13L G40 Boldfresh vs. Axisplaya (Allies +16)

  • 12

    in case you’re wondering, i made a mistake in ukr - i thought i had the bomber going there as well…  :roll:

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Research Technology - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                3 fighters moved from Queensland to 42 Sea Zone
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Northern Territory

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - French
                1 cruiser moved from 89 Sea Zone to 106 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Western Ukraine to Smolensk
                2 tactical_bombers moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Archangel to Smolensk
                1 fighter moved from Archangel to Smolensk
                2 bombers moved from France to Smolensk

  • 12

    there was originally a delay in the dice coming from marti so i thought they weren’t working.  i ran it a second time and edited to match the first dice, which gave you hits in both battles.

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Smolensk
                1 mech_infantry moved from Smolensk to Archangel
                      Russians take Archangel from Italians
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Italians
                1 armour moved from Vologda to Russia
                6 infantry moved from Buryatia to Amur
                1 armour and 1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                1 infantry moved from Volgograd to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
                1 fighter moved from Russia to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Kazakhstan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
                2 armour moved from Volgograd to Russia
                1 mech_infantry moved from Caucasus to Northwest Persia

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs

  • 10

    lol, i forgot the US bmb and thought i was going to get that russian NO for sz125… :roll:

  • 12

    @Axisplaya:

    lol, i forgot the US bmb and thought i was going to get that russian NO for sz125… :roll:

    i don’t think you are allowed to blitz with a mech only.  tripleA apparently allowed it in error?  to blitz with mech, it has to be moving along with at least one armor per mech and they have to originate and end in the same territories.  :?

  • 12

    do you want to blitz to arc with an armor or do you want to leave it in italian hands?

  • 12

    I guess maybe u already owned smolensk I will check.  For some reason I thought u blitzed it.

  • 10

    Yeah, smolensk was russian at the beginning of my turn.

  • 12

    @Axisplaya:

    Yeah, smolensk was russian at the beginning of my turn.

    yep, ok.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 bombers moved from Kwangsi to Anhwe
                2 bombers moved from Anhwe to Amur
                1 infantry moved from Manchuria to Amur
                2 infantry moved from Siberia to Amur
                5 fighters moved from 6 Sea Zone to Amur
                1 mech_infantry moved from French Indo China to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kwangsi to Kweichow
                1 infantry moved from Tsinghai to Shensi
                1 artillery moved from Tsinghai to Kazakhstan
                1 infantry moved from Sikang to Kazakhstan
                2 tactical_bombers moved from Kwangsi to Shensi
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                3 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 1 :  2/5 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 1 :  4/7 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kazakhstan
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 2 bombers, 5 fighters and 3 infantry
                    Russians defend with 5 infantry
                        Japanese roll dice for 2 bombers, 5 fighters and 3 infantry in Amur, round 1 :  6/10 hits
                        Russians roll dice for 5 infantry in Amur, round 1 :  1/5 hits
                        5 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 2 bombers, 5 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Japanese
                2 bombers moved from Amur to Manchuria
                1 fighter moved from Amur to Manchuria
                1 fighter moved from Amur to Manchuria
                1 fighter moved from Amur to Manchuria
                2 fighters moved from Amur to 6 Sea Zone
                3 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                3 carriers and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                3 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from Kweichow to Kwangsi
                2 fighters moved from Kweichow to 36 Sea Zone
                1 aaGun moved from Tsinghai to Kazakhstan
                2 tactical_bombers moved from Shensi to Chahar
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                1 carrier and 3 transports placed in 6 Sea Zone
                1 destroyer and 2 transports placed in 36 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 3 tactical_bombers
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Manchuria : 1 flag, 2 bombers and 3 fighters
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag, 2 tactical_bombers
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Evenkiyskiy : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 2 infantry
        Timguska : 1 flag
        Siberia : 1 flag, 2 infantry
        Kazakhstan : 1 flag, 1 aaGun and 1 artillery
        French Indo China : 1 flag, 4 armour, 1 factory_minor and 2 infantry
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 2 battleships, 6 carriers, 2 destroyers, 9 fighters, 2 submarines, 3 tactical_bombers and 4 transports
        6 Sea Zone : 1 flag, 1 carrier, 2 fighters and 3 transports
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 20 / 30
        Japanese : 61 / 61
        Americans : 59 / 79
        Chinese : 1 / 5
        British : 30 / 30
        UK_Pacific : 5 / 6
        Italians : 24 / 37
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 12 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.523
            Standard Deviation : 1.234
            Total rolls : 45

