tv time with wife. away for a few hours.
Vance(axis) vs mallery29(allies+7)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Central United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,4
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 fighter
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield
37 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 4 fighters, 1 submarine and 2 transports
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 transports
7 Sea Zone : 1 flag, 1 submarine
56 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_minor, 1 fighter and 1 tactical_bomber
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 mech_infantrysProduction/PUs Summary :
Germans : 43 / 47
Russians : 28 / 30
Japanese : 41 / 52
Americans : 52 / 75
Chinese : 4 / 6
British : 31 / 52
UK_Pacific : 24 / 25
Italians : 16 / 26
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Sikang : 1 flag, 1 fighter and 16 infantryProduction/PUs Summary :
Germans : 43 / 47
Russians : 28 / 30
Japanese : 41 / 52
Americans : 52 / 75
Chinese : 4 / 4
British : 31 / 52
UK_Pacific : 24 / 25
Italians : 16 / 26
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Combat Move - British
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from 81 Sea Zone to Iraq
1 transport moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Tanganyika Territory to Kenya
2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 mech_infantrys moved from India to Eastern Persia
4 infantry moved from India to Burma -
I forgot one NCM to get my Guam FTR to Hawaii’s SZ, do you have an issue of me moving it over there?
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yeah ok no problem
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Guam: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from 81 Sea Zone to Iraq
1 transport moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from Italian Somaliland to 76 Sea Zone
1 battleship moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Tanganyika Territory to Kenya
2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 mech_infantrys moved from India to Eastern Persia
4 infantry moved from India to Burma
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Iraq
British attack with 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 : 3/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Iraq to 81 Sea Zone
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraPlace Units - British
1 battleship, 1 carrier and 1 destroyer placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to 106 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTerritory Summary for British :
Yunnan : 1 flag, 1 infantry
Burma : 1 flag, 3 aaGuns, 2 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 transport
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 flag, 1 airfield and 2 infantry
Kenya : 1 flag, 2 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 2 mech_infantrys
Tanganyika Territory : 1 flag, 1 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 transport
106 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Iraq : 1 flag, 4 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 2 mech_infantrys
81 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber
Persia : 1 flagProduction/PUs Summary :
Germans : 43 / 47
Russians : 28 / 30
Japanese : 40 / 52
Americans : 52 / 75
Chinese : 5 / 4
British : 33 / 33
UK_Pacific : 24 / 1
Italians : 16 / 26
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Place Units - UK_Pacific
1 artillery, 4 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 artillery, 4 infantry and 2 mech_infantrysTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Celebes : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 43 / 47
Russians : 28 / 30
Japanese : 40 / 52
Americans : 52 / 75
Chinese : 5 / 4
British : 33 / 33
UK_Pacific : 24 / 30
Italians : 16 / 26
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I’m sure you know, but if I’m buying a carrier, I know the board rules allow you to have the planes there until you place it, but not sure if that’s how the computer does things. I didn’t want to lose the planes for some stupid quirk, but I moved to UK planes to off Canada for my carrier…will the computer kill the planes before I place the carrier or at the end of turn if no carrier was there?
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It will gie you warning anytime you end your move with planes in the air but will let you leave them and then you just mobilize your carrier. so no worries
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ok, cool
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 airfield, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Belarus
1 bomber moved from Southern Italy to Belarus
2 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour and 1 mech_infantry moved from Algeria to Libya
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 battleship and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in Morocco
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Morocco from French with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
3 fighters moved from Southern Italy to Gibraltar
1 artillery and 3 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to FrancePlace Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
1 airfield placed in GibraltarTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
India : 1 flag, 1 fighter
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 flag, 2 aaGuns, 2 artilleries and 7 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
54 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
55 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 submarine
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 43 / 47
Russians : 28 / 30
Japanese : 40 / 52
Americans : 52 / 75
Chinese : 5 / 4
British : 33 / 33
UK_Pacific : 24 / 30
Italians : 17 / 32
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag, 1 destroyer
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Syria : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 47
Russians : 28 / 30
Japanese : 40 / 52
Americans : 52 / 75
Chinese : 5 / 4
British : 33 / 33
UK_Pacific : 24 / 30
Italians : 17 / 32
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Purchase Units - Germans
Germans buy 1 artillery, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod
Germans take Belarus from Russians
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Germany to Baltic States
1 bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Baltic StatesCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Baltic States
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 6 armour, 2 infantry and 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 bombers moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
7 armour moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Baltic States to Eastern Poland
2 fighters and 1 tactical_bomber moved from Baltic States to Western Germany
4 infantry moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
10 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in France
Germans undo move 2.
