@barnee
Thank you - looks like that did the trick!
Sevy (Axis) vs. Mallery29 (Allies) 42.1
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Germans
Germans buy 5 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Belorussia to West Russia
5 armour moved from Ukraine S.S.R. to Karelia S.S.R.
4 armour moved from Germany to Karelia S.S.R.
4 infantry moved from Eastern Europe to Karelia S.S.R.
2 armour moved from Eastern Europe to Karelia S.S.R.
3 fighters moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to West Russia
2 submarines moved from 12 Sea Zone to 7 Sea ZoneCombat - Germans
Battle in West Russia
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in West Russia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 11 armour, 3 fighters and 4 infantry
British defend with 1 armour, 1 artillery and 5 infantry
Germans roll dice for 11 armour, 3 fighters and 4 infantry in Karelia S.S.R., round 1 : 6/18 hits
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Karelia S.S.R., round 1 : 5/7 hits
5 infantry owned by the British , 4 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the British lost in Karelia S.S.R.
Germans roll dice for 10 armour and 3 fighters in Karelia S.S.R., round 2 : 6/13 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits
1 armour owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 10 armour and 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 4 infantry
Casualties for British: 1 armour, 1 artillery and 5 infantryNon Combat Move - Germans
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
6 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Balkans
1 armour moved from Southern Europe to Eastern Europe
1 artillery moved from French Equatorial Africa to Belgian Congo
1 bomber moved from West Russia to Eastern Europe
3 fighters moved from Karelia S.S.R. to Eastern EuropePlace Units - Germans
4 armour and 6 infantry placed in Germany
1 armour placed in Southern EuropeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 4 armour, 1 factory and 6 infantry
French West Africa : 1 flag
Belgian Congo : 1 flag, 1 artillery and 1 infantry
Southern Europe : 1 flag, 1 aaGun, 1 armour and 1 factory
Italian East Africa : 1 flag
Eastern Europe : 1 flag, 1 armour, 1 bomber, 3 fighters and 6 infantry
Karelia S.S.R. : 1 flag, 10 armour and 1 infantry
Western Europe : 1 flag, 1 aaGun and 6 infantry
French Equatorial Africa : 1 flag
Balkans : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 1 artillery and 1 infantry
Anglo Egypt : 1 flag
7 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Russians : 25 / 29
Germans : 45 / 45
British : 23 / 29
Japanese : 28 / 31
Americans : 45 / 46Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 3 times
Average roll : 3.465
Median : 4.000
Variance : 1.310
Standard Deviation : 1.144
Total rolls : 43Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 3 times
Average roll : 3.618
Median : 4.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 34Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.889
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - British
British buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 5 PUs;Combat Move - British
3 transports moved from 4 Sea Zone to 3 Sea Zone
4 infantry moved from United Kingdom to 3 Sea Zone
1 armour and 1 artillery moved from United Kingdom to 3 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 4 Sea Zone to Karelia S.S.R.
2 fighters moved from 4 Sea Zone to Karelia S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R.
1 bomber moved from Caucasus to Karelia S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 infantry
Germans defend with 10 armour and 1 infantry
British roll dice for 1 battleship in Karelia S.S.R., round 1 : 1/1 hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 infantry in Karelia S.S.R., round 1 : 5/11 hits
Germans roll dice for 10 armour and 1 infantry in Karelia S.S.R., round 1 : 8/11 hits
4 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Germans , 5 armour owned by the Germans , 1 artillery owned by the British and 2 fighters owned by the British lost in Karelia S.S.R.
