@Darkpriorace sorry about the edits. I accidentally skipped past the NCM phase.
G40 Boldfresh(x) v Gamerman
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Yikes, it’s almost impossible to tell the ANZ boats apart from the USA boats…. this could be problematic in the future…
yes, but when you look on the territory tab, it separates the boats nicely.
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i agree let’s play tech, since we are just messing around… i haven’t played a G40 tech game yet, and don’t know if i even know all the techs - are they listed in the ruleset?
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Yikes, it’s almost impossible to tell the ANZ boats apart from the USA boats…. this could be problematic in the future…
yes, but when you look on the territory tab, it separates the boats nicely.
I trust you’ll forget to do that at a key moment! :wink:
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i agree let’s play tech, since we are just messing around… i haven’t played a G40 tech game yet, and don’t know if i even know all the techs - are they listed in the ruleset?
Sure, in the global rules.
Dude, it’s too late to approve tech, I already rolled one with the USA! Too bad I didn’t get improved shipyards - you might not have even known I had it for awhile :lol:
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Paratroopers are very unique, so you need to read about those.
Rockets are launched from airbases, not AA guns
LRA is +1 (We knew this was a much needed improvement before Larry did! 8-))
Improved mechanized infantry totally sucks - it’s worse than advanced artillery!!Jet fighters do nothing for tacticals (basically makes them completely obsolete except for their SBR ability)
Those are the biggest changes from AA50
You’d better read up on them, yes.
I think all G40 games should be with tech, since there are no tokens and so very few breakthroughs will ever make their way into most games.Oh, and China can’t roll for tech. I checked with Krieghund. Everybody else can.
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what is improved mech?
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It’s a joke. Well, it used to be a joke.
Mechanized infantry THAT IS PAIRED WITH A TANK attacks at 2 instead of 1.
Along the way, Larry added that mech can blitz by itself too. But it’s still pretty bad. I mean, you’re taking off the mech first in a fight, right, so how many rolls are you even making where you’re trying for a 2 instead of a 1.
Paratroopers are cool, though. Read it and let me know if you have any questions. At least you don’t have to guard everything within 6 (or 8) spaces of every bomber paired with an infantry any more.
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nice to see you pointing out the positives of tripleA! it does have its downsides of course, but for global, it makes the game imminently more playable and i think still favors the more meticulous player that knows the rules best, although perhaps not as much as battlemap.
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Every playing medium will favor the one who is more detail oriented and knows the rules. I don’t understand how this would be a point of difference between Triple A or Battlemap… is it because Triple A has a lot of the rules programmed in, so you are prevented from breaking many of them? But then Triple A also tends to reinforce the WRONG rules by allowing them and thus training players to think they know the rule, only to find out in a big meaningful game that the Triple A engine was dead wrong :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Germans
Germans buy 1 armour, 10 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
4 mech_infantrys moved from France to Yugoslavia
6 armour moved from France to Yugoslavia
1 bomber moved from Western Germany to YugoslaviaCombat - Germans
Battle in Yugoslavia
Germans attack with 6 armour, 1 bomber and 4 mech_infantrys
Neutral_Allies defend with 1 infantry
Germans roll dice for 6 armour, 1 bomber and 4 mech_infantrys in Yugoslavia, round 1 : 5/11 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 1 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 6 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantryNon Combat Move - Germans
1 bomber moved from Yugoslavia to Gibraltar
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 106 Sea Zone to 116 Sea Zone
1 submarine moved from 106 Sea Zone to 121 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Norway to Finland
8 infantry moved from Germany to Poland
2 tactical_bombers moved from Western Germany to 104 Sea Zone
2 fighters and 3 tactical_bombers moved from Holland Belgium to 104 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
2 fighters and 5 tactical_bombers moved from 104 Sea Zone to Gibraltar
4 infantry moved from Bulgaria to Romania
2 aaGuns moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Northern Italy
2 artilleries moved from France to Western Germany
1 artillery moved from France to Northern Italy
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Bulgaria to Slovakia Hungary
2 armour moved from Romania to Slovakia HungaryPlace Units - Germans
1 armour and 5 mech_infantrys placed in Western Germany
10 artilleries placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 bomber, 3 fighters and 5 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 3 armour
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 1 infantry and 5 mech_infantrys
Romania : 1 flag, 2 artilleries and 13 infantry
Poland : 1 flag, 3 aaGuns, 3 artilleries and 22 infantry
Germany : 1 flag, 2 aaGuns, 10 artilleries and 1 factory_major
Northern Italy : 1 flag, 1 artillery and 1 infantry
116 Sea Zone : 1 flag, 1 submarine
95 Sea Zone : 1 flag, 2 submarines
106 Sea Zone : 1 flag
Bulgaria : 1 flag
121 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 cruiser and 1 transport
Yugoslavia : 1 flag, 6 armour and 4 mech_infantrys
Finland : 1 flag, 11 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 39 / 46
Americans : 50 / 71
Chinese : 10 / 16
British : 27 / 31
UK_Pacific : 14 / 14
Italians : 17 / 29
ANZAC : 14 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Neutral_Allies Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.091
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
Sorry.
I will start playing again soon. -
we really do not need to continue this. i am completely full of games so do not do anything here on account of me - remember this was purely to get you to try out tripleA. as i think you will agree, tripleA has enough strengths to outweigh its weaknesses and you are now open to using it to play G40 which was the entire purpose.
happy new year!
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Yeah.
Stalker! :lol:
Thanks for giving me permission to quit. You didn’t have some new strategy you wanted to try out? That was a ruse?
I think you’re going to bowl over Russia, although I hadn’t looked at doing the R2.But yes, thanks for taking a game off my plate so it doesn’t nag at me.
And remember, if you want a G40 partner I’m interested. I think one of the best qualities of G40 is its multiplayer play. After all, US/China/UK doesn’t look as overwhelming if you’re not doing both UK and US…





