@crockett36 Hard to tell how much of our loss was based on the setup vs our opponents simply being better. I’ll consult with @oysteilo before we open the bidding.
L13 G40 Kabloom (Axis) vs Fortress (allies+10)
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i have 2 bombers 5 tack bombers and 5 fighters bombing england do you want to scramble any of the 3 planes you have. (2 uk fighters and 1 french fighter
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Heavens, NO! :lol: Although, I feel like it’s my duty to warn you: I do have a squad of TIE Interceptors. It is the British EMPIRE, after all… :wink:
Is this why your handle is Kabloom?!? :-o Kabloom indeed.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
5 tactical_bombers moved from Holland Belgium to United Kingdom
2 bombers moved from Holland Belgium to United Kingdom
5 fighters moved from Holland Belgium to United Kingdom
3 infantry moved from Greece to Bulgaria
3 armour moved from Greece to Romania
9 infantry moved from Finland to Norway
1 armour, 3 artilleries and 4 infantry moved from Germany to 113 Sea Zone
2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
3 armour, 3 artilleries, 1 carrier, 1 cruiser, 2 fighters, 6 infantry and 6 transports moved from 113 Sea Zone to 111 Sea Zone
3 armour, 3 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
2 armour moved from Greater Southern Germany to Western GermanyCombat - Germans
Air Battle in United Kingdom
Germans attacks with 12 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
2 tactical_bombers killed by AA guns
Bombing raid in United Kingdom rolls: 5,5,3 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 20 damage total. Damaged units is as follows: factory_major = 13, harbour = 3, airfield = 4
Battle in Scotland
Cleaning up after air battlesNon Combat Move - Germans
2 bombers, 5 fighters and 3 tactical_bombers moved from United Kingdom to Holland BelgiumPlace Units - Germans
3 transports placed in 113 Sea Zone
2 armour, 1 artillery, 1 fighter and 3 infantry placed in Western Germany
Germans undo move 2.
2 armour, 1 artillery, 1 fighter and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Yenisey to Timguska
3 artilleries and 6 infantry moved from Novgorod to Baltic States
2 aaGuns moved from Belarus to Baltic States
3 artilleries and 11 infantry moved from Belarus to Baltic States
2 aaGuns, 3 artilleries and 11 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 3 infantry moved from Ukraine to Bessarabia
3 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Belarus to Novgorod
2 infantry moved from Russia to Bryansk
1 armour moved from Rostov to Belarus
5 infantry moved from Bryansk to BelarusPlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour, 1 bomber and 1 mech_infantry placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
Timguska : 1 flag, 6 infantry
Belarus : 1 flag, 1 armour and 5 infantry
Baltic States : 1 flag, 2 aaGuns, 6 artilleries and 17 infantry
Bryansk : 1 flag, 2 infantry
Bessarabia : 1 flag, 2 aaGuns, 5 artilleries and 14 infantry
Russia : 1 flag, 1 airfield and 1 factory_major
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Caucasus : 1 flag, 1 armour and 3 infantry
125 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 48 / 57
Russians : 37 / 38
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 8 / 8
British : 26 / 28
UK_Pacific : 17 / 22
Italians : 12 / 11
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Suiyuyan to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
3 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery, 1 infantry and 1 tactical_bomber moved from Kiangsi to Kwangtung
2 armour moved from Kiangsu to Kwangtung
1 armour moved from Kiangsu to Kweichow
1 fighter moved from Anhwe to Yunnan
1 fighter moved from Chahar to Yunnan
1 tactical_bomber moved from Chahar to Yunnan
2 bombers moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 infantry moved from Siam to Shan State
3 fighters moved from Kwangsi to Shan State
2 tactical_bombers moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Yunnan
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Chinese: 5 infantry
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 aaGun and 3 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 aaGun and 4 infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 aaGun and 4 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
British defend with 1 battleship
Japanese win, taking 20 Sea Zone from UK_Pacific with 1 destroyer and 3 submarines remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 bombers, 1 fighter and 2 tactical_bombers moved from Szechwan to Kwangsi
