LHoff (Allies7) Mallery29 (axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 2,5 and gets 0 hitsPurchase Units - Americans
Americans buy 3 armour, 1 cruiser, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 cruisers moved from 91 Sea Zone to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Amur to Korea
1 infantry moved from Shan State to French Indo China
Americans take French Indo China from JapaneseCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles 3 units out of Northern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 1 carrier, 1 fighter and 1 tactical_bomber
Germans defend with 4 fighters; Italians defend with 1 battleship, 2 fighters, 2 submarines and 2 transports
Italians roll dice for 2 submarines in 95 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 battleship, 6 fighters and 2 transports in 95 Sea Zone, round 1 : 5/7 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 tactical_bomber owned by the Americans lost in 95 Sea Zone
Italians win with 1 battleship, 6 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is -37
Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Western Germany
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Americans roll dice for 2 cruisers in Western Germany, round 1 : 0/2 hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Western Germany, round 1 : 0/4 hits
Germans roll dice for 3 bombers in Western Germany, round 1 : 1/3 hits
1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Germany, round 2 : 2/3 hits
Germans roll dice for 3 bombers in Western Germany, round 2 : 0/3 hits
2 bombers owned by the Germans lost in Western Germany
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Germany, round 3 : 2/3 hits
Germans roll dice for 1 bomber in Western Germany, round 3 : 0/1 hits
1 bomber owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Western Germany from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 33
Casualties for Germans: 3 bombers
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 1 bomber
Italians defend with 1 airfield, 2 artilleries and 1 factory_major
Americans roll dice for 1 bomber in Northern Italy, round 1 : 1/1 hits
Italians roll dice for 2 artilleries in Northern Italy, round 1 : 0/2 hits
1 artillery owned by the Italians lost in Northern Italy
Americans roll dice for 1 bomber in Northern Italy, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Northern Italy, round 3 : 1/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Northern Italy
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in Korea
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Korea, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Northern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Northern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Northern ItalyNon Combat Move - Americans
1 battleship and 1 carrier moved from 9 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 25 Sea Zone
1 infantry moved from Shan State to Yunnan
2 fighters moved from Guam to Yunnan
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Northern Italy to Malta
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
3 armour and 3 infantry placed in Eastern United States
1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,2,3,6,5,3,4,5,3,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2,6,6
Americans collect 60 PUs (5 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 artillery
Yunnan : 1 flag, 2 fighters and 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
French Indo China : 1 flag, 1 infantry
25 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 flag, 2 artilleries and 2 infantry
Malta : 1 flag, 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Western Germany : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
112 Sea Zone : 1 flag, 2 cruisers and 2 transports
101 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 3 transports
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 transports
110 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 31 / 49
Russians : 34 / 41
Japanese : 46 / 52
Americans : 65 / 80
Chinese : 1 / 4
British : 28 / 18
UK_Pacific : 18 / 23
Italians : 21 / 23
ANZAC : 13 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 17 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 21 times
Average roll : 3.857
Median : 4.000
Variance : 2.638
Standard Deviation : 1.624
Total rolls : 70Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.273
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.857
Median : 3.000
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.273
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.462
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.667
Median : 3.000
Variance : 1.350
Standard Deviation : 1.162
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Yunnan : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 31 / 49
Russians : 34 / 41
Japanese : 46 / 52
Americans : 65 / 80
Chinese : 1 / 2
British : 28 / 18
UK_Pacific : 18 / 23
Italians : 21 / 23
ANZAC : 13 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 17 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 21 times
Average roll : 3.857
Median : 4.000
Variance : 2.638
Standard Deviation : 1.624
Total rolls : 70Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.273
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.857
Median : 3.000
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.273
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.462
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.667
Median : 3.000
Variance : 1.350
Standard Deviation : 1.162
Total rolls : 21 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
1 artillery and 1 infantry moved from Yunnan to Hunan
1 armour and 1 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Hunan
1 tactical_bomber moved from Burma to Hunan
1 fighter moved from Burma to Kweichow
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from French Equatorial Africa to Kenya
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
