@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
Glad you left them down. Nothing scares my bomber crews more than drunk pilots. They’re as liable to ram ya as shoot ya :P. Thank you for the welcome, they enjoyed the fun and games :).
No worries, game will be here when ya get back.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 32 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Olgiy to Kansu
1 infantry moved from Novosibirsk to Kansu
2 fighters moved from Russia to Ukraine
2 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Kansu, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in Kansu, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
4 aaGuns, 1 armour, 8 artilleries, 45 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 fighter moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
2 fighters moved from Ukraine to Russia
3 infantry moved from Volgograd to Tambov
5 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Egypt
2 mech_infantrys moved from Iraq to Egypt
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
1 artillery moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 67 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 70 PUs
Territory Summary for Russians :
Kansu : 1 flag, 2 infantry
Chahar : 1 flag, 2 infantry
Yenisey : 1 flag, 2 aaGuns and 12 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 flag, 1 armour and 2 mech_infantrys
Bryansk : 1 flag, 4 aaGuns, 9 artilleries, 1 fighter, 48 infantry and 1 tactical_bomber
Russia : 1 flag, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 3 infantry and 1 mech_infantry
Tambov : 1 flag, 3 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Samara : 1 flag, 5 infantry
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 flag, 1 cruiser
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag
115 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 43 / 55
Russians : 35 / 70
Japanese : 60 / 69
Americans : 50 / 70
Chinese : 5 / 7
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.440
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 25
Japanese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Russians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.263
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 3 mech_infantrys and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Philippines to 45 Sea Zone
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
1 fighter and 2 tactical_bombers moved from Shensi to Szechwan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 1 : 4/5 hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Aleutian Islands
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 1 : 4/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Aleutian Islands from Americans, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kwangtung to Anhwe
2 tactical_bombers moved from Szechwan to Anhwe
1 fighter moved from Szechwan to Anhwe
1 aaGun and 4 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Kwangtung to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
3 tactical_bombers moved from Philippines to French Indo China
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
2 bombers moved from Philippines to Caroline Islands
1 artillery moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 21 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
1 bomber moved from Japan to Caroline Islands
1 artillery moved from 37 Sea Zone to Shan State
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
2 mech_infantrys placed in Kwangtung
1 destroyer placed in 20 Sea Zone
1 artillery placed in Japan
1 destroyer and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 3 bombers, 1 harbour and 1 infantry
Iwo Jima : 1 flag, 1 infantry
Japan : 1 flag, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 1 aaGun and 4 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 airfield
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery and 1 mech_infantry
Anhwe : 1 flag, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 1 infantry
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 3 infantry
French Indo China : 1 flag, 5 armour, 1 factory_minor, 1 fighter, 3 mech_infantrys and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
45 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 5 submarines and 2 tactical_bombers
37 Sea Zone : 1 flag, 1 cruiser and 1 transport
20 Sea Zone : 1 flag, 1 destroyer
8 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 destroyer, 4 submarines and 2 transports
Buyant-Uhaa : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 43 / 55
Russians : 32 / 70
Japanese : 64 / 70
Americans : 50 / 70
Chinese : 4 / 7
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 1 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 artillery and 1 infantry moved from Fiji to 50 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 2 transports moved from 50 Sea Zone to 28 Sea Zone
2 fighters moved from Eastern United States to Western United States
1 bomber moved from Eastern United States to Western United States
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
2 destroyers and 7 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Territory Summary for Americans :
British Columbia : 1 flag, 2 mech_infantrys
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
28 Sea Zone : 1 flag, 1 artillery, 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 2 transports
10 Sea Zone : 1 flag, 1 carrier, 3 destroyers and 11 submarines
8 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 flag, 1 armour, 2 fighters and 1 infantry
United Kingdom : 1 flag, 2 bombers
123 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 submarines, 2 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 43 / 55
Russians : 32 / 70
Japanese : 64 / 70
Americans : 50 / 65
Chinese : 4 / 7
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Territory Summary for Chinese :
Tsinghai : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 43 / 55
Russians : 32 / 70
Japanese : 64 / 70
Americans : 50 / 65
Chinese : 4 / 5
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - British
1 armour and 1 mech_infantry moved from Burma to Szechwan
Chinese take Yunnan from Japanese
1 fighter moved from India to Szechwan
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 3 infantry in Shan State, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
British roll dice for 1 artillery and 3 infantry in Shan State, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Szechwan, round 1 : 0/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 1 : 0/2 hits
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Szechwan
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Szechwan, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - British
1 infantry moved from Burma to Yunnan
1 fighter moved from Szechwan to Sikang
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from India to Eastern Persia
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
2 fighters moved from Scotland to French West Africa
2 bombers moved from United Kingdom to French Equatorial Africa
2 aaGuns and 4 infantry moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Territory Summary for British :
Yunnan : 1 flag, 1 infantry
Szechwan : 1 flag, 1 armour and 1 mech_infantry
Sikang : 1 flag, 1 fighter
Shan State : 1 flag, 1 artillery and 3 infantry
Burma : 1 flag, 3 aaGuns, 1 artillery and 11 infantry
India : 1 flag, 1 airfield and 1 harbour
Iceland : 1 flag, 1 airfield and 1 harbour
Quebec : 1 flag, 1 factory_minor
Alexandria : 1 flag, 2 artilleries and 5 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Ontario : 1 flag, 1 artillery and 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Rhodesia : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 2 bombers
French West Africa : 1 flag, 2 fighters
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag, 1 armour
81 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 43 / 55
Russians : 32 / 70
Japanese : 61 / 70
Americans : 50 / 65
Chinese : 6 / 5
British : 29 / 29
UK_Pacific : 7 / 0
Italians : 18 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.871
Median : 4.000
Variance : 0.633
Standard Deviation : 0.796
Total rolls : 31
Japanese Combat
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.556
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.619
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 21
Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 43 / 55
Russians : 32 / 70
Japanese : 61 / 70
Americans : 50 / 65
Chinese : 6 / 5
British : 29 / 29
UK_Pacific : 7 / 7
Italians : 18 / 28
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 4.071
Median : 4.000
Variance : 1.268
Standard Deviation : 1.126
Total rolls : 42
Null / Other
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.600
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
Japanese Combat
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.600
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.619
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 21
Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour moved from Western Ukraine to Belarus
Italians take Belarus from Russians
1 bomber moved from Romania to Volgograd
Combat - Italians
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Volgograd to Bulgaria
2 infantry moved from Romania to Bessarabia
1 armour moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Libya
1 artillery moved from Algeria to Tunisia
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 destroyer placed in 95 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag
France : 1 flag, 1 aaGun
Tunisia : 1 flag, 1 artillery
Northern Italy : 1 flag, 1 factory_major
Libya : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Belarus : 1 flag, 2 armour
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 infantry
Western Ukraine : 1 flag
95 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag, 1 bomber
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 2 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 43 / 55
Russians : 31 / 70
Japanese : 61 / 70
Americans : 50 / 65
Chinese : 6 / 5
British : 29 / 29
UK_Pacific : 7 / 6
Italians : 19 / 30
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Thought you’d gone to bed, so just finished out the pac turn :P. Sorry bout that, go ahead and edit back in the 1 IPC. That’s the only difference :).
I just checked it out. The map is quite different, hence the IPC difference. I’ll edit it in…
Gah! I’m so confused! I don’t even know what I’m looking at anymore. :lol: :| :cry: :-( :-)
Playing 7 games on 2 computers sometimes gets me all turned around. I’m surprised I don’t lose more often because of it.
So I guess the only difference is that when I finished up my turn, the Cruiser didn’t hit on the convoy raid for Shan State and when you finished it up it hit for 1? I think I’m caught up… Sigh… :lol:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 45 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from South Australia to Queensland
1 tactical_bomber moved from South Australia to Queensland
1 mech_infantry moved from South Australia to Queensland
1 armour moved from South Australia to Queensland
2 aaGuns moved from South Australia to Queensland
1 artillery and 4 infantry moved from South Australia to Northern Territory
1 cruiser moved from 50 Sea Zone to 28 Sea Zone
Place Units - ANZAC
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Territory Summary for ANZAC :
India : 1 flag, 1 fighter
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Northern Territory : 1 flag, 1 artillery and 4 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
45 Sea Zone : 1 flag, 1 submarine
28 Sea Zone : 1 flag, 1 cruiser
Alexandria : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 43 / 55
Russians : 31 / 70
Japanese : 61 / 70
Americans : 50 / 65
Chinese : 6 / 5
British : 29 / 29
UK_Pacific : 7 / 6
Italians : 19 / 30
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Changing PUs for UK_Pacific from 6 to 7
EDIT: Turning off Edit Mode
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 fighter and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 43 / 55
Russians : 31 / 70
Japanese : 61 / 70
Americans : 50 / 65
Chinese : 6 / 5
British : 29 / 29
UK_Pacific : 7 / 7
Italians : 19 / 30
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
3 tactical_bombers moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea Zone
1 infantry moved from Karelia to Novgorod
3 mech_infantrys moved from Baltic States to Novgorod
1 armour moved from Baltic States to Archangel
Germans take Archangel from Russians
2 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Baltic States to Ukraine
1 bomber moved from Baltic States to Novgorod
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 fighter and 3 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 3 tactical_bombers in 114 Sea Zone, round 1 : 3/7 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Battle in Novgorod
Germans attack with 1 bomber, 1 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Novgorod, round 1 : 2/5 hits
Russians roll dice for 2 infantry in Novgorod, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Ukraine to Belarus
1 bomber moved from Novgorod to Belarus
3 aaGuns, 8 armour, 11 artilleries and 26 infantry moved from Baltic States to Belarus
2 armour moved from Western Ukraine to Belarus
1 infantry moved from Eastern Poland to Belarus
5 infantry moved from Western Ukraine to Bessarabia
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 114 Sea Zone to Belarus
3 tactical_bombers moved from 114 Sea Zone to Belarus
2 bombers moved from 114 Sea Zone to Western Germany
1 submarine moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
Place Units - Germans
4 armour and 3 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 2 infantry
EDIT: Adding units owned by Germans to Finland: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 45 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Germany : 1 flag, 4 armour, 1 factory_major and 3 mech_infantrys
Belarus : 1 flag, 3 aaGuns, 10 armour, 11 artilleries, 3 bombers, 1 fighter, 27 infantry and 3 tactical_bombers
Karelia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag, 3 armour and 3 mech_infantrys
Bessarabia : 1 flag, 5 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
95 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
101 Sea Zone : 1 flag, 1 submarine
98 Sea Zone : 1 flag
91 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 48 / 56
Russians : 26 / 70
Japanese : 61 / 70
Americans : 50 / 65
Chinese : 6 / 5
British : 29 / 29
UK_Pacific : 7 / 7
Italians : 19 / 30
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians repair 19 damage on 19 factory_majors; Remaining resources: 51 PUs;
Russians buy 2 fighters and 8 infantry; Remaining resources: 7 PUs;
Combat Move - Russians
1 infantry moved from Central Mongolia to Buyant-Uhaa
2 infantry moved from Chahar to Buyant-Uhaa
2 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 : 2/3 hits
Germans roll dice for 1 armour in Archangel, round 1 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Buyant-Uhaa
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Buyant-Uhaa, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Buyant-Uhaa, round 1 : 0/1 hits
Russians roll dice for 3 infantry in Buyant-Uhaa, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Russians roll dice for 2 infantry in Buyant-Uhaa, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Buyant-Uhaa, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Buyant-Uhaa, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Buyant-Uhaa, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Buyant-Uhaa, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Buyant-Uhaa, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Buyant-Uhaa
Russians win, taking Buyant-Uhaa from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Ukraine to Russia
4 aaGuns, 9 artilleries and 44 infantry moved from Bryansk to Russia
5 infantry moved from Samara to Tambov
3 infantry moved from Volgograd to Tambov
2 infantry moved from Northwest Persia to Iraq
1 armour moved from Egypt to Ethiopia
1 mech_infantry moved from Egypt to Tobruk
1 infantry moved from Olgiy to Kansu
2 aaGuns and 10 infantry moved from Yenisey to Timguska
2 infantry moved from Yenisey to Yakut S.S.R.
