There’s no official answer that I know of. A&A is such an abstracted game that, in one sense, it would be meaningless to say that game unit X corresponds to real-world military (or naval) formation Y. Given the scope of A&A Global 1940, however, the various unit types on the map would roughly correspond to large formations if we were to assume that the allocation of units in the rules corresponds to real WWII numbers. As an example, Germany’s invasion of the USSR was carried out with over 150 divisions – so from that perspective, the small number of sculpts on the actual board could at best only correspond to army groups. At that level, it shouldn’t even be possible to differentiate between the components of the army groups, nor even of their consitutent armies or corps; the highest-level tank formations in WWII were, I think, armoured divisions and (one level further down) tank brigades. So one way to look at the game would be to imagine that we’re not actually seeing the military formations themselves, but rather a patchwork picture showing some of the elements of those formations, with some of these elements being high-level ones and others being lower-level ones (like tank brigades).
Russians allowed to move IC's
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Has anyone played A&A … allowing Russia to have “moving” IC’s?
Russia can move either or both of it’s IC’s one territory per turn. If an IC moves – it cannot produce units that turn.
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than I think US should have one in China :wink:
maybe it will work but then again MB that is based off historical occurence…
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I’ve seen the idea in 2 or 3 places in the forums, and my question is: If you move the factory, does it retain its “initial” status and the ability to produce unlimited units?
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@Grigoriy:
I’ve seen the idea in 2 or 3 places in the forums, and my question is: If you move the factory, does it retain its “initial” status and the ability to produce unlimited units?
I would have to say yes… cause they did… but i think they should be allowed to build 1 unit when it moves…
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i think thats kind of stupid since you cant really move a building especially in war.
i like war, not because of the idea of millions of people dieing just of the idea of beating the hell out of the opponent.
-joshostwithout war history would be boring.
-joshost -
Actually Joshost, if Russia did not move their factories they would of been wiped out, when russia moved its factores to the Urals, far from enemy forces, it started pumping out tens of thousands of tanks and aircraft.
So yes buildings can move.
I have played with the moving of russian ICs, i use it every time, it I allow unlimited production in any of the russian territorys
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Actually Joshost, if Russia did not move their factories they would of been wiped out, when russia moved its factores to the Urals, far from enemy forces, it started pumping out tens of thousands of tanks and aircraft.
So yes buildings can move.
I have played with the moving of russian ICs, i use it every time, it I allow unlimited production in any of the russian territorys
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sorry about reposting that one my comp wnet nuts for a sec :oops:





