sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :24
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
7 fighters and 3 tactical_bombers moved from 36 Sea Zone to Borneo
1 bomber moved from French Indo China to Celebes
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
4 fighters moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from 36 Sea Zone to Borneo
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 transport
ANZAC defend with 1 submarine and 2 transports
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 4 fighters and 1 transport in 43 Sea Zone, round 1 : 3/5 hits
2 transports owned by the ANZAC and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 submarine and 2 transports
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 1 : 0/5 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 2/2 hits
2 infantry owned by the Japanese lost in Kweichow
retreated to Kweichow
Chinese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Celebes
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Celebes, round 1 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 bomber and 2 infantry in Celebes, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 9 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 artilleries and 1 infantry
Japanese roll dice for 9 fighters, 2 infantry and 3 tactical_bombers in Borneo, round 1 : 9/14 hits
ANZAC roll dice for 2 artilleries and 1 infantry in Borneo, round 1 : 1/3 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 9 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 artilleries and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Celebes to Java
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
9 fighters and 3 tactical_bombers moved from Borneo to 42 Sea Zone
8 carriers moved from 36 Sea Zone to 42 Sea Zone
4 fighters moved from 43 Sea Zone to 42 Sea Zone
2 battleships, 2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangtung to Kwangsi
10 infantry moved from Kwangtung to Kiangsi
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to Anhwe
3 infantry moved from Chahar to Suiyuyan
3 infantry moved from Hopei to Anhwe
2 mech_infantrys moved from Manchuria to Buryatia
7 fighters moved from Japan to 19 Sea Zone
7 fighters moved from 19 Sea Zone to 20 Sea Zone
7 fighters moved from 20 Sea Zone to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 fighter and 1 tactical_bomber placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Japanese :
Shantung : 1 factory_minor and 3 infantry
Kwangsi : 1 airfield, 1 harbour and 1 infantry
Kiangsu : 1 factory_minor and 3 infantry
Kiangsi : 10 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 4 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun and 12 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 3 infantry
Sakha : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry and 2 mech_infantrys
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 9 fighters, 21 infantry, 6 mech_infantrys and 1 tactical_bomber
Celebes : 1 flag, 2 infantry
Java : 1 bomber
Sumatra : 1 flag
42 Sea Zone : 2 battleships, 8 carriers, 2 destroyers, 14 fighters, 1 submarine and 4 tactical_bombers
44 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag, 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 61 / 79
Russians : 38 / 47
Japanese : 54 / 59
Americans : 59 / 86
Chinese : 6 / 8
British : 25 / 18
UK_Pacific : 1 / 0
Italians : 20 / 26
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 4 times
Average roll : 3.256
Median : 3.000
Variance : 1.024
Standard Deviation : 1.012
Total rolls : 43
Japanese Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.273
Median : 3.000
Variance : 0.594
Standard Deviation : 0.771
Total rolls : 33
ANZAC Combat
2 was rolled 2 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
UK_Pacific Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ftr/tac on the german acc in z42
Sorry, but i can’t post until monday.
Thanks for your patience.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :24
Purchase Units - Americans
Americans buy 8 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from 55 Sea Zone to 37 Sea Zone
11 fighters moved from 55 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
10 fighters and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Sumatra
Battle in 43 Sea Zone
Americans attack with 11 fighters and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans win, taking Sumatra from Japanese with 11 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Anglo Egyptian Sudan
Americans attack with 10 fighters and 1 tactical_bomber
Germans defend with 2 aaGuns, 2 infantry and 6 mech_infantrys
retreated to Anglo Egyptian Sudan
Germans win with 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 2 aaGuns, 2 infantry and 3 mech_infantrys
Casualties for Americans: 2 fighters and 1 tactical_bomber
Non Combat Move - Americans
8 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 44 Sea Zone to 55 Sea Zone
11 fighters moved from 43 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from Western United States to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
3 destroyers and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
2 infantry moved from Central United States to Western United States
1 mech_infantry moved from Southeast Mexico to Central United States
2 infantry moved from Central America to Southeast Mexico
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Argentina to Paraguay
Americans take Paraguay from Neutral_True
1 infantry moved from Argentina to Bolivia
Americans take Bolivia from Neutral_True
1 infantry moved from Argentina to Uruguay
Americans take Uruguay from Neutral_True
2 infantry moved from Argentina to Brazil
8 fighters moved from 106 Sea Zone to United Kingdom
4 carriers, 10 destroyers and 1 submarine moved from 106 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
8 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :24
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Burma
Chinese take Burma from Germans
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
3 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :24
Purchase Units - British
British repair 8 damage on 8 factory_majors; Remaining resources: 10 PUs;
British buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to Scotland
7 fighters moved from United Kingdom to Scotland
4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
2 mech_infantrys moved from Yunnan to Malaya
2 fighters moved from Yunnan to Malaya
Combat - British
British creates battle in territory 125 Sea Zone
Battle in Scotland
British attack with 7 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Malaya
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 mech_infantrys
British win, taking Anglo Egyptian Sudan from Germans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
2 fighters moved from Malaya to Yunnan
7 fighters moved from Scotland to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,4,1,2,4,6,6,1,5,4,4,1,1,2,6,2,1,1,4,6,5,5,2,3,2,2,1,5,2,1,4,3,3,2,6,4,3,6,1,6,3,5,2,6,6,4,2,5
British collect 20 PUs (8 lost to blockades); end with 20 PUs total
Here, use this map.
