@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Mallory29 (Allies+7) vs. UnknownSoldier (Axis) Global Alpha 3 Final
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 infantry moved from Southern France to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to 98 Sea Zone
2 bombers moved from Alexandria to Western Germany
1 mech_infantry moved from Germany to Romania
3 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
2 artilleries moved from Germany to Poland
2 infantry moved from Germany to Poland
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
3 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy
3 armour moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
1 infantry moved from France to Western Germany
1 artillery moved from France to Western GermanyPlace Units - Germans
1 carrier and 2 transports placed in 113 Sea Zone
2 artilleries and 2 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Egypt : 1 flag, 1 armour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Romania : 1 flag, 3 armour, 2 artilleries, 12 infantry and 1 mech_infantry
Poland : 1 flag, 3 aaGuns, 3 armour, 5 artilleries and 12 infantry
Germany : 1 flag, 1 armour, 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 1 flag, 3 fighters and 3 tactical_bombers
113 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 2 infantry
92 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 39
Japanese : 50 / 52
Americans : 52 / 74
Chinese : 6 / 6
British : 29 / 31
UK_Pacific : 11 / 12
Italians : 14 / 31
ANZAC : 10 / 19
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Russians
6 infantry moved from Yenisey to Timguska
8 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 104 Sea Zone to 105 Sea ZoneNon Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
2 infantry moved from Rostov to Ukraine
2 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Ukraine
2 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
2 infantry moved from Novgorod to BelarusPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour, 2 artilleries and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs totalTerritory Summary for Russians :
Yenisey : 1 flag, 10 infantry
Yakut S.S.R. : 1 flag, 2 aaGuns
Timguska : 1 flag, 6 infantry
Buryatia : 1 flag, 2 infantry
Belarus : 1 flag, 2 aaGuns, 4 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Eastern Poland : 1 flag, 5 infantry
Bessarabia : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 1 mech_infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 10 infantry
Western Ukraine : 1 flag, 2 aaGuns, 2 artilleries and 7 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarine
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 39
Japanese : 50 / 52
Americans : 52 / 74
Chinese : 6 / 6
British : 29 / 31
UK_Pacific : 11 / 12
Italians : 14 / 31
ANZAC : 10 / 19
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Scramble orders for sz39 from India?
-
map
-
no thanks.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from Malaya to Shan State
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 bomber moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Burma
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
6 infantry moved from Chahar to Hopei
1 artillery moved from Suiyuyan to Hopei
1 mech_infantry moved from Kweichow to Shan State
3 armour moved from Kiangsu to HopeiCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 2 submarines in 39 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 1 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 1 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 3 armour, 1 artillery and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 1 artillery and 6 infantry in Hopei, round 1 : 3/10 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in CelebesNon Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 19 Sea Zone
1 bomber moved from Shan State to Kwangsi
1 fighter moved from Shan State to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
1 bomber moved from Burma to Kwangsi
1 fighter moved from Burma to Kwangsi
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 aaGun moved from Chahar to HopeiPlace Units - Japanese
2 carriers and 1 destroyer placed in 19 Sea Zone
1 armour and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Kwangsi : 1 flag, 2 bombers, 2 fighters and 2 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor
Japan : 1 flag, 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
Manchuria : 1 flag, 4 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 aaGun, 3 armour, 1 artillery and 6 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 mech_infantry
Burma : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 armour
Java : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
44 Sea Zone : 1 flag, 1 transport
46 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag
34 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 flag, 1 submarine
21 Sea Zone : 1 flag, 1 destroyer
19 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 39
Japanese : 63 / 68
Americans : 52 / 74
Chinese : 2 / 6
British : 29 / 31
UK_Pacific : 5 / 12
Italians : 14 / 31
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 transport moved from 86 Sea Zone to 66 Sea ZonePlace Units - Americans
1 infantry placed in Eastern United States
1 carrier and 3 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 3 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
33 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
28 Sea Zone : 1 flag, 1 cruiser
10 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
66 Sea Zone : 1 flag, 1 transport
Brazil : 1 flag, 1 artillery and 4 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 39
Japanese : 63 / 68
Americans : 52 / 72
Chinese : 2 / 6
British : 29 / 31
UK_Pacific : 5 / 12
Italians : 14 / 31
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Shensi