3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
3 infantry moved from Chahar to Jehol
2 tactical_bombers moved from Shan State to Kwangsi
2 fighters moved from Shan State to KwangsiPlace Units - Japanese
3 armour placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to Shantung: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs -
hey i forgot to take my pieces off my transport in sz 19 and put them on shantung. i edited that move. i hope this was ok. if not you can reedit that move. thank you
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No problem :-)
It’s been a busy day – gonna have to get to my rounds this evening.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 16 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Midway to Eastern United StatesPlace Units - Americans
2 bombers and 1 tactical_bomber placed in Eastern United States
2 destroyers placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 2 mech_infantrys
Midway : 1 flag, 1 airfield, 4 fighters and 1 tactical_bomber
26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine and 3 transports
54 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Central United States : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
101 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 48 / 57
Russians : 37 / 38
Japanese : 37 / 47
Americans : 52 / 78
Chinese : 4 / 8
British : 26 / 28
UK_Pacific : 14 / 22
Italians : 12 / 11
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Tsinghai : 1 flag, 2 artilleries
Production/PUs Summary :
Germans : 48 / 57
Russians : 37 / 38
Japanese : 37 / 47
Americans : 52 / 78
Chinese : 4 / 10
British : 26 / 28
UK_Pacific : 14 / 22
Italians : 12 / 11
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Scramble orders, please
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Combat Move - British
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Denmark
2 fighters moved from United Kingdom to 112 Sea Zone
1 armour, 19 infantry and 1 mech_infantry moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 1 armour, 19 infantry and 1 mech_infantry
Germans defend with 1 airfield, 3 armour, 3 artilleries and 6 infantry
British roll dice for 1 armour, 19 infantry and 1 mech_infantry in Scotland, round 1 : 4/21 hits
Germans roll dice for 3 armour, 3 artilleries and 6 infantry in Scotland, round 1 : 1/12 hits
1 infantry owned by the British and 4 infantry owned by the Germans lost in Scotland
British roll dice for 1 armour, 18 infantry and 1 mech_infantry in Scotland, round 2 : 3/20 hits
Germans roll dice for 3 armour, 3 artilleries and 2 infantry in Scotland, round 2 : 3/8 hits
3 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British roll dice for 1 armour, 15 infantry and 1 mech_infantry in Scotland, round 3 : 1/17 hits
Germans roll dice for 3 armour and 2 artilleries in Scotland, round 3 : 2/5 hits
2 infantry owned by the British and 1 artillery owned by the Germans lost in Scotland
British roll dice for 1 armour, 13 infantry and 1 mech_infantry in Scotland, round 4 : 3/15 hits
Germans roll dice for 3 armour and 1 artillery in Scotland, round 4 : 1/4 hits
1 infantry owned by the British , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British roll dice for 1 armour, 12 infantry and 1 mech_infantry in Scotland, round 5 : 1/14 hits
Germans roll dice for 1 armour in Scotland, round 5 : 0/1 hits
1 armour owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 armour, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 27
Casualties for Germans: 3 armour, 3 artilleries and 6 infantry
Casualties for British: 7 infantry
Battle in Denmark
British attack with 1 bomber and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber and 2 infantry in Denmark, round 1 : 2/3 hits
Germans roll dice for 2 infantry in Denmark, round 1 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Denmark
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Denmark: 1 bomber
EDIT: Changing ownership of Denmark from Germans to British
EDIT: Adding units owned by British to Denmark: 1 infantry
EDIT: Removing units owned by British from Scotland: 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Eire: 1 bomber
EDIT: Turning off Edit Mode
2 fighters moved from 112 Sea Zone to United Kingdom
1 fighter moved from 41 Sea Zone to India
1 infantry moved from Burma to Shan State
1 aaGun and 4 infantry moved from Burma to India
1 infantry moved from West India to India
1 fighter moved from Malta to Gibraltar
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Kenya to Egypt
