TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Central United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,4
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 fighter
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield
37 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 4 fighters, 1 submarine and 2 transports
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 transports
7 Sea Zone : 1 flag, 1 submarine
56 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_minor, 1 fighter and 1 tactical_bomber
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
Production/PUs Summary :
Germans : 43 / 47
Russians : 28 / 30
Japanese : 41 / 52
Americans : 52 / 75
Chinese : 4 / 6
British : 31 / 52
UK_Pacific : 24 / 25
Italians : 16 / 26
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Territory Summary for Chinese :
Shensi : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Sikang : 1 flag, 1 fighter and 16 infantry
Production/PUs Summary :
Germans : 43 / 47
Russians : 28 / 30
Japanese : 41 / 52
Americans : 52 / 75
Chinese : 4 / 4
British : 31 / 52
UK_Pacific : 24 / 25
Italians : 16 / 26
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Combat Move - British
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from 81 Sea Zone to Iraq
1 transport moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Tanganyika Territory to Kenya
2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 mech_infantrys moved from India to Eastern Persia
4 infantry moved from India to Burma
I forgot one NCM to get my Guam FTR to Hawaii’s SZ, do you have an issue of me moving it over there?
yeah ok no problem
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Guam: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from 81 Sea Zone to Iraq
1 transport moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from Italian Somaliland to 76 Sea Zone
1 battleship moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Tanganyika Territory to Kenya
2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 mech_infantrys moved from India to Eastern Persia
4 infantry moved from India to Burma
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in Iraq
British attack with 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 : 3/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Iraq to 81 Sea Zone
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Place Units - British
1 battleship, 1 carrier and 1 destroyer placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to 106 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Territory Summary for British :
Yunnan : 1 flag, 1 infantry
Burma : 1 flag, 3 aaGuns, 2 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 transport
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 flag, 1 airfield and 2 infantry
Kenya : 1 flag, 2 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 2 mech_infantrys
Tanganyika Territory : 1 flag, 1 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 transport
106 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Iraq : 1 flag, 4 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 2 mech_infantrys
81 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber
Persia : 1 flag
Production/PUs Summary :
Germans : 43 / 47
Russians : 28 / 30
Japanese : 40 / 52
Americans : 52 / 75
Chinese : 5 / 4
British : 33 / 33
UK_Pacific : 24 / 1
Italians : 16 / 26
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Place Units - UK_Pacific
1 artillery, 4 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 artillery, 4 infantry and 2 mech_infantrys
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Celebes : 1 flag
Sumatra : 1 flag
Production/PUs Summary :
Germans : 43 / 47
Russians : 28 / 30
Japanese : 40 / 52
Americans : 52 / 75
Chinese : 5 / 4
British : 33 / 33
UK_Pacific : 24 / 30
Italians : 16 / 26
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I’m sure you know, but if I’m buying a carrier, I know the board rules allow you to have the planes there until you place it, but not sure if that’s how the computer does things. I didn’t want to lose the planes for some stupid quirk, but I moved to UK planes to off Canada for my carrier…will the computer kill the planes before I place the carrier or at the end of turn if no carrier was there?
It will gie you warning anytime you end your move with planes in the air but will let you leave them and then you just mobilize your carrier. so no worries
ok, cool
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 airfield, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Belarus
1 bomber moved from Southern Italy to Belarus
2 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour and 1 mech_infantry moved from Algeria to Libya
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 battleship and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
Combat - Italians
Battle in Morocco
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Morocco from French with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
3 fighters moved from Southern Italy to Gibraltar
1 artillery and 3 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
1 airfield placed in Gibraltar
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
India : 1 flag, 1 fighter
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 flag, 2 aaGuns, 2 artilleries and 7 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
54 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
55 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 submarine
Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 43 / 47
Russians : 28 / 30
Japanese : 40 / 52
Americans : 52 / 75
Chinese : 5 / 4
British : 33 / 33
UK_Pacific : 24 / 30
Italians : 17 / 32
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag, 1 destroyer
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Syria : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 43 / 47
Russians : 28 / 30
Japanese : 40 / 52
Americans : 52 / 75
Chinese : 5 / 4
British : 33 / 33
UK_Pacific : 24 / 30
Italians : 17 / 32
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Purchase Units - Germans
Germans buy 1 artillery, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod
Germans take Belarus from Russians
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Germany to Baltic States
1 bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Baltic States
Combat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Baltic States
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 6 armour, 2 infantry and 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Non Combat Move - Germans
1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 bombers moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
7 armour moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Baltic States to Eastern Poland
2 fighters and 1 tactical_bomber moved from Baltic States to Western Germany
4 infantry moved from Slovakia Hungary to Eastern Poland
Place Units - Germans
10 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in France
Germans undo move 2.