1 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Szechwan, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 1 infantry
Szechwan : 1 flag, 4 infantry
Sikang : 1 flag, 1 fighter and 9 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 39
Japanese : 61 / 68
Americans : 52 / 72
Chinese : 4 / 4
British : 29 / 31
UK_Pacific : 5 / 12
Italians : 14 / 31
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
1 bomber moved from United Kingdom to 92 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
2 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
3 infantry moved from India to Burma
1 fighter moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to 39 Sea Zone
1 mech_infantry moved from India to Eastern PersiaCombat - British
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 1 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 39 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iraq
British attack with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 1 : 1/2 hits
British roll dice for 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 1 : 4/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in 92 Sea Zone
British attack with 1 bomber
Germans defend with 1 submarine; Italians defend with 1 transport
1 submarine owned by the Germans Submerged
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber moved from 92 Sea Zone to British Guiana
1 destroyer moved from 119 Sea Zone to 112 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
2 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,5,4,1,5
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalTerritory Summary for British :
Burma : 1 flag, 3 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
39 Sea Zone : 1 flag, 1 destroyer
Belgian Congo : 1 flag, 2 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 4 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
British Guiana : 1 flag, 1 bomber
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 mech_infantry
Tanganyika Territory : 1 flag, 2 infantry
Ethiopia : 1 flag
112 Sea Zone : 1 flag, 1 destroyer
119 Sea Zone : 1 flag
80 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Iraq : 1 flag, 2 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 1 mech_infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 39
Japanese : 60 / 68
Americans : 52 / 72
Chinese : 4 / 4
British : 31 / 30
UK_Pacific : 6 / 0
Italians : 14 / 31
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 4 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
39 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 39
Japanese : 60 / 68
Americans : 52 / 72
Chinese : 4 / 4
British : 31 / 30
UK_Pacific : 6 / 6
Italians : 14 / 31
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 artillery moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 bomber moved from Libya to 112 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 battleship moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 112 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 112 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Syria
Italians attack with 2 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 1 : 1/2 hits
French roll dice for 1 infantry in Syria, round 1 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Syria from French with 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 1 : 2/3 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
2 armour moved from Romania to Greece
2 infantry moved from Romania to Bulgaria
1 bomber moved from 112 Sea Zone to Western Germany
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 submarine moved from 87 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Alexandria to 97 Sea ZonePlace Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
Italians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 97 Sea Zone
2 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
Egypt : 1 flag, 2 artilleries, 1 fighter, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery
Morocco : 1 flag
Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Syria : 1 flag, 2 infantry
Tunisia : 1 flag
Western Germany : 1 flag, 1 bomber
Northern Italy : 1 flag, 1 aaGun and 1 factory_major
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag, 2 armour and 2 infantry
97 Sea Zone : 1 flag, 1 carrier, 1 fighter and 2 transports
92 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag, 1 aaGun
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 39
Japanese : 60 / 68
Americans : 52 / 72
Chinese : 4 / 4
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to South Australia
3 fighters moved from South Australia to New South WalesPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs totalTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
South Australia : 1 flag, 2 aaGuns, 3 artilleries and 7 infantry
62 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 39
Japanese : 60 / 68
Americans : 52 / 72
Chinese : 4 / 4
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 1 fighter and 2 infantry
French Equatorial Africa : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 39
Japanese : 60 / 68
Americans : 52 / 72
Chinese : 4 / 4
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 114 Sea Zone
3 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 infantry moved from Poland to Baltic States
3 armour, 5 artilleries and 11 infantry moved from Poland to Eastern Poland
2 bombers moved from Western Germany to Baltic StatesCombat - Germans
Battle in Eastern Poland
Germans attack with 7 armour, 7 artilleries, 23 infantry and 1 mech_infantry
Russians defend with 5 infantry
Germans roll dice for 7 armour, 7 artilleries, 23 infantry and 1 mech_infantry in Eastern Poland, round 1 : 10/38 hits
Russians roll dice for 5 infantry in Eastern Poland, round 1 : 1/5 hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 7 armour, 7 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
