TripleA Turn Summary for game: Classic League
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Sinkiang to Kazakh S.S.R. 1 infantry moved from Sinkiang to Kazakh S.S.R. 3 fighters moved from Sinkiang to Kazakh S.S.R. 1 bomber moved from Sinkiang to Russia 1 bomber moved from Sinkiang to Russia 1 armour moved from India to Syria Jordan Japanese take Syria Jordan from British 1 carrier moved from Caroline Islands Sea Zone to North Australia Sea Zone 2 infantry and 1 transport moved from Caroline Islands Sea Zone to North Australia Sea Zone 2 infantry moved from North Australia Sea Zone to Australia 1 fighter moved from Caroline Islands Sea Zone to Australia 1 battleship moved from Caroline Islands Sea Zone to North Australia Sea Zone Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 3,3 and costs: 6 PUs. Bombing raid costs 6 PUs Battle in Australia Japanese attack with 1 fighter and 2 infantry British defend with 2 infantry Japanese roll dice for 1 battleship in Australia, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 fighter and 2 infantry in Australia, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Australia Japanese roll dice for 1 fighter and 2 infantry in Australia, round 3 : 2/3 hits, 0,83 expected hits British roll dice for 1 infantry in Australia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kazakh S.S.R. Japanese attack with 3 fighters and 2 infantry Americans defend with 1 armour and 1 infantry Japanese roll dice for 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0,67 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese 3 fighters moved from Kazakh S.S.R. to Sinkiang 2 bombers moved from Russia to Sinkiang 1 infantry moved from India to Persia 6 infantry moved from French Indo China to Sinkiang 1 battleship moved from French Indo China Sea Zone to Japan Sea Zone 3 transports moved from French Indo China Sea Zone to Japan Sea Zone 6 infantry moved from Japan to Japan Sea Zone 6 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from Australia to North Australia Sea Zone Place Units - Japanese 1 bomber and 5 infantry placed in Japan 2 armour and 1 infantry placed in India Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Japanese regular : 0,83 Russians regular : -0,67 British regular : -1,00 Russians AA : -0,33Territory Summary for Japanese :
Australia : 1 flag, 2 infantry Borneo Celebes : 1 infantry China : 1 flag East Indies : 1 infantry Hawaiian Islands : 1 flag India : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry Japan : 1 aaGun, 1 bomber, 1 factory and 6 infantry Kazakh S.S.R. : 1 flag, 2 infantry Manchuria : 6 infantry Midway : 1 flag, 2 infantry New Guinea : 1 infantry Persia : 1 flag, 1 infantry Sinkiang : 1 flag, 8 armour, 2 bombers, 5 fighters and 6 infantry Solomon Islands : 1 infantry Soviet Far East : 1 flag Syria Jordan : 1 flag, 1 armour Japan Sea Zone : 1 battleship and 3 transports North Australia Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transportProduction/PUs Summary :
Russians : 22 / 18 Germans : 28 / 28 British : 25 / 28 Japanese : 41 / 41 Americans : 31 / 46Dice Statistics:
Total 1 was rolled 111 times 2 was rolled 117 times 3 was rolled 115 times 4 was rolled 105 times 5 was rolled 103 times 6 was rolled 97 times Average roll : 3,406 Median : 3,000 Variance : 0,454 Standard Deviation : 0,674 Total rolls : 648 Null / Other 1 was rolled 18 times 2 was rolled 18 times 3 was rolled 25 times 4 was rolled 14 times 5 was rolled 13 times 6 was rolled 8 times Average roll : 3,104 Median : 3,000 Variance : 1,747 Standard Deviation : 1,322 Total rolls : 96 Germans Combat 1 was rolled 26 times 2 was rolled 34 times 3 was rolled 26 times 4 was rolled 23 times 5 was rolled 35 times 6 was rolled 33 times Average roll : 3,599 Median : 4,000 Variance : 0,736 Standard Deviation : 0,858 Total rolls : 177 British Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 12 times 4 was rolled 15 times 5 was rolled 8 times 6 was rolled 17 times Average roll : 3,662 Median : 4,000 Variance : 0,703 Standard Deviation : 0,839 Total rolls : 74 Americans Combat 1 was rolled 19 times 2 was rolled 20 times 3 was rolled 20 times 4 was rolled 25 times 5 was rolled 21 times 6 was rolled 10 times Average roll : 3,339 Median : 3,000 Variance : 1,077 Standard Deviation : 1,038 Total rolls : 115 Russians Combat 1 was rolled 19 times 2 was rolled 16 times 3 was rolled 7 times 4 was rolled 14 times 5 was rolled 13 times 6 was rolled 21 times Average roll : 3,544 Median : 4,000 Variance : 1,371 Standard Deviation : 1,171 Total rolls : 90 Japanese Combat 1 was rolled 18 times 2 was rolled 18 times 3 was rolled 25 times 4 was rolled 14 times 5 was rolled 13 times 6 was rolled 8 times Average roll : 3,104 Median : 3,000 Variance : 1,747 Standard Deviation : 1,322 Total rolls : 96
Rolls: 2@1 2@3; Total Hits: 12@1: (6, 2)2@3: (4, 3)




