LHoff (Allies7) Mallery29 (axis)

  • 18 17 16 15 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                12 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 12 infantry
                    Japanese defend with 4 infantry
                        Russians roll dice for 12 infantry in Korea, round 1 :  4/12 hits
                        Japanese roll dice for 4 infantry in Korea, round 1 :  2/4 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Sakha to Amur
                6 infantry moved from Buryatia to Amur
                1 infantry moved from Rostov to Ukraine
                1 armour moved from Ukraine to Bryansk
                1 artillery moved from Bryansk to Belarus
                1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                11 infantry moved from Baltic States to Novgorod
                1 aaGun moved from Baltic States to Novgorod
                1 aaGun moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Novgorod
                1 armour moved from Belarus to Bryansk
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 armour placed in Ukraine
                1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 10 infantry
        Amur : 1 flag, 2 aaGuns and 6 infantry
        Belarus : 1 flag, 1 artillery and 2 infantry
        Bryansk : 1 flag, 1 aaGun, 3 armour, 1 infantry and 3 mech_infantrys
        Bessarabia : 1 flag, 5 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 1 fighter
        Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 artillery and 1 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 19 infantry, 1 mech_infantry and 2 tactical_bombers
        Caucasus : 1 flag, 1 infantry
        Smolensk : 1 flag, 1 aaGun
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 40 / 40
        Japanese : 27 / 40
        Americans : 52 / 54
        Chinese : 8 / 8
        British : 27 / 23
        UK_Pacific : 21 / 21
        Italians : 17 / 17
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.917
            Median : 2.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Chahar to Suiyuyan
                2 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Anhwe to Kweichow
                2 artilleries moved from Anhwe to Kweichow
                1 artillery moved from Yunnan to Szechwan
                2 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                2 bombers moved from Kwangsi to Suiyuyan
                5 tactical_bombers moved from Kwangsi to Szechwan
                5 fighters moved from Kwangsi to Szechwan
                3 fighters moved from Kwangsi to Kweichow
                3 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 artillery, 5 fighters and 5 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 5 fighters and 5 tactical_bombers in Szechwan, round 1 :  7/11 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 1 :  1/3 hits
                        3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                    Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 3 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 3 artilleries, 3 fighters and 4 infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 3 fighters and 4 infantry in Kweichow, round 1 :  5/11 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 1 :  0/4 hits
                        4 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 3 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 fighter and 5 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 :  1/6 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 1 :  1/6 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 :  4/5 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 :  3/5 hits
                        1 infantry owned by the Japanese , 4 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 2 bombers in Suiyuyan, round 3 :  2/2 hits
                        Chinese roll dice for 1 fighter in Suiyuyan, round 3 :  1/1 hits
                        1 fighter owned by the Chinese and 1 bomber owned by the Japanese lost in Suiyuyan
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 5 infantry

    Non Combat Move - Japanese
                1 bomber moved from Suiyuyan to Chahar
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                5 fighters moved from Szechwan to Kwangsi
                5 tactical_bombers moved from Szechwan to Kwangsi
                3 fighters moved from Kweichow to Chahar
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                3 transports moved from 36 Sea Zone to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 harbour placed in Kwangsi
                1 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 29 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 2 artilleries, 5 fighters, 1 harbour, 5 infantry and 5 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag, 3 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Siam : 1 flag, 2 infantry
        Manchuria : 1 flag, 1 aaGun and 4 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 armour, 3 artilleries and 4 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery, 1 bomber, 3 fighters and 1 infantry
        Anhwe : 1 flag
        36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
        19 Sea Zone : 1 flag, 3 transports
        6 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 40 / 40
        Japanese : 29 / 39
        Americans : 52 / 54
        Chinese : 6 / 8
        British : 27 / 23
        UK_Pacific : 21 / 21
        Italians : 17 / 17
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Test summary from TripleA, engine version: 1.6.1.2, time: 20:28:38

  • 18 17 16 15 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 4 and gets 0 hits

    Purchase Units - Americans
                Americans buy 1 carrier, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to Wake Island
                1 destroyer moved from 57 Sea Zone to 43 Sea Zone
                1 fighter moved from Guam to Philippines

    Place Units - Americans
                1 carrier, 1 tactical_bomber and 1 transport placed in 101 Sea Zone
                1 tactical_bomber placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total

