AXIS Suprise Attack…ALLIES Randmacts

  • 2007 AAR League

    Yep this is a good game, heres French 9

    French vs SA 9.tsvg


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Romania to Bessarabia
                2 infantry moved from Slovakia Hungary to Romania
                1 artillery moved from Slovakia Hungary to Romania
                4 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Poland to Slovakia Hungary


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Romania to Bessarabia
                2 infantry moved from Slovakia Hungary to Romania
                1 artillery moved from Slovakia Hungary to Romania
                4 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Poland to Slovakia Hungary

    Non Combat Move - Germans
                1 armour moved from Western Ukraine to Poland
                1 armour moved from Slovakia Hungary to Poland
                1 artillery moved from Slovakia Hungary to Poland
                1 fighter moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 submarine placed in 105 Sea Zone
                1 armour, 1 artillery and 6 infantry placed in Germany
                2 infantry placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total


  • Good game, I’m lovin it
    S.A.

  • 2007 AAR League

    Heres Russia 10 Mate

    Russia 10.tsvg


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from 6 Sea Zone to 3 Sea Zone
                1 carrier moved from 6 Sea Zone to 4 Sea Zone
                2 destroyers and 2 submarines moved from 6 Sea Zone to 3 Sea Zone
                1 cruiser moved from 6 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from Buryatia to Sakha
                1 artillery and 1 infantry moved from Korea to Manchuria
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 20 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 mech_infantry moved from Jehol to Suiyuyan
                1 armour moved from Jehol to Suiyuyan
                1 armour moved from Hopei to Suiyuyan
                1 armour moved from Shensi to Suiyuyan
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 armour moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from Kwangsi to French Indo China
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 armour moved from Kiangsu to Kwangsi
                1 submarine moved from 41 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 49 Sea Zone


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from 6 Sea Zone to 3 Sea Zone
                1 carrier moved from 6 Sea Zone to 4 Sea Zone
                2 destroyers and 2 submarines moved from 6 Sea Zone to 3 Sea Zone
                1 cruiser moved from 6 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from Buryatia to Sakha
                1 artillery and 1 infantry moved from Korea to Manchuria
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 20 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 mech_infantry moved from Jehol to Suiyuyan
                1 armour moved from Jehol to Suiyuyan
                1 armour moved from Hopei to Suiyuyan
                1 armour moved from Shensi to Suiyuyan
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 armour moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from Kwangsi to French Indo China
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 armour moved from Kiangsu to Kwangsi
                1 submarine moved from 41 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 49 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 3 armour and 1 mech_infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 3 armour and 1 mech_infantry in Suiyuyan, round 1 :  3/4 hits
                        Chinese roll dice for 4 infantry in Suiyuyan, round 1 :  0/4 hits
                        3 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 3 armour and 1 mech_infantry in Suiyuyan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in Sakha
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 armour
                        Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 1 :  2/2 hits
                        Russians roll dice for 1 armour in Sakha, round 1 :  0/1 hits
                        1 armour owned by the Americans lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 1 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 3 Sea Zone
                    Japanese attack with 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
                    Americans defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                        Japanese roll dice for 2 submarines in 3 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 2 submarines in 3 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 cruiser, 2 destroyers and 2 fighters in 3 Sea Zone, round 1 :  1/5 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 3 Sea Zone, round 1 :  2/4 hits
                        1 submarine owned by the Americans and 2 submarines owned by the Japanese lost in 3 Sea Zone
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 cruiser, 2 destroyers and 2 fighters in 3 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 3 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 3 Sea Zone
                        Japanese roll dice for 1 cruiser, 1 destroyer and 2 fighters in 3 Sea Zone, round 3 :  1/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 2 fighters and 1 transport in 3 Sea Zone, round 3 :  3/3 hits
                        1 destroyer owned by the Japanese and 2 fighters owned by the Japanese lost in 3 Sea Zone
                        Japanese roll dice for 1 cruiser in 3 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 carrier, 2 fighters and 1 transport in 3 Sea Zone, round 4 :  2/3 hits
                        1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 3 Sea Zone
                    Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is -24
                    Casualties for Japanese: 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
                    Casualties for Americans: 1 carrier, 1 destroyer and 2 submarines
                    2 fighters owned by the Americans forced to land in Soviet Far East

    Non Combat Move - Japanese
                2 infantry moved from 6 Sea Zone to Korea
                1 aaGun moved from Korea to Manchuria
                1 submarine moved from 39 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs


  • Sorry for not asking for ool I thought I would hit a little harder, faster, and better. I did my best to save your planes, carrier and transport. If it turns out my ool was incorect please edit as you would have it.
    Sorry for any inconvience. S.A.

  • 2007 AAR League

    No Inconveniance, I also landed your Ftrs in Hainan, I should of taken more air support
    Heres Brt 10

    Brt 10.tsvg

  • 2007 AAR League

    Hey Suprise Attack I am going on holidays as of tommorow and wont be back until the end of the month, I will have limited internet accessabilty so will most likely be unable to post any moves till I get back. As this is a good game so far is it alright that we put the game on hold until I get back. Maybe just keep giving it a bump every now and then to keep it on the first couple of pages. Hope thats alright, let me know.
    Cheers Mate
    Rand


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 102 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                3 infantry moved from Southern France to Normandy Bordeaux
                1 armour moved from Southern France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Greece to Bulgaria
                4 infantry moved from Yugoslavia to Slovakia Hungary


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 102 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                3 infantry moved from Southern France to Normandy Bordeaux
                1 armour moved from Southern France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Greece to Bulgaria
                4 infantry moved from Yugoslavia to Slovakia Hungary

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser and 1 destroyer
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 91 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Russians lost in 91 Sea Zone
                    Italians win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour and 3 infantry
                    British defend with 4 armour, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour and 3 infantry in Normandy Bordeaux, round 1 :  2/4 hits
                        British roll dice for 4 armour and 1 infantry in Normandy Bordeaux, round 1 :  5/5 hits
                        1 infantry owned by the British , 1 armour owned by the British , 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Normandy Bordeaux
                    British win with 3 armour remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 armour and 3 infantry
                Battle in Tunisia
                    Italians attack with 1 armour and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Tunisia, round 1 :  1/2 hits
                        Americans roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Algeria
                Battle in 102 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 armour, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 2 transports
                        Italians roll dice for 1 submarine in 102 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 2 carriers, 1 destroyer, 4 fighters and 2 transports in 102 Sea Zone, round 1 :  4/7 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 102 Sea Zone
                    Americans win, taking Algeria from Americans with 2 carriers, 4 fighters and 2 transports remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 armour and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • Enjoy you holiday vacation!!!
    Yes this is a good war, I like the never ending wars….years of fighting!!!
    I’ll bump this every so often so it wont be burried in the pages.
    Its winter up here, enjoy the heat!
    Kris


  • Bump for vacation


  • Vacation=sweeeet


  • Bump


  • Vacation is almost over……thats one of the bad things about vacations.
    Enjoy!!!
    S.A.


  • Welcome back

  • 2007 AAR League

    Hey S.A, thanks for your patience Mate, heres French 10, by the way Holidays were awesome, very relaxing and boozy. Cheers for hanging around.

    French 10.tsvg


  • TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_majors; Remaining resources: 36 PUs;
                Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 armour moved from Poland to Belarus
                      Germans take Belarus from Russians
                1 artillery moved from Poland to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                4 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
                5 armour moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 5 infantry moved from Romania to Eastern Poland
                1 armour moved from Western Germany to Normandy Bordeaux

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