2 cruisers and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Egypt to Kenya
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to TobrukAirborne Attack Move - British
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scramble all 6.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
1 artillery and 1 infantry moved from Yunnan to Hunan
1 armour and 1 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Hunan
1 tactical_bomber moved from Burma to Hunan
1 fighter moved from Burma to Kweichow
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from French Equatorial Africa to Kenya
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
2 cruisers and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Egypt to Kenya
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to TobrukCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone
Italians scrambles to create a battle in territory 97 Sea Zone
Battle in Hunan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Kweichow, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 mech_infantry in Kenya, round 1 : 0/2 hits
Italians roll dice for 1 artillery in Kenya, round 1 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in 97 Sea Zone
British attack with 2 battleships, 3 cruisers, 1 destroyer and 1 transport
Germans defend with 4 fighters; Italians defend with 2 fighters
British roll dice for 2 battleships, 3 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 1 : 3/6 hits
Germans roll dice for 6 fighters in 97 Sea Zone, round 1 : 4/6 hits
Units damaged: 1 battleship owned by the British
2 cruisers owned by the British , 3 fighters owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 2 battleships, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the British , 1 battleship owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
British roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits
1 transport owned by the British , 1 fighter owned by the Italians and 1 battleship owned by the British lost in 97 Sea Zone
1 infantry owned by the British and 1 armour owned by the British lost in Northern Italy
Germans win with 1 fighter remaining. Battle score for attacker is -41
Casualties for Germans: 4 fighters
Casualties for British: 2 battleships, 3 cruisers, 1 destroyer and 1 transport
Casualties for Italians: 1 fighter
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Yunnan to Kweichow
1 fighter moved from Kweichow to Yunnan
1 infantry and 1 mech_infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
2 armour and 3 mech_infantrys moved from India to Yunnan
1 destroyer moved from 34 Sea Zone to 42 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,2,5
British collect 25 PUs (5 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for British :
Yunnan : 1 flag, 4 aaGuns, 3 armour, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Kweichow : 1 flag, 1 aaGun, 3 armour, 2 infantry and 1 mech_infantry
Hunan : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
Java : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Kenya : 1 flag, 1 armour
Malta : 1 flag, 1 aaGun
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag, 1 armour
Ethiopia : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 fighter and 1 tactical_bomber
109 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 1 flag, 1 destroyer, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 31 / 49
Russians : 34 / 41
Japanese : 44 / 52
Americans : 65 / 80
Chinese : 3 / 2
British : 30 / 32
UK_Pacific : 18 / 0
Italians : 19 / 23
ANZAC : 13 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 16 times
3 was rolled 27 times
4 was rolled 19 times
5 was rolled 21 times
6 was rolled 38 times
Average roll : 3.844
Median : 4.000
Variance : 2.279
Standard Deviation : 1.509
Total rolls : 141Null / Other
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.867
Median : 4.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 30Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.833
Median : 3.000
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.867
Median : 4.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 30British Combat
1 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 4.148
Median : 5.000
Variance : 1.808
Standard Deviation : 1.345
Total rolls : 27Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.467
Median : 3.000
Variance : 0.214
Standard Deviation : 0.463
Total rolls : 15Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.667
Median : 3.000
Variance : 1.350
Standard Deviation : 1.162
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
2 armour and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 2 armour and 1 tactical_bomberTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Java : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 31 / 49
Russians : 34 / 41
Japanese : 44 / 52
Americans : 65 / 80
Chinese : 3 / 2
British : 30 / 32
UK_Pacific : 18 / 18
Italians : 19 / 23
ANZAC : 13 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 16 times
3 was rolled 27 times
4 was rolled 19 times
5 was rolled 21 times
6 was rolled 38 times
Average roll : 3.844
Median : 4.000
Variance : 2.279
Standard Deviation : 1.509
Total rolls : 141Null / Other
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.867
Median : 4.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 30Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.833
Median : 3.000
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.867
Median : 4.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 30British Combat
1 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 4.148
Median : 5.000
Variance : 1.808
Standard Deviation : 1.345
Total rolls : 27Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.467
Median : 3.000
Variance : 0.214
Standard Deviation : 0.463
Total rolls : 15Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.667
Median : 3.000
Variance : 1.350
Standard Deviation : 1.162
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 5 PUs;Combat Move - Italians
1 unit repaired.
