• Considering this is a game of dice, he could take it back, not lose a unit, and hold off attacks long enough to get back in the game. You never know. If he says he surrenders, then so be it.


  • @Stalingradski:

    Considering this is a game of dice, he could take it back, not lose a unit, and hold off attacks long enough to get back in the game. You never know. If he says he surrenders, then so be it.

    Oh I didnt open the map. Well lets wait Jww then


  • How long should we wait for a player if we have reasonable suspicion they’ve dropped?

    Shall we say 48 hours, if no indication is given to the contrary, and then your stuff gets ‘neutralized’?


  • @Make_It_Round:

    How long should we wait for a player if we have reasonable suspicion they’ve dropped?

    Shall we say 48 hours, if no indication is given to the contrary, and then your stuff gets ‘neutralized’?

    Yeah unless the player says so in advance, 48h seems reasonable.

    I don’t think JWW dropped, even tho’ he’s getting ganked (why I feel I’m the next target? :D), he’s probably weekend busy.


  • You can be next if you want Noll. Speaking for the Grand alliance: we do requests(even kinky ones).
    I am busy tonight with work, so is no problem waiting for JWW.


  • It’s probable that he’s done with the game, so I apologize for slowing things down. If I were Russia, I’d fight til the bitter end… make 'em earn it!


  • We can still play politics.
    I already posted mine.


  • I think we have to wait Noll, even for Politics.
    Russia might want to PM some players his ideas.
    I think the order the players go in is important. We all knew it would be a slow game. Let’s do it properly.


  • @Noll:

    I don’t think JWW dropped, even tho’ he’s getting ganked (why I feel I’m the next target? :D), he’s probably weekend busy.

    I would never drop! come on how long has it been?


  • WTF happened here? internal revolt? a coup……Is this some kind of record for losing a capital?


  • TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8

    Game History

    Round :3

    Combat Move - Russia
                2 Dragoonss moved from Kiev to Moscovia
                1 Artillery moved from Kazan to Moscovia
                1 Horse_Artillery moved from Kiev to Moscovia

    Combat - Russia
                Battle in Moscovia
                    Russia attack with 1 Artillery, 2 Dragoonss and 1 Horse_Artillery
                    Sweden defend with 1 Capital, 3 Dragoonss and 2 Grenadierss
                        Russia roll dice for 1 Artillery, 2 Dragoonss and 1 Horse_Artillery in Moscovia, round 1 :  2/4 hits
                        Sweden roll dice for 3 Dragoonss and 2 Grenadierss in Moscovia, round 1 :  2/5 hits
                        1 Horse_Artillery owned by the Russia , 1 Dragoons owned by the Russia and 2 Dragoonss owned by the Sweden lost in Moscovia
                        Russia roll dice for 1 Artillery and 1 Dragoons in Moscovia, round 2 :  2/2 hits
                        Sweden roll dice for 1 Dragoons and 2 Grenadierss in Moscovia, round 2 :  0/3 hits
                        1 Grenadiers owned by the Sweden and 1 Dragoons owned by the Sweden lost in Moscovia
                        Russia roll dice for 1 Artillery and 1 Dragoons in Moscovia, round 3 :  1/2 hits
                        Sweden roll dice for 1 Grenadiers in Moscovia, round 3 :  1/1 hits
                        1 Grenadiers owned by the Sweden and 1 Artillery owned by the Russia lost in Moscovia
                    Russia win, taking Moscovia from Sweden with 1 Dragoons remaining. Battle score for attacker is 14
                    Casualties for Russia: 1 Artillery, 1 Dragoons and 1 Horse_Artillery
                    Casualties for Sweden: 3 Dragoonss and 2 Grenadierss

    Non Combat Move - Russia
                1 Chasseurs, 4 Fusilierss and 1 General moved from Kiev to Kazan
                1 Fusiliers moved from Odessa to Kazan
                1 Fusiliers moved from Tsaritsyn to Kazan

    Turn Complete - Russia
                Russia collect 23 PUs; end with 23 PUs total
                Objective Russia destroys TUV: Russia met a national objective for an additional 4 PUs; end with 27 PUs

    Territory Summary for Russia :

    SZ2 : 1 flag, 3 Barques and 2 Cutters
        SZ101 : 1 flag, 1 Barque and 1 Battleship
        Mordvins : 1 flag
        Tsaritsyn : 1 flag
        Kazan : 1 flag, 1 Chasseurs, 6 Fusilierss and 1 General
        Odessa : 1 flag
        SZ103 : 1 flag, 1 Barque
        Moscovia : 1 flag, 1 Capital and 1 Dragoons
        Esthonia : 1 flag, 2 Fusilierss, 1 Grenadiers and 1 Mortella_Tower

    Production/PUs Summary :

    France : 65 / 59
        UnitedKingdom : 56 / 53
        Spain : 32 / 32
        KingdomOfPrussia : 35 / 39
        Sweden : 29 / 38
        AustrianEmpire : 33 / 35
        OttomanEmpire : 38 / 38
        Russia : 23 / 27


  • I hate this game


  • UK declares war on France (totally unpredictable!  :-D).

    All other political situations remain as they are for UK, and to keep it simple, anyone else asking for open borders or alliance I will politely turn down the offer.


  • I’d like to be considered for the next game of this if possible!


  • @Infrastructure:

    I’d like to be considered for the next game of this if possible!

    you can take my spot!


  • @JWW:

    I hate this game

    Why the hate? You did awesome and regained your capital.


  • @Infrastructure:

    I’d like to be considered for the next game of this if possible!

    A good choise!


  • @moilami:

    @JWW:

    I hate this game

    Why the hate? You did awesome and regained your capital.

    :wink:


  • Encroachment on Lisbon’s shores and troops massing along the northern border demonstrate France’s lack of respect for Spanish sovereignty.

    Spain registers its displeasure by declaring war on Noll-poleon.

    No other changes.


  • We still miss Austria’s dow :D

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