Germans win with 5 armour remaining. Battle score for attacker is -13
Casualties for Germans: 5 armour and 1 infantry
Casualties for British: 1 armour, 1 artillery, 2 fighters and 4 infantry
1 bomber owned by the British and 2 fighters owned by the British retreatedNon Combat Move - British
2 fighters moved from Karelia S.S.R. to 4 Sea Zone
1 bomber moved from Karelia S.S.R. to RussiaPlace Units - British
2 armour, 2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 28 PUs totalTerritory Summary for British :
Kenya : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Norway : 1 flag
United Kingdom : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory and 4 infantry
New Zealand : 1 flag, 1 infantry
Russia : 1 flag, 1 bomber
New Guinea : 1 flag, 2 infantry
4 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Russians : 25 / 29
Germans : 45 / 45
British : 23 / 28
Japanese : 28 / 31
Americans : 45 / 46 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from India to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
2 armour moved from China to Manchuria
2 fighters moved from 61 Sea Zone to Manchuria
2 fighters moved from Japan to Manchuria
1 bomber moved from Japan to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 armour, 1 bomber and 4 fighters
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 bomber and 4 fighters in Manchuria, round 1 : 4/7 hits
Russians roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Russians with 2 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 artilleries and 1 infantry moved from French Indochina to China
11 submarines moved from 61 Sea Zone to 60 Sea Zone
2 carriers moved from 61 Sea Zone to 60 Sea Zone
1 destroyer moved from 61 Sea Zone to 60 Sea Zone
1 cruiser moved from 61 Sea Zone to 60 Sea Zone
4 fighters moved from Manchuria to 60 Sea Zone
1 bomber moved from Manchuria to JapanPlace Units - Japanese
1 carrier and 1 fighter placed in 60 Sea Zone
2 infantry placed in French IndochinaTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs totalTerritory Summary for Japanese :
Manchuria : 1 flag, 2 armour
Persia : 1 flag
India : 1 flag
Philipine Islands : 1 flag, 2 infantry
East Indies : 1 flag, 1 artillery and 1 infantry
French Indochina : 1 flag, 1 aaGun, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 armour
Trans-Jordan : 1 flag
Wake Island : 1 flag, 1 infantry
China : 1 flag, 2 artilleries and 1 infantry
Japan : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory and 6 infantry
Caroline Islands : 1 flag, 1 infantry
60 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 11 submarinesProduction/PUs Summary :
Russians : 20 / 29
Germans : 45 / 45
British : 23 / 28
Japanese : 33 / 34
Americans : 45 / 46Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 3 times
Average roll : 3.625
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
2 infantry moved from Solomon Islands to 45 Sea Zone
1 armour and 1 artillery moved from Solomon Islands to 45 Sea Zone
2 infantry moved from Solomon Islands to 45 Sea Zone
1 cruiser moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 51 Sea Zone
1 destroyer moved from 45 Sea Zone to 57 Sea Zone
6 destroyers and 2 submarines moved from 45 Sea Zone to 37 Sea Zone
1 battleship moved from 45 Sea Zone to 37 Sea Zone
2 carriers moved from 45 Sea Zone to 37 Sea Zone
4 fighters moved from 45 Sea Zone to East Indies
2 destroyers and 1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 49 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 49 Sea Zone to Philipine Islands
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
1 bomber moved from New Guinea to East IndiesCombat - Americans
Battle in Philipine Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Philipine Islands, round 1 : 1/4 hits
Japanese roll dice for 2 infantry in Philipine Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philipine Islands
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Philipine Islands, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Philipine Islands, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Philipine Islands
Americans roll dice for 1 armour and 1 artillery in Philipine Islands, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Philipine Islands, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Philipine Islands
Americans win, taking Philipine Islands from Japanese with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in East Indies
Americans attack with 1 bomber, 4 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in East Indies, round 1 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in East Indies, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in East Indies
Americans win, taking East Indies from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 transport moved from 55 Sea Zone to 52 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 45 Sea Zone
4 infantry moved from 45 Sea Zone to Solomon Islands
1 bomber moved from East Indies to New Guinea
4 fighters moved from East Indies to 37 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 55 Sea Zone
2 fighters placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Philipine Islands : 1 flag, 1 armour
Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 1 infantry
Solomon Islands : 1 flag, 6 infantry
Eastern United States : 1 flag, 1 aaGun and 1 factory
New Guinea : 1 flag, 1 bomber
Okinawa : 1 flag
51 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 4 fighters, 2 submarines and 1 transport
49 Sea Zone : 1 flag, 2 transports
45 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 2 transports
57 Sea Zone : 1 flag, 1 destroyer
55 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Russians : 20 / 29
Germans : 45 / 45
British : 23 / 28
Japanese : 26 / 34
Americans : 52 / 57 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 artillery moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 armour moved from Russia to West Russia
4 infantry moved from Russia to West Russia
1 infantry moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in West Russia
Russians attack with 1 armour and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 4 infantry in West Russia, round 1 : 0/5 hits
Germans roll dice for 1 artillery and 1 infantry in West Russia, round 1 : 0/2 hits
Russians roll dice for 1 armour and 4 infantry in West Russia, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour and 3 infantry in West Russia, round 3 : 0/4 hits
Germans roll dice for 1 artillery in West Russia, round 3 : 0/1 hits
Russians roll dice for 1 armour and 3 infantry in West Russia, round 4 : 1/4 hits
Germans roll dice for 1 artillery in West Russia, round 4 : 0/1 hits
1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 1 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 1 : 2/2 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in Caucasus
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Archangel : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 4 infantry
Kazakh S.S.R. : 1 flag, 1 artillery
Caucasus : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 7 infantry
Ukraine S.S.R. : 1 flag, 1 artillery and 2 infantry
West Russia : 1 flag, 1 armour and 3 infantry
Russia : 1 flag, 1 aaGun, 1 artillery, 1 factory and 8 infantry
3 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 27 / 27
Germans : 40 / 45
British : 23 / 28
Japanese : 24 / 34
Americans : 52 / 57 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
4 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Karelia S.S.R. to Norway
Germans take Norway from British
1 armour moved from Norway to Karelia S.S.R.