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to French Equatorial Africa
1 tactical_bomber moved from Egypt to French Equatorial AfricaPlace Units - British
1 destroyer and 2 submarines placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTerritory Summary for British :
Shan State : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 10 infantry
Malaya : 1 flag, 1 harbour
41 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 3 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield, 1 armour, 6 infantry and 1 mech_infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
French Equatorial Africa : 1 flag, 1 fighter and 1 tactical_bomber
Denmark : 1 flag, 1 infantry
112 Sea Zone : 1 flag, 1 transport
Eire : 1 flag, 1 bomber
97 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 transport
110 Sea Zone : 1 flag, 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 38
Japanese : 37 / 47
Americans : 52 / 78
Chinese : 4 / 10
British : 30 / 30
UK_Pacific : 14 / 1
Italians : 12 / 11
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 17 times
3 was rolled 22 times
4 was rolled 19 times
5 was rolled 26 times
6 was rolled 24 times
Average roll : 3.736
Median : 4.000
Variance : 0.605
Standard Deviation : 0.778
Total rolls : 125Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.906
Median : 4.000
Variance : 0.452
Standard Deviation : 0.672
Total rolls : 32British Combat
1 was rolled 14 times
2 was rolled 13 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 19 times
6 was rolled 17 times
Average roll : 3.652
Median : 4.000
Variance : 0.418
Standard Deviation : 0.646
Total rolls : 92 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Place Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
41 Sea Zone : 1 flag
35 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 38
Japanese : 37 / 47
Americans : 52 / 78
Chinese : 4 / 10
British : 30 / 30
UK_Pacific : 14 / 15
Italians : 12 / 11
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 17 times
3 was rolled 22 times
4 was rolled 19 times
5 was rolled 26 times
6 was rolled 24 times
Average roll : 3.736
Median : 4.000
Variance : 0.605
Standard Deviation : 0.778
Total rolls : 125Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.906
Median : 4.000
Variance : 0.452
Standard Deviation : 0.672
Total rolls : 32British Combat
1 was rolled 14 times
2 was rolled 13 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 19 times
6 was rolled 17 times
Average roll : 3.652
Median : 4.000
Variance : 0.418
Standard Deviation : 0.646
Total rolls : 92 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 2 infantry
French win with no units remaining. Battle score for attacker is -8
Casualties for French: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
2 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter moved from Sumatra to IndiaPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
India : 1 flag, 2 fighters
Queensland : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 flag, 1 artillery and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 bomber, 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 fighter and 1 infantry
42 Sea Zone : 1 flag, 2 submarines
26 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
62 Sea Zone : 1 flag, 1 carrier
Alexandria : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 38
Japanese : 37 / 47
Americans : 52 / 78
Chinese : 4 / 10
British : 30 / 30
UK_Pacific : 14 / 15
Italians : 12 / 10
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.571
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
97 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 38
Japanese : 37 / 47
Americans : 52 / 78
Chinese : 4 / 10
British : 30 / 30
UK_Pacific : 14 / 15
Italians : 12 / 10
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.571
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 destroyers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 2 fighters and 6 transports moved from 111 Sea Zone to 112 Sea Zone
6 infantry moved from Norway to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Denmark
3 infantry moved from Norway to Finland
3 fighters and 3 tactical_bombers moved from Holland Belgium to 97 Sea Zone
2 bombers and 2 fighters moved from Holland Belgium to 97 Sea Zone
2 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Romania
2 infantry moved from Slovakia Hungary to Romania
1 artillery and 4 infantry moved from Slovakia Hungary to Poland
4 armour moved from Western Germany to Poland
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers, 6 fighters and 3 tactical_bombers