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.844
            Standard Deviation : 0.919
            Total rolls : 33

    ANZAC Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Chinese Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • 12

    edit a sub to z39 from z36 and the troops from fic to kwangsi.

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Buryatia to Russia
                5 bombers moved from India to Yunnan

    Combat - Americans
                Battle in Malaya
                Battle in Yunnan
                    Americans attack with 5 bombers
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking Malaya from Japanese with 5 bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                5 bombers moved from Yunnan to India
                1 submarine moved from 43 Sea Zone to 55 Sea Zone
                1 submarine moved from 45 Sea Zone to 55 Sea Zone
                2 destroyers and 2 submarines moved from 54 Sea Zone to 55 Sea Zone
                1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 infantry placed in Central United States
                1 artillery, 2 fighters and 1 infantry placed in Western United States
                1 destroyer and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 fighter and 2 infantry moved from Szechwan to Kweichow
                3 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

  • 12

    strafing attacks have been going pretty well…  :-)

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - British
                1 artillery moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 mech_infantry moved from India to Burma
                16 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 aaGuns moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Burma to India
                2 infantry moved from India to Burma
                1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Persia to Iraq
                2 armour and 6 mech_infantrys moved from Persia to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 mech_infantry placed in Persia
                1 carrier placed in 109 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 carrier, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk
                1 armour moved from Urals to Nenetsia
                      Italians take Nenetsia from Russians
                1 armour moved from Nenetsia to Archangel
                1 armour moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Archangel
                1 infantry moved from Bryansk to Tambov
                      Italians take Tambov from Russians

    Combat - Italians
                Battle in Archangel
                    Italians attack with 2 armour
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 2 armour in Archangel, round 1 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 1 :  0/1 hits
                        Italians roll dice for 2 armour in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Italians lost in Archangel
                        Italians roll dice for 1 armour in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Archangel, round 4 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 4 :  1/1 hits
                        1 armour owned by the Italians lost in Archangel
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 2 armour

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                3 infantry moved from Libya to 96 Sea Zone
                3 infantry moved from Tobruk to 96 Sea Zone
                6 infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
                2 infantry moved from Tunisia to 94 Sea Zone
                4 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Gibraltar
                4 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Libya to Tobruk
                1 mech_infantry moved from Tobruk to Libya
                2 artilleries moved from Tunisia to Libya
                1 bomber moved from Tobruk to Southern Italy
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
                7 infantry moved from Northern Italy to Southern France
                2 aaGuns moved from Western Ukraine to Bryansk
                3 armour moved from Romania to Yugoslavia

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Southern France
                1 mech_infantry placed in Northern Italy
                1 carrier and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour and 10 infantry
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour, 9 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 armour, 3 artilleries and 3 infantry
        Northern Italy : 1 flag, 1 factory_major and 1 mech_infantry
        Libya : 1 flag, 2 artilleries and 1 mech_infantry
        Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 4 aaGuns and 1 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Western Ukraine : 1 flag
        Smolensk : 1 flag
        95 Sea Zone : 1 flag, 1 carrier and 1 transport
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers and 5 transports
        Yugoslavia : 1 flag, 3 armour

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 18 / 30
        Japanese : 53 / 61
        Americans : 59 / 79
        Chinese : 5 / 7
        British : 30 / 30
        UK_Pacific : 9 / 6
        Italians : 26 / 41
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.100
            Median : 4.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.167
            Median : 5.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

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