Battle in 114 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 1 : 2/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Karelia
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 infantry in Karelia, round 1 : 1/6 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 105 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Western Germany
2 artilleries and 4 infantry moved from Germany to Poland
3 aaGuns moved from Poland to Eastern Poland
1 infantry moved from Bulgaria to Romania
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from Southern Italy to Egypt
3 artilleries moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
2 fighters and 2 tactical_bombers moved from 114 Sea Zone to 113 Sea ZonePlace Units - Germans
3 submarines placed in 105 Sea Zone
1 destroyer placed in 113 Sea Zone
5 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Egypt : 1 flag, 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Romania : 1 flag, 1 infantry
Poland : 1 flag, 2 artilleries and 4 infantry
Germany : 1 flag, 8 artilleries, 1 factory_major and 8 infantry
Karelia : 1 flag, 5 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 7 armour, 7 artilleries, 22 infantry and 1 mech_infantry
113 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 5 transports
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Finland : 1 flag
105 Sea Zone : 1 flag, 1 destroyer and 4 submarinesProduction/PUs Summary :
Germans : 48 / 58
Russians : 35 / 39
Japanese : 60 / 68
Americans : 52 / 72
Chinese : 4 / 4
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Karelia
3 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Karelia, round 1 : 3/6 hits
Germans roll dice for 5 infantry in Karelia, round 1 : 0/5 hits
3 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Karelia, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Belarus to Bryansk
4 artilleries moved from Belarus to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Karelia to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Archangel
4 infantry moved from Belarus to Novgorod
8 infantry moved from Belarus to Bryansk
6 infantry moved from Western Ukraine to Bryansk
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
10 infantry moved from Yenisey to Timguska
2 aaGuns moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Volgograd
Russians undo move 3.
3 infantry placed in Volgograd
1 artillery and 1 mech_infantry placed in Russia
Russians undo move 3.
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Russians :
Yenisey : 1 flag, 2 aaGuns
Timguska : 1 flag, 10 infantry
Buryatia : 1 flag, 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 4 aaGuns, 4 armour, 11 artilleries, 16 infantry and 4 mech_infantrys
Archangel : 1 flag, 2 fighters, 2 infantry and 1 tactical_bomber
Bessarabia : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 10 infantry
Western Ukraine : 1 flag, 1 infantry
Novosibirsk : 1 flag, 6 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 47 / 58
Russians : 36 / 42
Japanese : 60 / 68
Americans : 52 / 72
Chinese : 4 / 4
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Test summary from TripleA, engine version: 1.6.1.2, time: 20:23:15
-
oops…I started a game of Anniversary with one of the moderators and forgot to change the game ID before doing a test post.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shan State to Burma
1 mech_infantry moved from Shan State to Burma
1 armour moved from French Indo China to Burma
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 artillery moved from Kweichow to Szechwan
3 infantry moved from Kweichow to Szechwan
2 bombers moved from Kwangsi to Szechwan
3 armour, 1 artillery and 6 infantry moved from Hopei to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 3 armour, 1 artillery and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 1 artillery and 6 infantry in Shensi, round 1 : 2/10 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 1 : 3/5 hits
UK_Pacific roll dice for 3 infantry in Burma, round 1 : 3/3 hits
3 infantry owned by the British , 1 armour owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Casualties for British: 3 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers and 3 infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Szechwan, round 1 : 2/6 hits
Chinese roll dice for 4 infantry in Szechwan, round 1 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Szechwan, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to Shan State
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
2 bombers moved from Szechwan to French Indo China
1 aaGun moved from Hopei to Shensi
4 infantry moved from Manchuria to Jehol
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
1 destroyer moved from 19 Sea Zone to 17 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Japanese collect 62 PUs (1 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Korea : 1 flag, 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 4 fighters, 1 harbour and 4 infantry
Jehol : 1 flag, 4 infantry
Shensi : 1 flag, 1 aaGun, 3 armour, 1 artillery and 5 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
46 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
34 Sea Zone : 1 flag, 1 destroyer
22 Sea Zone : 1 flag, 1 destroyer
17 Sea Zone : 1 flag, 1 destroyer
16 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 47 / 58
Russians : 36 / 42
Japanese : 63 / 67
Americans : 52 / 72
Chinese : 1 / 4
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
oops…I started a game of Anniversary with one of the moderators and forgot to change the game ID before doing a test post.
I hate when I do that….you think we’d learn to check that by now. On duty tonight (hooray 3 section!), so tomorrow after work I’ll get my turn in.
-
No worries…have a safe duty day!





