@axis-dominion will do, im probably going to be a day or two late. I’m still recovering from thanksgiving
L13 G40 Kabloom (Axis) vs Fortress (allies+10)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Place Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
41 Sea Zone : 1 flag
35 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 38
Japanese : 37 / 47
Americans : 52 / 78
Chinese : 4 / 10
British : 30 / 30
UK_Pacific : 14 / 15
Italians : 12 / 11
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 17 times
3 was rolled 22 times
4 was rolled 19 times
5 was rolled 26 times
6 was rolled 24 times
Average roll : 3.736
Median : 4.000
Variance : 0.605
Standard Deviation : 0.778
Total rolls : 125Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.906
Median : 4.000
Variance : 0.452
Standard Deviation : 0.672
Total rolls : 32British Combat
1 was rolled 14 times
2 was rolled 13 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 19 times
6 was rolled 17 times
Average roll : 3.652
Median : 4.000
Variance : 0.418
Standard Deviation : 0.646
Total rolls : 92 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 2 infantry
French win with no units remaining. Battle score for attacker is -8
Casualties for French: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
2 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter moved from Sumatra to IndiaPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
India : 1 flag, 2 fighters
Queensland : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 flag, 1 artillery and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 bomber, 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 fighter and 1 infantry
42 Sea Zone : 1 flag, 2 submarines
26 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
62 Sea Zone : 1 flag, 1 carrier
Alexandria : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 38
Japanese : 37 / 47
Americans : 52 / 78
Chinese : 4 / 10
British : 30 / 30
UK_Pacific : 14 / 15
Italians : 12 / 10
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.571
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
97 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 38
Japanese : 37 / 47
Americans : 52 / 78
Chinese : 4 / 10
British : 30 / 30
UK_Pacific : 14 / 15
Italians : 12 / 10
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.571
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 destroyers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 2 fighters and 6 transports moved from 111 Sea Zone to 112 Sea Zone
6 infantry moved from Norway to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Denmark
3 infantry moved from Norway to Finland
3 fighters and 3 tactical_bombers moved from Holland Belgium to 97 Sea Zone
2 bombers and 2 fighters moved from Holland Belgium to 97 Sea Zone
2 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Romania
2 infantry moved from Slovakia Hungary to Romania
1 artillery and 4 infantry moved from Slovakia Hungary to Poland
4 armour moved from Western Germany to Poland
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers, 6 fighters and 3 tactical_bombers
French defend with 1 destroyer; British defend with 1 cruiser and 1 destroyer
Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 fighters
Casualties for French: 1 destroyer
Casualties for British: 1 cruiser and 1 destroyer
Battle in Denmark
Germans attack with 6 infantry
British defend with 1 infantry
Germans win, taking Denmark from British with 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 fighters and 6 transports
British defend with 1 transport
Germans win with 1 carrier, 1 cruiser, 2 fighters and 6 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
2 bombers and 1 fighter moved from 97 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from 97 Sea Zone to Northern Italy
2 aaGuns moved from Germany to Poland
2 aaGuns moved from Slovakia Hungary to Poland
1 aaGun moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 artillery moved from Western Germany to GermanyPlace Units - Germans
2 destroyers placed in 112 Sea Zone
2 armour, 2 artilleries and 4 infantry placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
6 artilleries and 17 infantry moved from Baltic States to Poland
5 artilleries and 14 infantry moved from Bessarabia to Romania
1 armour and 2 mech_infantrys moved from Ukraine to Romania
1 bomber moved from Novgorod to Romania
2 fighters and 1 tactical_bomber moved from Novgorod to Romania
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Novgorod to Poland
1 armour moved from Belarus to Eastern Poland
1 armour moved from Eastern Poland to Poland
2 mech_infantrys moved from Novgorod to PolandCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 3 transports
3 transports owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Poland