1 armour moved from Karelia S.S.R. to Archangel
1 fighter moved from Eastern Europe to Archangel
1 bomber moved from Eastern Europe to Archangel
2 fighters moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.Combat - Germans
Battle in Kenya
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Kenya, round 1 : 0/2 hits
British roll dice for 1 infantry in Kenya, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Kenya
1 artillery owned by the Germans retreated to Belgian Congo
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 fighter in Archangel, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 6 armour, 2 fighters and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 6 armour, 2 fighters and 3 infantry in Ukraine S.S.R., round 1 : 3/11 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 1 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 6 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 bomber moved from Archangel to Southern Europe
6 infantry moved from Germany to Eastern Europe
3 armour moved from Karelia S.S.R. to Eastern Europe
1 fighter moved from Archangel to Eastern Europe
2 fighters moved from Ukraine S.S.R. to GermanyPlace Units - Germans
1 fighter and 9 infantry placed in Germany
1 armour and 1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 1 factory, 3 fighters and 9 infantry
French West Africa : 1 flag
Belgian Congo : 1 flag, 1 artillery
Southern Europe : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory and 1 infantry
Archangel : 1 flag, 1 armour
Italian East Africa : 1 flag
Eastern Europe : 1 flag, 3 armour, 1 fighter and 8 infantry
Karelia S.S.R. : 1 flag, 1 armour
Western Europe : 1 flag, 1 aaGun and 6 infantry
French Equatorial Africa : 1 flag
Ukraine S.S.R. : 1 flag, 6 armour and 4 infantry
Belorussia : 1 flag, 1 infantry
Anglo Egypt : 1 flag
7 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Russians : 22 / 27
Germans : 48 / 48
British : 20 / 28
Japanese : 24 / 34
Americans : 52 / 57Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.190
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 21Germans Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 4.062
Median : 5.000
Variance : 1.467
Standard Deviation : 1.211
Total rolls : 16Russians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.250
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 3 PUs;Combat Move - British
3 transports moved from 4 Sea Zone to 3 Sea Zone
2 armour moved from United Kingdom to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
2 infantry moved from United Kingdom to 3 Sea Zone
1 infantry moved from United Kingdom to 3 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 bomber moved from Russia to Archangel
2 fighters moved from 4 Sea Zone to ArchangelCombat - British
Battle in Archangel
British attack with 1 bomber and 2 fighters
Germans defend with 1 armour
British roll dice for 1 bomber and 2 fighters in Archangel, round 1 : 2/3 hits
Germans roll dice for 1 armour in Archangel, round 1 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Archangel
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Casualties for British: 1 fighter
Battle in Karelia S.S.R.
British attack with 2 armour, 1 artillery and 3 infantry
Germans defend with 1 armour
British roll dice for 1 battleship in Karelia S.S.R., round 1 : 1/1 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 1 : 0/1 hits
1 armour owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armourNon Combat Move - British
1 fighter moved from Archangel to 4 Sea Zone
1 bomber moved from Archangel to United KingdomPlace Units - British
1 armour, 1 artillery, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 20 PUs; end with 23 PUs totalTerritory Summary for British :
Kenya : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 2 armour, 1 artillery and 3 infantry
United Kingdom : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 3 infantry
New Zealand : 1 flag, 1 infantry
New Guinea : 1 flag, 2 infantry
4 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 3 transportsProduction/PUs Summary :
Russians : 24 / 27
Germans : 46 / 48
British : 20 / 23
Japanese : 24 / 34
Americans : 52 / 57 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 armour moved from Manchuria to Soviet Far East
Japanese take Buryatia S.S.R. from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 artillery moved from China to Sinkiang
1 artillery moved from China to French Indochina
1 submarine moved from 60 Sea Zone to 49 Sea Zone
5 fighters moved from 60 Sea Zone to 45 Sea Zone
1 bomber moved from Japan to 45 Sea Zone
5 submarines moved from 60 Sea Zone to 57 Sea Zone
5 submarines moved from 60 Sea Zone to 51 Sea Zone
3 carriers moved from 60 Sea Zone to 51 Sea Zone
1 destroyer moved from 60 Sea Zone to 51 Sea Zone
1 cruiser moved from 60 Sea Zone to 51 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 5 fighters
Americans defend with 2 destroyers, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 bomber and 5 fighters in 45 Sea Zone, round 1 : 4/6 hits
