Please used J-5 with edited NCM. Moved a sub from 21 to 36.
AXIS Suprise Attack…ALLIES Randmacts
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Yes on the scramble 2 planes
The OOL is
Tip the BB
Tip the CV
Sub
DD
DD
Second hit on CV
Cruiser
Tact
Fighter
Fighter
Fighter
Sink BB
Thanks……opps I mean Tanks -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 48 Sea Zone to 33 Sea Zone
1 bomber moved from Gilbert Islands to 33 Sea Zone
1 fighter moved from 30 Sea Zone to 33 Sea Zone
1 cruiser moved from 30 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to 103 Sea Zone
1 fighter moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Germans defend with 2 destroyers, 1 submarine and 1 transport
Americans win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 11
Casualties for Germans: 2 destroyers, 1 submarine and 1 transport
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Morocco
Americans attack with 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 33 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 2 destroyers and 3 fighters
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Americans win with 1 battleship, 1 bomber, 3 cruisers and 1 fighter remaining. Battle score for attacker is 43
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 2 carriers, 2 destroyers and 2 fightersNon Combat Move - Americans
1 bomber moved from 33 Sea Zone to Gilbert Islands
1 fighter moved from 33 Sea Zone to Gilbert Islands
1 armour, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
1 artillery moved from 48 Sea Zone to Gilbert Islands
3 submarines moved from 28 Sea Zone to 30 Sea ZonePlace Units - Americans
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
3 fighters placed in Western United States
Americans undo move 2.
1 fighter placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
2 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
6 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - British
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
4 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Kenya to Egypt
1 mech_infantry moved from Kenya to Egypt
3 infantry moved from Persia to 80 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to BurmaCombat - British
Battle in Egypt
British attack with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 harbour, 2 infantry and 1 mech_infantry
British win, taking Egypt from Italians with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Morocco
British attack with 1 armour and 1 infantry
Germans defend with 1 artillery and 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 1 infantryNon Combat Move - British
2 artilleries moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
2 infantry moved from Scotland to United KingdomPlace Units - British
2 destroyers, 1 submarine and 1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,2
British collect 30 PUs (3 lost to blockades); end with 32 PUs total -
Heres UK Pacific placement that I forgot to post
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TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Politics - Italians
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 2 infantry moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Algeria to Tunisia
1 infantry moved from Romania to Yugoslavia
1 artillery moved from Romania to Yugoslavia
1 armour moved from Romania to Greece -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Politics - Italians
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 2 infantry moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Algeria to Tunisia
1 infantry moved from Romania to Yugoslavia
1 artillery moved from Romania to Yugoslavia
1 armour moved from Romania to GreeceCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
British defend with 2 armour, 2 artilleries, 1 harbour, 7 infantry and 1 mech_infantry
1 fighter owned by the Italians retreated
British win with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 2 artilleries and 4 infantry
Battle in 91 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 destroyer
British defend with 1 transport; Americans defend with 1 carrier, 1 fighter and 1 transport
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is -16
Casualties for Italians: 1 bomber, 1 cruiser and 1 destroyer
Casualties for Americans: 1 carrier
1 fighter owned by the Americans could not land and were killedNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Egypt to GreecePlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Northern Italy
1 submarine placed in 95 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
OUCH!!! My Italians took a beating trying to soften up Egypt
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 infantry
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 48 Sea Zone to 33 Sea Zone
1 aaGun moved from Queensland to South Australia
3 fighters moved from Queensland to South Australia
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Algeria to Western Germany
1 infantry moved from Vyborg to Finland
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 armour moved from Poland to Belarus
1 armour moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Belarus
8 infantry moved from Poland to Baltic States
8 infantry moved from Romania to Bessarabia
7 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Romania to Bessarabia
2 artilleries moved from Romania to Eastern Poland -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Algeria to Western Germany
1 infantry moved from Vyborg to Finland
