de5a19a9-05fd-44f7-a451-680ea747861c-Sub stay and fight.tsvg
13L G40 Boldfresh vs. Axisplaya (Allies +16)
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it’s a pretty interesting situation, no doubt.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :19
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralPurchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour and 1 infantry moved from Southern France to Spain
1 bomber moved from Southern France to Spain
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from British
2 fighters moved from 92 Sea Zone to SpainCombat - Italians
Battle in Spain
Italians attack with 2 armour, 1 bomber, 2 fighters and 1 infantry
Neutral_True defend with 6 infantry
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 1 infantry in Spain, round 1 : 4/6 hits
Neutral_True roll dice for 6 infantry in Spain, round 1 : 1/6 hits
4 infantry owned by the Neutral_True and 1 infantry owned by the Italians lost in Spain
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Spain, round 2 : 3/5 hits
Neutral_True roll dice for 2 infantry in Spain, round 2 : 2/2 hits
1 fighter owned by the Italians , 1 armour owned by the Italians and 2 infantry owned by the Neutral_True lost in Spain
Italians win, taking Spain from Neutral_True with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Neutral_True: 6 infantry
Casualties for Italians: 1 armour, 1 fighter and 1 infantryNon Combat Move - Italians
1 fighter moved from Spain to 92 Sea Zone
1 bomber moved from Spain to Southern France
4 aaGuns, 2 artilleries and 8 infantry moved from Northern Italy to Southern France
1 submarine moved from 93 Sea Zone to 92 Sea ZonePlace Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Italians collect 19 PUs; end with 20 PUs totalTerritory Summary for Italians :
Malta : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 4 aaGuns, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 8 infantry
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 factory_major and 5 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Crete : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 6 carriers, 1 cruiser, 4 destroyers, 1 fighter and 3 submarines
Yugoslavia : 1 flag
Spain : 1 flag, 1 armourProduction/PUs Summary :
Germans : 51 / 88
Russians : 27 / 33
Japanese : 38 / 51
Americans : 62 / 80
Chinese : 10 / 16
British : 28 / 29
UK_Pacific : 17 / 22
Italians : 19 / 20
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.524
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Neutral_True Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.375
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Italians Combat
2 was rolled 3 times
3 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.455
Median : 3.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11 -
i want to make it clear the distribution of aircraft on the acc’s in z92. the italian ftr landed on a german acc. there is no way to specify this on tripleA properly because tripleA does not track what fighters are on what acc’s well at all, it just kinda does it on it’s own by who knows what formula. it SHOULD ask you what acc you are landing on like it does with transports.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 61 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeNon Combat Move - ANZAC
1 fighter moved from Northern Territory to India
1 fighter moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 cruiser, 2 destroyers, 4 submarines and 1 transport moved from 30 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
ah a late night move sweet! i can follow with germany.
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not sure how i feel about you moving US units
during the anzac turn…? i guess it’s ok but please
let me know when you are doing it…thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :19
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to UlaanbaatarCombat Move - French
1 fighter moved from Gibraltar to United Kingdom
2 cruisers and 1 destroyer moved from 91 Sea Zone to 101 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :20
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 8 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Norway to Sweden
3 armour and 3 infantry moved from Western Germany to 112 Sea Zone
3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 114 Sea Zone
3 armour and 3 infantry moved from 114 Sea Zone to Sweden
1 bomber and 4 fighters moved from Western Germany to United Kingdom
2 bombers moved from Northern Italy to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
4 fighters, 25 mech_infantrys and 2 tactical_bombers moved from Southern France to Gibraltar
5 fighters and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
4 mech_infantrys moved from Normandy Bordeaux to Gibraltar
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter, 2 mech_infantrys and 2 tactical_bombers moved from Persia to Saudi Arabia
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
23 artilleries, 46 infantry and 1 tactical_bomber moved from Kazakhstan to Afghanistan
1 submarine moved from 112 Sea Zone to 109 Sea Zone -
intercept orders in london?