1 artillery placed in Western Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Archangel to Belarus
1 fighter moved from Bryansk to Bessarabia
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Belarus
7 infantry moved from Timguska to Urals
Combat - Russians
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
2 aaGuns moved from Archangel to Smolensk
7 artilleries moved from Archangel to Smolensk
8 infantry moved from Archangel to Smolensk
3 artilleries moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Territory Summary for Russians :
Olgiy : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 flag, 2 infantry
Bryansk : 1 flag, 2 aaGuns, 3 armour, 5 artilleries, 2 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
Urals : 1 flag, 7 infantry
Archangel : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 3 artilleries, 1 factory_major and 3 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 2 infantry
Volgograd : 1 flag, 1 factory_minor
Smolensk : 1 flag, 2 aaGuns, 7 artilleries and 8 infantry
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarine
105 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 46 / 57
Russians : 25 / 25
Japanese : 40 / 52
Americans : 52 / 75
Chinese : 5 / 4
British : 33 / 33
UK_Pacific : 24 / 30
Italians : 17 / 32
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Leaving the one inf in Belarus instead of like 3 will be my undoing….oh well…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 bombers moved from Suiyuyan to Russia
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 mech_infantry moved from Kansu to Timguska
1 artillery and 3 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kweichow to Shensi
1 artillery and 4 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 infantry, 2 submarines and 3 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 4 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Szechwan
Combat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,8,5 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 4 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kwangsi to Kwangtung
3 bombers moved from Russia to Novgorod
3 fighters and 3 tactical_bombers moved from Suiyuyan to 20 Sea Zone
5 fighters moved from Suiyuyan to Novgorod
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
2 bombers and 4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siberia: 1 infantry
EDIT: Adding units owned by Japanese to Sakha: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 5 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 4 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
3 fighters moved from Hawaiian Islands to Queensland
1 carrier, 1 destroyer and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Central United States to 26 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,2
Americans collect 50 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Queensland : 1 flag, 1 bomber and 3 fighters
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
42 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Production/PUs Summary :
Germans : 46 / 57
Russians : 22 / 25
Japanese : 50 / 50
Americans : 52 / 80
Chinese : 2 / 4
British : 33 / 33
UK_Pacific : 20 / 30
Italians : 17 / 32
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
16 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 16 infantry in Tsinghai, round 1 : 2/17 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Yunnan
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Territory Summary for Chinese :
Yunnan : 1 flag, 1 fighter and 1 infantry
Tsinghai : 1 flag, 16 infantry
Production/PUs Summary :
Germans : 46 / 57
Russians : 22 / 25
Japanese : 49 / 50
Americans : 52 / 80
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 20 / 30
Italians : 17 / 32
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :4
Combat Move - British
1 unit repaired.
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
3 infantry moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
2 cruisers moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 81 Sea Zone to 98 Sea Zone
3 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 carrier moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
2 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Iraq to Egypt
4 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Kenya to Ethiopia
1 armour moved from Tanganyika Territory to Ethiopia
1 mech_infantry moved from Tanganyika Territory to Ethiopia
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from India to Yunnan
10 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to Yunnan
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Alexandria, round 1 : 2/8 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking 106 Sea Zone from Germans, taking Alexandria from Italians with 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Siam
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 1 : 2/6 hits
Japanese roll dice for 2 infantry in Shan State, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Siam from Japanese, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 98 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 : 5/8 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
2 fighters moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
3 aaGuns moved from Burma to Yunnan
1 artillery moved from India to Burma
4 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
1 infantry placed in United Kingdom
1 factory_minor placed in Egypt
1 cruiser and 1 submarine placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Territory Summary for British :
Siam : 1 flag, 1 infantry
Yunnan : 1 flag, 3 aaGuns, 2 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Shan State : 1 flag, 3 infantry
Burma : 1 flag, 1 artillery and 4 infantry
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour and 3 infantry
Kazakhstan : 1 flag, 1 mech_infantry
37 Sea Zone : 1 flag, 1 transport
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 flag, 4 infantry
Alexandria : 1 flag, 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield and 2 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Tanganyika Territory : 1 flag, 2 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
106 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 transport
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 46 / 57
Russians : 22 / 25
Japanese : 47 / 50
Americans : 52 / 80
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 22 / 0
Italians : 17 / 32
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0