@mike64 Yea that must be what I am playing now. All these games are fun.
LHoff (Allies7) Mallery29 (axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - Italians
Non Combat Move - Italians
4 armour and 1 mech_infantry moved from Romania to Northern ItalyTurn Complete - Italians
Territory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 2 infantry
Northern Italy : 1 airfield, 4 armour, 1 factory_major, 6 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Greece : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 66
Russians : 10 / 14
Japanese : 59 / 75
Americans : 56 / 69
Chinese : 6 / 12
British : 31 / 37
UK_Pacific : 13 / 15
Italians : 14 / 0
ANZAC : 13 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 55 / 66
Russians : 10 / 14
Japanese : 59 / 75
Americans : 56 / 69
Chinese : 6 / 12
British : 31 / 37
UK_Pacific : 13 / 15
Italians : 14 / 0
ANZAC : 13 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
3 submarines moved from 105 Sea Zone to 104 Sea Zone
1 bomber moved from Northern Italy to 91 Sea Zone
1 tactical_bomber moved from Northern Italy to 91 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Northern Italy to Southern Italy
10 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Rostov to Caucasus
7 mech_infantrys moved from Western Ukraine to Smolensk
4 artilleries moved from Novgorod to ArchangelCombat - Germans
Battle in Caucasus
Germans attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 1 : 1/2 hits
Russians roll dice for 2 infantry in Caucasus, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Caucasus
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber and 1 tactical_bomber
Americans defend with 1 destroyer and 5 transports
Germans roll dice for 1 bomber and 1 tactical_bomber in 91 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer and 5 transports in 91 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans , 1 tactical_bomber owned by the Germans and 1 transport owned by the Americans lost in 91 Sea Zone
4 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 32
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 destroyer and 5 transports
Battle in Southern Italy
Germans attack with 1 fighter, 10 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter, 10 infantry and 2 mech_infantrys in Southern Italy, round 1 : 2/13 hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern Italy, round 1 : 2/3 hits
1 mech_infantry owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern Italy
Germans roll dice for 1 fighter, 8 infantry and 2 mech_infantrys in Southern Italy, round 2 : 5/11 hits
Americans roll dice for 1 armour in Southern Italy, round 2 : 0/1 hits
1 armour owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans with 1 fighter, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 3 submarines
Americans defend with 1 destroyer
Germans roll dice for 3 submarines in 104 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from France to Holland Belgium
5 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Germany to Holland Belgium
7 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Northern ItalyPlace Units - Germans
2 submarines placed in 93 Sea Zone
3 armour placed in Novgorod
1 artillery, 3 infantry and 2 tactical_bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 56 PUs (1 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_minor and 1 harbour
Germany : 1 artillery, 1 factory_major, 3 infantry and 2 tactical_bombers
Norway : 7 infantry
Denmark : 1 infantry
Holland Belgium : 2 artilleries, 1 bomber, 7 infantry and 3 mech_infantrys
Northern Italy : 1 fighter
Southern Italy : 8 infantry and 2 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag
Nenetsia : 1 flag, 1 infantry
Archangel : 1 flag, 4 artilleries
Eastern Poland : 1 flag, 7 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 artillery and 1 infantry
Smolensk : 1 flag, 6 aaGuns, 9 armour, 12 artilleries and 27 mech_infantrys
104 Sea Zone : 2 submarines
93 Sea Zone : 2 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 72
Russians : 8 / 14
Japanese : 59 / 75
Americans : 53 / 69
Chinese : 6 / 12
British : 31 / 37
UK_Pacific : 13 / 15
Italians : 17 / 0
ANZAC : 13 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 10 PUs totalTerritory Summary for Russians :
Russia : 2 aaGuns, 1 airfield, 16 armour, 2 artilleries, 1 factory_major and 32 infantry
119 Sea Zone : 1 flag
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 72
Russians : 8 / 10
Japanese : 59 / 75
Americans : 53 / 69
Chinese : 6 / 12
British : 31 / 37
UK_Pacific : 13 / 15
Italians : 17 / 0
ANZAC : 13 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour moved from Kiangsi to Kwangtung
3 mech_infantrys moved from Kiangsu to Kwangtung
1 armour moved from Hunan to Kweichow
1 bomber, 3 fighters and 5 tactical_bombers moved from Kiangsu to Kweichow
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Celebes
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
4 fighters moved from 20 Sea Zone to Kwangtung
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Novosibirsk to Samara
1 artillery moved from Timguska to NovosibirskCombat - Japanese
Battle in Kwangtung
Japanese attack with 3 armour, 4 fighters and 3 mech_infantrys
British defend with 1 harbour; Americans defend with 2 fighters and 1 infantry
Japanese roll dice for 3 armour, 4 fighters and 3 mech_infantrys in Kwangtung, round 1 : 6/10 hits
UK_Pacific roll dice for 2 fighters and 1 infantry in Kwangtung, round 1 : 1/3 hits
2 fighters owned by the Americans , 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 armour, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 2 fighters and 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 1 : 1/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
Battle in Kweichow
Japanese attack with 1 armour, 1 bomber, 3 fighters and 5 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 5 tactical_bombers in Kweichow, round 1 : 5/10 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 1/2 hits
1 artillery owned by the Chinese , 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber, 3 fighters and 5 tactical_bombers moved from Kweichow to Kiangsu
1 mech_infantry moved from Hopei to Kiangsu
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
4 fighters moved from Kwangtung to 45 Sea Zone
2 carriers moved from 20 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 44 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 3 submarines and 3 transports placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kiangsu : 1 bomber, 1 factory_minor, 3 fighters, 4 mech_infantrys and 5 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 harbour and 2 mech_infantrys
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag, 1 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
43 Sea Zone : 1 flag
45 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 submarine
35 Sea Zone : 2 submarines
6 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 6 transports