1 artillery placed in Western Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Archangel to Belarus
1 fighter moved from Bryansk to Bessarabia
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Belarus
7 infantry moved from Timguska to UralsCombat - Russians
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
2 aaGuns moved from Archangel to Smolensk
7 artilleries moved from Archangel to Smolensk
8 infantry moved from Archangel to Smolensk
3 artilleries moved from Russia to Bryansk
2 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
3 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 flag, 2 infantry
Bryansk : 1 flag, 2 aaGuns, 3 armour, 5 artilleries, 2 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
Urals : 1 flag, 7 infantry
Archangel : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 3 artilleries, 1 factory_major and 3 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 2 infantry
Volgograd : 1 flag, 1 factory_minor
Smolensk : 1 flag, 2 aaGuns, 7 artilleries and 8 infantry
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarine
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 46 / 57
Russians : 25 / 25
Japanese : 40 / 52
Americans : 52 / 75
Chinese : 5 / 4
British : 33 / 33
UK_Pacific : 24 / 30
Italians : 17 / 32
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Leaving the one inf in Belarus instead of like 3 will be my undoing….oh well…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 bombers moved from Suiyuyan to Russia
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 mech_infantry moved from Kansu to Timguska
1 artillery and 3 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kweichow to Shensi
1 artillery and 4 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 infantry, 2 submarines and 3 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 4 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to SzechwanCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,8,5 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 4 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Kwangsi to Kwangtung
3 bombers moved from Russia to Novgorod
3 fighters and 3 tactical_bombers moved from Suiyuyan to 20 Sea Zone
5 fighters moved from Suiyuyan to NovgorodPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
2 bombers and 4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siberia: 1 infantry
EDIT: Adding units owned by Japanese to Sakha: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 5 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 4 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
3 fighters moved from Hawaiian Islands to Queensland
1 carrier, 1 destroyer and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Central United States to 26 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Non Combat Move - Americans
Place Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,2
Americans collect 50 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Queensland : 1 flag, 1 bomber and 3 fighters
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
42 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarineProduction/PUs Summary :
Germans : 46 / 57
Russians : 22 / 25
Japanese : 50 / 50
Americans : 52 / 80
Chinese : 2 / 4
British : 33 / 33
UK_Pacific : 20 / 30
Italians : 17 / 32
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
16 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 16 infantry in Tsinghai, round 1 : 2/17 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to YunnanPlace Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Yunnan : 1 flag, 1 fighter and 1 infantry
Tsinghai : 1 flag, 16 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 22 / 25
Japanese : 49 / 50
Americans : 52 / 80
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 20 / 30
Italians : 17 / 32
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Combat Move - British
1 unit repaired.
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
3 infantry moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
2 cruisers moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 81 Sea Zone to 98 Sea Zone
3 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 carrier moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
2 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Iraq to Egypt
4 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Kenya to Ethiopia
1 armour moved from Tanganyika Territory to Ethiopia
1 mech_infantry moved from Tanganyika Territory to Ethiopia
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from India to Yunnan
10 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to YunnanCombat - British
British creates battle in territory 106 Sea Zone
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Alexandria, round 1 : 2/8 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking 106 Sea Zone from Germans, taking Alexandria from Italians with 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Siam
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 1 : 2/6 hits
Japanese roll dice for 2 infantry in Shan State, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Siam from Japanese, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 98 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 : 5/8 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
2 fighters moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
3 aaGuns moved from Burma to Yunnan
1 artillery moved from India to Burma
4 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Neutral_AlliesPlace Units - British
1 infantry placed in United Kingdom
1 factory_minor placed in Egypt
1 cruiser and 1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTerritory Summary for British :
Siam : 1 flag, 1 infantry
Yunnan : 1 flag, 3 aaGuns, 2 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Shan State : 1 flag, 3 infantry
Burma : 1 flag, 1 artillery and 4 infantry
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour and 3 infantry
Kazakhstan : 1 flag, 1 mech_infantry
37 Sea Zone : 1 flag, 1 transport
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 flag, 4 infantry
Alexandria : 1 flag, 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield and 2 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Tanganyika Territory : 1 flag, 2 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
106 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 transport
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 46 / 57
Russians : 22 / 25
Japanese : 47 / 50
Americans : 52 / 80
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 22 / 0
Italians : 17 / 32
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