    Territory Summary for Americans :

    Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield and 2 fighters
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        43 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 flag, 1 submarine
        7 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport
        Central United States : 1 flag, 1 factory_minor
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
        101 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 2 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 40 / 40
        Japanese : 29 / 39
        Americans : 52 / 55
        Chinese : 6 / 8
        British : 27 / 23
        UK_Pacific : 21 / 21
        Italians : 17 / 17
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 18 17 16 15 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 40 / 40
        Japanese : 29 / 39
        Americans : 52 / 55
        Chinese : 6 / 8
        British : 27 / 23
        UK_Pacific : 21 / 21
        Italians : 17 / 17
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • Send UK turn file via email…I’ll do the IT.


  • IT file sent to you.


  • G3 sent…

  • 18 17 16 15 Customizer

    R3 sent to your email.


  • Game died before I could save J3, so I had to redo it.  Korea was epic fail for me…didn’t help when 5 of the 5 remaining Russians hit…

  • 18 17 16 15 Customizer

    @Mallery29:

    Game died before I could save J3, so I had to redo it.  Korea was epic fail for me…didn’t help when 5 of the 5 remaining Russians hit…

    Oh no!

    Well, regardless, it’s about damn time my guys start to hit.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Italians

    Purchase Units - Italians
                Italians buy 1 airfield and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Tunisia to Libya
                1 bomber and 2 fighters moved from Tunisia to Libya
                1 armour moved from Algeria to Morocco
                      Italians take Morocco from French
                2 armour moved from Romania to Western Ukraine
                1 armour moved from Slovakia Hungary to Western Ukraine
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                4 infantry moved from Bulgaria to Albania
                1 artillery and 1 infantry moved from Ethiopia to Kenya
                1 battleship and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Kenya
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 1 :  2/2 hits
                        British roll dice for 1 armour in Kenya, round 1 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Kenya
                    Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in Libya
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Libya, round 1 :  3/5 hits
                        British roll dice for 1 infantry in Libya, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Libya
                    Italians win, taking Libya from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 3 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Western Ukraine
                        Italians roll dice for 3 armour in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Libya to Southern Italy
                1 bomber moved from Libya to Southern Italy

    Place Units - Italians
                1 airfield placed in Northern Italy
                2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total

    Territory Summary for Italians :

    Kenya : 1 flag, 1 artillery
        Anglo Egyptian Sudan : 1 flag
        Morocco : 1 flag, 1 armour
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Slovakia Hungary : 1 flag, 1 armour and 2 mech_infantrys
        Albania : 1 flag, 4 infantry
        Northern Italy : 1 flag, 1 airfield, 2 artilleries and 1 factory_major
        Libya : 1 flag, 2 infantry
        Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Western Ukraine : 1 flag, 3 armour
        95 Sea Zone : 1 flag, 1 battleship, 2 submarines and 2 transports
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 37 / 45
        Japanese : 39 / 39
        Americans : 50 / 71
        Chinese : 3 / 4
        British : 27 / 18
        UK_Pacific : 22 / 23
        Italians : 22 / 23
        ANZAC : 13 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 18 17 16 15 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources:

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Western Australia
                1 fighter moved from Western Australia to Sumatra
                3 fighters moved from Sumatra to Yunnan
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Queensland to Northern Territory
                1 transport moved from 44 Sea Zone to 55 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 flag, 3 fighters
        Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        Northern Territory : 1 flag, 1 artillery and 1 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        Western Australia : 1 flag, 1 fighter
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 fighter
        39 Sea Zone : 1 flag, 1 destroyer
        55 Sea Zone : 1 flag, 1 transport
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 37 / 45
        Japanese : 39 / 39
        Americans : 50 / 71
        Chinese : 3 / 4
        British : 27 / 18
        UK_Pacific : 22 / 23
        Italians : 22 / 23
        ANZAC : 13 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 18 17 16 15 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 fighter moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 flag, 1 destroyer
        Scotland : 1 flag, 1 fighter
        United Kingdom : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 37 / 45
        Japanese : 39 / 39
        Americans : 50 / 71
        Chinese : 3 / 4
        British : 28 / 18
        UK_Pacific : 22 / 23
        Italians : 21 / 23
        ANZAC : 13 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers and 2 tactical_bombers moved from Romania to Belarus
                1 bomber and 2 tactical_bombers moved from Western Germany to Belarus
                1 tactical_bomber moved from Northern Italy to Belarus
                2 fighters moved from Romania to Northern Italy
                1 fighter moved from Western Germany to Northern Italy
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                9 armour, 5 artilleries, 18 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
                1 artillery moved from Poland to Eastern Poland
                9 artilleries and 7 mech_infantrys moved from Poland to Baltic States
                8 mech_infantrys moved from Germany to Baltic States

