The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
LHoff (Allies7) Mallery29 (axis)
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Game died before I could save J3, so I had to redo it. Korea was epic fail for me…didn’t help when 5 of the 5 remaining Russians hit…
Oh no!
Well, regardless, it’s about damn time my guys start to hit.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Italians
Purchase Units - Italians
Italians buy 1 airfield and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Tunisia to Libya
1 bomber and 2 fighters moved from Tunisia to Libya
1 armour moved from Algeria to Morocco
Italians take Morocco from French
2 armour moved from Romania to Western Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary
4 infantry moved from Bulgaria to Albania
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 battleship and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Kenya
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 1 : 2/2 hits
British roll dice for 1 armour in Kenya, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Kenya
Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Libya
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Libya, round 1 : 3/5 hits
British roll dice for 1 infantry in Libya, round 1 : 0/1 hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 3 armour in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Libya to Southern Italy
1 bomber moved from Libya to Southern ItalyPlace Units - Italians
1 airfield placed in Northern Italy
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs totalTerritory Summary for Italians :
Kenya : 1 flag, 1 artillery
Anglo Egyptian Sudan : 1 flag
Morocco : 1 flag, 1 armour
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Slovakia Hungary : 1 flag, 1 armour and 2 mech_infantrys
Albania : 1 flag, 4 infantry
Northern Italy : 1 flag, 1 airfield, 2 artilleries and 1 factory_major
Libya : 1 flag, 2 infantry
Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Western Ukraine : 1 flag, 3 armour
95 Sea Zone : 1 flag, 1 battleship, 2 submarines and 2 transports
Greece : 1 flagProduction/PUs Summary :
Germans : 42 / 49
Russians : 37 / 45
Japanese : 39 / 39
Americans : 50 / 71
Chinese : 3 / 4
British : 27 / 18
UK_Pacific : 22 / 23
Italians : 22 / 23
ANZAC : 13 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources:Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Western Australia
1 fighter moved from Western Australia to Sumatra
3 fighters moved from Sumatra to Yunnan
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 transport moved from 44 Sea Zone to 55 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for ANZAC :
Yunnan : 1 flag, 3 fighters
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Northern Territory : 1 flag, 1 artillery and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
Western Australia : 1 flag, 1 fighter
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 fighter
39 Sea Zone : 1 flag, 1 destroyer
55 Sea Zone : 1 flag, 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 42 / 49
Russians : 37 / 45
Japanese : 39 / 39
Americans : 50 / 71
Chinese : 3 / 4
British : 27 / 18
UK_Pacific : 22 / 23
Italians : 22 / 23
ANZAC : 13 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from United Kingdom to ScotlandTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag, 1 destroyer
Scotland : 1 flag, 1 fighter
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 42 / 49
Russians : 37 / 45
Japanese : 39 / 39
Americans : 50 / 71
Chinese : 3 / 4
British : 28 / 18
UK_Pacific : 22 / 23
Italians : 21 / 23
ANZAC : 13 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers and 2 tactical_bombers moved from Romania to Belarus
1 bomber and 2 tactical_bombers moved from Western Germany to Belarus
1 tactical_bomber moved from Northern Italy to Belarus
2 fighters moved from Romania to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
9 armour, 5 artilleries, 18 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
1 artillery moved from Poland to Eastern Poland
9 artilleries and 7 mech_infantrys moved from Poland to Baltic States
8 mech_infantrys moved from Germany to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 9 artilleries and 15 mech_infantrys
Russians defend with 5 infantry
Germans roll dice for 9 artilleries and 15 mech_infantrys in Baltic States, round 1 : 6/24 hits
Russians roll dice for 5 infantry in Baltic States, round 1 : 1/5 hits
5 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 9 artilleries and 14 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 5 infantry
Battle in Belarus
Germans attack with 9 armour, 5 artilleries, 4 bombers, 18 infantry, 3 mech_infantrys and 5 tactical_bombers
Russians defend with 3 aaGuns, 2 armour, 2 artilleries, 3 fighters, 16 infantry, 1 mech_infantry and 2 tactical_bombers
AA guns fire in Belarus : 0/9 hits
Germans roll dice for 9 armour, 5 artilleries, 4 bombers, 18 infantry, 3 mech_infantrys and 5 tactical_bombers in Belarus, round 1 : 15/44 hits
Russians roll dice for 3 aaGuns, 2 armour, 2 artilleries, 3 fighters, 16 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 1 : 6/26 hits
12 infantry owned by the Russians , 6 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 9 armour, 5 artilleries, 4 bombers, 12 infantry, 3 mech_infantrys and 5 tactical_bombers in Belarus, round 2 : 18/38 hits
Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 7/14 hits