French defend with 1 destroyer; British defend with 1 cruiser and 1 destroyer
Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 fighters
Casualties for French: 1 destroyer
Casualties for British: 1 cruiser and 1 destroyer
Battle in Denmark
Germans attack with 6 infantry
British defend with 1 infantry
Germans win, taking Denmark from British with 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 fighters and 6 transports
British defend with 1 transport
Germans win with 1 carrier, 1 cruiser, 2 fighters and 6 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
2 bombers and 1 fighter moved from 97 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from 97 Sea Zone to Northern Italy
2 aaGuns moved from Germany to Poland
2 aaGuns moved from Slovakia Hungary to Poland
1 aaGun moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 artillery moved from Western Germany to GermanyPlace Units - Germans
2 destroyers placed in 112 Sea Zone
2 armour, 2 artilleries and 4 infantry placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
6 artilleries and 17 infantry moved from Baltic States to Poland
5 artilleries and 14 infantry moved from Bessarabia to Romania
1 armour and 2 mech_infantrys moved from Ukraine to Romania
1 bomber moved from Novgorod to Romania
2 fighters and 1 tactical_bomber moved from Novgorod to Romania
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Novgorod to Poland
1 armour moved from Belarus to Eastern Poland
1 armour moved from Eastern Poland to Poland
2 mech_infantrys moved from Novgorod to PolandCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 3 transports
3 transports owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Poland
Russians attack with 2 armour, 6 artilleries, 17 infantry and 2 mech_infantrys
Germans defend with 5 aaGuns, 4 armour, 2 artilleries and 9 infantry
Russians roll dice for 2 armour, 6 artilleries, 17 infantry and 2 mech_infantrys in Poland, round 1 : 7/27 hits
Germans roll dice for 5 aaGuns, 4 armour, 2 artilleries and 9 infantry in Poland, round 1 : 7/15 hits
7 infantry owned by the Russians , 2 infantry owned by the Germans and 5 aaGuns owned by the Germans lost in Poland
Russians roll dice for 2 armour, 6 artilleries, 10 infantry and 2 mech_infantrys in Poland, round 2 : 5/20 hits
Germans roll dice for 4 armour, 2 artilleries and 7 infantry in Poland, round 2 : 4/13 hits
4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Poland
Russians roll dice for 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys in Poland, round 3 : 3/16 hits
Germans roll dice for 4 armour, 2 artilleries and 2 infantry in Poland, round 3 : 3/8 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Poland
3 infantry owned by the Russians , 2 armour owned by the Russians , 2 mech_infantrys owned by the Russians and 6 artilleries owned by the Russians retreated to Baltic States
Germans win with 4 armour and 1 artillery remaining. Battle score for attacker is 14
Casualties for Germans: 5 aaGuns, 1 artillery and 9 infantry
Casualties for Russians: 14 infantry
Battle in Romania
Russians attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour, 1 artillery and 9 infantry; Italians defend with 2 armour, 2 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 1 : 7/26 hits
Germans roll dice for 5 armour, 1 artillery, 11 infantry and 1 mech_infantry in Romania, round 1 : 8/18 hits
8 infantry owned by the Russians , 5 infantry owned by the Germans and 2 infantry owned by the Italians lost in Romania
Russians roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 6/18 hits
Germans roll dice for 5 armour, 1 artillery, 4 infantry and 1 mech_infantry in Romania, round 2 : 5/11 hits
5 infantry owned by the Russians , 4 infantry owned by the Germans , 1 mech_infantry owned by the Italians and 1 artillery owned by the Germans lost in Romania
Russians roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 3 : 6/13 hits
Germans roll dice for 5 armour in Romania, round 3 : 3/5 hits
1 infantry owned by the Russians , 3 armour owned by the Germans , 1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 2 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 armour, 1 artillery and 9 infantry
Casualties for Russians: 1 artillery, 14 infantry and 1 mech_infantry
Casualties for Italians: 2 armour, 2 infantry and 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Bessarabia to Romania
2 fighters moved from Romania to Ukraine
1 tactical_bomber moved from Romania to Ukraine
2 infantry moved from Bryansk to Ukraine
3 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