Americans roll dice for 2 destroyers and 2 transports in 45 Sea Zone, round 1 : 2/2 hits
2 destroyers owned by the Americans , 2 transports owned by the Americans and 2 fighters owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 2 fighters
Casualties for Americans: 2 destroyers and 2 transports
Battle in 51 Sea Zone
Japanese attack with 3 carriers, 1 cruiser, 1 destroyer and 5 submarines
Americans defend with 1 destroyer
Japanese roll dice for 5 submarines in 51 Sea Zone, round 1 : 1/5 hits
Americans roll dice for 1 destroyer in 51 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 51 Sea Zone
Japanese win with 3 carriers, 1 cruiser, 1 destroyer and 5 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 57 Sea Zone
Japanese attack with 5 submarines
Americans defend with 1 destroyer
Japanese roll dice for 5 submarines in 57 Sea Zone, round 1 : 1/5 hits
Americans roll dice for 1 destroyer in 57 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 57 Sea Zone
Japanese win with 4 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 49 Sea Zone
Japanese roll dice for 1 submarine in 49 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Japanese
3 fighters moved from 45 Sea Zone to 51 Sea Zone
1 bomber moved from 45 Sea Zone to JapanPlace Units - Japanese
1 armour and 2 infantry placed in French Indochina
1 fighter and 2 infantry placed in Japan
1 transport placed in 61 Sea ZoneTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs totalTerritory Summary for Japanese :
Persia : 1 flag
India : 1 flag
Soviet Far East : 1 flag, 2 armour
French Indochina : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry
Trans-Jordan : 1 flag
Sinkiang : 1 flag, 1 artillery and 1 infantry
Wake Island : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
China : 1 flag
Japan : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory, 1 fighter and 8 infantry
Caroline Islands : 1 flag, 1 infantry
51 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 5 submarines
61 Sea Zone : 1 flag, 1 transport
49 Sea Zone : 1 flag, 1 submarine
57 Sea Zone : 1 flag, 4 submarinesProduction/PUs Summary :
Russians : 22 / 27
Germans : 46 / 48
British : 20 / 23
Japanese : 28 / 28
Americans : 50 / 57Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.095
Median : 3.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.353
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Americans Combat
1 was rolled 3 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 factory, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Non Combat Move - Americans
1 carrier moved from 55 Sea Zone to 43 Sea Zone
2 fighters moved from 55 Sea Zone to 43 Sea Zone
1 transport moved from 55 Sea Zone to 43 Sea ZonePlace Units - Americans
1 factory placed in East Indies
1 destroyer and 1 transport placed in 10 Sea Zone
1 submarine placed in 55 Sea Zone
1 bomber placed in Western United States
1 infantry placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Philipine Islands : 1 flag, 1 armour
Western United States : 1 flag, 1 aaGun, 1 bomber, 1 factory and 3 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 1 factory and 1 infantry
Solomon Islands : 1 flag, 6 infantry
Eastern United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
New Guinea : 1 flag, 1 bomber
Okinawa : 1 flag
43 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 4 fighters, 2 submarines and 1 transport
45 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 flag, 1 destroyer and 1 transport
55 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 22 / 27
Germans : 46 / 48
British : 20 / 23
Japanese : 28 / 28
Americans : 50 / 50 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from West Russia to Norway
Russians take Norway from Germans
1 infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 artillery moved from Kazakh S.S.R. to Caucasus
1 artillery moved from Russia to Caucasus
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Kazakh S.S.R.
5 infantry moved from Russia to CaucasusCombat - Russians
Non Combat Move - Russians
2 infantry moved from West Russia to CaucasusPlace Units - Russians
3 artilleries and 1 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Archangel : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 4 infantry
Norway : 1 flag, 1 armour
Kazakh S.S.R. : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 2 armour, 6 artilleries, 1 factory and 15 infantry
West Russia : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 1 factory and 4 infantry
3 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 27 / 27
Germans : 41 / 48
British : 20 / 23
Japanese : 28 / 28
Americans : 50 / 50 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Belgian Congo to Kenya
1 bomber moved from Southern Europe to Kenya
8 infantry moved from Eastern Europe to Karelia S.S.R.
3 armour moved from Eastern Europe to Karelia S.S.R.
6 armour moved from Ukraine S.S.R. to Karelia S.S.R.