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 9 artilleries and 15 mech_infantrys
                    Russians defend with 5 infantry
                        Germans roll dice for 9 artilleries and 15 mech_infantrys in Baltic States, round 1 :  6/24 hits
                        Russians roll dice for 5 infantry in Baltic States, round 1 :  1/5 hits
                        5 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 9 artilleries and 14 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 5 infantry
                Battle in Belarus
                    Germans attack with 9 armour, 5 artilleries, 4 bombers, 18 infantry, 3 mech_infantrys and 5 tactical_bombers
                    Russians defend with 3 aaGuns, 2 armour, 2 artilleries, 3 fighters, 16 infantry, 1 mech_infantry and 2 tactical_bombers
                        AA guns fire in Belarus :  0/9 hits
                        Germans roll dice for 9 armour, 5 artilleries, 4 bombers, 18 infantry, 3 mech_infantrys and 5 tactical_bombers in Belarus, round 1 :  15/44 hits
                        Russians roll dice for 3 aaGuns, 2 armour, 2 artilleries, 3 fighters, 16 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 1 :  6/26 hits
                        12 infantry owned by the Russians , 6 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Belarus
                        Germans roll dice for 9 armour, 5 artilleries, 4 bombers, 12 infantry, 3 mech_infantrys and 5 tactical_bombers in Belarus, round 2 :  18/38 hits
                        Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 :  7/14 hits
                        4 infantry owned by the Russians , 2 tactical_bombers owned by the Russians , 2 armour owned by the Russians , 7 infantry owned by the Germans , 1 mech_infantry owned by the Russians , 2 artilleries owned by the Russians and 3 fighters owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 9 armour, 5 artilleries, 4 bombers, 5 infantry, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 100
                    Casualties for Germans: 13 infantry
                    Casualties for Russians: 3 aaGuns, 2 armour, 2 artilleries, 3 fighters, 16 infantry, 1 mech_infantry and 2 tactical_bombers

    Non Combat Move - Germans
                6 infantry moved from Finland to Norway
                1 infantry moved from Finland to Norway
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland
                3 bombers moved from Belarus to Western Germany
                1 bomber moved from Belarus to Germany
                6 aaGuns moved from Poland to Eastern Poland
                2 tactical_bombers moved from Belarus to Eastern Poland

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 infantry placed in France
                1 submarine placed in 105 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 flag, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
        Romania : 1 flag, 1 infantry
        Germany : 1 flag, 1 bomber, 1 factory_major and 10 mech_infantrys
        Norway : 1 flag, 7 infantry
        Denmark : 1 flag, 1 infantry
        Northern Italy : 1 flag, 3 fighters
        Southern Italy : 1 flag, 1 fighter
        Belarus : 1 flag, 9 armour, 5 artilleries, 5 infantry and 3 mech_infantrys
        Baltic States : 1 flag, 9 artilleries and 14 mech_infantrys
        Eastern Poland : 1 flag, 6 aaGuns, 1 artillery and 5 tactical_bombers
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        119 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 2 submarines
        Yugoslavia : 1 flag, 1 infantry
        Finland : 1 flag
        105 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Germans : 46 / 49
        Russians : 33 / 45
        Japanese : 39 / 39
        Americans : 50 / 71
        Chinese : 3 / 4
        British : 28 / 18
        UK_Pacific : 22 / 23
        Italians : 21 / 23
        ANZAC : 13 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 18 17 16 15 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 aaGun, 3 armour and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 artillery and 1 mech_infantry moved from Bessarabia to Romania
                1 armour moved from Bessarabia to Romania
                1 armour moved from Bessarabia to Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Bessarabia to Romania