4 infantry owned by the Russians , 2 tactical_bombers owned by the Russians , 2 armour owned by the Russians , 7 infantry owned by the Germans , 1 mech_infantry owned by the Russians , 2 artilleries owned by the Russians and 3 fighters owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 9 armour, 5 artilleries, 4 bombers, 5 infantry, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 100
Casualties for Germans: 13 infantry
Casualties for Russians: 3 aaGuns, 2 armour, 2 artilleries, 3 fighters, 16 infantry, 1 mech_infantry and 2 tactical_bombersNon Combat Move - Germans
6 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
1 tactical_bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
3 bombers moved from Belarus to Western Germany
1 bomber moved from Belarus to Germany
6 aaGuns moved from Poland to Eastern Poland
2 tactical_bombers moved from Belarus to Eastern PolandPlace Units - Germans
10 mech_infantrys placed in Germany
1 infantry placed in France
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 flag, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Romania : 1 flag, 1 infantry
Germany : 1 flag, 1 bomber, 1 factory_major and 10 mech_infantrys
Norway : 1 flag, 7 infantry
Denmark : 1 flag, 1 infantry
Northern Italy : 1 flag, 3 fighters
Southern Italy : 1 flag, 1 fighter
Belarus : 1 flag, 9 armour, 5 artilleries, 5 infantry and 3 mech_infantrys
Baltic States : 1 flag, 9 artilleries and 14 mech_infantrys
Eastern Poland : 1 flag, 6 aaGuns, 1 artillery and 5 tactical_bombers
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
119 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 submarines
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flag
105 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 46 / 49
Russians : 33 / 45
Japanese : 39 / 39
Americans : 50 / 71
Chinese : 3 / 4
British : 28 / 18
UK_Pacific : 22 / 23
Italians : 21 / 23
ANZAC : 13 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Russians
Russians buy 1 aaGun, 3 armour and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 artillery and 1 mech_infantry moved from Bessarabia to Romania
1 armour moved from Bessarabia to Romania
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to RomaniaCombat - Russians
Battle in Ukraine
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 1 : 1/2 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 119 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 119 Sea Zone, round 1 : 1/1 hits
Battle in Romania
Russians attack with 1 armour, 1 artillery and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Romania, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Romania, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Romania
Russians winRussians win, taking 119 Sea Zone from Neutral with 1 submarine remaining, taking Romania from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
4 armour moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_AlliesPlace Units - Russians
1 aaGun, 3 armour and 6 infantry placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,6,4,3,2,6,3,5,4,2,1,1
Russians collect 37 PUs (3 lost to blockades); end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsTerritory Summary for Russians :
Korea : 1 flag
Amur : 1 flag, 2 aaGuns and 6 infantry
Romania : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Bryansk : 1 flag, 1 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 11 armour, 1 factory_major and 10 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
119 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 41 / 49
Russians : 40 / 41
Japanese : 39 / 39
Americans : 50 / 71
Chinese : 3 / 4
British : 28 / 18
UK_Pacific : 22 / 23
Italians : 21 / 23
ANZAC : 13 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.435
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.571
Median : 3.500
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Germans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 battleship, 2 carriers and 2 destroyers moved from 35 Sea Zone to 43 Sea Zone
3 fighters moved from 35 Sea Zone to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
4 fighters and 5 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 armour moved from Sikang to Volgograd
Japanese take Kazakhstan from Russians
Japanese take Volgograd from Russians
2 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Kansu
2 artilleries moved from Shensi to Tsinghai
1 infantry moved from Kwangsi to Hunan
1 armour, 3 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter moved from Manchuria to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in Tsinghai
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Tsinghai, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 4 fighters and 5 tactical_bombers
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 4 fighters and 5 tactical_bombers in 37 Sea Zone, round 1 : 8/9 hits
Americans roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in Kansu
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Kansu, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 transports
Americans defend with 1 destroyer and 2 submarines
Americans roll dice for 2 submarines in 43 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 transports in 43 Sea Zone, round 1 : 3/7 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Korea
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 1 cruiser in 16 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win, taking Korea from Russians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 cruiser
Battle in BorneoNon Combat Move - Japanese
1 fighter moved from 55 Sea Zone to 43 Sea Zone
4 fighters and 5 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 aaGun moved from Manchuria to Jehol