Russians attack with 2 armour, 6 artilleries, 17 infantry and 2 mech_infantrys
Germans defend with 5 aaGuns, 4 armour, 2 artilleries and 9 infantry
Russians roll dice for 2 armour, 6 artilleries, 17 infantry and 2 mech_infantrys in Poland, round 1 : 7/27 hits
Germans roll dice for 5 aaGuns, 4 armour, 2 artilleries and 9 infantry in Poland, round 1 : 7/15 hits
7 infantry owned by the Russians , 2 infantry owned by the Germans and 5 aaGuns owned by the Germans lost in Poland
Russians roll dice for 2 armour, 6 artilleries, 10 infantry and 2 mech_infantrys in Poland, round 2 : 5/20 hits
Germans roll dice for 4 armour, 2 artilleries and 7 infantry in Poland, round 2 : 4/13 hits
4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Poland
Russians roll dice for 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys in Poland, round 3 : 3/16 hits
Germans roll dice for 4 armour, 2 artilleries and 2 infantry in Poland, round 3 : 3/8 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Poland
3 infantry owned by the Russians , 2 armour owned by the Russians , 2 mech_infantrys owned by the Russians and 6 artilleries owned by the Russians retreated to Baltic States
Germans win with 4 armour and 1 artillery remaining. Battle score for attacker is 14
Casualties for Germans: 5 aaGuns, 1 artillery and 9 infantry
Casualties for Russians: 14 infantry
Battle in Romania
Russians attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour, 1 artillery and 9 infantry; Italians defend with 2 armour, 2 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 1 : 7/26 hits
Germans roll dice for 5 armour, 1 artillery, 11 infantry and 1 mech_infantry in Romania, round 1 : 8/18 hits
8 infantry owned by the Russians , 5 infantry owned by the Germans and 2 infantry owned by the Italians lost in Romania
Russians roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 6/18 hits
Germans roll dice for 5 armour, 1 artillery, 4 infantry and 1 mech_infantry in Romania, round 2 : 5/11 hits
5 infantry owned by the Russians , 4 infantry owned by the Germans , 1 mech_infantry owned by the Italians and 1 artillery owned by the Germans lost in Romania
Russians roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 3 : 6/13 hits
Germans roll dice for 5 armour in Romania, round 3 : 3/5 hits
1 infantry owned by the Russians , 3 armour owned by the Germans , 1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 2 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 armour, 1 artillery and 9 infantry
Casualties for Russians: 1 artillery, 14 infantry and 1 mech_infantry
Casualties for Italians: 2 armour, 2 infantry and 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Bessarabia to Romania
2 fighters moved from Romania to Ukraine
1 tactical_bomber moved from Romania to Ukraine
2 infantry moved from Bryansk to Ukraine
3 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
1 infantry moved from Belarus to Eastern Poland
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Buryatia
6 infantry moved from Timguska to Novosibirsk
4 infantry moved from Belarus to Baltic States
1 bomber moved from Romania to Russia
1 submarine moved from 125 Sea Zone to 123 Sea ZonePlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUsTerritory Summary for Russians :
Buryatia : 1 flag, 2 aaGuns and 12 infantry
Romania : 1 flag, 2 aaGuns, 1 armour, 4 artilleries and 1 mech_infantry
Baltic States : 1 flag, 2 aaGuns, 2 armour, 6 artilleries, 7 infantry and 2 mech_infantrys
Eastern Poland : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_major and 3 mech_infantrys
Ukraine : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 flag, 6 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
113 Sea Zone : 1 flag, 1 submarine
123 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
Northwest Persia : 1 flag, 1 armour and 3 infantry
Persia : 1 flag, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 43 / 56
Russians : 42 / 50
Japanese : 37 / 47
Americans : 52 / 78
Chinese : 4 / 10
British : 28 / 30
UK_Pacific : 14 / 15
Italians : 12 / 10
ANZAC : 18 / 29
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 31 times
2 was rolled 25 times
3 was rolled 30 times
4 was rolled 39 times
5 was rolled 38 times
6 was rolled 28 times
Average roll : 3.586
Median : 4.000
Variance : 0.837
Standard Deviation : 0.915
Total rolls : 191Germans Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 16 times
6 was rolled 8 times
Average roll : 3.429
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 70Russians Combat
1 was rolled 17 times
2 was rolled 14 times
3 was rolled 22 times
4 was rolled 26 times
5 was rolled 22 times
6 was rolled 20 times
Average roll : 3.678
Median : 4.000
Variance : 0.742
Standard Deviation : 0.861
Total rolls : 121 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Kwangtung to French Indo China