Place Units - Russians
2 fighters and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Territory Summary for Russians :
Suiyuyan : 1 flag, 2 infantry
Kansu : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 2 infantry
Timguska : 1 flag, 2 aaGuns and 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 2 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 2 mech_infantrys
Ethiopia : 1 flag, 1 armour
Archangel : 1 flag, 1 mech_infantry
Russia : 1 flag, 4 aaGuns, 1 airfield, 2 armour, 9 artilleries, 1 factory_major, 5 fighters, 55 infantry and 1 tactical_bomber
Tambov : 1 flag, 11 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 2 infantry
Volgograd : 1 flag, 1 factory_minor
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 45 / 56
Russians : 31 / 44
Japanese : 60 / 70
Americans : 50 / 65
Chinese : 7 / 5
British : 29 / 29
UK_Pacific : 7 / 7
Italians : 17 / 30
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.636
Median : 4.000
Variance : 1.281
Standard Deviation : 1.132
Total rolls : 33
Japanese Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 1.130
Standard Deviation : 1.063
Total rolls : 24
Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 45 Sea Zone
3 bombers moved from Caroline Islands to 45 Sea Zone
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
3 infantry moved from Jehol to Buyant-Uhaa
1 mech_infantry moved from Anhwe to Szechwan
2 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from French Indo China to Shan State
2 armour moved from French Indo China to Shan State
2 armour moved from French Indo China to Yunnan
1 armour moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Szechwan
1 fighter moved from Anhwe to Buyant-Uhaa
1 tactical_bomber moved from Anhwe to Buyant-Uhaa
1 tactical_bomber moved from Anhwe to Szechwan
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 1 : 4/8 hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Buyant-Uhaa
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Buyant-Uhaa, round 1 : 2/5 hits
Russians roll dice for 2 infantry in Buyant-Uhaa, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 1 : 2/4 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 1 : 1/2 hits
1 armour owned by the British , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Yunnan, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
Japanese roll dice for 2 armour and 2 mech_infantrys in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 armour, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 3 armour, 3 mech_infantrys and 2 tactical_bombers in Shan State, round 1 : 6/8 hits
UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 1 : 2/4 hits
3 infantry owned by the British , 1 artillery owned by the British and 2 mech_infantrys owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Shan State to Hunan
1 fighter moved from Szechwan to Hunan
2 tactical_bombers moved from Szechwan to Hunan
1 infantry moved from Sakha to Buryatia
2 artilleries moved from Japan to 6 Sea Zone
3 bombers moved from 45 Sea Zone to Caroline Islands
2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 aaGun moved from Jehol to Buyant-Uhaa
1 fighter moved from Buyant-Uhaa to Jehol
1 tactical_bomber moved from Buyant-Uhaa to Jehol
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 destroyer and 4 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 3 bombers, 1 harbour and 3 infantry
Japan : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 1 fighter and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag, 2 armour and 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 airfield, 1 fighter and 4 tactical_bombers
Hopei : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 3 armour and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 3 infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
45 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 6 submarines, 2 tactical_bombers and 2 transports
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 cruiser and 1 transport
6 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
Buyant-Uhaa : 1 flag, 1 aaGun and 3 infantry
Ulaanbaatar : 1 flag, 1 infantry
63 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 45 / 56
Russians : 30 / 44
Japanese : 64 / 69
Americans : 50 / 65
Chinese : 5 / 5
British : 29 / 29
UK_Pacific : 6 / 7
Italians : 17 / 30
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
2 bombers moved from United Kingdom to 112 Sea Zone
2 fighters moved from Iceland to 112 Sea Zone
Combat - Americans
Battle in Denmark
Non Combat Move - Americans
2 bombers moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 123 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from 123 Sea Zone to United Kingdom
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 28 Sea Zone to 10 Sea Zone
2 carriers, 1 cruiser and 4 fighters moved from 28 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 2 destroyers and 11 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
Place Units - Americans
1 bomber, 1 infantry and 1 tactical_bomber placed in Western United States
1 destroyer and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Territory Summary for Americans :
British Columbia : 1 flag, 2 mech_infantrys
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 2 bombers, 3 fighters, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 11 submarines and 1 transport
25 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 1 destroyer, 6 submarines and 1 transport
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 flag, 2 bombers and 2 tactical_bombers
Denmark : 1 flag, 1 armour and 1 infantry
112 Sea Zone : 1 flag, 1 transport
110 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters and 2 submarines
Production/PUs Summary :
Germans : 43 / 56
Russians : 30 / 44
Japanese : 64 / 69
Americans : 52 / 68
Chinese : 5 / 5
British : 29 / 29
UK_Pacific : 6 / 7
Italians : 17 / 30
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Null / Other
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 43 / 56
Russians : 30 / 44
Japanese : 63 / 69
Americans : 52 / 68
Chinese : 6 / 8
British : 29 / 29
UK_Pacific : 6 / 7
Italians : 17 / 30
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Null / Other
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2