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 armour moved from Poland to Belarus
1 armour moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Belarus
8 infantry moved from Poland to Baltic States
8 infantry moved from Romania to Bessarabia
7 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Romania to Bessarabia
2 artilleries moved from Romania to Eastern PolandCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport; Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in Western Ukraine
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bulgaria
3 infantry moved from Slovakia Hungary to Eastern Poland
3 armour moved from Slovakia Hungary to Eastern Poland
4 armour moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
1 artillery moved from Holland Belgium to Western Germany
1 armour moved from Western Germany to Slovakia Hungary
1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Western Germany to GermanyPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 armour, 1 artillery and 6 infantry placed in Romania
3 infantry placed in Western Germany
1 infantry placed in Germany
1 artillery placed in Western Germany
1 infantry placed in RomaniaTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 artillery moved from Karelia to Finland
7 infantry moved from Ulaanbaatar to Buryatia
7 infantry moved from Ulaanbaatar to Buyant-Uhaa
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Belarus to Western Ukraine
2 fighters moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 armour and 1 artillery
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Buyant-Uhaa
Russians attack with 7 infantry
Japanese defend with 2 infantry
Russians win, taking Buyant-Uhaa from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 infantry
Battle in Buryatia
Russians attack with 7 infantry
Japanese defend with 2 infantry
Russians win, taking Buryatia from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Ulaanbaatar to Buyant-Uhaa
1 aaGun moved from Ulaanbaatar to Buryatia
6 infantry moved from Timguska to Novosibirsk
2 infantry moved from Kansu to Novosibirsk
2 fighters moved from Belarus to Novgorod
5 infantry moved from Russia to Bryansk
1 aaGun, 1 armour, 5 artilleries, 22 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
1 infantry moved from Anhwe to Chahar
2 infantry moved from Kwangtung to Kwangsi
4 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
1 infantry moved from Anhwe to Chahar
2 infantry moved from Kwangtung to Kwangsi
4 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 4 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 3 destroyers
ANZAC defend with 1 destroyer
Japanese win with 3 destroyers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 6,3 and causes: 6 damage to unit: airfield
Bombing raid in India rolls: 2,6 and causes: 6 damage to unit: harbour
Bombing raid in India causes 12 damage total. Damaged units is as follows: airfield = 6, harbour = 6
Cleaning up after air battlesNon Combat Move - Japanese
4 tactical_bombers moved from India to Yunnan
4 fighters moved from Burma to Yunnan
1 armour moved from Shan State to Yunnan
1 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 armour placed in Kiangsu
1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
5 infantry moved from Gilbert Islands to 48 Sea Zone
2 artilleries moved from Gilbert Islands to 48 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 48 Sea Zone to 46 Sea Zone
5 infantry moved from 46 Sea Zone to New Guinea
2 artilleries moved from 46 Sea Zone to New Guinea
1 armour moved from 46 Sea Zone to New Guinea
1 battleship and 3 cruisers moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from Gilbert Islands to Queensland
1 bomber moved from Gilbert Islands to 45 Sea Zone
3 submarines moved from 30 Sea Zone to 46 Sea Zone
1 infantry moved from Western United States to 10 Sea ZoneCombat - Americans
Battle in New Guinea
Americans attack with 1 armour, 2 artilleries and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking New Guinea from Japanese with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 45 Sea Zone to Northern Territory
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 1.
1 carrier placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
EDIT: Adding units owned by Americans to Western United States: 2 fighters
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
7 infantry moved from Kansu to Suiyuyan
4 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Sikang
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 7 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
Scramble orders please mate
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Yes scramble them both.
Had to work sat. and a big table top war sat. nite -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
3 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Rhodesia to Belgian CongoCombat - British
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for British: 2 infantry
Battle in 112 Sea Zone
British attack with 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 fighter, 1 submarine and 1 tactical_bomber
British win with 2 bombers and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
2 bombers moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 armour moved from 79 Sea Zone to West India
1 artillery moved from Anglo Egyptian Sudan to EgyptPlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,6
British collect 32 PUs (3 lost to blockades); end with 33 PUs total





