Infrastructure vs Stalingradski Global 2nd Ed. + RUS BMB


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Kazakhstan
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 artillery and 1 infantry moved from Volgograd to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
                1 bomber moved from Russia to Kazakhstan
                1 artillery and 2 infantry moved from Rostov to Caucasus
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                2 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Novgorod to Karelia
                1 artillery and 4 infantry moved from Belarus to Baltic States
                1 mech_infantry moved from Bryansk to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Russia to Kazakhstan
                1 infantry moved from Belarus to Eastern Poland
                1 mech_infantry moved from Bryansk to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 artillery, 4 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Baltic States from Italians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Caucasus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 4 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 3 armour and 2 mech_infantrys
                    Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 3 armour and 2 mech_infantrys
                    Casualties for Russians: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
                1 bomber moved from Kazakhstan to Russia
                1 aaGun moved from Novosibirsk to Samara
                3 infantry moved from Russia to Samara
                1 artillery and 3 infantry moved from Rostov to Volgograd
                2 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Rostov to Volgograd
                1 mech_infantry moved from Bryansk to Samara
                1 mech_infantry moved from Bryansk to Novgorod
                1 aaGun moved from Belarus to Novgorod
                1 aaGun moved from Belarus to Baltic States
                2 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Belarus

    Place Units - Russians
                3 infantry placed in Ukraine
                Russians undo move 1.
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total


  • scram33?


  • Yes - 2 Anzac, 1 US.

    Still unsure why you think I’ll win this game  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 12 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 battleships, 6 carriers, 2 cruisers, 9 destroyers, 6 fighters, 4 submarines and 6 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to 33 Sea Zone
                3 fighters moved from Japan to 33 Sea Zone
                1 armour and 1 infantry moved from Ceylon to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 armour and 3 infantry moved from 44 Sea Zone to Celebes
                2 artilleries moved from Philippines to 35 Sea Zone
                2 artilleries and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                2 bombers moved from West India to 76 Sea Zone
                1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                3 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 mech_infantry moved from Sikang to Tsinghai
                1 mech_infantry moved from Sikang to Tsinghai

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 76 Sea Zone
                    Japanese attack with 2 bombers
                    British defend with 1 cruiser and 1 transport
                        Japanese roll dice for 2 bombers in 76 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 cruiser and 1 transport in 76 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British and 1 bomber owned by the Japanese lost in 76 Sea Zone
                        1 transport owned by the British lost in 76 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 1 cruiser and 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 9 destroyers, 11 fighters, 4 submarines and 7 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber; British defend with 1 battleship; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 2 submarines and 2 tactical_bombers
                        Japanese roll dice for 4 submarines in 33 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 3 submarines in 33 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 9 destroyers, 11 fighters and 7 tactical_bombers in 33 Sea Zone, round 1 :  17/31 hits
                    Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the British
                        Americans roll dice for 2 battleships, 5 carriers, 4 cruisers, 6 destroyers, 10 fighters and 3 tactical_bombers in 33 Sea Zone, round 1 :  16/30 hits
                    Units damaged: 2 battleships owned by the Japanese
                        2 submarines owned by the Americans , 6 destroyers owned by the Americans , 1 carrier owned by the Americans , 5 carriers owned by the Japanese , 1 carrier owned by the ANZAC , 4 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 9 destroyers, 11 fighters and 7 tactical_bombers in 33 Sea Zone, round 2 :  16/31 hits
                        Americans roll dice for 2 battleships, 3 carriers, 4 cruisers, 10 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 :  11/22 hits
                        6 fighters owned by the Americans , 3 carriers owned by the Americans , 1 tactical_bomber owned by the ANZAC , 1 cruiser owned by the ANZAC , 3 cruisers owned by the Americans , 8 destroyers owned by the Japanese , 2 tactical_bombers owned by the Americans and 3 fighters owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 8 fighters and 7 tactical_bombers in 33 Sea Zone, round 3 :  14/20 hits
                        Americans roll dice for 2 battleships and 4 fighters in 33 Sea Zone, round 3 :  4/6 hits
                        1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 destroyer owned by the Japanese , 1 battleship owned by the British , 3 fighters owned by the Japanese and 3 fighters owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 2 battleships, 1 carrier, 2 cruisers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 131
                    Casualties for Japanese: 5 carriers, 9 destroyers, 6 fighters and 4 submarines
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for British: 1 battleship
                    Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 2 submarines and 2 tactical_bombers
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Tsinghai, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 4 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 4 infantry in Yakut S.S.R., round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 armour and 3 infantry
                    Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 armour and 3 infantry in Celebes, round 1 :  1/4 hits
                        Americans roll dice for 1 armour and 1 infantry in Celebes, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                        Japanese roll dice for 1 armour and 2 infantry in Celebes, round 2 :  0/3 hits
                        Americans roll dice for 1 armour in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 armour and 1 infantry in Celebes, round 3 :  2/2 hits
                        Americans roll dice for 1 armour in Celebes, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 1 :  1/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Java
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Manchuria to Buyant-Uhaa
                2 infantry moved from Kweichow to Shensi
                1 infantry moved from Hunan to Kweichow
                6 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Malaya to Shan State
                3 infantry moved from Shan State to Burma
                3 infantry moved from Burma to India
                1 aaGun, 1 armour, 1 artillery and 1 infantry moved from India to West India
                1 armour, 1 artillery and 2 infantry moved from West India to Eastern Persia
                1 bomber moved from 76 Sea Zone to Turkey
                3 fighters and 7 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
                3 fighters and 7 tactical_bombers moved from 34 Sea Zone to Paulau Island

    Place Units - Japanese
                3 infantry placed in West India
                3 infantry placed in India
                1 submarine placed in 37 Sea Zone
                2 infantry placed in Malaya
                3 infantry placed in Kiangsu
                2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 80 PUs; end with 80 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs


  • Tech or no tech? It’s part of the game, but we rarely play with it. I don’t remember if we said anything or not to start this one…

    Wow - Japan. A sea monster!


  • tech is fine with me, 2nd ed rules.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Research Technology - Americans
                Americans spend 20 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover AA Radar

    Activate Technology - Americans
                Americans activating AA Radar

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 bomber moved from Morocco to Normandy Bordeaux
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 42 Sea Zone to 61 Sea Zone
                1 transport moved from 44 Sea Zone to 56 Sea Zone
                1 fighter moved from Caroline Islands to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Portugal

    Combat - Americans
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                    Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Portugal
                Strategic bombing raid in Normandy Bordeaux
                    1 bomber killed by AA guns
                    Bombing raid in Normandy Bordeaux causes 0 damage total.

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Tobruk to Alexandria
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from Western United States to 10 Sea Zone
                1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun and 1 infantry moved from New South Wales to Queensland

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 aaGuns, 2 infantry and 1 transport
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 artillery and 3 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total


  • Scramble off Turkey? Witness the RAF go out in a blaze of glory  :evil:

    Scramble off Turkey.tsvg

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