Keep the cruiser alive. I agree, I should have pointed out the fighter edit especially since it was moved after china dice. I did not do it for the reason you mention and it is easy to see in the summary text. Nevertheless, i apologise and will be more carefull in the future
AXIS Suprise Attack…ALLIES Randmacts
-
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from Northern Territory to Western Australia
3 fighters moved from Northern Territory to Western Australia
3 infantry moved from Northern Territory to Western AustraliaPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 artillery moved from Baltic States to Novgorod
7 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 artillery moved from Western Ukraine to Ukraine
7 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 artillery moved from Romania to Bessarabia
1 artillery moved from Romania to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
5 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
4 armour moved from Eastern Poland to Poland
4 armour moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Poland
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Tunisia to LibyaCombat - Germans
Non Combat Move - Germans
1 aaGun moved from Bessarabia to UkrainePlace Units - Germans
2 infantry placed in France
1 artillery, 1 fighter and 2 infantry placed in Western Germany
2 infantry placed in Ukraine
1 armour and 2 infantry placed in Germany
1 armour and 2 infantry placed in Romania
Germans undo move 4.
1 armour and 1 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 4 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
4 armour moved from Belarus to Ukraine
7 armour moved from Russia to Ukraine
1 mech_infantry moved from Belarus to Ukraine
6 artilleries and 20 infantry moved from Belarus to Novgorod
1 armour moved from Finland to NovgorodCombat - Russians
Battle in Ukraine
Russians attack with 11 armour, 5 artilleries, 2 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries, 1 factory_minor and 11 infantry
Russians win, taking Ukraine from Germans with 11 armour, 5 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 aaGun, 2 artilleries and 11 infantry
Casualties for Russians: 1 fighter and 5 infantry
Battle in Novgorod
Russians attack with 1 armour, 6 artilleries and 20 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Russians win, taking Novgorod from Germans with 1 armour, 6 artilleries and 17 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 aaGuns moved from Bryansk to Ukraine
8 infantry moved from Samara to Volgograd
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 aaGun and 6 infantry moved from Central Mongolia to Tsagaan Olom
1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to SmolenskPlace Units - Russians
3 artilleries placed in Volgograd
4 armour, 1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 artillery and 1 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Yunnan to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 fighter and 2 tactical_bombers moved from Shensi to Hunan
1 fighter moved from Shensi to Hunan
2 armour moved from Jehol to Suiyuyan
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 56 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hawaiian IslandsNon Combat Move - Japanese
2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 aaGun moved from Jehol to Shantung
1 aaGun moved from Manchuria to Korea
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 cruiser, 2 destroyers and 1 submarine placed in 6 Sea Zone
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
Suicide attack orders please Mate
-
My Kamikazi’s are
2 at the BB
2 at the CV
1 at a Cruis
1 at a Cruis -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 6 infantry moved from New Guinea to 46 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 2 fighters, 6 infantry, 4 submarines and 5 transports moved from 46 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
6 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
2 fighters moved from 30 Sea Zone to 35 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
2 carriers, 1 fighter and 3 submarines moved from 30 Sea Zone to 46 Sea Zone
1 fighter moved from 46 Sea Zone to 34 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 4,2
Units damaged: 1 carrier owned by the Americans
Battle in 26 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 4 fighters, 4 submarines and 5 transports
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 cruisers, 3 fighters, 3 submarines and 5 transports remaining. Battle score for attacker is 54
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for Americans: 1 fighter and 1 submarine
Battle in Philippines
Americans attack with 1 armour, 2 artilleries and 6 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Italians defend with 1 submarine
Americans win with 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Morocco
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans win, taking Morocco from Germans with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
1 fighter could not land in 35 Sea Zone and was removed
1 fighter moved from 34 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 bombers placed in Western United States
1 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
2 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Combat Move - British
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
2 destroyers moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-JordanCombat - British
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
British attack with 1 battleship, 1 cruiser and 2 destroyers
Japanese defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Units damaged: 1 battleship owned by the British
British win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 41
Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 tactical_bomber moved from Shan State to Burma
1 fighter moved from Yunnan to Burma
2 infantry moved from India to Burma
3 artilleries moved from India to Burma
2 transports moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Norway to Karelia
3 infantry moved from Norway to Finland
2 bombers moved from Norway to Russia
2 fighters moved from 112 Sea Zone to Novgorod
2 transports moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 119 Sea Zone to 111 Sea Zone
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea ZonePlace Units - British
2 armour, 2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,1
British collect 32 PUs (1 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Bryansk
Italians take Bryansk from Russians
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 2 infantry moved from France to Southern France
1 artillery moved from Bulgaria to Albania
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Southern Italy
1 fighter moved from Bessarabia to Southern Italy
1 armour moved from Northern Italy to Southern ItalyCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Americans win with 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 armour moved from Syria to Iraq
Italians take Iraq from Neutral_AxisPlace Units - Italians
1 armour, 1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 2 submarines moved from 46 Sea Zone to 42 Sea Zone
3 fighters moved from Western Australia to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 3 fighters and 2 submarines
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 3 fighters and 2 submarines
1 fighter owned by the Japanese forced to land in JavaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to South Australia
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 aaGun moved from Northern Territory to Western AustraliaPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
Sorry I had a bug error, I thought I was able to post my game yesterday and I didnt notice the bug error untill my later games, I have to contact the bug dept. I hope to have this resolved today!!!
-
Test summary from TripleA, engine version: 1.6.1.2, time: 21:59:54
-
still no luck
-
No probs man, just post when you get a chance, when they make some room.
-
Test summary from TripleA, engine version: 1.6.1.2, time: 20:21:27