2 infantry moved from Ukraine S.S.R. to West Russia
1 fighter moved from Eastern Europe to West Russia
1 fighter moved from Germany to West Russia
2 fighters moved from Germany to Karelia S.S.R.Combat - Germans
Battle in Kenya
Germans attack with 1 artillery and 1 bomber
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 bomber in Kenya, round 1 : 0/2 hits
British roll dice for 1 infantry in Kenya, round 1 : 1/1 hits
1 artillery owned by the Germans lost in Kenya
Germans roll dice for 1 bomber in Kenya, round 2 : 1/1 hits
British roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 bomber owned by the Germans lost in Kenya
British win with no units remaining. Battle score for attacker is -13
Casualties for Germans: 1 artillery and 1 bomber
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in West Russia, round 1 : 1/4 hits
Russians roll dice for 1 infantry in West Russia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 9 armour, 2 fighters and 8 infantry
British defend with 2 armour, 1 artillery and 3 infantry
Germans roll dice for 9 armour, 2 fighters and 8 infantry in Karelia S.S.R., round 1 : 6/19 hits
Russians roll dice for 2 armour, 1 artillery and 3 infantry in Karelia S.S.R., round 1 : 3/6 hits
3 infantry owned by the British , 2 armour owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 9 armour, 2 fighters and 5 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for British: 2 armour, 1 artillery and 3 infantryNon Combat Move - Germans
9 infantry moved from Germany to Eastern Europe
1 fighter moved from West Russia to Eastern Europe
2 fighters moved from Karelia S.S.R. to Eastern Europe
1 armour moved from Southern Europe to Eastern Europe
1 infantry moved from Southern Europe to Balkans
1 fighter moved from West Russia to BelorussiaPlace Units - Germans
1 fighter and 9 infantry placed in Germany
1 armour and 2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 1 factory, 1 fighter and 9 infantry
French West Africa : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 aaGun, 1 armour, 1 factory and 2 infantry
Italian East Africa : 1 flag
Eastern Europe : 1 flag, 1 armour, 3 fighters and 9 infantry
Karelia S.S.R. : 1 flag, 9 armour and 5 infantry
Western Europe : 1 flag, 1 aaGun and 6 infantry
French Equatorial Africa : 1 flag
Balkans : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
West Russia : 1 flag, 2 infantry
Belorussia : 1 flag, 1 fighter and 1 infantry
Anglo Egypt : 1 flag
7 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Russians : 23 / 27
Germans : 45 / 45
British : 20 / 23
Japanese : 28 / 28
Americans : 50 / 50Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.343
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 35Germans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.500
Median : 4.000
Variance : 0.720
Standard Deviation : 0.849
Total rolls : 26Russians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7British Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - British
British buy 1 fighter and 4 infantry; Remaining resources: 1 PUs;Combat Move - British
3 transports moved from 4 Sea Zone to 3 Sea Zone
2 artilleries moved from United Kingdom to 3 Sea Zone
1 armour and 3 infantry moved from United Kingdom to 3 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to Karelia S.S.R.
1 fighter moved from 4 Sea Zone to Karelia S.S.R.
1 armour, 2 artilleries and 3 infantry moved from 4 Sea Zone to Karelia S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry
Germans defend with 9 armour and 5 infantry
British roll dice for 1 battleship in Karelia S.S.R., round 1 : 0/1 hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Karelia S.S.R., round 1 : 5/9 hits
Germans roll dice for 9 armour and 5 infantry in Karelia S.S.R., round 1 : 6/14 hits
3 infantry owned by the British , 1 armour owned by the British , 5 infantry owned by the Germans and 2 artilleries owned by the British lost in Karelia S.S.R.
Germans win with 9 armour remaining. Battle score for attacker is -7
Casualties for Germans: 5 infantry
Casualties for British: 1 armour, 2 artilleries and 3 infantry
1 bomber owned by the British and 2 fighters owned by the British retreatedNon Combat Move - British
2 fighters moved from Karelia S.S.R. to 4 Sea Zone
1 bomber moved from Karelia S.S.R. to United KingdomPlace Units - British
1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 20 PUs; end with 21 PUs totalTerritory Summary for British :
Alaska : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 bomber, 1 factory, 1 fighter and 4 infantry
New Zealand : 1 flag, 1 infantry
New Guinea : 1 flag, 2 infantry
4 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Russians : 23 / 27
Germans : 45 / 45
British : 20 / 21
Japanese : 28 / 28
Americans : 50 / 50 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Philipine Islands
3 fighters moved from 51 Sea Zone to Philipine Islands
1 fighter moved from Japan to Philipine Islands
1 bomber moved from Japan to Philipine Islands
1 artillery and 1 infantry moved from Sinkiang to Novosibirsk
2 armour moved from Soviet Far East to Manchuria
1 cruiser moved from 51 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philipine Islands
Japanese attack with 1 bomber, 4 fighters and 2 infantry
Americans defend with 1 armour
Japanese roll dice for 1 cruiser in Philipine Islands, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 4 fighters and 2 infantry in Philipine Islands, round 1 : 2/7 hits
Americans roll dice for 1 armour in Philipine Islands, round 1 : 0/1 hits
1 armour owned by the Americans lost in Philipine Islands
Japanese win, taking Philipine Islands from Americans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armourNon Combat Move - Japanese
1 destroyer moved from 51 Sea Zone to 48 Sea Zone
5 submarines moved from 51 Sea Zone to 49 Sea Zone