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hang on, there’s no need for me to do something so risky in the middle east. i will revise that.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :20
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 8 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Norway to Sweden
3 armour and 3 infantry moved from Western Germany to 112 Sea Zone
3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 114 Sea Zone
3 armour and 3 infantry moved from 114 Sea Zone to Sweden
1 bomber and 4 fighters moved from Western Germany to United Kingdom
2 bombers moved from Northern Italy to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
4 fighters, 25 mech_infantrys and 2 tactical_bombers moved from Southern France to Gibraltar
5 fighters and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
4 mech_infantrys moved from Normandy Bordeaux to Gibraltar
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
23 artilleries, 46 infantry and 1 tactical_bomber moved from Kazakhstan to Afghanistan
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter, 1 mech_infantry and 2 tactical_bombers moved from Persia to Trans-Jordan -
not attacking the saudis… their time will come soon enough. :evil:
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gonna change that again. hold on.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :20
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 20 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 transports moved from 112 Sea Zone to 113 Sea Zone
3 armour and 3 infantry moved from Western Germany to 113 Sea Zone
3 armour, 3 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
3 armour and 3 infantry moved from 114 Sea Zone to Sweden
4 infantry moved from Norway to Sweden
2 fighters moved from 112 Sea Zone to United Kingdom
1 bomber and 4 fighters moved from Western Germany to United Kingdom
5 fighters and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
2 bombers moved from Northern Italy to United Kingdom
3 fighters, 2 mech_infantrys and 4 tactical_bombers moved from Persia to Trans-Jordan
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
23 artilleries, 46 infantry and 1 tactical_bomber moved from Kazakhstan to Afghanistan
4 fighters and 2 tactical_bombers moved from Southern France to Gibraltar
4 mech_infantrys moved from Normandy Bordeaux to Gibraltar
10 mech_infantrys moved from Southern France to Gibraltar
5 mech_infantrys moved from Southern France to Gibraltar
10 mech_infantrys moved from Southern France to Gibraltar -
ok NOW i need intercept orders… :-P
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No intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :20
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 20 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 transports moved from 112 Sea Zone to 113 Sea Zone
3 armour and 3 infantry moved from Western Germany to 113 Sea Zone
3 armour, 3 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
3 armour and 3 infantry moved from 114 Sea Zone to Sweden
4 infantry moved from Norway to Sweden
2 fighters moved from 112 Sea Zone to United Kingdom
1 bomber and 4 fighters moved from Western Germany to United Kingdom
5 fighters and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
2 bombers moved from Northern Italy to United Kingdom
3 fighters, 2 mech_infantrys and 4 tactical_bombers moved from Persia to Trans-Jordan
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
23 artilleries, 46 infantry and 1 tactical_bomber moved from Kazakhstan to Afghanistan
4 fighters and 2 tactical_bombers moved from Southern France to Gibraltar
4 mech_infantrys moved from Normandy Bordeaux to Gibraltar
10 mech_infantrys moved from Southern France to Gibraltar
5 mech_infantrys moved from Southern France to Gibraltar
10 mech_infantrys moved from Southern France to GibraltarCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Afghanistan
Germans attack with 23 artilleries, 46 infantry and 1 tactical_bomber
Neutral_True defend with 4 infantry
Germans roll dice for 23 artilleries, 46 infantry and 1 tactical_bomber in Afghanistan, round 1 : 22/70 hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 1 : 0/4 hits
4 infantry owned by the Neutral_True lost in Afghanistan
Germans win, taking Afghanistan from Neutral_True with 23 artilleries, 46 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Neutral_True: 4 infantry
Battle in Trans-Jordan
Germans attack with 3 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Trans-Jordan, round 1 : 3/9 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Sweden
Germans attack with 3 armour and 7 infantry
Neutral_True defend with 6 infantry
Germans roll dice for 3 armour and 7 infantry in Sweden, round 1 : 4/10 hits
Neutral_True roll dice for 6 infantry in Sweden, round 1 : 2/6 hits
2 infantry owned by the Germans and 4 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 3 armour and 5 infantry in Sweden, round 2 : 2/8 hits
Neutral_True roll dice for 2 infantry in Sweden, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Sweden
Germans win, taking Sweden from Neutral_True with 3 armour and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in 109 Sea Zone
Germans attack with 1 submarine
Americans defend with 3 transports
3 transports owned by the Americans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Germans win, taking 109 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Gibraltar
Germans attack with 9 fighters, 29 mech_infantrys and 3 tactical_bombers
British defend with 1 airfield, 3 fighters, 1 harbour and 1 tactical_bomber; Americans defend with 1 aaGun, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
AA guns fire in Gibraltar : 0/3 hits
Germans roll dice for 9 fighters, 29 mech_infantrys and 3 tactical_bombers in Gibraltar, round 1 : 5/41 hits