3 armour moved from Western Ukraine to Romania
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Romania
2 submarines moved from 95 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber, 1 fighter and 2 submarines
Americans defend with 1 carrier, 1 cruiser and 2 transports
Italians roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 cruiser and 2 transports in 91 Sea Zone, round 1 : 2/2 hits
2 submarines owned by the Italians lost in 91 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 carrier, 1 cruiser and 2 transports in 91 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Americans , 1 cruiser owned by the Americans and 1 bomber owned by the Italians lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 18
Casualties for Italians: 1 bomber and 2 submarines
Casualties for Americans: 1 carrier, 1 cruiser and 2 transports
Battle in Romania
Italians attack with 4 armour and 2 mech_infantrys
Russians defend with 1 armour, 1 artillery and 1 mech_infantry
Italians roll dice for 4 armour and 2 mech_infantrys in Romania, round 1 : 4/6 hits
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Romania, round 1 : 1/3 hits
1 armour owned by the Russians , 1 mech_infantry owned by the Italians , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from 91 Sea Zone to Morocco
3 infantry moved from Southern Italy to 95 Sea Zone
3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Morocco
1 battleship moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from Albania to YugoslaviaPlace Units - Italians
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Morocco : 1 flag, 1 armour, 1 fighter and 3 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 4 armour and 1 mech_infantry
Northern Italy : 1 airfield and 1 factory_major
Libya : 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Western Ukraine : 1 flag
95 Sea Zone : 3 submarines
Greece : 1 flag
92 Sea Zone : 1 battleship and 2 transports
Yugoslavia : 4 infantryProduction/PUs Summary :
Germans : 34 / 49
Russians : 31 / 41
Japanese : 44 / 52
Americans : 65 / 80
Chinese : 3 / 2
British : 30 / 32
UK_Pacific : 18 / 18
Italians : 19 / 29
ANZAC : 13 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 cruiser and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to Yunnan
1 infantry moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to Queensland
1 fighter moved from Western Australia to New GuineaPlace Units - ANZAC
1 carrier, 1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Yunnan : 4 fighters
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 fighter
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
39 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier, 1 cruiser and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 34 / 49
Russians : 31 / 41
Japanese : 44 / 52
Americans : 65 / 80
Chinese : 3 / 2
British : 30 / 32
UK_Pacific : 18 / 18
Italians : 19 / 29
ANZAC : 13 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
1 fighter moved from Scotland to 109 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - French
Battle in 109 Sea Zone
French attack with 1 fighter; British loiter and taunt with
Germans defend with 2 submarines
2 submarines owned by the Germans SubmergedNon Combat Move - French
1 fighter moved from 109 Sea Zone to Holland Belgium
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
37 Sea Zone : 1 destroyer
Egypt : 1 infantry
United Kingdom : 2 infantry
Holland Belgium : 1 fighterProduction/PUs Summary :
Germans : 34 / 49
Russians : 31 / 41
Japanese : 44 / 52
Americans : 65 / 80
Chinese : 3 / 2
British : 30 / 32
UK_Pacific : 18 / 18
Italians : 19 / 29
ANZAC : 13 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
2 submarines moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
5 tactical_bombers moved from Eastern Poland to Western Germany
9 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Germany to Northern Italy
1 mech_infantry moved from Baltic States to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 2 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
7 artilleries and 11 mech_infantrys moved from Baltic States to Belarus
2 artilleries and 3 infantry moved from France to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries and 3 infantry
French defend with 1 fighter; Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 1 : 0/5 hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 1 : 0/3 hits
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 2/5 hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 0/4 hits