Any attempt to bombard the Londonc IC will now meet a 16 fgt interception.
Here, use this map.
Any attempt to bombard the Londonc IC will now meet a 16 fgt interception.
NICE :wink:
i almost have to go all out on a bombing raid of london right? i don’t think i’ve ever seen a 30+ unit air battle!
Hehe…me neither !
If you go for it, take only US fgt as casualties please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :24
Purchase Units - Italians
Italians buy 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Spain to 110 Sea Zone
1 bomber moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 transport moved from 109 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Spain to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
3 submarines moved from 109 Sea Zone to 125 Sea Zone
Combat - Italians
Battle in 125 Sea Zone
Germans loiter and taunt with ; Italians attack with 1 bomber, 1 destroyer and 3 submarines
British defend with 1 submarine
Italians roll dice for 3 submarines in 125 Sea Zone, round 1 : 0/3 hits
British roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the British lost in 125 Sea Zone
Italians win with 1 bomber, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in United Kingdom
Italians attack with 1 artillery and 1 infantry
French defend with 1 fighter; British defend with 5 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 7 fighters, 1 harbour, 25 infantry and 1 mech_infantry; Americans defend with 1 artillery, 7 bombers, 8 fighters and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in United Kingdom, round 1 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in United Kingdom, round 1 : 1/2 hits
British roll dice for 5 aaGuns, 2 armour, 2 artilleries, 7 bombers, 16 fighters, 26 infantry and 1 mech_infantry in United Kingdom, round 1 : 23/54 hits
1 infantry owned by the British , 1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in United Kingdom
British win with 5 aaGuns, 2 armour, 2 artilleries, 7 bombers, 16 fighters, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from 125 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Western Germany
2 fighters moved from Spain to Western Germany
Place Units - Italians
2 infantry placed in Northern Italy
1 infantry placed in Northern Italy
2 infantry and 1 tactical_bomber placed in Spain
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for Italians :
Malta : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Western Germany : 1 bomber, 3 fighters and 1 tactical_bomber
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 destroyer and 3 submarines
Crete : 1 flag
109 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 3 destroyers and 1 transport
Greece : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 10 infantry
97 Sea Zone : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag, 4 aaGuns, 1 artillery, 1 factory_minor, 3 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 54 / 79
Russians : 38 / 47
Japanese : 46 / 59
Americans : 67 / 87
Chinese : 7 / 9
British : 28 / 20
UK_Pacific : 4 / 0
Italians : 20 / 25
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.328
Median : 3.000
Variance : 0.413
Standard Deviation : 0.642
Total rolls : 64
British Combat
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.382
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 55
Italians Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
i have taken a US and UK infantry as casualties from the bombard. you can always change the casualties i take to be appropriate of course.