Japanese take French Indo China from French
1 armour moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Kwangsi
3 armour moved from Kiangsu to Hunan
3 infantry moved from Jehol to Chahar
2 artilleries and 2 infantry moved from Shantung to Anhwe
1 artillery moved from Kweichow to Shensi
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Kansu
2 fighters and 3 tactical_bombers moved from Kwangsi to KansuCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 1 destroyer
ANZAC defend with 2 submarines
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Shan State
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 2 artilleries
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleriesNon Combat Move - Japanese
2 bombers moved from Tsinghai to Kansu
1 fighter and 1 tactical_bomber moved from Shan State to HunanPlace Units - Japanese
3 armour placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 submarine moved from 24 Sea Zone to 16 Sea Zone
2 fighters moved from Midway to 16 Sea Zone
1 tactical_bomber moved from Midway to 16 Sea Zone
1 bomber moved from Eastern United States to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
3 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 1 : 3/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 25 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to Midway
2 fighters moved from 25 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to Midway
3 carriers, 2 destroyers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 86 Sea Zone
2 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 bombers moved from Eastern United States to United Kingdom
1 carrier and 2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from Eastern United States to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
1 destroyer and 5 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield, 1 bomber and 3 fighters
33 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 flag, 1 destroyer and 5 submarines
16 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 armour, 1 factory_major and 1 infantry
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
United Kingdom : 1 flag, 4 bombers
106 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
86 Sea Zone : 1 flag, 2 transports
101 Sea Zone : 1 flag, 3 transports
Brazil : 1 flag, 3 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 43 / 56
Russians : 42 / 50
Japanese : 43 / 43
Americans : 54 / 79
Chinese : 0 / 10
British : 28 / 30
UK_Pacific : 14 / 15
Italians : 12 / 10
ANZAC : 18 / 29
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.167
Median : 3.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Combat Move - British
Non Combat Move - British
1 destroyer and 2 submarines moved from 110 Sea Zone to 118 Sea Zone
1 bomber moved from Eire to United Kingdom
1 armour, 6 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter and 1 tactical_bomber moved from French Equatorial Africa to French West Africa
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 aaGun, 1 artillery, 1 fighter and 17 infantry moved from India to Burma
1 destroyer moved from 41 Sea Zone to 79 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Burma : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 17 infantry
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 flag, 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 mech_infantry
French West Africa : 1 flag, 1 fighter and 1 tactical_bomber
118 Sea Zone : 1 flag, 1 destroyer and 2 submarines
106 Sea Zone : 1 flag, 1 destroyer
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 transport
79 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 43 / 56
Russians : 42 / 50
Japanese : 43 / 43
Americans : 54 / 79
Chinese : 0 / 10
British : 28 / 28
UK_Pacific : 14 / 1
Italians : 12 / 10
ANZAC : 18 / 29
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrysTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
41 Sea Zone : 1 flag
35 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 43 / 56
Russians : 42 / 50
Japanese : 43 / 43
Americans : 54 / 79
Chinese : 0 / 10
British : 28 / 28
UK_Pacific : 14 / 15
Italians : 12 / 10
ANZAC : 18 / 29
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 tactical_bomber moved from Southern Italy to Romania
2 artilleries moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Tobruk to LibyaCombat - Italians
Battle in Romania
Italians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 armour, 4 artilleries and 1 mech_infantry
retreated to Romania
Russians win with 1 aaGun, 1 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 aaGun
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Romania to YugoslaviaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
I need a short break for the holiday. Late Friday evening will be the next time I can get on to post.