1 infantry moved from Belarus to Eastern Poland
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Buryatia
6 infantry moved from Timguska to Novosibirsk
4 infantry moved from Belarus to Baltic States
1 bomber moved from Romania to Russia
1 submarine moved from 125 Sea Zone to 123 Sea ZonePlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUsTerritory Summary for Russians :
Buryatia : 1 flag, 2 aaGuns and 12 infantry
Romania : 1 flag, 2 aaGuns, 1 armour, 4 artilleries and 1 mech_infantry
Baltic States : 1 flag, 2 aaGuns, 2 armour, 6 artilleries, 7 infantry and 2 mech_infantrys
Eastern Poland : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_major and 3 mech_infantrys
Ukraine : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 flag, 6 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
113 Sea Zone : 1 flag, 1 submarine
123 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
Northwest Persia : 1 flag, 1 armour and 3 infantry
Persia : 1 flag, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 43 / 56
Russians : 42 / 50
Japanese : 37 / 47
Americans : 52 / 78
Chinese : 4 / 10
British : 28 / 30
UK_Pacific : 14 / 15
Italians : 12 / 10
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 31 times
2 was rolled 25 times
3 was rolled 30 times
4 was rolled 39 times
5 was rolled 38 times
6 was rolled 28 times
Average roll : 3.586
Median : 4.000
Variance : 0.837
Standard Deviation : 0.915
Total rolls : 191Germans Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 16 times
6 was rolled 8 times
Average roll : 3.429
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 70Russians Combat
1 was rolled 17 times
2 was rolled 14 times
3 was rolled 22 times
4 was rolled 26 times
5 was rolled 22 times
6 was rolled 20 times
Average roll : 3.678
Median : 4.000
Variance : 0.742
Standard Deviation : 0.861
Total rolls : 121 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Kwangtung to French Indo China
Japanese take French Indo China from French
1 armour moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Kwangsi
3 armour moved from Kiangsu to Hunan
3 infantry moved from Jehol to Chahar
2 artilleries and 2 infantry moved from Shantung to Anhwe
1 artillery moved from Kweichow to Shensi
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Kansu
2 fighters and 3 tactical_bombers moved from Kwangsi to KansuCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 1 destroyer
ANZAC defend with 2 submarines
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Shan State
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 2 artilleries
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleriesNon Combat Move - Japanese
2 bombers moved from Tsinghai to Kansu
1 fighter and 1 tactical_bomber moved from Shan State to HunanPlace Units - Japanese
3 armour placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 submarine moved from 24 Sea Zone to 16 Sea Zone
2 fighters moved from Midway to 16 Sea Zone
1 tactical_bomber moved from Midway to 16 Sea Zone
1 bomber moved from Eastern United States to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
3 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 1 : 3/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 25 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to Midway
2 fighters moved from 25 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to Midway
3 carriers, 2 destroyers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 86 Sea Zone
2 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 bombers moved from Eastern United States to United Kingdom
1 carrier and 2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Eastern United States to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
1 destroyer and 5 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield, 1 bomber and 3 fighters
33 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 flag, 1 destroyer and 5 submarines
16 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 armour, 1 factory_major and 1 infantry
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
United Kingdom : 1 flag, 4 bombers
106 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
86 Sea Zone : 1 flag, 2 transports
101 Sea Zone : 1 flag, 3 transports
Brazil : 1 flag, 3 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 43 / 56
Russians : 42 / 50
Japanese : 43 / 43
Americans : 54 / 79
Chinese : 0 / 10
British : 28 / 30
UK_Pacific : 14 / 15
Italians : 12 / 10
ANZAC : 18 / 29
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.167
Median : 3.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12