i forgot to edit for the jap calcutta NO income. what an annoyance.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :24
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :24
Combat Move - French
Non Combat Move - French
2 cruisers and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone
Turn Complete - French
wow i just noticed your sweet US airstrike of the sudan. ouch that went poorly for the germans.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :25
Politics - Germans
Purchase Units - Germans
Germans buy 19 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 bomber moved from Poland to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
3 bombers moved from Western Germany to Scotland
1 infantry moved from Eire to Scotland
1 transport moved from 109 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Spain to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
21 artilleries and 44 infantry moved from India to West India
3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Germans attack with 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 airfield and 1 infantry
Germans roll dice for 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Scotland, round 1 : 5/10 hits
British roll dice for 1 infantry in Scotland, round 1 : 0/1 hits
1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 3 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West India
Germans attack with 21 artilleries and 44 infantry
Russians defend with 1 infantry
Germans roll dice for 21 artilleries and 44 infantry in West India, round 1 : 28/65 hits
Russians roll dice for 1 infantry in West India, round 1 : 0/1 hits
1 infantry owned by the Russians lost in West India
Germans win, taking West India from Russians with 21 artilleries and 44 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Eastern Poland, round 1 : 4/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 1 artillery and 1 infantry
French defend with 1 fighter; British defend with 5 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 7 fighters, 1 harbour, 24 infantry and 1 mech_infantry; Americans defend with 1 artillery, 7 bombers and 8 fighters
Germans roll dice for 2 battleships in United Kingdom, round 1 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in United Kingdom, round 1 : 1/2 hits
British roll dice for 5 aaGuns, 2 armour, 2 artilleries, 7 bombers, 16 fighters, 24 infantry and 1 mech_infantry in United Kingdom, round 1 : 23/52 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in United Kingdom
British win with 5 aaGuns, 2 armour, 2 artilleries, 7 bombers, 16 fighters, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers moved from Scotland to Western Germany
3 tactical_bombers moved from Scotland to 109 Sea Zone
5 fighters moved from 109 Sea Zone to Eire
3 fighters moved from Scotland to Eire
3 fighters moved from 109 Sea Zone to Eire
2 transports moved from 109 Sea Zone to 104 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Spain to 104 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 104 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 109 Sea Zone to Eire
5 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
2 armour and 3 mech_infantrys moved from Poland to Slovakia Hungary
3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
26 infantry moved from Baltic States to Poland
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
EDIT: Germans undo move 16.
EDIT: 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers moved from Eastern Poland to Western Germany
3 tactical_bombers moved from 109 Sea Zone to Eire
5 fighters and 3 tactical_bombers moved from Greece to Spain
5 fighters moved from Greece to Spain
2 tactical_bombers moved from Eastern Poland to Greece
3 fighters moved from Greece to Western Germany
1 bomber and 1 fighter moved from Eastern Poland to Western Germany
2 mech_infantrys moved from Western Germany to Slovakia Hungary
Place Units - Germans
10 artilleries placed in Romania
9 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Territory Summary for Germans :
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery
36 Sea Zone : 1 carrier, 6 submarines and 1 transport
West India : 1 flag, 21 artilleries and 44 infantry
Gibraltar : 1 flag, 1 airfield and 1 harbour
Scotland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 armour, 3 artilleries, 11 infantry and 10 mech_infantrys
Western Germany : 1 airfield, 4 bombers, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
Romania : 1 aaGun, 12 artilleries, 1 factory_major and 18 infantry
Poland : 26 infantry
Germany : 9 artilleries, 1 factory_major and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Portugal : 1 flag
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
Afghanistan : 1 flag
Eire : 1 flag, 1 aaGun, 1 artillery, 11 fighters, 1 harbour, 6 infantry and 3 tactical_bombers
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 battleships, 7 carriers, 1 destroyer, 1 submarine and 5 transports
Greece : 5 armour, 2 fighters, 12 mech_infantrys and 5 tactical_bombers
Sweden : 1 flag
115 Sea Zone : 2 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 59 / 69
Russians : 35 / 47
Japanese : 43 / 64
Americans : 67 / 87
Chinese : 7 / 9
British : 26 / 20
UK_Pacific : 4 / 0
Italians : 20 / 25
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 32 times
2 was rolled 23 times
3 was rolled 20 times
4 was rolled 19 times
5 was rolled 23 times
6 was rolled 22 times
Average roll : 3.317
Median : 3.000
Variance : 0.775
Standard Deviation : 0.881
Total rolls : 139
Germans Combat
1 was rolled 23 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 16 times
6 was rolled 9 times
Average roll : 3.107
Median : 3.000
Variance : 1.639
Standard Deviation : 1.280
Total rolls : 84
Russians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 12 times
Average roll : 3.566
Median : 3.000
Variance : 0.481
Standard Deviation : 0.693
Total rolls : 53
couldn’t get the artillery off of java. just kill it and edit if you get hit.
it’s actually sitting on fic, forgot to put it on this map - will repost in a minute.
here ya go.