Urals : 1 flag
Novosibirsk : 1 flag, 1 artillery
Volgograd : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Samara : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 57 / 72
Russians : 6 / 10
Japanese : 67 / 77
Americans : 53 / 69
Chinese : 6 / 12
British : 31 / 37
UK_Pacific : 10 / 15
Italians : 17 / 0
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 5,4,5 and gets 0 hitsPurchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 3 techTokens;Combat Move - Americans
2 fighters moved from Eastern United States to 104 Sea Zone
2 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to Western Germany
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 armour, 2 destroyers, 4 fighters, 1 infantry and 1 transport
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 104 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 destroyers, 4 fighters and 1 transport in 104 Sea Zone, round 1 : 3/6 hits
2 submarines owned by the Germans lost in 104 Sea Zone
Americans win with 2 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Western Germany causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 110 Sea Zone
1 bomber placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
French Indo China : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 fighter
United Kingdom : 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
104 Sea Zone : 1 armour, 2 destroyers, 1 infantry and 1 transport
106 Sea Zone : 1 flag
101 Sea Zone : 1 transport
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 57 / 72
Russians : 6 / 10
Japanese : 67 / 77
Americans : 53 / 69
Chinese : 6 / 12
British : 31 / 37
UK_Pacific : 10 / 15
Italians : 17 / 0
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
Average roll : 3.583
Median : 4.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12Null / Other
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
3 infantry placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5
Chinese collect 8 PUs (1 lost to blockades); end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 harbour and 3 infantry
Shensi : 1 infantry
Suiyuyan : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 57 / 72
Russians : 6 / 10
Japanese : 64 / 77
Americans : 53 / 69
Chinese : 9 / 14
British : 31 / 37
UK_Pacific : 10 / 15
Italians : 17 / 0
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.500
Median : 4.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - British
Non Combat Move - British
1 armour and 3 mech_infantrys moved from India to Yunnan
2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
2 artilleries and 2 infantry moved from Tobruk to LibyaPlace Units - British
2 armour and 1 artillery placed in United Kingdom
3 transports placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for British :
Yunnan : 1 armour and 8 mech_infantrys
Szechwan : 2 fighters and 2 tactical_bombers
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Ethiopia : 1 flag
Russia : 1 fighter and 1 tactical_bomber
109 Sea Zone : 1 flag
110 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 57 / 72
Russians : 6 / 10
Japanese : 64 / 77
Americans : 53 / 69
Chinese : 9 / 14
British : 31 / 33
UK_Pacific : 10 / 0
Italians : 17 / 0
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Null / Other
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
Sorry, didn’t post INDIA…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Politics - Italians
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Tunisia to Algeria
4 armour, 6 infantry and 1 mech_infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 airfield and 1 factory_major
Southern Italy : 1 airfield, 4 armour, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Greece : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 72
Russians : 6 / 10
Japanese : 64 / 77
Americans : 53 / 69
Chinese : 9 / 14
British : 31 / 33
UK_Pacific : 10 / 6
Italians : 17 / 22
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 13 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from Yunnan to SzechwanTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 23 PUs totalTerritory Summary for ANZAC :
Szechwan : 4 fighters
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
62 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 57 / 72
Russians : 6 / 10
Japanese : 64 / 77
Americans : 53 / 69
Chinese : 9 / 14
British : 31 / 33
UK_Pacific : 10 / 6
Italians : 17 / 22
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 57 / 72
Russians : 6 / 10
Japanese : 64 / 77
Americans : 53 / 69
Chinese : 9 / 14
British : 31 / 33
UK_Pacific : 10 / 6
Italians : 17 / 22
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Currently out at sea, will have to be on hiatus till I get back (no TripleA at sea…sad :( ). I’ll let you know when I’m back! You need to send me a trade offer…I’ll give draft picks for next season!
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Currently out at sea, will have to be on hiatus till I get back (no TripleA at sea…sad :( ). I’ll let you know when I’m back! You need to send me a trade offer…I’ll give draft picks for next season!
Sounds good man. Good luck out there. Sink some communists for me if you find any. :evil:
Will look my roster over for a trade.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 68 PUs;
Germans buy 3 artilleries, 1 fighter and 15 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
7 mech_infantrys moved from Eastern Poland to Smolensk
4 artilleries moved from Archangel to Smolensk
3 armour moved from Novgorod to Smolensk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Nenetsia to Vologda
2 mech_infantrys moved from Southern Italy to Western Germany
2 submarines moved from 93 Sea Zone to 98 Sea ZoneCombat - Germans
Non Combat Move - Germans
1 bomber moved from Holland Belgium to Smolensk
1 fighter moved from Northern Italy to Western Germany
8 infantry moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Holland Belgium to Germany
2 artilleries and 6 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
1 fighter and 6 infantry placed in Germany
3 infantry placed in Western Germany
3 artilleries placed in Novgorod
3 infantry placed in France
3 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 56 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 2 mech_infantrys
Germany : 1 artillery, 1 factory_major, 1 fighter, 9 infantry, 3 mech_infantrys and 2 tactical_bombers
Norway : 7 infantry
Denmark : 1 infantry
Northern Italy : 8 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag
Nenetsia : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag, 6 aaGuns, 12 armour, 16 artilleries, 1 bomber, 1 infantry and 34 mech_infantrys
Bulgaria : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Yugoslavia : 1 flag
98 Sea Zone : 2 submarines
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 74
Russians : 6 / 10
Japanese : 64 / 77
Americans : 51 / 69
Chinese : 9 / 14
British : 31 / 33
UK_Pacific : 10 / 6
Italians : 17 / 22
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