3 carriers moved from 51 Sea Zone to 49 Sea Zone
4 submarines moved from 57 Sea Zone to 49 Sea Zone
4 fighters moved from Philipine Islands to 49 Sea Zone
1 bomber moved from Philipine Islands to French Indochina
1 armour moved from French Indochina to IndiaPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
2 fighters placed in French IndochinaTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs totalTerritory Summary for Japanese :
Manchuria : 1 flag, 2 armour
Persia : 1 flag
India : 1 flag, 1 armour
Soviet Far East : 1 flag
Philipine Islands : 1 flag, 2 infantry
Novosibirsk : 1 flag, 1 artillery and 1 infantry
French Indochina : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory, 2 fighters and 4 infantry
Trans-Jordan : 1 flag
Sinkiang : 1 flag
Wake Island : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
China : 1 flag
Japan : 1 flag, 1 aaGun, 1 artillery, 1 factory and 6 infantry
Caroline Islands : 1 flag, 1 infantry
36 Sea Zone : 1 flag, 1 destroyer
49 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 4 fighters, 10 submarines and 1 transport
48 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Russians : 21 / 27
Germans : 45 / 45
British : 20 / 21
Japanese : 33 / 33
Americans : 47 / 50Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Russians Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Americans
Americans buy 1 aaGun, 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Italian East Africa
British take Italian East Africa from Germans
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
Americans take Algeria from Germans
1 submarine moved from 45 Sea Zone to 48 Sea Zone
1 bomber moved from New Guinea to 48 Sea Zone
2 fighters moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from Western United States to Central United States
1 bomber moved from Western United States to Solomon IslandsCombat - Americans
Battle in 48 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 48 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 48 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 48 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 48 Sea Zone to Solomon IslandsPlace Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 37 Sea Zone
1 aaGun placed in East IndiesTurn Complete - Americans
Americans collect 48 PUs; end with 50 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 infantry
Italian East Africa : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 1 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 1 aaGun and 1 factory
Solomon Islands : 1 flag, 2 bombers and 6 infantry
Algeria : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun and 1 factory
Okinawa : 1 flag
Central United States : 1 flag, 2 infantry
34 Sea Zone : 1 flag, 1 transport
12 Sea Zone : 1 flag, 1 destroyer and 1 transport
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 6 fighters and 2 submarines
45 Sea Zone : 1 flag, 1 submarine
48 Sea Zone : 1 flag, 1 submarine
55 Sea Zone : 1 flag, 1 carrier
20 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 21 / 27
Germans : 43 / 45
British : 21 / 21
Japanese : 33 / 33
Americans : 48 / 50 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :9
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Caucasus to Novosibirsk
2 infantry moved from Caucasus to Ukraine S.S.R.
4 artilleries moved from Caucasus to West Russia
1 artillery moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
12 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to West Russia
1 infantry moved from Kazakh S.S.R. to Persia
British take Persia from Japanese
4 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
4 infantry moved from Russia to NovosibirskCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 4 artilleries and 12 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 4 artilleries and 12 infantry in West Russia, round 1 : 5/17 hits
Germans roll dice for 2 infantry in West Russia, round 1 : 0/2 hits
2 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 4 artilleries and 12 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Ukraine S.S.R., round 1 : 1/5 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 1 : 0/2 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 artilleries and 3 infantry in Ukraine S.S.R., round 2 : 0/5 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
Russians roll dice for 2 artilleries and 3 infantry in Ukraine S.S.R., round 3 : 4/5 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 4 infantry in Novosibirsk, round 1 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Russia to West RussiaPlace Units - Russians
3 artilleries and 3 infantry placed in Russia
2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Persia : 1 flag, 1 infantry
Archangel : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 armour and 3 infantry
Norway : 1 flag, 1 armour
Caucasus : 1 flag, 1 aaGun, 1 factory and 2 infantry
Ukraine S.S.R. : 1 flag, 2 artilleries and 3 infantry
West Russia : 1 flag, 1 aaGun, 1 armour, 4 artilleries and 12 infantry
Buryatia S.S.R. : 1 flag, 4 infantry
Russia : 1 flag, 3 artilleries, 1 factory and 3 infantry
3 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 29 / 29
Germans : 38 / 45
British : 22 / 21
Japanese : 29 / 33
Americans : 48 / 50 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :9
Purchase Units - Germans
Germans buy 9 armour; Remaining resources: 0 PUs;Combat Move - Germans
9 infantry moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
2 infantry moved from Southern Europe to Balkans
2 submarines moved from 7 Sea Zone to 12 Sea Zone
1 armour moved from Karelia S.S.R. to Norway
1 fighter moved from Eastern Europe to Norway
1 fighter moved from Eastern Europe to Norway
1 fighter moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Belorussia to Ukraine S.S.R.
