@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 9 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 infantry moved from Hopei to Suiyuyan
1 bomber moved from Rostov to Suiyuyan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Aleutian Islands
Non Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 8 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
2 battleships, 8 carriers, 1 destroyer, 15 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Kiangsu to 33 Sea Zone
2 fighters moved from Kwangsi to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Shantung to Anhwe
1 bomber moved from Suiyuyan to Chahar
1 infantry moved from Anhwe to Chahar
6 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kwangsi to French Indo China
2 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 aaGun moved from Rostov to Caucasus
2 fighters moved from Rostov to Southern Italy
1 tactical_bomber moved from Rostov to Southern Italy
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 armour and 1 artillery placed in Japan
3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 6 infantry
Shantung : 1 factory_minor and 3 infantry
Kwangsi : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers
Kiangsu : 1 factory_minor and 3 infantry
Kiangsi : 3 infantry
Japan : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Hainan : 1 harbour
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 6 infantry
Hopei : 1 flag
Chahar : 1 flag, 1 bomber and 1 infantry
Anhwe : 1 flag, 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Aleutian Islands : 1 flag, 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys
Java : 1 flag, 1 armour
44 Sea Zone : 1 flag
33 Sea Zone : 2 battleships, 8 carriers, 1 destroyer, 14 fighters, 1 submarine, 2 tactical_bombers and 3 transports
37 Sea Zone : 1 flag
8 Sea Zone : 1 destroyer, 1 submarine and 1 transport
6 Sea Zone : 3 transports
Southern Italy : 2 fighters and 1 tactical_bomber
Caucasus : 1 aaGun
Production/PUs Summary :
Germans : 55 / 82
Russians : 18 / 27
Japanese : 54 / 52
Americans : 61 / 81
Chinese : 7 / 15
British : 32 / 38
UK_Pacific : 7 / 9
Italians : 16 / 18
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Ok, i need to know if your sub fight or submerge in sz8
If that is aleutians it will fight.
U are attacking with sub only right? Havent seen the map im on my phone.
Yeah fight. I see u have 2 ftrs too I guess those were invisible to me :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Western United States to 8 Sea Zone
2 fighters moved from 55 Sea Zone to Java
1 bomber moved from Trans-Jordan to Greece
1 bomber moved from Trans-Jordan to Volgograd
1 bomber moved from Trans-Jordan to Rostov
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 fighter and 1 submarine
Battle in Java
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 armour
Americans win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Strategic bombing raid in Volgograd
1 bomber killed by AA guns
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Greece causes 4 damage total.
Strategic bombing raid in Rostov
Bombing raid in Rostov rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Rostov causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from Rostov to Russia
1 bomber moved from Greece to Trans-Jordan
5 artilleries and 13 infantry moved from Gibraltar to 92 Sea Zone
5 artilleries, 6 carriers, 10 destroyers, 11 fighters, 13 infantry, 4 submarines, 1 tactical_bomber and 9 transports moved from 92 Sea Zone to 98 Sea Zone
5 artilleries and 13 infantry moved from 98 Sea Zone to Trans-Jordan
6 artilleries and 5 infantry moved from Trans-Jordan to Iraq
3 bombers moved from Gibraltar to Trans-Jordan
2 fighters moved from Java to 57 Sea Zone
1 carrier moved from 55 Sea Zone to 57 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 10 destroyers, 8 fighters and 5 submarines moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 8 Sea Zone to British Columbia
2 aaGuns moved from Western United States to British Columbia
2 infantry moved from Central United States to Western United States
1 fighter moved from Eastern United States to British Columbia
1 carrier moved from 101 Sea Zone to 11 Sea Zone
1 fighter moved from Gibraltar to 11 Sea Zone
Place Units - Americans
2 artilleries and 1 fighter placed in Western United States
1 carrier, 1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter and 2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Shensi
3 artilleries and 13 infantry moved from Szechwan to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Combat Move - British
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
Combat - British
Non Combat Move - British
3 artilleries, 23 infantry and 1 mech_infantry moved from Burma to Yunnan
3 aaGuns moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to India
3 infantry moved from Persia to Iraq
1 armour and 12 infantry moved from Trans-Jordan to Iraq
1 armour and 6 mech_infantrys moved from Egypt to Iraq
1 fighter moved from United Kingdom to Gibraltar
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Gibraltar to Egypt
Place Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 submarine placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 aaGuns moved from Yugoslavia to 97 Sea Zone
2 aaGuns moved from 97 Sea Zone to Southern Italy
1 infantry moved from France to Northern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 cruiser, 1 destroyer and 3 submarines moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Northern Territory to Queensland
3 fighters moved from Burma to India
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :17
Combat Move - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Hawaiian Islands: 2 infantry
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Turning off Edit Mode
need casualty choice in iraq.
bad attack roll, for me, usually means blistering defense roll to follow… :|
kill all the UK infantries, then US inf, then mecs, then art, then the 2 tnk
so of each unit type, kill UK first?
