LHoff (Allies7) Mallery29 (axis)

  • 18 17 16 15 Customizer

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Combat Move - French
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 cruiser moved from 110 Sea Zone to 111 Sea Zone
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 cruiser moved from 93 Sea Zone to 97 Sea Zone

  • 18 17 16 15 Customizer

    I am going to just assume that you want to scramble here. (SZ 97 battle: French Cruiser/Destroyer vs Italian ships). Only to move our game along… hope you don’t mind.

  • 18 17 16 15 Customizer

    Sorry, I did not hit the “post” button before continuing to Germany’s turn. However, in short Germans lost their damaged battleship in SZ 111 and Italians destroyed both French ships with no hits sustained. (Dammit) Attached is the latest file.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 artilleries moved from France to Normandy Bordeaux
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                5 infantry moved from Bulgaria to Romania
                3 infantry moved from Yugoslavia to Slovakia Hungary
                2 artilleries moved from Yugoslavia to Slovakia Hungary
                3 armour moved from Yugoslavia to Poland
                6 armour moved from France to Germany
                4 mech_infantrys moved from France to Germany
                2 bombers moved from Holland Belgium to Normandy Bordeaux
                2 bombers moved from Germany to Normandy Bordeaux
                4 fighters moved from Holland Belgium to Western Germany
                4 tactical_bombers moved from Holland Belgium to Western Germany

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 4 bombers and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries, 4 bombers and 1 infantry in Normandy Bordeaux, round 1 :  6/7 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 artilleries, 4 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                4 bombers moved from Normandy Bordeaux to Western Germany
                3 aaGuns moved from Germany to Poland

    Place Units - Germans
                10 artilleries placed in Germany
                7 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 flag, 2 artilleries and 5 infantry
        Western Germany : 1 flag, 1 airfield, 4 bombers, 1 factory_major, 4 fighters, 1 harbour, 1 infantry, 7 mech_infantrys and 4 tactical_bombers
        Romania : 1 flag, 6 infantry
        Poland : 1 flag, 6 aaGuns, 3 armour, 3 artilleries and 14 infantry
        Germany : 1 flag, 6 armour, 10 artilleries, 1 factory_major and 4 mech_infantrys
        Norway : 1 flag, 1 infantry
        Denmark : 1 flag, 1 infantry
        Northern Italy : 1 flag, 1 tactical_bomber
        Southern Italy : 1 flag, 1 fighter
        119 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 2 submarines
        114 Sea Zone : 1 flag, 1 cruiser and 1 transport
        Yugoslavia : 1 flag, 1 infantry
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 54
        Chinese : 8 / 8
        British : 27 / 23
        UK_Pacific : 21 / 21
        Italians : 17 / 17
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 18 17 16 15 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                12 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 12 infantry
                    Japanese defend with 4 infantry
                        Russians roll dice for 12 infantry in Korea, round 1 :  4/12 hits
                        Japanese roll dice for 4 infantry in Korea, round 1 :  2/4 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Sakha to Amur
                6 infantry moved from Buryatia to Amur
                1 infantry moved from Rostov to Ukraine
                1 armour moved from Ukraine to Bryansk
                1 artillery moved from Bryansk to Belarus
                1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Bryansk
                11 infantry moved from Baltic States to Novgorod
                1 aaGun moved from Baltic States to Novgorod
                1 aaGun moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Novgorod
                1 armour moved from Belarus to Bryansk
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 armour placed in Ukraine
                1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 10 infantry
        Amur : 1 flag, 2 aaGuns and 6 infantry
        Belarus : 1 flag, 1 artillery and 2 infantry
        Bryansk : 1 flag, 1 aaGun, 3 armour, 1 infantry and 3 mech_infantrys
        Bessarabia : 1 flag, 5 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 1 fighter
        Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 artillery and 1 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 19 infantry, 1 mech_infantry and 2 tactical_bombers
        Caucasus : 1 flag, 1 infantry
        Smolensk : 1 flag, 1 aaGun
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 40 / 40
        Japanese : 27 / 40
        Americans : 52 / 54
        Chinese : 8 / 8
        British : 27 / 23
        UK_Pacific : 21 / 21
        Italians : 17 / 17
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.917
            Median : 2.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Chahar to Suiyuyan
                2 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Anhwe to Kweichow
                2 artilleries moved from Anhwe to Kweichow
                1 artillery moved from Yunnan to Szechwan
                2 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                2 bombers moved from Kwangsi to Suiyuyan
                5 tactical_bombers moved from Kwangsi to Szechwan
                5 fighters moved from Kwangsi to Szechwan
                3 fighters moved from Kwangsi to Kweichow
                3 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kwangsi to Kweichow

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 artillery, 5 fighters and 5 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 5 fighters and 5 tactical_bombers in Szechwan, round 1 :  7/11 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 1 :  1/3 hits
                        3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                    Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 3 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 3 artilleries, 3 fighters and 4 infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 3 fighters and 4 infantry in Kweichow, round 1 :  5/11 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 1 :  0/4 hits
                        4 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 3 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 fighter and 5 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 :  1/6 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 1 :  1/6 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 :  4/5 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 :  3/5 hits
                        1 infantry owned by the Japanese , 4 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 2 bombers in Suiyuyan, round 3 :  2/2 hits
                        Chinese roll dice for 1 fighter in Suiyuyan, round 3 :  1/1 hits
                        1 fighter owned by the Chinese and 1 bomber owned by the Japanese lost in Suiyuyan
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 5 infantry

    Non Combat Move - Japanese
                1 bomber moved from Suiyuyan to Chahar
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                5 fighters moved from Szechwan to Kwangsi
                5 tactical_bombers moved from Szechwan to Kwangsi
                3 fighters moved from Kweichow to Chahar
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                3 transports moved from 36 Sea Zone to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 harbour placed in Kwangsi
                1 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 29 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 2 artilleries, 5 fighters, 1 harbour, 5 infantry and 5 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag, 3 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Siam : 1 flag, 2 infantry
        Manchuria : 1 flag, 1 aaGun and 4 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 armour, 3 artilleries and 4 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery, 1 bomber, 3 fighters and 1 infantry
        Anhwe : 1 flag
        36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
        19 Sea Zone : 1 flag, 3 transports
        6 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 40 / 40
        Japanese : 29 / 39
        Americans : 52 / 54
        Chinese : 6 / 8
        British : 27 / 23
        UK_Pacific : 21 / 21
        Italians : 17 / 17
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Test summary from TripleA, engine version: 1.6.1.2, time: 20:28:38

  • 18 17 16 15 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 4 and gets 0 hits

    Purchase Units - Americans
                Americans buy 1 carrier, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to Wake Island
                1 destroyer moved from 57 Sea Zone to 43 Sea Zone
                1 fighter moved from Guam to Philippines

    Place Units - Americans
                1 carrier, 1 tactical_bomber and 1 transport placed in 101 Sea Zone
                1 tactical_bomber placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total

    Territory Summary for Americans :

    Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield and 2 fighters
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        43 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 flag, 1 submarine
        7 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport
        Central United States : 1 flag, 1 factory_minor
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
        101 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 2 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 40 / 40
        Japanese : 29 / 39
        Americans : 52 / 55
        Chinese : 6 / 8
        British : 27 / 23
        UK_Pacific : 21 / 21
        Italians : 17 / 17
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 18 17 16 15 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 40 / 40
        Japanese : 29 / 39
        Americans : 52 / 55
        Chinese : 6 / 8
        British : 27 / 23
        UK_Pacific : 21 / 21
        Italians : 17 / 17
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • Send UK turn file via email…I’ll do the IT.


  • IT file sent to you.


  • G3 sent…

  • 18 17 16 15 Customizer

    R3 sent to your email.


  • Game died before I could save J3, so I had to redo it.  Korea was epic fail for me…didn’t help when 5 of the 5 remaining Russians hit…

  • 18 17 16 15 Customizer

    @Mallery29:

    Game died before I could save J3, so I had to redo it.  Korea was epic fail for me…didn’t help when 5 of the 5 remaining Russians hit…

    Oh no!

    Well, regardless, it’s about damn time my guys start to hit.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Italians

    Purchase Units - Italians
                Italians buy 1 airfield and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Tunisia to Libya
                1 bomber and 2 fighters moved from Tunisia to Libya
                1 armour moved from Algeria to Morocco
                      Italians take Morocco from French
                2 armour moved from Romania to Western Ukraine
                1 armour moved from Slovakia Hungary to Western Ukraine
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                4 infantry moved from Bulgaria to Albania
                1 artillery and 1 infantry moved from Ethiopia to Kenya
                1 battleship and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Kenya
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 1 :  2/2 hits
                        British roll dice for 1 armour in Kenya, round 1 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Kenya
                    Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in Libya
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Libya, round 1 :  3/5 hits
                        British roll dice for 1 infantry in Libya, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Libya
                    Italians win, taking Libya from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 3 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Western Ukraine
                        Italians roll dice for 3 armour in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Libya to Southern Italy
                1 bomber moved from Libya to Southern Italy

    Place Units - Italians
                1 airfield placed in Northern Italy
                2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total

    Territory Summary for Italians :

    Kenya : 1 flag, 1 artillery
        Anglo Egyptian Sudan : 1 flag
        Morocco : 1 flag, 1 armour
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Slovakia Hungary : 1 flag, 1 armour and 2 mech_infantrys
        Albania : 1 flag, 4 infantry
        Northern Italy : 1 flag, 1 airfield, 2 artilleries and 1 factory_major
        Libya : 1 flag, 2 infantry
        Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Western Ukraine : 1 flag, 3 armour
        95 Sea Zone : 1 flag, 1 battleship, 2 submarines and 2 transports
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 37 / 45
        Japanese : 39 / 39
        Americans : 50 / 71
        Chinese : 3 / 4
        British : 27 / 18
        UK_Pacific : 22 / 23
        Italians : 22 / 23
        ANZAC : 13 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 18 17 16 15 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources:

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Western Australia
                1 fighter moved from Western Australia to Sumatra
                3 fighters moved from Sumatra to Yunnan
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Queensland to Northern Territory
                1 transport moved from 44 Sea Zone to 55 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 flag, 3 fighters
        Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        Northern Territory : 1 flag, 1 artillery and 1 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        Western Australia : 1 flag, 1 fighter
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 fighter
        39 Sea Zone : 1 flag, 1 destroyer
        55 Sea Zone : 1 flag, 1 transport
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 37 / 45
        Japanese : 39 / 39
        Americans : 50 / 71
        Chinese : 3 / 4
        British : 27 / 18
        UK_Pacific : 22 / 23
        Italians : 22 / 23
        ANZAC : 13 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 18 17 16 15 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 fighter moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 flag, 1 destroyer
        Scotland : 1 flag, 1 fighter
        United Kingdom : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 37 / 45
        Japanese : 39 / 39
        Americans : 50 / 71
        Chinese : 3 / 4
        British : 28 / 18
        UK_Pacific : 22 / 23
        Italians : 21 / 23
        ANZAC : 13 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers and 2 tactical_bombers moved from Romania to Belarus
                1 bomber and 2 tactical_bombers moved from Western Germany to Belarus
                1 tactical_bomber moved from Northern Italy to Belarus
                2 fighters moved from Romania to Northern Italy
                1 fighter moved from Western Germany to Northern Italy
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                9 armour, 5 artilleries, 18 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
                1 artillery moved from Poland to Eastern Poland
                9 artilleries and 7 mech_infantrys moved from Poland to Baltic States
                8 mech_infantrys moved from Germany to Baltic States

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 9 artilleries and 15 mech_infantrys
                    Russians defend with 5 infantry
                        Germans roll dice for 9 artilleries and 15 mech_infantrys in Baltic States, round 1 :  6/24 hits
                        Russians roll dice for 5 infantry in Baltic States, round 1 :  1/5 hits
                        5 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 9 artilleries and 14 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 5 infantry
                Battle in Belarus
                    Germans attack with 9 armour, 5 artilleries, 4 bombers, 18 infantry, 3 mech_infantrys and 5 tactical_bombers
                    Russians defend with 3 aaGuns, 2 armour, 2 artilleries, 3 fighters, 16 infantry, 1 mech_infantry and 2 tactical_bombers
                        AA guns fire in Belarus :  0/9 hits
                        Germans roll dice for 9 armour, 5 artilleries, 4 bombers, 18 infantry, 3 mech_infantrys and 5 tactical_bombers in Belarus, round 1 :  15/44 hits
                        Russians roll dice for 3 aaGuns, 2 armour, 2 artilleries, 3 fighters, 16 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 1 :  6/26 hits
                        12 infantry owned by the Russians , 6 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Belarus
                        Germans roll dice for 9 armour, 5 artilleries, 4 bombers, 12 infantry, 3 mech_infantrys and 5 tactical_bombers in Belarus, round 2 :  18/38 hits
                        Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 :  7/14 hits
                        4 infantry owned by the Russians , 2 tactical_bombers owned by the Russians , 2 armour owned by the Russians , 7 infantry owned by the Germans , 1 mech_infantry owned by the Russians , 2 artilleries owned by the Russians and 3 fighters owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 9 armour, 5 artilleries, 4 bombers, 5 infantry, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 100
                    Casualties for Germans: 13 infantry
                    Casualties for Russians: 3 aaGuns, 2 armour, 2 artilleries, 3 fighters, 16 infantry, 1 mech_infantry and 2 tactical_bombers

    Non Combat Move - Germans
                6 infantry moved from Finland to Norway
                1 infantry moved from Finland to Norway
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland
                3 bombers moved from Belarus to Western Germany
                1 bomber moved from Belarus to Germany
                6 aaGuns moved from Poland to Eastern Poland
                2 tactical_bombers moved from Belarus to Eastern Poland

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 infantry placed in France
                1 submarine placed in 105 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 flag, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
        Romania : 1 flag, 1 infantry
        Germany : 1 flag, 1 bomber, 1 factory_major and 10 mech_infantrys
        Norway : 1 flag, 7 infantry
        Denmark : 1 flag, 1 infantry
        Northern Italy : 1 flag, 3 fighters
        Southern Italy : 1 flag, 1 fighter
        Belarus : 1 flag, 9 armour, 5 artilleries, 5 infantry and 3 mech_infantrys
        Baltic States : 1 flag, 9 artilleries and 14 mech_infantrys
        Eastern Poland : 1 flag, 6 aaGuns, 1 artillery and 5 tactical_bombers
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        119 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 2 submarines
        Yugoslavia : 1 flag, 1 infantry
        Finland : 1 flag
        105 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Germans : 46 / 49
        Russians : 33 / 45
        Japanese : 39 / 39
        Americans : 50 / 71
        Chinese : 3 / 4
        British : 28 / 18
        UK_Pacific : 22 / 23
        Italians : 21 / 23
        ANZAC : 13 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 18 17 16 15 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 aaGun, 3 armour and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 artillery and 1 mech_infantry moved from Bessarabia to Romania
                1 armour moved from Bessarabia to Romania
                1 armour moved from Bessarabia to Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Bessarabia to Romania

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 1 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 119 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                        Russians roll dice for 1 submarine in 119 Sea Zone, round 1 :  1/1 hits
                Battle in Romania
                    Russians attack with 1 armour, 1 artillery and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Romania, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Romania
                    Russians winRussians win, taking 119 Sea Zone from Neutral with 1 submarine remaining, taking Romania from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                4 armour moved from Bryansk to Russia
                1 infantry moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Russia
                1 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies

    Place Units - Russians
                1 aaGun, 3 armour and 6 infantry placed in Russia
                1 infantry placed in Novgorod

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,6,4,3,2,6,3,5,4,2,1,1
                Russians collect 37 PUs (3 lost to blockades); end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    Territory Summary for Russians :

    Korea : 1 flag
        Amur : 1 flag, 2 aaGuns and 6 infantry
        Romania : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Bryansk : 1 flag, 1 infantry
        Russia : 1 flag, 2 aaGuns, 1 airfield, 11 armour, 1 factory_major and 10 infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        119 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 40 / 41
        Japanese : 39 / 39
        Americans : 50 / 71
        Chinese : 3 / 4
        British : 28 / 18
        UK_Pacific : 22 / 23
        Italians : 21 / 23
        ANZAC : 13 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.435
            Median : 3.000
            Variance : 0.773
            Standard Deviation : 0.879
            Total rolls : 23

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.571
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Germans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

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