:-D
I’m fixin’ to eat my weight in ugly bird…
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 bomber moved from New South Wales to Sumatra
1 fighter moved from Sumatra to India
2 fighters moved from India to Northwest Persia
2 infantry moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs (4 lost to blockades); end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
India : 1 flag, 1 fighter
Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 bomber and 1 infantry
33 Sea Zone : 1 flag, 1 carrier and 1 cruiser
25 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 flag, 1 transport
Alexandria : 1 flag, 2 infantry
Northwest Persia : 1 flag, 2 fightersProduction/PUs Summary :
Germans : 43 / 56
Russians : 42 / 50
Japanese : 43 / 43
Americans : 54 / 79
Chinese : 0 / 10
British : 28 / 28
UK_Pacific : 14 / 15
Italians : 12 / 17
ANZAC : 18 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Alexandria : 1 flag, 1 infantry
Egypt : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 43 / 56
Russians : 42 / 50
Japanese : 43 / 43
Americans : 54 / 79
Chinese : 0 / 10
British : 28 / 28
UK_Pacific : 14 / 15
Italians : 12 / 17
ANZAC : 18 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour moved from Poland to Romania
3 fighters moved from Northern Italy to Romania
3 tactical_bombers moved from Northern Italy to Romania
1 infantry moved from Denmark to 112 Sea Zone
5 infantry moved from Denmark to 112 Sea Zone
2 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 armour, 2 artilleries, 8 infantry and 6 transports moved from 112 Sea Zone to 127 Sea Zone
2 armour, 1 artillery and 8 infantry moved from 127 Sea Zone to Novgorod
1 artillery moved from 127 Sea Zone to Novgorod
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 113 Sea Zone to 114 Sea Zone
2 artilleries and 3 infantry moved from Germany to Poland
1 artillery moved from Poland to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 infantry moved from Greece to Bulgaria
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 carrier, 1 cruiser and 2 destroyers
Russians defend with 1 submarine
Germans win with 1 carrier, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 2 fighters
Russians defend with 1 cruiser
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Novgorod
Battle in Romania
Germans attack with 4 armour, 3 fighters and 3 tactical_bombers
Russians defend with 1 aaGun, 1 armour, 4 artilleries and 1 mech_infantry
Germans win, taking Novgorod from Russians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Germans: 4 armour, 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 1 armour, 4 artilleries and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Romania to Poland
1 fighter moved from Eastern Poland to Poland
2 fighters moved from 114 Sea Zone to Poland
2 bombers moved from Western Germany to GermanyPlace Units - Germans
2 armour, 3 artilleries, 1 fighter and 4 infantry placed in Germany
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Russians
Russians buy 1 artillery, 1 bomber, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
2 armour, 6 artilleries, 5 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
1 fighter moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
1 bomber moved from Russia to 127 Sea Zone
1 armour moved from Northwest Persia to Iraq
3 infantry moved from Northwest Persia to Iraq
2 infantry and 1 mech_infantry moved from Persia to IraqCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 bomber
Germans defend with 6 transports
6 transports owned by the Germans lost in 127 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 42
Casualties for Germans: 6 transports
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 1 : 0/3 hits
Germans roll dice for 1 artillery in Eastern Poland, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Iraq
Russians attack with 1 armour, 5 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Iraq, round 1 : 3/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the Russians and 3 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 2 armour, 6 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Russians roll dice for 2 armour, 6 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 1 : 9/17 hits
Germans roll dice for 2 armour, 2 artilleries and 8 infantry in Novgorod, round 1 : 5/12 hits
5 infantry owned by the Russians , 8 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Russians roll dice for 2 armour, 6 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 6/12 hits
Germans roll dice for 2 armour and 1 artillery in Novgorod, round 2 : 1/3 hits
2 armour owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 6 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 2 armour, 2 artilleries and 8 infantry
Casualties for Russians: 5 infantry and 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Baltic States to Novgorod
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
2 armour and 3 mech_infantrys moved from Russia to Belarus
1 infantry moved from Novosibirsk to Kazakhstan
5 infantry moved from Novosibirsk to Samara
1 armour, 2 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
1 fighter moved from Eastern Poland to Bessarabia
