@crockett36 Hard to tell how much of our loss was based on the setup vs our opponents simply being better. I’ll consult with @oysteilo before we open the bidding.
L13 G40 Kabloom (Axis) vs Fortress (allies+10)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Place Units - UK_Pacific
1 bomber and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 bomber and 1 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
41 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 57
Russians : 39 / 54
Japanese : 52 / 53
Americans : 52 / 73
Chinese : 0 / 10
British : 28 / 33
UK_Pacific : 11 / 11
Italians : 12 / 17
ANZAC : 18 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
Germans take Romania from Russians
2 artilleries, 1 infantry and 1 tactical_bomber moved from Yugoslavia to Northern Italy
2 infantry and 1 tactical_bomber moved from Northern Italy to Southern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
i thought that japan had to attack amur for the nuturals to change to russian
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It’s every Russian territory bordering Mongolia. And if the Russians attack, first, any Japanese territory bordering Mongolia (including any Chinese territory under Japanese control) or if they attack Korea, then the Mongolians won’t switch to Russian.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 cruiser moved from 33 Sea Zone to 21 Sea ZoneNon Combat Move - ANZAC
1 bomber moved from Sumatra to Guam
1 artillery and 2 infantry moved from Queensland to South Australia
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
India : 1 flag, 1 fighter
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
South Australia : 1 flag, 1 artillery and 2 infantry
Guam : 1 flag, 1 bomber
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
21 Sea Zone : 1 flag, 1 carrier and 1 cruiser
7 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 flag, 1 transport
Alexandria : 1 flag, 2 infantry
Northwest Persia : 1 flag, 2 fightersProduction/PUs Summary :
Germans : 47 / 57
Russians : 36 / 54
Japanese : 52 / 53
Americans : 52 / 73
Chinese : 0 / 10
British : 28 / 33
UK_Pacific : 11 / 11
Italians : 12 / 17
ANZAC : 18 / 24
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 36 / 54
Japanese : 52 / 53
Americans : 52 / 73
Chinese : 0 / 10
British : 28 / 33
UK_Pacific : 11 / 11
Italians : 12 / 17
ANZAC : 18 / 24
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
lesson apprieciated. thank you my good man :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 4 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery moved from Poland to Eastern Poland
2 armour moved from Germany to Romania
1 infantry moved from Bulgaria to Romania
3 artilleries moved from Germany to Poland
4 infantry moved from Germany to Poland
1 fighter moved from Germany to Eastern Poland
5 fighters and 2 tactical_bombers moved from Poland to Bessarabia
2 bombers moved from Germany to BessarabiaCombat - Germans
Battle in Bessarabia
Germans attack with 2 bombers, 5 fighters and 2 tactical_bombers
Russians defend with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 fighters
Casualties for Russians: 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Battle in Eastern Poland
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Eastern Poland to Poland
2 bombers, 2 fighters and 2 tactical_bombers moved from Bessarabia to Poland
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea ZonePlace Units - Germans
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
2 armour, 1 artillery and 1 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 18 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 mech_infantry moved from Belarus to Baltic States
3 infantry moved from Samara to Novosibirsk
2 infantry moved from Samara to Kazakhstan
3 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Russia to Kazakhstan
1 bomber moved from Russia to Baltic States
1 mech_infantry moved from Novgorod to Vyborg
1 fighter moved from Belarus to Vyborg
1 tactical_bomber moved from Belarus to Vyborg
2 armour and 6 artilleries moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to KareliaCombat - Russians
Battle in Kazakhstan
Russians attack with 1 bomber and 5 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 1 bomber and 5 infantry in Kazakhstan, round 1 : 2/6 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 1 : 0/3 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians roll dice for 1 bomber and 5 infantry in Kazakhstan, round 2 : 0/6 hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 5 infantry in Kazakhstan, round 3 : 1/6 hits
Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 bomber and 5 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Battle in Novosibirsk
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Novosibirsk, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Novosibirsk, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Novosibirsk, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits
Russians roll dice for 3 infantry in Novosibirsk, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits
Russians roll dice for 3 infantry in Novosibirsk, round 6 : 1/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia
Russians attack with 2 armour, 6 artilleries and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 6 artilleries and 1 mech_infantry in Karelia, round 1 : 5/9 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 armour, 6 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
Russians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Vyborg, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Vyborg
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
6 infantry moved from Russia to Bryansk
1 artillery moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Baltic States to Russia
1 bomber moved from Kazakhstan to Russia
1 armour and 1 mech_infantry moved from Iraq to Egypt
3 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Vyborg to Novgorod
1 tactical_bomber moved from Vyborg to Novgorod
1 armour moved from Belarus to Bryansk
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Karelia
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central MongoliaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUsTerritory Summary for Russians :
Amur : 1 flag, 2 aaGuns and 12 infantry
Kazakhstan : 1 flag, 5 infantry
Olgiy : 1 flag, 3 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag, 3 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 flag, 3 infantry
Egypt : 1 flag, 1 armour and 1 mech_infantry
Slovakia Hungary : 1 flag, 1 infantry
Karelia : 1 flag, 2 armour, 6 artilleries and 2 mech_infantrys
Baltic States : 1 flag, 1 mech_infantry
Bryansk : 1 flag, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Russia : 1 flag, 1 airfield, 2 bombers, 1 factory_major and 9 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Novosibirsk : 1 flag, 3 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
123 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 43 / 53
Russians : 42 / 53
Japanese : 50 / 53
Americans : 52 / 73
Chinese : 0 / 10
British : 28 / 33
UK_Pacific : 11 / 11
Italians : 12 / 17
ANZAC : 18 / 24
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 3.955
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 67Japanese Combat
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.636
Median : 5.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.827
Median : 4.000
Variance : 0.510
Standard Deviation : 0.714
Total rolls : 52 -
do you want to scramble your 2 fighters and 1 tac bomber from guam?
i have
5 fighters 4 tac bombers 2 bombers 2 battleships 2 cruisers 3 subs 1 destroyer 3 carriers
going after your
4 fighters 3 destroyers 4 cruisers 4 carriers 1 battleship and 3 transports -
Uh oh. I didn’t think that many planes could reach. Gulp.