1 bomber moved from 8 Sea Zone to Japan
1 fighter moved from 5 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
6 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 armour, 1 artillery, 4 fighters, 1 harbour, 4 infantry, 4 mech_infantrys and 5 tactical_bombers
Korea : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Jehol : 1 flag, 1 aaGun
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 2 artilleries and 2 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 2 artilleries and 2 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Kazakhstan : 1 flag
French Indo China : 1 flag
43 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
8 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
Volgograd : 1 flag, 1 armour and 1 factory_minorProduction/PUs Summary :
Germans : 41 / 49
Russians : 34 / 41
Japanese : 51 / 52
Americans : 50 / 71
Chinese : 1 / 4
British : 28 / 18
UK_Pacific : 18 / 23
Italians : 21 / 23
ANZAC : 13 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans buy 3 armour, 1 cruiser, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 cruisers moved from 91 Sea Zone to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Amur to Korea
1 infantry moved from Shan State to French Indo China
Americans take French Indo China from Japanese -
Definitely scramble from North and south Italy. (4 German, 2 IT FTRS)
Order of Loss will be the SS, then German FTRS, then IT FTRS, then BB
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 2,5 and gets 0 hitsPurchase Units - Americans
Americans buy 3 armour, 1 cruiser, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 cruisers moved from 91 Sea Zone to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Amur to Korea
1 infantry moved from Shan State to French Indo China
Americans take French Indo China from JapaneseCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles 3 units out of Northern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 1 carrier, 1 fighter and 1 tactical_bomber
Germans defend with 4 fighters; Italians defend with 1 battleship, 2 fighters, 2 submarines and 2 transports
Italians roll dice for 2 submarines in 95 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 battleship, 6 fighters and 2 transports in 95 Sea Zone, round 1 : 5/7 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 tactical_bomber owned by the Americans lost in 95 Sea Zone
Italians win with 1 battleship, 6 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is -37
Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Western Germany
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Americans roll dice for 2 cruisers in Western Germany, round 1 : 0/2 hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Western Germany, round 1 : 0/4 hits
Germans roll dice for 3 bombers in Western Germany, round 1 : 1/3 hits
1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Germany, round 2 : 2/3 hits
Germans roll dice for 3 bombers in Western Germany, round 2 : 0/3 hits
2 bombers owned by the Germans lost in Western Germany
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Germany, round 3 : 2/3 hits
Germans roll dice for 1 bomber in Western Germany, round 3 : 0/1 hits
1 bomber owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Western Germany from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 33
Casualties for Germans: 3 bombers
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 1 bomber
Italians defend with 1 airfield, 2 artilleries and 1 factory_major
Americans roll dice for 1 bomber in Northern Italy, round 1 : 1/1 hits
Italians roll dice for 2 artilleries in Northern Italy, round 1 : 0/2 hits
1 artillery owned by the Italians lost in Northern Italy
Americans roll dice for 1 bomber in Northern Italy, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Northern Italy, round 3 : 1/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Northern Italy
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Battle in Korea
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Korea, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Northern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Northern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Northern ItalyNon Combat Move - Americans
1 battleship and 1 carrier moved from 9 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 25 Sea Zone
1 infantry moved from Shan State to Yunnan
2 fighters moved from Guam to Yunnan
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Northern Italy to Malta
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
3 armour and 3 infantry placed in Eastern United States
1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,2,3,6,5,3,4,5,3,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2,6,6
Americans collect 60 PUs (5 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 artillery
Yunnan : 1 flag, 2 fighters and 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
French Indo China : 1 flag, 1 infantry
25 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 flag, 2 artilleries and 2 infantry
Malta : 1 flag, 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Western Germany : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
112 Sea Zone : 1 flag, 2 cruisers and 2 transports
101 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 3 transports
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 transports
110 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 31 / 49
Russians : 34 / 41
Japanese : 46 / 52
Americans : 65 / 80
Chinese : 1 / 4