Americans roll dice for 1 fighter in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 1/3 hits
Americans roll dice for 1 fighter in Holland Belgium, round 4 : 0/1 hits
1 fighter owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for French: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Western Germany
Germans attack with 9 mech_infantrys and 5 tactical_bombers
Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 9 mech_infantrys and 5 tactical_bombers in Western Germany, round 1 : 2/14 hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Germany, round 1 : 2/3 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Western Germany
Germans roll dice for 7 mech_infantrys and 5 tactical_bombers in Western Germany, round 2 : 5/12 hits
Americans roll dice for 1 armour in Western Germany, round 2 : 0/1 hits
1 armour owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 7 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 mech_infantrys in Novgorod, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber and 5 submarines
British defend with 1 destroyer, 3 infantry and 1 mech_infantry; Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Germans roll dice for 5 submarines in 110 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 bomber in 110 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 1 : 2/4 hits
1 carrier owned by the Americans , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 3 submarines in 110 Sea Zone, round 3 : 1/3 hits
2 infantry owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/2 hits
1 bomber owned by the Germans and 1 tactical_bomber owned by the Americans lost in 110 Sea Zone
Germans roll dice for 3 submarines in 110 Sea Zone, round 4 : 1/3 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
3 submarines owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is 38
Casualties for Germans: 1 bomber and 2 submarines
Casualties for British: 1 destroyer, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 carrier, 1 tactical_bomber and 2 transports
1 fighter owned by the Americans forced to land in United KingdomNon Combat Move - Germans
5 tactical_bombers moved from Western Germany to GermanyPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 fighter and 8 infantry placed in Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 7 mech_infantrys
Germany : 1 factory_major, 1 fighter, 8 infantry and 5 tactical_bombers
Norway : 7 infantry
Denmark : 1 infantry
Holland Belgium : 2 artilleries and 1 infantry
Northern Italy : 1 mech_infantry
Belarus : 1 flag, 9 armour, 11 artilleries, 1 infantry and 14 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 2 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 6 aaGuns
Bessarabia : 1 flag, 1 artillery
Western Ukraine : 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 submarine
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flag
110 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 47 / 57
Russians : 26 / 41
Japanese : 44 / 52
Americans : 57 / 80
Chinese : 3 / 2
British : 30 / 32
UK_Pacific : 18 / 18
Italians : 19 / 29
ANZAC : 13 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
5 infantry moved from Amur to Korea
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Volgograd
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour and 1 factory_minor
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 1 : 1/2 hits
Japanese roll dice for 1 armour in Volgograd, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Japanese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
3 infantry moved from Persia to Northwest Persia
1 submarine moved from 119 Sea Zone to 125 Sea ZonePlace Units - Russians
3 armour, 2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Korea : 2 aaGuns and 5 infantry
Manchuria : 1 infantry
Russia : 2 aaGuns, 1 airfield, 14 armour, 2 artilleries, 1 factory_major and 15 infantry
Ukraine : 1 factory_minor
Volgograd : 1 armour and 1 factory_minor
119 Sea Zone : 1 flag
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 57
Russians : 28 / 28
Japanese : 39 / 52
Americans : 57 / 80
Chinese : 6 / 2
British : 30 / 32
UK_Pacific : 18 / 18
Italians : 19 / 29
ANZAC : 13 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
2 carriers moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 transport moved from 43 Sea Zone to 42 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
1 bomber moved from Japan to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
4 fighters and 5 tactical_bombers moved from Kwangsi to Kweichow
