@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
sub orders for z42, please
Sorry, had to go take my final. Submerge please.
Ugh. I went to non com into 92 and realized I forgot to attack that spot. Will you allow me to set up that battle and run it?
Sure thing, I was quite curious why you weren’t hitting it :P.
I have the rest of the turn saved on my work computer. I’m going to have to finish it when i get back there on Saturday morning. Sorry about the wait.
Alright. Back at work. I’ll set-up a dummy battle to have the dice emailed to us and then just edit the board to indicate the results.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Americans
Americans buy 1 airfield, 5 destroyers and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
4 submarines moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Battle in Hawaiian Islands
Americans attack with 2 artilleries and 3 infantry
Japanese defend with 1 airfield, 1 harbour and 4 infantry
Americans roll dice for 1 cruiser in Hawaiian Islands, round 1 : 0/1 hits
Americans roll dice for 2 artilleries and 3 infantry in Hawaiian Islands, round 1 : 2/5 hits
Japanese roll dice for 4 infantry in Hawaiian Islands, round 1 : 1/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 4 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 3 submarines in 42 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
2 transports owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 1 destroyer and 2 transports
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Americans attack with 4 submarines
Japanese defend with 3 destroyers
Americans roll dice for 4 submarines in 20 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 3 destroyers in 20 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 3 destroyers in 20 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 5 : 0/2 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 6 : 1/2 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 6 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 3 destroyers
Casualties for Americans: 2 submarines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 carriers, 3 destroyers, 4 submarines, 1 tactical_bomber and 6 transports
EDIT: Removing units owned by Italians from 92 Sea Zone: 2 destroyers and 1 submarine
EDIT: Removing units owned by Americans from 87 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from French West Africa: 2 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from Eastern United States: 3 fighters
EDIT: Removing units owned by Americans from United Kingdom: 4 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers, 3 destroyers, 4 fighters, 3 submarines and 7 transports
EDIT: Adding units owned by Americans to Gibraltar: 4 bombers, 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Americans to Morocco: 2 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
3 carriers, 1 destroyer, 5 fighters and 9 submarines moved from 33 Sea Zone to 54 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
Place Units - Americans
1 airfield placed in Morocco
5 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Gilbert Islands : 1 flag, 2 bombers
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 flag, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
42 Sea Zone : 1 flag, 2 submarines
26 Sea Zone : 1 flag, 1 cruiser, 3 submarines and 3 transports
20 Sea Zone : 1 flag, 2 submarines
10 Sea Zone : 1 flag, 5 destroyers and 3 submarines
63 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 3 carriers, 2 destroyers, 5 fighters and 10 submarines
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 armour, 1 artillery, 4 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Morocco : 1 flag, 1 airfield, 4 artilleries and 6 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry
92 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 4 fighters, 3 submarines and 7 transports
101 Sea Zone : 1 flag
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 carrier
Production/PUs Summary :
Germans : 55 / 79
Russians : 10 / 16
Japanese : 77 / 97
Americans : 55 / 76
Chinese : 0 / 5
British : 28 / 30
UK_Pacific : 0 / 0
Italians : 24 / 44
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 55 / 79
Russians : 10 / 16
Japanese : 77 / 97
Americans : 55 / 76
Chinese : 0 / 5
British : 28 / 30
UK_Pacific : 0 / 0
Italians : 24 / 44
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Combat - British
Strategic bombing raid in Iraq
AA guns fire in Iraq : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Iraq causes 0 damage total.
Battle in Trans-Jordan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 2/6 hits
Germans roll dice for 2 mech_infantrys in Trans-Jordan, round 1 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
2 fighters moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 fighters moved from United Kingdom to Morocco
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
Territory Summary for British :
Iceland : 1 flag, 1 airfield and 1 harbour
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 flag, 3 infantry
Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 3 armour, 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 flag, 1 aaGun, 1 armour, 3 fighters and 2 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
92 Sea Zone : 1 flag, 2 destroyers and 3 transports
81 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 54 / 79
Russians : 10 / 16
Japanese : 77 / 97
Americans : 55 / 76
Chinese : 0 / 5
British : 29 / 30
UK_Pacific : 0 / 0
Italians : 24 / 44
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.556
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
Germans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 54 / 79
Russians : 10 / 16
Japanese : 77 / 97
Americans : 55 / 76
Chinese : 0 / 5
British : 29 / 30
UK_Pacific : 0 / 0
Italians : 24 / 44
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.556
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
Germans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
I needed to send some F-117a’s into Iraq first to knock out their air defenses before I sent in the bomber… :roll:
“Iraqi Air Defenses deal blow” - said nobody ever… :lol:
Forum rules prevent me from complaining about AA guns ever ever again… 5-for-5 on a strategic bombing run that caused an opponent to quit G2.
