmen
Thenae : 1 flag
Salmantica : 1 flag
Caralis : 1 flag, 1 spearman
Tarraco : 1 flag
Castulo : 1 flag
Carthago Nova : 1 flag, 4 cavalrys and 1 city
Toletum : 1 flag, 4 cavalrys and 2 spearmen
Carthago : 1 flag, 1 cavalry, 1 city and 1 swordman
Syracuse : 1 flag, 15 spearmen and 1 warelephant
SZ 33 : 1 flag, 5 biremes and 3 triremes
SZ 32 : 1 flag, 4 biremes and 2 triremes
SZ 18 : 1 flag, 2 biremes
Lilybaeum : 1 flag, 2 cavalrys, 1 city, 1 hoplite, 3 spearmen, 14 swordmen and 2 warelephants
Valentia : 1 flag
Production/PUs Summary :
Carthage : 75 / 76
RomanRepublic : 61 / 87
GreekCityStates : 25 / 31
Macedonia : 36 / 37
Egypt : 38 / 47
Seleucid : 47 / 58
Parthia : 75 / 75
Numidia : 25 / 26
I didn’t spot any serious mistakes (apart from the Athens rnd 1 mayhaps).
But in that case the map is seriously unbalanced. A difference of 10 to 20% of income and the only one major mistake was not to punish bad dicing luck and one small mistake leads to that conclusion for me.
Of course I can see a few mistakes on my side
I just try to understand this map.
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - RomanRepublic
RomanRepublic buy 12 biremes; Remaining resources: 3 PUs;
Combat Move - RomanRepublic
8 biremes and 2 triremes moved from SZ 25 to SZ 28
1 legionaire moved from Tarentum to SZ 45
1 legionaire moved from SZ 45 to Dodona
12 legionaires moved from Patavium to Senio
2 ballistas moved from Patavium to Senio
2 legionaires and 12 velitess moved from Roma to Capua
Combat - RomanRepublic
Battle in Senio
RomanRepublic attack with 2 ballistas and 12 legionaires
Neutral defend with 3 swordmen
RomanRepublic win, taking Senio from Neutral with 2 ballistas and 11 legionaires remaining. Battle score for attacker is 8
Casualties for Neutral: 3 swordmen
Casualties for RomanRepublic: 1 legionaire
Battle in Dodona
RomanRepublic attack with 1 legionaire
Macedonia defend with 2 cavalrys
Macedonia win with 2 cavalrys remaining. Battle score for attacker is -4
Casualties for RomanRepublic: 1 legionaire
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
9 biremes placed in SZ 28
3 biremes placed in SZ 28
Turn Complete - RomanRepublic
RomanRepublic collect 64 PUs; end with 67 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - GreekCityStates
GreekCityStates buy 15 slingerss; Remaining resources: 1 PUs;
Combat Move - GreekCityStates
6 slingerss moved from Sparta to SZ 67
3 slingerss and 1 trireme moved from SZ 67 to SZ 68
3 slingerss moved from SZ 68 to Sardis
3 slingerss and 1 trireme moved from SZ 67 to SZ 68
3 slingerss moved from SZ 68 to Athens
4 slingerss moved from Rhodos to SZ 68
4 slingerss moved from SZ 68 to Athens
1 hoplite and 4 slingerss moved from Athens to Delphi
Combat - GreekCityStates
Battle in Sardis
GreekCityStates attack with 3 slingerss
Macedonia defend with 1 peltasts
GreekCityStates win, taking Sardis from Seleucid with 3 slingerss remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltasts
Battle in Delphi
GreekCityStates attack with 1 hoplite and 4 slingerss
Macedonia defend with 2 cavalrys and 1 peltasts
GreekCityStates win, taking Delphi from Macedonia with 1 hoplite and 3 slingerss remaining. Battle score for attacker is 8
Casualties for Macedonia: 2 cavalrys and 1 peltasts
Casualties for GreekCityStates: 1 slingers
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
7 slingerss placed in Athens
5 slingerss placed in Rhodos
3 slingerss placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 36 PUs; end with 37 PUs total
I don’t really think it is unbalanced, as Carthage’s naval initiative counts for a lot. Though now I think I managed to subdue that and it might be hard from here.
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Macedonia
Macedonia buy 1 bireme and 15 peltastss; Remaining resources: 0 PUs;
Combat Move - Macedonia
3 peltastss and 2 swordmen moved from Larissa to Delphi
2 cavalrys moved from Dodona to Larissa
1 swordman moved from Larissa to Dodona
6 peltastss moved from Thessalonica to Larissa
Combat - Macedonia
Battle in Delphi
Macedonia attack with 3 peltastss and 2 swordmen
GreekCityStates defend with 1 hoplite and 3 slingerss
Macedonia win, taking Delphi from GreekCityStates with 2 swordmen remaining. Battle score for attacker is 5
Casualties for GreekCityStates: 1 hoplite and 3 slingerss
Casualties for Macedonia: 3 peltastss
Non Combat Move - Macedonia
Place Units - Macedonia
1 bireme placed in SZ 69
6 peltastss placed in Larissa
5 peltastss placed in Thessalonica
4 peltastss placed in Odessus
Turn Complete - Macedonia
Macedonia collect 36 PUs; end with 36 PUs total
Territory Summary for Macedonia :
Thessalonica : 1 flag, 1 city and 5 peltastss
Larissa : 1 flag, 6 cavalrys, 1 city, 10 hoplites and 29 peltastss
Pergamum : 1 flag
Delphi : 1 flag, 2 swordmen
SZ 69 : 1 flag, 6 biremes and 1 trireme
Odessus : 1 flag, 1 city and 4 peltastss
Dodona : 1 flag, 1 swordman
Production/PUs Summary :
Carthage : 75 / 76
RomanRepublic : 64 / 67
GreekCityStates : 32 / 37
Macedonia : 36 / 36
Egypt : 38 / 47
Seleucid : 40 / 58
Parthia : 75 / 75
Numidia : 25 / 26
I don’t really think it is unbalanced, as Carthage’s naval initiative counts for a lot.
So Carthage was my main mistake? I am still trying to find the strategy I have to change in the next game.
Rome can hold for a long time by building fortresses, while the East seems to fall quite soon. Salamis also looks quite critical to me. But even if I had taken it, I am not sure, that Seleucia could hold nearly as long as Rome.
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Egypt
Egypt buy 1 archer, 3 axemen, 1 bireme and 9 spearmen; Remaining resources: 0 PUs;
Combat Move - Egypt
3 biremes and 2 triremes moved from SZ 60 to SZ 62
1 spearman moved from Salamis to SZ 62
1 spearman moved from SZ 62 to Attalia
Egypt take Attalia from Seleucid
3 axemen moved from Jerusalem to Sidon
1 axeman moved from Jerusalem to Sidon
Combat - Egypt
Battle in Sidon
Egypt attack with 4 axemen
Seleucid defend with 1 cavalry and 2 peltastss
Egypt win, taking Sidon from Seleucid with 2 axemen remaining. Battle score for attacker is 2
Casualties for Egypt: 2 axemen
Casualties for Seleucid: 1 cavalry and 2 peltastss
Non Combat Move - Egypt
Place Units - Egypt
1 archer and 7 spearmen placed in Jerusalem
1 bireme placed in SZ 62
2 axemen placed in Alexandria
1 axeman and 2 spearmen placed in Salamis
Turn Complete - Egypt
Egypt collect 50 PUs; end with 50 PUs total
Well, I didn’t like their moves so far. But I don’t like to discuss ongoing games too much, especially when I take part.
I surrender the game