British : 28 / 18
UK_Pacific : 18 / 23
Italians : 21 / 23
ANZAC : 13 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 17 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 21 times
Average roll : 3.857
Median : 4.000
Variance : 2.638
Standard Deviation : 1.624
Total rolls : 70Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.273
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.857
Median : 3.000
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.273
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.462
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.667
Median : 3.000
Variance : 1.350
Standard Deviation : 1.162
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Yunnan : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 31 / 49
Russians : 34 / 41
Japanese : 46 / 52
Americans : 65 / 80
Chinese : 1 / 2
British : 28 / 18
UK_Pacific : 18 / 23
Italians : 21 / 23
ANZAC : 13 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 17 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 21 times
Average roll : 3.857
Median : 4.000
Variance : 2.638
Standard Deviation : 1.624
Total rolls : 70Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.273
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.857
Median : 3.000
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.273
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.462
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.667
Median : 3.000
Variance : 1.350
Standard Deviation : 1.162
Total rolls : 21 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
1 artillery and 1 infantry moved from Yunnan to Hunan
1 armour and 1 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Hunan
1 tactical_bomber moved from Burma to Hunan
1 fighter moved from Burma to Kweichow
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from French Equatorial Africa to Kenya
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
2 cruisers and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Egypt to Kenya
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to TobrukAirborne Attack Move - British
-
scramble all 6.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
1 artillery and 1 infantry moved from Yunnan to Hunan
1 armour and 1 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Hunan
1 tactical_bomber moved from Burma to Hunan
1 fighter moved from Burma to Kweichow
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from French Equatorial Africa to Kenya
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
2 cruisers and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Egypt to Kenya
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to TobrukCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Northern Italy to defend against the attack in 97 Sea Zone
Italians scrambles to create a battle in territory 97 Sea Zone
Battle in Hunan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Kweichow, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 mech_infantry in Kenya, round 1 : 0/2 hits
Italians roll dice for 1 artillery in Kenya, round 1 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in 97 Sea Zone
British attack with 2 battleships, 3 cruisers, 1 destroyer and 1 transport
Germans defend with 4 fighters; Italians defend with 2 fighters
British roll dice for 2 battleships, 3 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 1 : 3/6 hits
Germans roll dice for 6 fighters in 97 Sea Zone, round 1 : 4/6 hits
Units damaged: 1 battleship owned by the British
2 cruisers owned by the British , 3 fighters owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 2 battleships, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the British , 1 battleship owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
British roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits
1 transport owned by the British , 1 fighter owned by the Italians and 1 battleship owned by the British lost in 97 Sea Zone
1 infantry owned by the British and 1 armour owned by the British lost in Northern Italy
Germans win with 1 fighter remaining. Battle score for attacker is -41
Casualties for Germans: 4 fighters
Casualties for British: 2 battleships, 3 cruisers, 1 destroyer and 1 transport
Casualties for Italians: 1 fighter
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Yunnan to Kweichow
1 fighter moved from Kweichow to Yunnan
1 infantry and 1 mech_infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
2 armour and 3 mech_infantrys moved from India to Yunnan
1 destroyer moved from 34 Sea Zone to 42 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,2,5
British collect 25 PUs (5 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for British :
Yunnan : 1 flag, 4 aaGuns, 3 armour, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Kweichow : 1 flag, 1 aaGun, 3 armour, 2 infantry and 1 mech_infantry
Hunan : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
Java : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Kenya : 1 flag, 1 armour
Malta : 1 flag, 1 aaGun
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag, 1 armour
Ethiopia : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 fighter and 1 tactical_bomber
109 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 1 flag, 1 destroyer, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 31 / 49
Russians : 34 / 41
Japanese : 44 / 52
Americans : 65 / 80
Chinese : 3 / 2
British : 30 / 32
UK_Pacific : 18 / 0
Italians : 19 / 23
ANZAC : 13 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 16 times
3 was rolled 27 times
4 was rolled 19 times