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 bomber moved from 127 Sea Zone to RussiaPlace Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Volgograd
1 bomber and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUsTerritory Summary for Russians :
Amur : 1 flag, 2 aaGuns and 12 infantry
Kazakhstan : 1 flag, 1 infantry
Romania : 1 flag
Belarus : 1 flag, 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Eastern Poland : 1 flag, 2 infantry
Bessarabia : 1 flag, 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Russia : 1 flag, 1 airfield, 2 bombers, 1 factory_major and 6 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Samara : 1 flag, 5 infantry
123 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 44 / 57
Russians : 43 / 54
Japanese : 43 / 43
Americans : 54 / 79
Chinese : 0 / 10
British : 28 / 28
UK_Pacific : 14 / 15
Italians : 12 / 17
ANZAC : 18 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.323
Median : 3.000
Variance : 0.590
Standard Deviation : 0.768
Total rolls : 62Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.412
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Russians Combat
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.357
Median : 3.000
Variance : 0.878
Standard Deviation : 0.937
Total rolls : 42 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from UK_Pacific
3 submarines moved from 20 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from Tsinghai to Kazakhstan
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
1 artillery moved from Kwangsi to Yunnan
3 armour moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to 35 Sea Zone
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kansu to Timguska
1 artillery moved from Kansu to Timguska
1 infantry moved from Kansu to Timguska
1 mech_infantry moved from Tsinghai to Kazakhstan
1 armour moved from Sikang to Kazakhstan
1 artillery moved from Shensi to Kweichow
5 fighters and 6 tactical_bombers moved from Kansu to Yunnan
1 armour moved from French Indo China to Yunnan
1 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
3 infantry moved from Chahar to Suiyuyan
2 artilleries and 2 infantry moved from Anhwe to Kweichow
3 armour moved from Kiangsu to Kweichow
2 bombers moved from Kansu to Kweichow
2 infantry moved from Korea to ManchuriaCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Kazakhstan
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Soviet Far East
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter moved from 16 Sea Zone to KiangsuPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 armour placed in Kiangsu
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber moved from Midway to 6 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Guam
1 artillery, 3 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 21 Sea Zone to Guam
3 fighters moved from Midway to 21 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to Wake Island
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Guam
2 fighters moved from 21 Sea Zone to Guam
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 bombers moved from United Kingdom to MoroccoPlace Units - Americans
4 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 armour, 3 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Wake Island : 1 flag, 1 airfield and 1 bomber
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 destroyer and 4 submarines
22 Sea Zone : 1 flag
21 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 3 transports
8 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Morocco : 1 flag, 1 armour, 1 artillery, 4 bombers, 4 infantry and 2 mech_infantrys
106 Sea Zone : 1 flag
86 Sea Zone : 1 flag, 1 transport
101 Sea Zone : 1 flag, 4 transports
Brazil : 1 flag, 1 artillery and 1 infantry
91 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 44 / 57
Russians : 39 / 54
Japanese : 53 / 53
Americans : 52 / 73
Chinese : 0 / 10
British : 28 / 28
UK_Pacific : 10 / 15
Italians : 12 / 17
ANZAC : 18 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 44 / 57
Russians : 39 / 54
Japanese : 53 / 53
Americans : 52 / 73
Chinese : 0 / 10
British : 28 / 28
UK_Pacific : 10 / 15
Italians : 12 / 17
ANZAC : 18 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 aaGun, 1 artillery, 1 fighter and 15 infantry moved from Burma to India
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from French West Africa to 109 Sea Zone
2 submarines moved from 118 Sea Zone to 109 Sea Zone
1 destroyer moved from 118 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea ZonePlace Units - British
1 carrier and 1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 33 PUs totalTerritory Summary for British :
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 15 infantry and 2 mech_infantrys
39 Sea Zone : 1 flag, 1 destroyer
Belgian Congo : 1 flag, 3 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 flag, 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Eire : 1 flag
109 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 44 / 57
Russians : 39 / 54
Japanese : 52 / 53
Americans : 52 / 73
Chinese : 0 / 10
British : 28 / 33
UK_Pacific : 11 / 0
Italians : 12 / 17
ANZAC : 18 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1