1 artillery and 2 infantry moved from Kwangsi to Hunan
1 armour moved from Kwangsi to Kiangsu
4 mech_infantrys moved from Kwangsi to Kiangsu
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
2 artilleries and 2 infantry moved from Tsinghai to Kazakhstan
2 artilleries moved from Kansu to Timguska
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Manchuria
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to MidwayCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 1 : 3/8 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
1 carrier owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 49
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Battle in Midway
Battle in Manchuria
Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Manchuria, round 1 : 3/7 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Midway from Americans, taking Manchuria from Chinese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 1 : 0/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 1 : 0/2 hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 3/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 4 fighters, 3 mech_infantrys and 5 tactical_bombers
British defend with 1 aaGun, 3 armour, 2 infantry and 1 mech_infantry
AA guns fire in Kweichow : 0/3 hits
Japanese roll dice for 1 bomber, 4 fighters, 3 mech_infantrys and 5 tactical_bombers in Kweichow, round 1 : 6/13 hits
Chinese roll dice for 1 aaGun, 3 armour, 2 infantry and 1 mech_infantry in Kweichow, round 1 : 5/6 hits
2 infantry owned by the British , 2 armour owned by the British , 1 mech_infantry owned by the British , 2 fighters owned by the Japanese , 1 aaGun owned by the British and 3 mech_infantrys owned by the Japanese lost in Kweichow
retreated to Kweichow
Chinese win with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 2 fighters and 3 mech_infantrys
Casualties for British: 1 aaGun, 2 armour, 2 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 transports in 42 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 destroyers and 3 fighters
French defend with 1 destroyer
Japanese roll dice for 2 destroyers and 3 fighters in 37 Sea Zone, round 1 : 1/5 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 destroyers and 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Java
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
3 fighters moved from 37 Sea Zone to 42 Sea Zone
1 bomber, 2 fighters and 5 tactical_bombers moved from Kweichow to Kiangsu
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 aaGun moved from Jehol to Anhwe
1 fighter moved from Manchuria to KiangsuPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 harbour and 1 infantry
Kiangsu : 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 7 mech_infantrys and 5 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Manchuria : 4 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Hunan : 1 flag, 1 artillery and 2 infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 aaGun
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield and 2 infantry
Timguska : 1 flag, 2 artilleries and 1 infantry
Kazakhstan : 1 flag, 2 artilleries and 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 2 transports
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 destroyers
25 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 destroyer and 1 submarine
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 26 / 28
Japanese : 49 / 49
Americans : 57 / 80
Chinese : 2 / 2
British : 30 / 32
UK_Pacific : 14 / 18
Italians : 19 / 29
ANZAC : 13 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 1,5,1 and gets 0 hitsPurchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs; 3 techTokens;Combat Move - Americans
1 fighter moved from United Kingdom to 92 Sea Zone
1 bomber moved from Malta to 92 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 fighters and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to KwangsiCombat - Americans
Battle in Kwangsi
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Kwangsi, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 battleship and 2 transports
Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Italians lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Italians: 1 battleship and 2 transports
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to Malta
2 fighters moved from Kwangsi to Kweichow
2 cruisers and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 cruiser, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Americans undo move 4.