5 was rolled 21 times
6 was rolled 38 times
Average roll : 3.844
Median : 4.000
Variance : 2.279
Standard Deviation : 1.509
Total rolls : 141Null / Other
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.867
Median : 4.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 30Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.833
Median : 3.000
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.867
Median : 4.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 30British Combat
1 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 4.148
Median : 5.000
Variance : 1.808
Standard Deviation : 1.345
Total rolls : 27Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.467
Median : 3.000
Variance : 0.214
Standard Deviation : 0.463
Total rolls : 15Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.667
Median : 3.000
Variance : 1.350
Standard Deviation : 1.162
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
2 armour and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 2 armour and 1 tactical_bomberTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Java : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 31 / 49
Russians : 34 / 41
Japanese : 44 / 52
Americans : 65 / 80
Chinese : 3 / 2
British : 30 / 32
UK_Pacific : 18 / 18
Italians : 19 / 23
ANZAC : 13 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 16 times
3 was rolled 27 times
4 was rolled 19 times
5 was rolled 21 times
6 was rolled 38 times
Average roll : 3.844
Median : 4.000
Variance : 2.279
Standard Deviation : 1.509
Total rolls : 141Null / Other
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.867
Median : 4.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 30Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.833
Median : 3.000
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.867
Median : 4.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 30British Combat
1 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 4.148
Median : 5.000
Variance : 1.808
Standard Deviation : 1.345
Total rolls : 27Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.467
Median : 3.000
Variance : 0.214
Standard Deviation : 0.463
Total rolls : 15Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.667
Median : 3.000
Variance : 1.350
Standard Deviation : 1.162
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 5 PUs;Combat Move - Italians
1 unit repaired.
3 armour moved from Western Ukraine to Romania
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Romania
2 submarines moved from 95 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber, 1 fighter and 2 submarines
Americans defend with 1 carrier, 1 cruiser and 2 transports
Italians roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 cruiser and 2 transports in 91 Sea Zone, round 1 : 2/2 hits
2 submarines owned by the Italians lost in 91 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 carrier, 1 cruiser and 2 transports in 91 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Americans , 1 cruiser owned by the Americans and 1 bomber owned by the Italians lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 18
Casualties for Italians: 1 bomber and 2 submarines
Casualties for Americans: 1 carrier, 1 cruiser and 2 transports
Battle in Romania
Italians attack with 4 armour and 2 mech_infantrys
Russians defend with 1 armour, 1 artillery and 1 mech_infantry
Italians roll dice for 4 armour and 2 mech_infantrys in Romania, round 1 : 4/6 hits
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Romania, round 1 : 1/3 hits
1 armour owned by the Russians , 1 mech_infantry owned by the Italians , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from 91 Sea Zone to Morocco
3 infantry moved from Southern Italy to 95 Sea Zone
3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Morocco
1 battleship moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from Albania to YugoslaviaPlace Units - Italians
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Morocco : 1 flag, 1 armour, 1 fighter and 3 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 4 armour and 1 mech_infantry
Northern Italy : 1 airfield and 1 factory_major
Libya : 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Western Ukraine : 1 flag
95 Sea Zone : 3 submarines
Greece : 1 flag
92 Sea Zone : 1 battleship and 2 transports
Yugoslavia : 4 infantryProduction/PUs Summary :
Germans : 34 / 49
Russians : 31 / 41
Japanese : 44 / 52
Americans : 65 / 80
Chinese : 3 / 2
British : 30 / 32
UK_Pacific : 18 / 18
Italians : 19 / 29
ANZAC : 13 / 36
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 cruiser and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to Yunnan
1 infantry moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to Queensland
1 fighter moved from Western Australia to New GuineaPlace Units - ANZAC
1 carrier, 1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Yunnan : 4 fighters
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 fighter
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
39 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier, 1 cruiser and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 34 / 49
Russians : 31 / 41
Japanese : 44 / 52
Americans : 65 / 80
Chinese : 3 / 2
British : 30 / 32
UK_Pacific : 18 / 18
Italians : 19 / 29
ANZAC : 13 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
1 fighter moved from Scotland to 109 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - French
Battle in 109 Sea Zone
French attack with 1 fighter; British loiter and taunt with
Germans defend with 2 submarines