British roll dice for 1 aaGun, 2 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 1 : 5/11 hits
1 mech_infantry owned by the Americans , 1 aaGun owned by the Americans , 3 infantry owned by the Americans and 5 mech_infantrys owned by the Germans lost in Gibraltar
Germans roll dice for 9 fighters, 24 mech_infantrys and 3 tactical_bombers in Gibraltar, round 2 : 12/36 hits
British roll dice for 2 artilleries, 4 fighters and 1 tactical_bomber in Gibraltar, round 2 : 3/7 hits
1 tactical_bomber owned by the British , 1 fighter owned by the Americans , 2 artilleries owned by the Americans , 3 fighters owned by the British and 3 mech_infantrys owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 9 fighters, 21 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Germans: 8 mech_infantrys
Casualties for British: 3 fighters and 1 tactical_bomber
Casualties for Americans: 1 aaGun, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Air Battle in United Kingdom
Germans attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 1/3 hits
1 bomber killed by AA guns
Bombing raid in United Kingdom rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Normandy Bordeaux
7 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour, 1 carrier, 1 destroyer, 7 infantry and 4 transports moved from 112 Sea Zone to 114 Sea Zone
1 armour, 1 carrier, 1 destroyer, 7 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
1 armour and 7 infantry moved from 115 Sea Zone to Novgorod
6 fighters moved from United Kingdom to Normandy Bordeaux
8 infantry moved from Normandy Bordeaux to Spain
6 mech_infantrys moved from Northern Italy to Bulgaria
2 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Poland
3 armour moved from Western Germany to Slovakia Hungary
9 fighters and 3 tactical_bombers moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
3 aaGuns, 2 infantry and 1 mech_infantry moved from Persia to Iraq
3 fighters and 4 tactical_bombers moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Afghanistan to Iraq
1 aaGun moved from Normandy Bordeaux to SpainPlace Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Persia
2 armour and 1 mech_infantry placed in Iraq
3 infantry placed in Greece
10 infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 4.
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,5,2,6,5,1,2,6,4,4,4,2,5,4,3,6,2,1,2,5,1,1,3,4,6,4,3,2,2,2,2,2,1,4,5,5,1,1,5,4,4,4,5,6,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 50 PUs (5 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 mech_infantry
Gibraltar : 1 flag, 1 airfield, 1 harbour and 21 mech_infantrys
Normandy Bordeaux : 1 flag, 4 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 armour
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 7 infantry
Romania : 2 infantry
Poland : 2 infantry
Germany : 1 factory_major and 10 infantry
Northern Italy : 1 aaGun and 3 infantry
Karelia : 1 flag
Vyborg : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 10 infantry
Caucasus : 1 flag
125 Sea Zone : 1 flag, 1 submarine
Afghanistan : 1 flag, 23 artilleries and 46 infantry
96 Sea Zone : 1 destroyer
Bulgaria : 1 flag, 6 mech_infantrys
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 factory_minor
Iraq : 1 flag, 3 aaGuns, 2 armour, 1 factory_minor, 3 fighters, 2 infantry, 2 mech_infantrys and 5 tactical_bombers
92 Sea Zone : 6 carriers, 9 fighters and 3 tactical_bombers
Eastern Persia : 1 flag, 1 infantry
114 Sea Zone : 3 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
Sweden : 1 flag, 3 armour and 4 infantry
115 Sea Zone : 1 carrier, 1 destroyer and 4 transports
Spain : 1 aaGun and 8 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 71
Russians : 27 / 33
Japanese : 38 / 51
Americans : 62 / 80
Chinese : 10 / 16
British : 27 / 29
UK_Pacific : 17 / 22
Italians : 19 / 20
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0Dice Statistics:
Total
1 was rolled 49 times
2 was rolled 60 times
3 was rolled 40 times
4 was rolled 67 times
5 was rolled 54 times
6 was rolled 47 times
Average roll : 3.498
Median : 4.000
Variance : 1.491
Standard Deviation : 1.221
Total rolls : 317Null / Other
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.404
Median : 4.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 52Germans Combat
1 was rolled 28 times
2 was rolled 29 times
3 was rolled 22 times
4 was rolled 38 times
5 was rolled 29 times
6 was rolled 31 times
Average roll : 3.588
Median : 4.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 177British Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.083
Median : 3.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24Neutral_True Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Americans Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.404
Median : 4.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 52 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :20
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
8 artilleries and 86 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 artillery moved from Belarus to Smolensk
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
3 armour moved from Tambov to Caucasus
3 armour moved from Russia to Smolensk
4 armour moved from Russia to Volgograd
2 mech_infantrys moved from Russia to Volgograd
4 infantry moved from Russia to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Vologda to Smolensk
2 artilleries moved from Russia to Smolensk
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 artillery and 7 infantry moved from Tambov to Volgograd
1 infantry moved from Smolensk to BelarusCombat - Russians
Non Combat Move - Russians
5 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to SmolenskPlace Units - Russians
2 infantry placed in Ukraine
2 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs -
oops didn’t see you went, or else forgot.
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no problemo !