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 1 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 119 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                        Russians roll dice for 1 submarine in 119 Sea Zone, round 1 :  1/1 hits
                Battle in Romania
                    Russians attack with 1 armour, 1 artillery and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Romania, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Romania
                    Russians winRussians win, taking 119 Sea Zone from Neutral with 1 submarine remaining, taking Romania from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                4 armour moved from Bryansk to Russia
                1 infantry moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Russia
                1 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies

    Place Units - Russians
                1 aaGun, 3 armour and 6 infantry placed in Russia
                1 infantry placed in Novgorod

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,6,4,3,2,6,3,5,4,2,1,1
                Russians collect 37 PUs (3 lost to blockades); end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    Territory Summary for Russians :

    Korea : 1 flag
        Amur : 1 flag, 2 aaGuns and 6 infantry
        Romania : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Bryansk : 1 flag, 1 infantry
        Russia : 1 flag, 2 aaGuns, 1 airfield, 11 armour, 1 factory_major and 10 infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        119 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 40 / 41
        Japanese : 39 / 39
        Americans : 50 / 71
        Chinese : 3 / 4
        British : 28 / 18
        UK_Pacific : 22 / 23
        Italians : 21 / 23
        ANZAC : 13 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.435
            Median : 3.000
            Variance : 0.773
            Standard Deviation : 0.879
            Total rolls : 23

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.571
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Germans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 battleship, 2 carriers and 2 destroyers moved from 35 Sea Zone to 43 Sea Zone
                3 fighters moved from 35 Sea Zone to 43 Sea Zone
                1 cruiser moved from 35 Sea Zone to 43 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                4 fighters and 5 tactical_bombers moved from Kwangsi to 37 Sea Zone
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Kansu
                1 armour moved from Sikang to Volgograd
                      Japanese take Kazakhstan from Russians
                      Japanese take Volgograd from Russians
                2 infantry moved from Shensi to Tsinghai
                1 artillery moved from Shensi to Kansu
                2 artilleries moved from Shensi to Tsinghai
                1 infantry moved from Kwangsi to Hunan
                1 armour, 3 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 fighter moved from Manchuria to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                1 bomber moved from Japan to 8 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Tsinghai, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 8 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 4 fighters and 5 tactical_bombers
                    Americans defend with 1 cruiser and 1 transport
                        Japanese roll dice for 4 fighters and 5 tactical_bombers in 37 Sea Zone, round 1 :  8/9 hits
                        Americans roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in Kansu
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Kansu, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 transports
                    Americans defend with 1 destroyer and 2 submarines
                        Americans roll dice for 2 submarines in 43 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 transports in 43 Sea Zone, round 1 :  3/7 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 destroyer and 2 submarines
                Battle in Korea
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 1 :  3/5 hits
                        Americans roll dice for 1 cruiser in 16 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Japanese win, taking Korea from Russians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 cruiser
                Battle in Borneo

    Non Combat Move - Japanese
                1 fighter moved from 55 Sea Zone to 43 Sea Zone
                4 fighters and 5 tactical_bombers moved from 37 Sea Zone to Kwangsi
                1 aaGun moved from Manchuria to Jehol
                1 bomber moved from 8 Sea Zone to Japan
                1 fighter moved from 5 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                6 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 52 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 armour, 1 artillery, 4 fighters, 1 harbour, 4 infantry, 4 mech_infantrys and 5 tactical_bombers
        Korea : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Jehol : 1 flag, 1 aaGun
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 2 artilleries and 2 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 2 artilleries and 2 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Kazakhstan : 1 flag
        French Indo China : 1 flag
        43 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
        8 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
        Volgograd : 1 flag, 1 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 34 / 41
        Japanese : 51 / 52
        Americans : 50 / 71
        Chinese : 1 / 4
        British : 28 / 18
        UK_Pacific : 18 / 23
        Italians : 21 / 23
        ANZAC : 13 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 18 17 16 15 Customizer

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Research Technology - Americans
                Americans spend 0 on tech rolls

    Purchase Units - Americans
                Americans buy 3 armour, 1 cruiser, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 cruisers moved from 91 Sea Zone to 112 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                1 bomber moved from United Kingdom to Northern Italy
                1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Amur to Korea
                1 fighter and 1 tactical_bomber moved from Amur to Korea
                1 infantry moved from Shan State to French Indo China
                      Americans take French Indo China from Japanese