8 armour moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.Combat - Germans
Battle in Norway
Germans attack with 1 armour and 2 fighters
Russians defend with 1 armour
Germans roll dice for 1 armour and 2 fighters in Norway, round 1 : 0/3 hits
Russians roll dice for 1 armour in Norway, round 1 : 0/1 hits
Germans roll dice for 1 armour and 2 fighters in Norway, round 2 : 1/3 hits
Russians roll dice for 1 armour in Norway, round 2 : 0/1 hits
1 armour owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in 12 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 12 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 12 Sea Zone
1 transport owned by the Americans lost in 12 Sea Zone
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Ukraine S.S.R.
Germans attack with 10 armour, 3 fighters and 10 infantry
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 10 armour, 3 fighters and 10 infantry in Ukraine S.S.R., round 1 : 4/23 hits
Russians roll dice for 2 artilleries and 3 infantry in Ukraine S.S.R., round 1 : 0/5 hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans roll dice for 10 armour, 3 fighters and 10 infantry in Ukraine S.S.R., round 2 : 8/23 hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 2 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 10 armour, 3 fighters and 10 infantry remaining. Battle score for attacker is 17
Casualties for Russians: 2 artilleries and 3 infantryNon Combat Move - Germans
9 infantry moved from Germany to Eastern Europe
2 fighters moved from Norway to Eastern Europe
3 fighters moved from Ukraine S.S.R. to Eastern EuropePlace Units - Germans
9 armour placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 9 armour and 1 factory
French West Africa : 1 flag
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 aaGun and 1 factory
Eastern Europe : 1 flag, 5 fighters and 9 infantry
Karelia S.S.R. : 1 flag
Norway : 1 flag, 1 armour
Western Europe : 1 flag, 1 aaGun and 6 infantry
French Equatorial Africa : 1 flag
Balkans : 1 flag, 2 infantry
Ukraine S.S.R. : 1 flag, 10 armour and 10 infantry
Belorussia : 1 flag, 1 infantry
Anglo Egypt : 1 flag
12 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 23 / 29
Germans : 44 / 44
British : 22 / 21
Japanese : 29 / 33
Americans : 48 / 50Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 15 times
5 was rolled 16 times
6 was rolled 11 times
Average roll : 3.906
Median : 4.000
Variance : 1.587
Standard Deviation : 1.260
Total rolls : 64Germans Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.836
Median : 4.000
Variance : 1.093
Standard Deviation : 1.045
Total rolls : 55Russians Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :9
Purchase Units - British
British buy 2 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - British
3 transports moved from 4 Sea Zone to 3 Sea Zone
4 infantry moved from United Kingdom to 3 Sea Zone
4 infantry moved from 3 Sea Zone to Norway
1 battleship, 1 carrier and 3 destroyers moved from 4 Sea Zone to 3 Sea Zone
1 bomber moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Norway
2 fighters moved from 4 Sea Zone to RussiaCombat - British
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in Germany
Battle in Norway
British attack with 1 fighter and 4 infantry
Germans defend with 1 armour
British roll dice for 1 battleship in Norway, round 1 : 1/1 hits
Germans roll dice for 1 armour in Norway, round 1 : 0/1 hits
1 armour owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armourNon Combat Move - British
1 fighter moved from Norway to 3 Sea Zone
1 bomber moved from Germany to United KingdomPlace Units - British
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 26 PUs totalTerritory Summary for British :
Alaska : 1 flag, 1 infantry
Norway : 1 flag, 4 infantry
United Kingdom : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 1 factory and 4 infantry
New Zealand : 1 flag, 1 infantry
Russia : 1 flag, 2 fighters
New Guinea : 1 flag, 2 infantry
3 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 3 transportsProduction/PUs Summary :
Russians : 23 / 29
Germans : 41 / 44
British : 25 / 26
Japanese : 29 / 33
Americans : 48 / 50 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :9
Purchase Units - Japanese
Japanese buy 3 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 49 Sea Zone to 50 Sea Zone
1 infantry moved from Caroline Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 58 Sea Zone
1 infantry moved from 58 Sea Zone to Okinawa
Japanese take Okinawa from Americans
3 carriers moved from 49 Sea Zone to 58 Sea Zone
1 cruiser moved from 49 Sea Zone to 58 Sea Zone
4 fighters and 10 submarines moved from 49 Sea Zone to 58 Sea Zone
1 destroyer moved from 36 Sea Zone to 58 Sea Zone
1 bomber moved from French Indochina to 34 Sea Zone
1 armour moved from India to Persia
2 fighters moved from French Indochina to Persia
