TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 4,4 and gets 0 hits
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 3 fighters, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to Morocco
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 2 destroyers
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 104 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 2 destroyers in 104 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyer
Battle in 106 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 106 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 armour and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Morocco, round 1 : 2/5 hits
Italians roll dice for 1 armour and 3 infantry in Morocco, round 1 : 2/4 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 1 artillery and 1 bomber in Morocco, round 2 : 1/3 hits
Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour and 1 bomber in Morocco, round 3 : 2/2 hits
Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits
1 armour owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 armour and 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 bomber moved from Morocco to United Kingdom
2 fighters moved from Eastern United States to Gibraltar
1 destroyer and 3 transports moved from 95 Sea Zone to 91 Sea Zone
Place Units - Americans
1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
1 armour, 3 fighters and 3 infantry placed in Eastern United States
2 destroyers and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,1,2,3,6
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Territory Summary for Americans :
Kwangtung : 2 fighters and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
French Indo China : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Gibraltar : 2 fighters
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 2 destroyers and 1 transport
91 Sea Zone : 1 destroyer and 5 transports
110 Sea Zone : 1 cruiser and 2 transports
Production/PUs Summary :
Germans : 55 / 66
Russians : 10 / 14
Japanese : 60 / 75
Americans : 56 / 69
Chinese : 5 / 13
British : 30 / 29
UK_Pacific : 13 / 18
Italians : 15 / 0
ANZAC : 13 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 18 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.245
Median : 3.000
Variance : 2.135
Standard Deviation : 1.461
Total rolls : 53
Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.214
Median : 3.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.214
Median : 3.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.389
Median : 3.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18