So I’ll just make jokes :-D
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Italians
Italians buy 2 artilleries, 2 destroyers and 6 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery moved from Libya to Tunisia
2 fighters moved from 95 Sea Zone to Tunisia
1 artillery and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 2 fighters
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 2 fighters in Tunisia, round 1 : 1/3 hits
Americans roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Rostov, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 armour moved from Persia to Iraq
1 bomber moved from Rostov to Iraq
2 fighters moved from Tunisia to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Iraq
2 destroyers placed in 95 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Territory Summary for Italians :
West India : 1 flag
Malta : 1 flag
Tunisia : 1 flag, 1 artillery
Northern Italy : 1 flag, 1 factory_major
Southern Italy : 1 flag, 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Belarus : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Caucasus : 1 flag
95 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines and 4 transports
94 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 54 / 79
Russians : 8 / 16
Japanese : 77 / 97
Americans : 54 / 76
Chinese : 0 / 5
British : 29 / 30
UK_Pacific : 0 / 0
Italians : 27 / 35
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Ah, I forgot to remind you… this is the game where pilots have a life expectancy in nano-seconds :P. The fact that that bomber lasted so long makes him the great-grandfather of the airforces.
You may call him “Pappy”, thankyouverymuch…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Caroline Islands to 26 Sea Zone
Combat - ANZAC
Battle in 26 Sea Zone
ANZAC attack with 1 bomber; Americans loiter and taunt with
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 26 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from Caroline Islands to Queensland
1 bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 armour and 2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 1 armour, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
South Australia : 1 flag, 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 bomber
46 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 flag, 1 cruiser and 1 transport
55 Sea Zone : 1 flag, 1 destroyer
Trans-Jordan : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 54 / 79
Russians : 8 / 16
Japanese : 77 / 97
Americans : 54 / 76
Chinese : 0 / 5
British : 29 / 30
UK_Pacific : 0 / 0
Italians : 27 / 35
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 fighter and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 54 / 79
Russians : 8 / 16
Japanese : 77 / 97
Americans : 54 / 76
Chinese : 0 / 5
British : 29 / 30
UK_Pacific : 0 / 0
Italians : 27 / 35
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 7 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Smolensk to Samara
1 infantry moved from Novosibirsk to Samara
3 bombers moved from Novgorod to Samara
11 artilleries and 25 infantry moved from Caucasus to Volgograd
4 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Syria to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
1 fighter moved from Northwest Persia to Trans-Jordan
2 tactical_bombers moved from Northwest Persia to Trans-Jordan
Combat - Germans
Battle in Volgograd
Germans attack with 11 artilleries and 25 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 11 artilleries and 25 infantry in Volgograd, round 1 : 6/36 hits
Russians roll dice for 2 infantry in Volgograd, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 11 artilleries and 25 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 armour, 3 bombers and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 3 bombers and 1 infantry in Samara, round 1 : 3/5 hits
Russians roll dice for 3 infantry in Samara, round 1 : 2/3 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Samara
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 3 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 3 infantry
Germans roll dice for 1 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 1 : 4/9 hits
British roll dice for 6 infantry in Trans-Jordan, round 1 : 2/6 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC and 2 mech_infantrys owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 1/7 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 3/7 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for Germans: 3 mech_infantrys
Casualties for French: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Trans-Jordan to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
3 bombers moved from Samara to Novgorod
5 armour moved from Karelia to Baltic States
1 armour moved from Belarus to Baltic States
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
3 artilleries and 7 infantry moved from Finland to Norway
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to Novgorod
5 infantry moved from Northern Italy to Southern Italy
5 infantry moved from Western Germany to Northern Italy
3 aaGuns moved from Caucasus to Volgograd
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Western Ukraine
7 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 destroyer placed in 93 Sea Zone
2 transports placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Germans :
Timguska : 1 flag
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 armour and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Germany : 1 flag, 1 factory_major and 7 mech_infantrys
Norway : 1 flag, 3 artilleries and 7 infantry
Northern Italy : 1 flag, 5 artilleries and 5 infantry
Southern Italy : 1 flag, 9 infantry
Karelia : 1 flag
Baltic States : 1 flag, 6 armour
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 2 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 factory_minor and 3 infantry
Novosibirsk : 1 flag
Volgograd : 1 flag, 3 aaGuns, 11 artilleries, 1 factory_minor and 25 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Smolensk : 1 flag
113 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 5 transports
95 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Northwest Persia : 1 flag, 16 armour, 1 fighter and 2 tactical_bombers
98 Sea Zone : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 57 / 77
Russians : 6 / 16
Japanese : 77 / 97
Americans : 54 / 76
Chinese : 0 / 5
British : 28 / 30
UK_Pacific : 0 / 0
Italians : 27 / 35
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I can cast Fire Wall, right? :wink:
Of course you can… assuming you have the WIS and mana, filled out the appropriate Mage’s Arguing Grumpily Inside Cloisters (MAGIC) paperwork in triplicate, decided on a European or African Swallow, and waited the requisite 3 weeks for the permit to arrive… you will be allowed to cast Fire Wall on Moscow in approximately 3 years. If there needs to be any change to the amount of fire or target location we will gladly reprocess your request for a modest additional fee and resubmit it to the back of the line. Thank you for choosing MageCo.