2 artilleries and 1 infantry placed in Eastern United States
1 infantry placed in Normandy BordeauxTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1
Americans collect 57 PUs (3 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Kwangsi : 1 infantry
Korea : 1 flag, 1 artillery
Kweichow : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
French Indo China : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 3 armour, 2 artilleries and 5 infantry
Malta : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
101 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
91 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
110 Sea Zone : 1 carrier, 2 cruisers, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 47 / 57
Russians : 26 / 28
Japanese : 48 / 49
Americans : 60 / 78
Chinese : 3 / 2
British : 30 / 32
UK_Pacific : 14 / 18
Italians : 16 / 29
ANZAC : 13 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 7 times
Average roll : 3.050
Median : 3.000
Variance : 2.105
Standard Deviation : 1.451
Total rolls : 20Null / Other
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 harbour
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 26 / 28
Japanese : 47 / 49
Americans : 60 / 78
Chinese : 4 / 12
British : 30 / 32
UK_Pacific : 14 / 18
Italians : 16 / 29
ANZAC : 13 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 7 times
Average roll : 3.050
Median : 3.000
Variance : 2.105
Standard Deviation : 1.451
Total rolls : 20Null / Other
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - British
1 armour moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
1 tactical_bomber moved from India to Hunan
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
4 infantry moved from Yunnan to Hunan
2 armour moved from Yunnan to Hunan
1 armour moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 armour moved from Hopei to Anhwe
1 mech_infantry moved from Yunnan to AnhweCombat - British
British creates battle in territory 109 Sea Zone
Battle in Hunan
British attack with 2 armour, 2 fighters, 4 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 armour, 2 fighters, 4 infantry and 2 tactical_bombers in Hunan, round 1 : 6/10 hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 1 : 1/3 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
British win, taking 109 Sea Zone from Germans, taking Hunan from Japanese with 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangtung, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Anhwe
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
4 aaGuns moved from Yunnan to Hunan
2 armour moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Ethiopia to Egypt
1 armour moved from Kenya to Egypt
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
3 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5
British collect 28 PUs (2 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for British :
Kiangsi : 1 mech_infantry
Yunnan : 2 armour
Kweichow : 2 fighters and 2 tactical_bombers
Hunan : 4 aaGuns, 2 armour and 3 infantry
Anhwe : 1 armour and 1 mech_infantry
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 artilleries and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag, 1 armour
Ethiopia : 1 flag
Russia : 1 fighter and 1 tactical_bomber
109 Sea Zone : 1 flag
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 57
Russians : 26 / 28
Japanese : 40 / 49
Americans : 60 / 78
Chinese : 8 / 12
British : 30 / 35
UK_Pacific : 17 / 0
Italians : 16 / 29
ANZAC : 13 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 1 times
Average roll : 3.059
Median : 3.000
Variance : 1.515
Standard Deviation : 1.231
Total rolls : 34Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.500
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.833
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Italians Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Some Units in Kwangtung change ownership: 1 harbourTerritory Summary for UK_Pacific :
India : 1 factory_major
Sumatra : 1 flagProduction/PUs Summary :
Germans : 47 / 57
Russians : 26 / 28
Japanese : 40 / 49
Americans : 60 / 78
Chinese : 8 / 12
British : 30 / 35
UK_Pacific : 17 / 20
Italians : 16 / 29
ANZAC : 13 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.023
Median : 3.000
Variance : 1.349
Standard Deviation : 1.161
Total rolls : 44Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.833
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Italians Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 5 infantry and 2 submarines; Remaining resources: 2 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Ukraine
Italians take Ukraine from Russians
3 armour moved from Romania to Ukraine
4 infantry moved from Yugoslavia to Northern Italy
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 fighter in 92 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern Italy
2 submarines moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
2 submarines placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Morocco : 1 flag, 1 armour and 3 infantry
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 airfield, 1 factory_major and 6 infantry
Libya : 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Ukraine : 1 flag, 4 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Greece : 1 flag
97 Sea Zone : 3 submarines
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 57
Russians : 24 / 28
Japanese : 40 / 49
Americans : 60 / 78
Chinese : 8 / 12
British : 30 / 35
UK_Pacific : 17 / 20
Italians : 18 / 25
ANZAC : 13 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 24 / 28
Japanese : 40 / 49
Americans : 60 / 78
Chinese : 8 / 12
British : 30 / 35
UK_Pacific : 17 / 20
Italians : 18 / 25
ANZAC : 13 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from France to Southern France
4 tactical_bombers moved from Germany to 110 Sea Zone
1 fighter moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to Southern France
1 artillery moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 artillery moved from Bryansk to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
1 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Belarus
7 mech_infantrys moved from Western Germany to Poland
8 infantry moved from Germany to Western Germany -
scramble?