oh wait, infantry is the only type of unit you have mixed nationalities of i forgot. ok resuming shortly.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 78 PUs;
Germans buy 3 artilleries, 1 bomber, 7 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
25 armour and 31 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Persia
2 bombers moved from Caucasus to Persia
3 mech_infantrys moved from Caucasus to Iraq
5 tactical_bombers moved from 97 Sea Zone to Iraq
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
Combat - Germans
Battle in Persia
Germans attack with 2 bombers and 3 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Persia, round 1 : 2/5 hits
British roll dice for 3 infantry in Persia, round 1 : 1/3 hits
2 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
Germans roll dice for 2 bombers and 2 mech_infantrys in Persia, round 2 : 2/4 hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
Germans win, taking Persia from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry
Battle in Iraq
Germans attack with 25 armour, 34 mech_infantrys and 5 tactical_bombers
British defend with 2 armour, 1 artillery, 18 infantry and 7 mech_infantrys; Americans defend with 6 artilleries and 5 infantry
Germans roll dice for 25 armour, 34 mech_infantrys and 5 tactical_bombers in Iraq, round 1 : 18/64 hits
Russians roll dice for 2 armour, 7 artilleries, 23 infantry and 7 mech_infantrys in Iraq, round 1 : 18/39 hits
18 infantry owned by the British and 18 mech_infantrys owned by the Germans lost in Iraq
Germans roll dice for 25 armour, 16 mech_infantrys and 5 tactical_bombers in Iraq, round 2 : 21/46 hits
Russians roll dice for 2 armour, 7 artilleries, 5 infantry and 7 mech_infantrys in Iraq, round 2 : 4/21 hits
6 artilleries owned by the Americans , 2 armour owned by the British , 1 tactical_bomber owned by the Germans , 7 mech_infantrys owned by the British , 1 artillery owned by the British , 5 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Iraq
Germans win, taking Iraq from Russians with 25 armour, 13 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 21 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 armour, 1 artillery, 18 infantry and 7 mech_infantrys
Casualties for Americans: 6 artilleries and 5 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 4 tactical_bombers
EDIT: Adding units owned by Germans to Iraq: 4 mech_infantrys
EDIT: Removing units owned by Germans from Iraq: 5 mech_infantrys
EDIT: Adding units owned by Germans to Northwest Persia: 5 tactical_bombers
EDIT: Turning off Edit Mode
3 fighters moved from 97 Sea Zone to Northwest Persia
1 fighter moved from Western Germany to 97 Sea Zone
3 aaGuns and 3 infantry moved from Caucasus to Northwest Persia
23 artilleries and 47 infantry moved from Rostov to Caucasus
2 bombers moved from Persia to Caucasus
1 artillery, 6 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
5 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
3 armour moved from Western Germany to Slovakia Hungary
1 infantry moved from France to Northern Italy
2 infantry moved from France to Western Germany
4 mech_infantrys moved from Western Germany to Slovakia Hungary
3 infantry moved from France to Western Germany
Place Units - Germans
3 tactical_bombers placed in 97 Sea Zone
1 bomber placed in Western Germany
3 artilleries placed in France
3 infantry placed in Novgorod
4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to France: 4 infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 4 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 60 PUs (1 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 12 infantry
Slovakia Hungary : 3 armour and 6 mech_infantrys
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 10 infantry and 4 mech_infantrys
Germany : 1 factory_major
Northern Italy : 1 infantry
Southern Italy : 1 aaGun, 4 armour, 2 fighters, 2 infantry and 25 mech_infantrys
Karelia : 1 flag
Rostov : 1 flag, 1 factory_minor
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 artillery, 6 infantry and 1 mech_infantry
Tambov : 1 flag, 1 infantry
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 23 artilleries, 2 bombers and 47 infantry
Samara : 1 flag, 1 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 2 submarines
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 6 carriers, 1 destroyer, 13 fighters and 3 tactical_bombers
Iraq : 1 flag, 25 armour and 12 mech_infantrys
Northwest Persia : 1 flag, 3 aaGuns, 3 fighters, 3 infantry and 5 tactical_bombers
Persia : 1 flag, 1 factory_minor and 1 mech_infantry
115 Sea Zone : 2 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 61 / 86
Russians : 14 / 27
Japanese : 41 / 52
Americans : 65 / 81
Chinese : 9 / 15
British : 30 / 38
UK_Pacific : 14 / 10
Italians : 16 / 18
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 31 times
2 was rolled 30 times
3 was rolled 33 times
4 was rolled 32 times
5 was rolled 31 times
6 was rolled 28 times
Average roll : 3.465
Median : 3.000
Variance : 0.103
Standard Deviation : 0.321
Total rolls : 185
Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 19 times
2 was rolled 17 times
3 was rolled 24 times
4 was rolled 21 times
5 was rolled 20 times
6 was rolled 18 times
Average roll : 3.504
Median : 3.000
Variance : 0.297
Standard Deviation : 0.545
Total rolls : 119
Russians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.450
Median : 3.500
Variance : 0.102
Standard Deviation : 0.319
Total rolls : 60
British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
well i called it on your defense. i was under and when i’m under usually the defender is well over (6 hits?). back to the drawing board.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :18
Purchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 23 PUs;
Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
3 armour and 1 mech_infantry moved from Russia to Vologda
Russians take Vologda from Germans
3 armour and 1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Ukraine to Rostov
Russians take Rostov from Germans
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
5 armour, 5 artilleries and 20 infantry moved from Russia to Smolensk
2 armour moved from Russia to Smolensk
2 fighters moved from Russia to Urals
1 mech_infantry moved from Western Ukraine to Smolensk
6 artilleries and 70 infantry moved from Russia to Tambov
10 infantry moved from Russia to Bryansk
2 artilleries and 13 infantry moved from Russia to Tambov
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Urals
Russians attack with 3 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 8 artilleries and 85 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 8 artilleries and 85 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Urals to Russia
Place Units - Russians
3 infantry placed in Ukraine
1 artillery, 2 infantry and 1 mech_infantry placed in Russia
Russians undo move 1.
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs