@Ragnell804 Trying to take my turn but how do you get the game report? Do you have to choose to play by email? If so what is your email?
LHoff (Allies7) Mallery29 (axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - Italians
Non Combat Move - Italians
4 armour and 1 mech_infantry moved from Romania to Northern ItalyTurn Complete - Italians
Territory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 2 infantry
Northern Italy : 1 airfield, 4 armour, 1 factory_major, 6 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Greece : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 66
Russians : 10 / 14
Japanese : 59 / 75
Americans : 56 / 69
Chinese : 6 / 12
British : 31 / 37
UK_Pacific : 13 / 15
Italians : 14 / 0
ANZAC : 13 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 55 / 66
Russians : 10 / 14
Japanese : 59 / 75
Americans : 56 / 69
Chinese : 6 / 12
British : 31 / 37
UK_Pacific : 13 / 15
Italians : 14 / 0
ANZAC : 13 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
3 submarines moved from 105 Sea Zone to 104 Sea Zone
1 bomber moved from Northern Italy to 91 Sea Zone
1 tactical_bomber moved from Northern Italy to 91 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Northern Italy to Southern Italy
10 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Rostov to Caucasus
7 mech_infantrys moved from Western Ukraine to Smolensk
4 artilleries moved from Novgorod to ArchangelCombat - Germans
Battle in Caucasus
Germans attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 1 : 1/2 hits
Russians roll dice for 2 infantry in Caucasus, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Caucasus
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber and 1 tactical_bomber
Americans defend with 1 destroyer and 5 transports
Germans roll dice for 1 bomber and 1 tactical_bomber in 91 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer and 5 transports in 91 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans , 1 tactical_bomber owned by the Germans and 1 transport owned by the Americans lost in 91 Sea Zone
4 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 32
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 destroyer and 5 transports
Battle in Southern Italy
Germans attack with 1 fighter, 10 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter, 10 infantry and 2 mech_infantrys in Southern Italy, round 1 : 2/13 hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern Italy, round 1 : 2/3 hits
1 mech_infantry owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern Italy
Germans roll dice for 1 fighter, 8 infantry and 2 mech_infantrys in Southern Italy, round 2 : 5/11 hits
Americans roll dice for 1 armour in Southern Italy, round 2 : 0/1 hits
1 armour owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans with 1 fighter, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 3 submarines
Americans defend with 1 destroyer
Germans roll dice for 3 submarines in 104 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from France to Holland Belgium
5 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Germany to Holland Belgium
7 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Northern ItalyPlace Units - Germans
2 submarines placed in 93 Sea Zone
3 armour placed in Novgorod
1 artillery, 3 infantry and 2 tactical_bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 56 PUs (1 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_minor and 1 harbour
Germany : 1 artillery, 1 factory_major, 3 infantry and 2 tactical_bombers
Norway : 7 infantry
Denmark : 1 infantry
Holland Belgium : 2 artilleries, 1 bomber, 7 infantry and 3 mech_infantrys
Northern Italy : 1 fighter
Southern Italy : 8 infantry and 2 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag
Nenetsia : 1 flag, 1 infantry
Archangel : 1 flag, 4 artilleries
Eastern Poland : 1 flag, 7 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 artillery and 1 infantry
Smolensk : 1 flag, 6 aaGuns, 9 armour, 12 artilleries and 27 mech_infantrys
104 Sea Zone : 2 submarines
93 Sea Zone : 2 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 72
Russians : 8 / 14
Japanese : 59 / 75
Americans : 53 / 69
Chinese : 6 / 12
British : 31 / 37
UK_Pacific : 13 / 15
Italians : 17 / 0
ANZAC : 13 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 10 PUs totalTerritory Summary for Russians :
Russia : 2 aaGuns, 1 airfield, 16 armour, 2 artilleries, 1 factory_major and 32 infantry
119 Sea Zone : 1 flag
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 72
Russians : 8 / 10
Japanese : 59 / 75
Americans : 53 / 69
Chinese : 6 / 12
British : 31 / 37
UK_Pacific : 13 / 15
Italians : 17 / 0
ANZAC : 13 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour moved from Kiangsi to Kwangtung
3 mech_infantrys moved from Kiangsu to Kwangtung
1 armour moved from Hunan to Kweichow
1 bomber, 3 fighters and 5 tactical_bombers moved from Kiangsu to Kweichow
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Celebes
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
4 fighters moved from 20 Sea Zone to Kwangtung
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Novosibirsk to Samara
1 artillery moved from Timguska to NovosibirskCombat - Japanese
Battle in Kwangtung
Japanese attack with 3 armour, 4 fighters and 3 mech_infantrys
British defend with 1 harbour; Americans defend with 2 fighters and 1 infantry
Japanese roll dice for 3 armour, 4 fighters and 3 mech_infantrys in Kwangtung, round 1 : 6/10 hits
UK_Pacific roll dice for 2 fighters and 1 infantry in Kwangtung, round 1 : 1/3 hits
2 fighters owned by the Americans , 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 armour, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 2 fighters and 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 1 : 1/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
Battle in Kweichow
Japanese attack with 1 armour, 1 bomber, 3 fighters and 5 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 5 tactical_bombers in Kweichow, round 1 : 5/10 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 1/2 hits
1 artillery owned by the Chinese , 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber, 3 fighters and 5 tactical_bombers moved from Kweichow to Kiangsu
1 mech_infantry moved from Hopei to Kiangsu
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
4 fighters moved from Kwangtung to 45 Sea Zone
2 carriers moved from 20 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 44 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 3 submarines and 3 transports placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kiangsu : 1 bomber, 1 factory_minor, 3 fighters, 4 mech_infantrys and 5 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 harbour and 2 mech_infantrys
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag, 1 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
43 Sea Zone : 1 flag
45 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 submarine
35 Sea Zone : 2 submarines
6 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 6 transports
Urals : 1 flag
Novosibirsk : 1 flag, 1 artillery
Volgograd : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Samara : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 57 / 72
Russians : 6 / 10
Japanese : 67 / 77
Americans : 53 / 69
Chinese : 6 / 12
British : 31 / 37
UK_Pacific : 10 / 15
Italians : 17 / 0
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 5,4,5 and gets 0 hitsPurchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 3 techTokens;Combat Move - Americans
2 fighters moved from Eastern United States to 104 Sea Zone
2 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to Western Germany
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 armour, 2 destroyers, 4 fighters, 1 infantry and 1 transport
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 104 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 destroyers, 4 fighters and 1 transport in 104 Sea Zone, round 1 : 3/6 hits
2 submarines owned by the Germans lost in 104 Sea Zone
Americans win with 2 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Western Germany causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 110 Sea Zone
1 bomber placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
French Indo China : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 fighter
United Kingdom : 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
104 Sea Zone : 1 armour, 2 destroyers, 1 infantry and 1 transport
106 Sea Zone : 1 flag
101 Sea Zone : 1 transport
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 57 / 72
Russians : 6 / 10
Japanese : 67 / 77
Americans : 53 / 69
Chinese : 6 / 12
British : 31 / 37
UK_Pacific : 10 / 15
Italians : 17 / 0
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
Average roll : 3.583
Median : 4.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12Null / Other
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
3 infantry placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5
Chinese collect 8 PUs (1 lost to blockades); end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 harbour and 3 infantry
Shensi : 1 infantry
Suiyuyan : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 57 / 72
Russians : 6 / 10
Japanese : 64 / 77
Americans : 53 / 69
Chinese : 9 / 14
British : 31 / 37
UK_Pacific : 10 / 15
Italians : 17 / 0
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.500
Median : 4.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - British
Non Combat Move - British
1 armour and 3 mech_infantrys moved from India to Yunnan
2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
2 artilleries and 2 infantry moved from Tobruk to LibyaPlace Units - British
2 armour and 1 artillery placed in United Kingdom
3 transports placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for British :
Yunnan : 1 armour and 8 mech_infantrys
Szechwan : 2 fighters and 2 tactical_bombers
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Ethiopia : 1 flag
Russia : 1 fighter and 1 tactical_bomber
109 Sea Zone : 1 flag
110 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 57 / 72
Russians : 6 / 10
Japanese : 64 / 77
Americans : 53 / 69
Chinese : 9 / 14
British : 31 / 33
UK_Pacific : 10 / 0
Italians : 17 / 0
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Null / Other
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
Sorry, didn’t post INDIA…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Politics - Italians
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Tunisia to Algeria
4 armour, 6 infantry and 1 mech_infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 airfield and 1 factory_major
Southern Italy : 1 airfield, 4 armour, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Greece : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 72
Russians : 6 / 10
Japanese : 64 / 77
Americans : 53 / 69
Chinese : 9 / 14
British : 31 / 33
UK_Pacific : 10 / 6
Italians : 17 / 22
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 13 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from Yunnan to SzechwanTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 23 PUs totalTerritory Summary for ANZAC :
Szechwan : 4 fighters
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
62 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 57 / 72
Russians : 6 / 10
Japanese : 64 / 77
Americans : 53 / 69
Chinese : 9 / 14
British : 31 / 33
UK_Pacific : 10 / 6
Italians : 17 / 22
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 57 / 72
Russians : 6 / 10
Japanese : 64 / 77
Americans : 53 / 69
Chinese : 9 / 14
British : 31 / 33
UK_Pacific : 10 / 6
Italians : 17 / 22
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Currently out at sea, will have to be on hiatus till I get back (no TripleA at sea…sad :( ). I’ll let you know when I’m back! You need to send me a trade offer…I’ll give draft picks for next season!
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Currently out at sea, will have to be on hiatus till I get back (no TripleA at sea…sad :( ). I’ll let you know when I’m back! You need to send me a trade offer…I’ll give draft picks for next season!
Sounds good man. Good luck out there. Sink some communists for me if you find any. :evil:
Will look my roster over for a trade.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 68 PUs;
Germans buy 3 artilleries, 1 fighter and 15 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
7 mech_infantrys moved from Eastern Poland to Smolensk
4 artilleries moved from Archangel to Smolensk
3 armour moved from Novgorod to Smolensk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Nenetsia to Vologda
2 mech_infantrys moved from Southern Italy to Western Germany
2 submarines moved from 93 Sea Zone to 98 Sea ZoneCombat - Germans
Non Combat Move - Germans
1 bomber moved from Holland Belgium to Smolensk
1 fighter moved from Northern Italy to Western Germany
8 infantry moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Holland Belgium to Germany
2 artilleries and 6 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
1 fighter and 6 infantry placed in Germany
3 infantry placed in Western Germany
3 artilleries placed in Novgorod
3 infantry placed in France
3 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 56 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 2 mech_infantrys
Germany : 1 artillery, 1 factory_major, 1 fighter, 9 infantry, 3 mech_infantrys and 2 tactical_bombers
Norway : 7 infantry
Denmark : 1 infantry
Northern Italy : 8 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag
Nenetsia : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag, 6 aaGuns, 12 armour, 16 artilleries, 1 bomber, 1 infantry and 34 mech_infantrys
Bulgaria : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Yugoslavia : 1 flag
98 Sea Zone : 2 submarines
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 74
Russians : 6 / 10
Japanese : 64 / 77
Americans : 51 / 69
Chinese : 9 / 14
British : 31 / 33
UK_Pacific : 10 / 6
Italians : 17 / 22
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