2 submarines owned by the Germans SubmergedNon Combat Move - French
1 fighter moved from 109 Sea Zone to Holland Belgium
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
37 Sea Zone : 1 destroyer
Egypt : 1 infantry
United Kingdom : 2 infantry
Holland Belgium : 1 fighterProduction/PUs Summary :
Germans : 34 / 49
Russians : 31 / 41
Japanese : 44 / 52
Americans : 65 / 80
Chinese : 3 / 2
British : 30 / 32
UK_Pacific : 18 / 18
Italians : 19 / 29
ANZAC : 13 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
2 submarines moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
5 tactical_bombers moved from Eastern Poland to Western Germany
9 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Germany to Northern Italy
1 mech_infantry moved from Baltic States to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 2 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
7 artilleries and 11 mech_infantrys moved from Baltic States to Belarus
2 artilleries and 3 infantry moved from France to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries and 3 infantry
French defend with 1 fighter; Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 1 : 0/5 hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 1 : 0/3 hits
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 2/5 hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 0/4 hits
Americans roll dice for 1 fighter in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 1/3 hits
Americans roll dice for 1 fighter in Holland Belgium, round 4 : 0/1 hits
1 fighter owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for French: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Western Germany
Germans attack with 9 mech_infantrys and 5 tactical_bombers
Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 9 mech_infantrys and 5 tactical_bombers in Western Germany, round 1 : 2/14 hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Germany, round 1 : 2/3 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Western Germany
Germans roll dice for 7 mech_infantrys and 5 tactical_bombers in Western Germany, round 2 : 5/12 hits
Americans roll dice for 1 armour in Western Germany, round 2 : 0/1 hits
1 armour owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 7 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 mech_infantrys in Novgorod, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber and 5 submarines
British defend with 1 destroyer, 3 infantry and 1 mech_infantry; Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Germans roll dice for 5 submarines in 110 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 bomber in 110 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 1 : 2/4 hits
1 carrier owned by the Americans , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 3 submarines in 110 Sea Zone, round 3 : 1/3 hits
2 infantry owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/2 hits
1 bomber owned by the Germans and 1 tactical_bomber owned by the Americans lost in 110 Sea Zone
Germans roll dice for 3 submarines in 110 Sea Zone, round 4 : 1/3 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
3 submarines owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is 38
Casualties for Germans: 1 bomber and 2 submarines
Casualties for British: 1 destroyer, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 carrier, 1 tactical_bomber and 2 transports
1 fighter owned by the Americans forced to land in United KingdomNon Combat Move - Germans
5 tactical_bombers moved from Western Germany to GermanyPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 fighter and 8 infantry placed in Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 7 mech_infantrys
Germany : 1 factory_major, 1 fighter, 8 infantry and 5 tactical_bombers
Norway : 7 infantry
Denmark : 1 infantry
Holland Belgium : 2 artilleries and 1 infantry
Northern Italy : 1 mech_infantry
Belarus : 1 flag, 9 armour, 11 artilleries, 1 infantry and 14 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 2 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 6 aaGuns
Bessarabia : 1 flag, 1 artillery
Western Ukraine : 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 submarine
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flag
110 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 47 / 57
Russians : 26 / 41
Japanese : 44 / 52
Americans : 57 / 80
Chinese : 3 / 2
British : 30 / 32
UK_Pacific : 18 / 18
Italians : 19 / 29
ANZAC : 13 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
5 infantry moved from Amur to Korea
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Volgograd
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour and 1 factory_minor
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 1 : 1/2 hits
Japanese roll dice for 1 armour in Volgograd, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Japanese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
3 infantry moved from Persia to Northwest Persia
1 submarine moved from 119 Sea Zone to 125 Sea ZonePlace Units - Russians
3 armour, 2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Korea : 2 aaGuns and 5 infantry
Manchuria : 1 infantry
Russia : 2 aaGuns, 1 airfield, 14 armour, 2 artilleries, 1 factory_major and 15 infantry
Ukraine : 1 factory_minor
Volgograd : 1 armour and 1 factory_minor
119 Sea Zone : 1 flag
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 57
Russians : 28 / 28
Japanese : 39 / 52
Americans : 57 / 80
Chinese : 6 / 2
British : 30 / 32
UK_Pacific : 18 / 18
Italians : 19 / 29
ANZAC : 13 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3