  • Definitely scramble from North and south Italy. (4 German, 2 IT FTRS)

    Order of Loss will be the SS, then German FTRS, then IT FTRS, then BB

  • 18 17 16 15 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 2,5 and gets 0 hits

    Purchase Units - Americans
                Americans buy 3 armour, 1 cruiser, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 cruisers moved from 91 Sea Zone to 112 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                1 bomber moved from United Kingdom to Northern Italy
                1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Amur to Korea
                1 fighter and 1 tactical_bomber moved from Amur to Korea
                1 infantry moved from Shan State to French Indo China
                      Americans take French Indo China from Japanese

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Italians scrambles 3 units out of Northern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    Americans attack with 1 carrier, 1 fighter and 1 tactical_bomber
                    Germans defend with 4 fighters; Italians defend with 1 battleship, 2 fighters, 2 submarines and 2 transports
                        Italians roll dice for 2 submarines in 95 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 battleship, 6 fighters and 2 transports in 95 Sea Zone, round 1 :  5/7 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 tactical_bomber owned by the Americans lost in 95 Sea Zone
                    Italians win with 1 battleship, 6 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is -37
                    Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in Western Germany
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 3 bombers, 1 factory_major and 1 harbour
                        Americans roll dice for 2 cruisers in Western Germany, round 1 :  0/2 hits
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Western Germany, round 1 :  0/4 hits
                        Germans roll dice for 3 bombers in Western Germany, round 1 :  1/3 hits
                        1 infantry owned by the Americans lost in Western Germany
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Germany, round 2 :  2/3 hits
                        Germans roll dice for 3 bombers in Western Germany, round 2 :  0/3 hits
                        2 bombers owned by the Germans lost in Western Germany
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Germany, round 3 :  2/3 hits
                        Germans roll dice for 1 bomber in Western Germany, round 3 :  0/1 hits
                        1 bomber owned by the Germans lost in Western Germany
                    Americans converts factory_major into different units
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Western Germany from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 33
                    Casualties for Germans: 3 bombers
                    Casualties for Americans: 1 infantry
                Battle in Northern Italy
                    Americans attack with 1 bomber
                    Italians defend with 1 airfield, 2 artilleries and 1 factory_major
                        Americans roll dice for 1 bomber in Northern Italy, round 1 :  1/1 hits
                        Italians roll dice for 2 artilleries in Northern Italy, round 1 :  0/2 hits
                        1 artillery owned by the Italians lost in Northern Italy
                        Americans roll dice for 1 bomber in Northern Italy, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Northern Italy, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Northern Italy, round 3 :  1/1 hits
                        Italians roll dice for 1 artillery in Northern Italy, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Northern Italy
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 artilleries
                Battle in Korea
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 1 :  2/4 hits
                        Japanese roll dice for 1 infantry in Korea, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Americans win, taking Korea from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Northern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Northern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Northern Italy

    Non Combat Move - Americans
                1 battleship and 1 carrier moved from 9 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to 25 Sea Zone
                1 infantry moved from Shan State to Yunnan
                2 fighters moved from Guam to Yunnan
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Northern Italy to Malta
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                3 armour and 3 infantry placed in Eastern United States
                1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,2,3,6,5,3,4,5,3,3,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2,6,6
                Americans collect 60 PUs (5 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 artillery
        Yunnan : 1 flag, 2 fighters and 1 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 infantry
        25 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 1 flag, 2 artilleries and 2 infantry
        Malta : 1 flag, 1 bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Western Germany : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
        112 Sea Zone : 1 flag, 2 cruisers and 2 transports
        101 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 3 transports
        91 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 transports
        110 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 31 / 49
        Russians : 34 / 41
        Japanese : 46 / 52
        Americans : 65 / 80
        Chinese : 1 / 4
        British : 28 / 18
        UK_Pacific : 18 / 23
        Italians : 21 / 23
        ANZAC : 13 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 17 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 21 times
            Average roll : 3.857
            Median : 4.000
            Variance : 2.638
            Standard Deviation : 1.624
            Total rolls : 70

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.273
            Median : 5.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.857
            Median : 3.000
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.273
            Median : 5.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.350
            Standard Deviation : 1.162
            Total rolls : 21

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