1 artillery and 2 infantry moved from French Indochina to China
2 infantry moved from French Indochina to IndiaCombat - Japanese
Battle in Persia
Japanese attack with 1 armour and 2 fighters
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 fighters in Persia, round 1 : 2/3 hits
British roll dice for 1 infantry in Persia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 34 Sea Zone to French Indochina
1 fighter moved from Persia to French Indochina
1 fighter moved from Persia to IndiaPlace Units - Japanese
3 infantry placed in French Indochina
3 destroyers placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs totalTerritory Summary for Japanese :
Manchuria : 1 flag, 2 armour
Persia : 1 flag, 1 armour
India : 1 flag, 1 fighter and 2 infantry
Soviet Far East : 1 flag
Philipine Islands : 1 flag, 2 infantry
French Indochina : 1 flag, 1 aaGun, 1 bomber, 1 factory, 1 fighter and 3 infantry
Trans-Jordan : 1 flag
Sinkiang : 1 flag
Wake Island : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
China : 1 flag, 1 artillery and 2 infantry
Japan : 1 flag, 1 aaGun, 1 artillery, 1 factory and 6 infantry
60 Sea Zone : 1 flag, 3 destroyers
58 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 10 submarines and 1 transportProduction/PUs Summary :
Russians : 23 / 29
Germans : 41 / 44
British : 24 / 26
Japanese : 31 / 31
Americans : 47 / 50Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :9
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier moved from 55 Sea Zone to 20 Sea Zone
2 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 infantry moved from Italian East Africa to Anglo Egypt
British take Anglo Egypt from Germans
1 submarine moved from 48 Sea Zone to 60 Sea Zone
1 submarine moved from 45 Sea Zone to 60 Sea Zone
2 bombers moved from Solomon Islands to 60 Sea Zone
2 infantry moved from Central United States to Western United StatesCombat - Americans
Battle in 60 Sea Zone
Americans attack with 2 bombers and 2 submarines
Japanese defend with 3 destroyers
Americans roll dice for 2 submarines in 60 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 bombers in 60 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 3 destroyers in 60 Sea Zone, round 1 : 3/3 hits
2 submarines owned by the Americans , 2 destroyers owned by the Japanese and 1 bomber owned by the Americans lost in 60 Sea Zone
Americans roll dice for 1 bomber in 60 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 60 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 3 destroyers
Casualties for Americans: 1 bomber and 2 submarinesNon Combat Move - Americans
1 bomber moved from 60 Sea Zone to Alaska
2 battleships, 3 carriers, 1 cruiser, 8 destroyers and 2 submarines moved from 37 Sea Zone to 50 Sea Zone
6 fighters moved from 37 Sea Zone to 50 Sea ZonePlace Units - Americans
1 artillery, 2 bombers and 1 infantry placed in East Indies
1 infantry placed in Western United States
1 destroyer and 1 transport placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 48 PUs; end with 49 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Alaska : 1 flag, 1 bomber and 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 4 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 factory and 1 infantry
Solomon Islands : 1 flag, 6 infantry
Algeria : 1 flag
Libya : 1 flag, 2 infantry
Eastern United States : 1 flag, 1 aaGun and 1 factory
Anglo Egypt : 1 flag, 1 infantry
50 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 6 fighters and 2 submarines
55 Sea Zone : 1 flag, 1 destroyer and 1 transport
20 Sea Zone : 1 flag, 1 carrier and 1 transportProduction/PUs Summary :
Russians : 23 / 29
Germans : 38 / 44
British : 26 / 26
Japanese : 31 / 31
Americans : 48 / 49 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :10
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 submarine moved from 3 Sea Zone to 6 Sea Zone
1 armour moved from Novosibirsk to Soviet Far East
Russians take Soviet Far East from Japanese
3 infantry moved from Novosibirsk to Kazakh S.S.R.
4 artilleries moved from West Russia to Russia
1 armour moved from West Russia to Russia
12 infantry moved from West Russia to RussiaCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Caucasus to Kazakh S.S.R.
1 aaGun moved from West Russia to Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to RussiaPlace Units - Russians
1 infantry placed in Caucasus
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Soviet Far East : 1 flag, 1 armour
Karelia S.S.R. : 1 flag, 1 infantry
Kazakh S.S.R. : 1 flag, 1 aaGun and 3 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
West Russia : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 4 infantry
Russia : 1 flag, 1 aaGun, 1 armour, 9 artilleries, 1 factory and 22 infantry
6 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 36 / 44
British : 26 / 26
Japanese : 30 / 31
Americans : 48 / 49