Thank you for your patience for this move!
I assumed casualties for round 1 of the Sea of Japan attack, but I need to ask you for 2 more casualties - see file posted
Thanks, and it shouldn’t take me too long to finish through Russia 10 after that
Global 2nd ed plus one bmb in moscow.
Let’s start bidding. You wanna go first?
we will offer you a 2nd russian bomber moscow if you want to take the allies.
if you do not want to accept our sweet offer of 2 bombers for russia we can bid as per normal.
our standard bid offer is we take axis and offer you a bid of allies +3
I Think I speak for my team when I decline two bmb
ready for use when it suits the Krauts :-D
Bmb +4 to you and we’ll handle the axis?
well it looks like you saw right through our little ploy.
we will give you allies +6
Hold on. Just mailed my team.
We haven’t decided If we prefer axis or allies.
We’ll stay in touch 8-)
We will accept allied for a sub in z98, thanks.
Good luck with Germany!
should be a good game to watch… may the dice be fair!
hank is going to be germany and italy, i will win with japan.
do you want to play with or without technology? if with technology, with or without tokens?
just a reminder that we will be playing with global 1940 revised edition.
hank is going to be germany and italy, i will win with japan.
do you want to play with or without technology? if with technology, with or without tokens?
just a reminder that we will be playing with global 1940 revised edition.
2nd edition rules correct? by the way Norse, be aware that mongolia is actually not functioning as a strict neutral if the mongolian-soviet defense pact is canceled. mongolia can never become pro-Axis unless it is attacked by the soviets. otherwise it functions as a typical strict neutral after the pact is canceled.
Scramble in Scotland?
no scramble, thanks
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 mech_infantrys moved from Western Germany to Southern France
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
3 armour moved from Greater Southern Germany to France
2 bombers moved from Germany to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 fighter moved from Slovakia Hungary to Southern France
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Germany to Southern France
1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 armour and 1 infantry moved from Romania to Yugoslavia
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 93 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 1 : 2/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 0/2 hits
1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in 111 Sea Zone
Germans attack with 1 battleship, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 battleship, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA guns fire in France : 0/1 hits
Germans roll dice for 6 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 1 : 6/18 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 5/11 hits
5 infantry owned by the French , 5 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 2 : 5/13 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 : 2/6 hits
1 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 2 infantry owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 1 mech_infantry and 1 tactical_bomber in France, round 3 : 5/11 hits
French roll dice for 1 fighter in France, round 3 : 1/1 hits
1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 7 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 1 : 2/5 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 1 : 5/14 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 2/5 hits
2 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 2 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
3 infantry moved from Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
2 bombers moved from 93 Sea Zone to Southern Italy
1 tactical_bomber moved from France to Western Germany
2 infantry moved from Denmark to Western Germany
3 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
Place Units - Germans
1 submarine placed in 113 Sea Zone
6 artilleries placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Territory Summary for Germans :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
France : 1 flag, 1 airfield, 6 armour, 3 artilleries and 1 factory_minor
Slovakia Hungary : 1 flag, 3 infantry
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Germany : 1 flag, 3 aaGuns, 9 artilleries, 1 factory_major and 11 infantry
Norway : 1 flag, 2 infantry
Northern Italy : 1 flag, 1 fighter and 1 tactical_bomber
Southern Italy : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
113 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport
106 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 1 flag, 3 armour, 2 artilleries and 7 infantry
91 Sea Zone : 1 flag, 2 submarines
Finland : 1 flag, 5 infantry
111 Sea Zone : 1 flag, 1 battleship and 1 submarine
Production/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Russia to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Archangel to Novgorod
1 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 5 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
1 bomber moved from Japan to 37 Sea Zone
1 bomber moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Okinawa to Kwangtung
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
1 tactical_bomber moved from Japan to Kwangtung
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 37 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 cruiser and 1 fighter
Casualties for British: 1 battleship
Battle in 62 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 1 : 4/6 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 1 : 2/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits
Americans roll dice for 1 fighter in Philippines, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 1 : 2/5 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 1 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/7 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 0/4 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Korea to Japan
1 fighter moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun, 1 artillery and 5 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 45 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 2 bombers, 5 fighters and 4 tactical_bombers
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Jehol : 1 flag, 1 aaGun, 1 artillery and 5 infantry
Manchuria : 1 flag, 4 infantry
Yunnan : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 2 artilleries, 6 infantry and 1 mech_infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
French Indo China : 1 flag, 2 infantry
43 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
33 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
35 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 1 destroyer and 3 transports
62 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 40 / 45
Americans : 50 / 52
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 10 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
sorry hank, i wanted to try something new and thought what better time to try it out than in our tournament game.
i was impatient and declared war, hope it doesn’t mess up your europe plans. to make matters worse i got terrible dice, at least i won the 50/50 off of australia.
sorry for the dice whining, dice were not as terrible as my whining suggest.
sorry hank, i wanted to try something new and thought what better time to try it out than in our tournament game.
i was impatient and declared war, hope it doesn’t mess up your europe plans. to make matters worse i got terrible dice, at least i won the 50/50 off of australia.
There seems to be a breakdown in communication….
At least you won a battle in China. I think that’s a first for you. Here’s hoping for a KJF allied strategy!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from Central United States to United Kingdom
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to Alberta Saskatchewan Manitoba
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
3 infantry placed in Sikang
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
After a bit of soul-searching I would like to edit my Chin ftr to Burma and place my 4 new inf in Yunnan.
As this is done before UK releases her mighty attacks this should cause little or no offence :?