Game History
Round: 1 Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 5-supply, 1 artillery, 1 infantry and 1 matilda EDIT: Adding units owned by Uncontrolled to Mersa Brega: 4 1-supplys EDIT: Turning off Edit Mode 1 artillery, 1 mech and 2 tanks moved from El Agheila to Mersa Brega 1 G-antitank moved from El Agheila to Mersa Brega 1 scoutcar moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega EDIT: Germans undo move 4. EDIT: Germans undo move 3. EDIT: Germans undo move 2. EDIT: Germans undo move 1. 1 G-antitank, 1 artillery, 1 mech and 2 tanks moved from El Agheila to Mersa Brega 1 scoutcar moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Germans creates battle in territory Mersa Brega Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsNapoleonic FFA - 8players
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Ok! Wittman is next!
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Sounds like fun… I thought about Sweden, and Russia, both for the challenge of it, but felt I’d get swallowed up too quickly as I learn the game.
Good luck, and may the dice be relatively fair to us all.
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To the extent that my playing one game on that map lends my opinions wisdom and balance, sure.
Pick UK, buy lots of ships, insult whoever is playing France.Â
That is pretty funny. :lol:
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How cruel, I go away for a few hours and you start an eight player game without me. Oh well, I can make popcorn and kibitz as the game goes.
Would you be willing to stay tuned and take over the first empty slot, if one comes up?
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Sure, I can do that if needed.
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Cool, thanks Degrasse.
BTW, I really think we ought to randomly assign nations to players instead of going through this tedious procedure of letting everyone choose their country, one by one… This would save us about 48 hours on our start time. Thoughts?
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Hmm, since people already won a chance to pick nations, I think it would not be very fair to not let them do it.
I understand the time issue though, but it happens.
By the way, I think we should implement the 48 hour rule right away. That is, after the first choser the next one have 48 hours time left to chose. If he does not chose, then Degrasse is in queue to chose on his behalf and Degrasse replaces him at once in the game.
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Wittman choosed Prussia (he sent me message)
I choose France.
Kabloom is next
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Thanks Dad!
Dying to see a map by the way.
Nice to be playing AAA at last. Blame Noll if I stink at it. -
Noll: Meant to say: I hate your filthy French ways and am disgusted to share a border with you. One day we will conquer you and humiliate you beyond belief, dirty, smelly, revolutionary Frog! Who is this upstart Italian Napoleon anyway?
You do not worry us with your massive armies and superior artillery.
We fly in the face of danger and mock the spindly killer fish! -
I lovenyou too Wittman :-D
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1. Stalingradski - uk
2. Wittman - prussia
3. Noll - france
4. Process - Ottomans
5. Moilami
6. JWW
7. Make_It_Round
8. Kabloom -
PS: Wittman is still learning how to properly use tripleA so please let him correct mistakes and/or help him if necessary at least on the first turns :)
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Will roll what I get.
1-2 Austria
3-4 Spain
5-6 Sweden1@1
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How this rolling works -_-
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Type
Rolls: 1@6 ; Total Hits: 11@6 : (3)without spaces between 1 and :
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argh
Type
;aaa 1@6;
with : instead of ;
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Input ErrorThere was an error in your dice throw: “1d6” is not correct syntax. -
Rolling 1d6:
(2) -
Rofl Austria. I did not want to become squeezed, but no can do.





