First dream about this game, this morning…
You snuck in and snagged Washington, and I gave up. You built a naval base with an allied power, then snuck in with the other. I guess that’s not possible in classic. And a good thing you don’t have German transports 😮
G40 Finals Ksmckay(Axis -38) vs Anchovy
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Crikey.
hol rnd2
A: 2 inf, 4 ftr
Rolls: 2@1 4@3; Total Hits: 32@1: (4, 1)4@3: (2, 4, 5, 3)
D: 2 inf
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
hol twol.
NCM
4 inf uk > gib via 2 trn, 2 dd z110 > z92
2 ftr hol > uk
2 ftr hol > z97, land on uk cv
1 ftr wfra > gre
3 inf wfra > sfra
2 ftr yugo > gre
1 trn z97 > z81
1 inf egy > trj
1 trn z76 > z81Place
4 inf, 1 ftr, 1 tac uk
1 inf, 2 rtl egy
2 inf indUKE Collects
40 + 5 NO + 1 saved = 46
UKP Collects
5 -
ANZAC12
IPC=6
Purchases: 2 infCombat
noneNCM
1 ftr z39 > cpr
2 ftr que > z39, land on us cv
3 inf, 1 ftr nsw > quePlace
2 inf nswCollects
10 - 6 convoy = 4 -
I messed up the placement for Japan last turn. In z20 it should have been 1 dd and 2 cvs not 3 dd.
Let me know if/how that changes things and what you want me to do about it.
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Hmm, I don’t think I would have done anything differently. Go ahead and edit that.
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Italy 12
Purchases 6
2 infCombat movement
Yugo (1 inf)
1 mec 1 ftr 1 tac SIta
1 ftr WGrKaz ()
1 arm blitz from and back to VolCombat
Yugo
1 mec 2 ftr 1 tac
:1@1 2@3 1@4:1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
reroll offense
1 mec 2 ftr 1 tac
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (2)2@3: (3, 4)1@4: (5) -
Combat results
Yugo twol
Kaz bwol (mt)NCM
2 ftr 1 tac Yugo to SIta
1 mec SIta to WGr
1 inf SUkr to BryPlacement 2 inf SIta
Collect 7
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Probably need to know what french do before I do German turn.
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Germany 13
Purchases 73
6 arm 2 art 2 mec 5 inf 1 aaCombat movement
Hol (2 inf)
2 inf 1 art WGr
2 ftr z113WFr (3 inf 1 art)
2 inf Ger v trn ->z5
1 mec Wgr
2 ftr 1 bom WGrRom (1 inf)
2 inf Hun
3 ftr 4 tac HunSmo ()
1 inf Bry to SmoNpr ()
2 mec Vol
1 bom HunCombat
Rom
2 inf 3 ftr 4 tac
Rolls: 2@1 4@3 3@4; Total Hits: 52@1: (3, 1)4@3: (4, 3, 6, 5)3@4: (1, 2, 1)1 inf
Rolls: 1@2; Total Hits: 01@2: (6)Hol
2 inf 1 art 2 ftr
Rolls: 1@1 2@2 2@3; Total Hits: 11@1: (5)2@2: (2, 3)2@3: (4, 6)2 inf
Rolls: 2@2; Total Hits: 02@2: (3, 3) -
Rom twol
Hol rnd 2
2 inf 1 art 2 ftr
Rolls: 1@1 2@2 2@3; Total Hits: 21@1: (5)2@2: (4, 6)2@3: (3, 3)1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Hol twol
WFr
2 inf 1 mec 2 ftr 1 bom
Rolls: 3@1 2@3 1@4; Total Hits: 43@1: (1, 1, 5)2@3: (5, 3)1@4: (2)4 inf
Rolls: 4@2; Total Hits: 14@2: (2, 3, 4, 6) -
WFr twlo inf
Npr
2 mec 1 bom
Rolls: 2@1 1@4; Total Hits: 12@1: (2, 2)1@4: (4)1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Combat results
Npr twol
WFr twlo inf
Hol twol
Rom twol
Smo twol (mt)NCM
6 inf Ger to Hun
7 inf 1 art WGr to Fra
3 art SUkr to Bry
2 ftr 1 bom WGr to SIta
2 ftr Hol to WGr
1 bom Npr to SUkr
3 ftr 1 tac Rom to SIta
3 tac Rom to Hun
z113 fleet to z112
2 trn z115 to z112
4 arm SUkr to Bry
1 ss z127 to z112Placement
3 arm Vol
3 arm SUkr
2 art 1 aa Fra
2 mec 3 inf Wgr
2 inf NovCollect 76
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Japan 13
Purchases 75
1 naval base
1 cv 1 ftr 1 tac 2 dd 1 trnCombat movement
z72 (1 dd)
1 ss z58Combat
z72 rnd 1-5
1 ss
Rolls: 5@2; Total Hits: 35@2: (1, 2, 5, 2, 6)1 dd
Rolls: 5@2; Total Hits: 25@2: (1, 4, 6, 2, 4) -
Combat results
z72 cwlo ssNCM
1 inf Sha to Jeh
2 inf Man to Kor
1 ss z54 to z45
1 ss z63 to z46
1 dd z19 to z16
1 ss z6 to z35
1 ss z19 to z35
2 cv z20 to z41
3 ss z36 to z41
2 ca 2 bb 4 dd 1 ss 3 cv z35 to z41
1 inf Cel 1 arm Jav to Sum v 2 trn z35
1 dd z44 to z37
1 dd z20 to z38
5 ftr 4 tac Kwa to z41
1 ftr Car to z41
2 ftr 2 tac z33 to Sum
1 tac Car to Sum
2 ss 2 dd 2 cv z33 to z35Placement
1 cv 2 dd 1 trn z6
1 ftr 1 tac Jap
1 naval base SumCollect 75
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corrected map
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Hmm. We might have to re-do the combat in wfra. I am able to scramble up to 3 ftrs from uk in z110.
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i didnt go to z110
i went to z105
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