Face. Palm. Repeat.
Sure, go ahead and scramble them. :x That was dumb.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Yunnan to 21 Sea Zone
1 bomber moved from Kweichow to 21 Sea Zone
1 fighter moved from Kiangsu to 21 Sea Zone
1 bomber moved from Kweichow to 21 Sea Zone
3 armour moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 armour moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Timguska to Evenkiyskiy
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Guam to defend against the attack in 21 Sea Zone
Battle in 21 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines and 4 tactical_bombers
ANZAC defend with 1 carrier and 1 cruiser; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 2 cruisers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 122
Casualties for Japanese: 3 carriers, 1 destroyer, 3 fighters, 3 submarines and 2 tactical_bombers
Casualties for ANZAC: 1 carrier and 1 cruiser
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 3 transportsNon Combat Move - Japanese
1 tactical_bomber could not land in 21 Sea Zone and was removed
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Korea
1 aaGun, 1 artillery and 4 infantry moved from Manchuria to Korea
3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
2 bombers moved from 21 Sea Zone to Kiangsi
1 fighter moved from 21 Sea Zone to Jehol
2 armour moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Jehol
1 armour moved from Shensi to Suiyuyan
1 infantry moved from Suiyuyan to KansuPlace Units - Japanese
1 cruiser, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total -
submerge or stay and fight in sz6?
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Nice move on J6, BTW. :-D
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i will stay.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Guam to Kiangsi
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 bomber moved from Wake Island to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber and 5 submarines
Japanese defend with 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 5 submarines in 6 Sea Zone, round 1 : 1/5 hits
Americans roll dice for 1 bomber in 6 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 cruiser, 2 destroyers and 3 transports in 6 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 3 transports in 6 Sea Zone, round 2 : 2/2 hits
2 submarines owned by the Americans , 1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
3 transports owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits
Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 2 submarines remaining. Battle score for attacker is 37
Casualties for Japanese: 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Casualties for Americans: 3 submarines
Battle in Kiangsi
Americans attack with 1 bomber
Japanese defend with 2 bombers
Americans roll dice for 1 bomber in Kiangsi, round 1 : 0/1 hits
Japanese roll dice for 2 bombers in Kiangsi, round 1 : 1/2 hits
1 bomber owned by the Americans lost in Kiangsi
Japanese win with 2 bombers remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
4 bombers moved from Morocco to Gibraltar
1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery, 4 infantry and 2 mech_infantrys moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from 6 Sea Zone to GuamPlace Units - Americans
2 carriers placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 2 carriers and 1 tactical_bomber
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 armour, 4 artilleries, 4 bombers, 2 fighters and 5 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
106 Sea Zone : 1 flag
94 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 5 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 38 / 53
Japanese : 54 / 55
Americans : 54 / 74
Chinese : 0 / 10
British : 28 / 33
UK_Pacific : 11 / 11
Italians : 10 / 17
ANZAC : 18 / 24
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 22Japanese Combat
1 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 43 / 53
Russians : 38 / 53
Japanese : 54 / 55
Americans : 54 / 74
Chinese : 0 / 10
British : 28 / 33
UK_Pacific : 11 / 11
Italians : 10 / 17
ANZAC : 18 / 24
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 22Japanese Combat
1 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Combat Move - British
1 infantry moved from Shan State to Malaya
1 fighter moved from India to Malaya
1 bomber moved from India to Malaya
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
4 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in Malaya
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 harbour
British roll dice for 1 bomber, 1 fighter and 1 infantry in Malaya, round 1 : 1/3 hits
Japanese roll dice for 1 armour in Malaya, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 110 Sea Zone
British attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 : 4/7 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to Gibraltar
3 fighters moved from 110 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Malaya to Burma
1 aaGun, 1 armour, 1 artillery, 16 infantry and 2 mech_infantrys moved from India to Burma
1 bomber moved from Malaya to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in EgyptTurn Complete - British
British collect 28 PUs; end with 34 PUs totalTerritory Summary for British :
Burma : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 17 infantry and 2 mech_infantrys
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 infantry
37 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 flag, 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 airfield, 1 armour, 1 bomber, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 transport
91 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
110 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 38 / 53
Japanese : 51 / 55
Americans : 54 / 74
Chinese : 0 / 10
British : 28 / 34
UK_Pacific : 14 / 1
Italians : 10 / 17
ANZAC : 18 / 24
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.154
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.182
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in Malaya change ownership: 1 harbourTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
41 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 43 / 53
Russians : 38 / 53
Japanese : 51 / 55
Americans : 54 / 74
Chinese : 0 / 10
British : 28 / 34
UK_Pacific : 14 / 15
Italians : 10 / 17
ANZAC : 18 / 24
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.154
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.182
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Non Combat Move - Italians
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total





