Scramble?
L13 G40 Kabloom (Axis) vs Fortress (allies+10)
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Do you want to attach the file up until this point so I can see the buy/all combat moves, please?
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sorry but how do i do that
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:-)
Save the file. Then click on the little blue link where you type your messages that says “additional options” and there’s a button that says “choose file”. You can find the file you saved in your “saved games” folder within the tripleA folder and you can attach it.
It’s not too bad - it’s a lot like attaching a picture to an email.
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its just not letting me save the game. it keeps saying rename the file
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:?
We can just go low tech. :-D
What are you hitting each sz with?
And what was your buy?
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sz 109 im attacking with a sub. against a destroyer and a transport…. sz 110 im attacking with a sub, 2 fighters, 2 tack bombers, 2 bombers against 1 uk battleship 1 french and 1 uk cruiser… (you have 2 uk fighters and 1 french fighter that can go on either sz.) sz110 im attacking with a sub a battleship 2 fighters and 2 tack bombers against 1 destroyer, 1 cruiser, 1 vbattleship… (on this sz only 1 fighter from scottland can go up)
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I’m tempted to full scramble to 110 with almost even odds. I have a feeling I’m going to get diced like I have in 2 other games in the first round. I’d actually like to play this one out, though :wink:
So no scramble. Thanks.
Game on!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Yukon Territory from British to Neutral
EDIT: Turning off Edit Mode
Germans buy 1 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour moved from Greater Southern Germany to Southern France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France
2 infantry moved from Germany to 114 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
3 armour, 1 artillery and 2 infantry moved from Holland Belgium to FranceCombat - Germans
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 fighter and 1 submarine
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries and 9 infantry
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 15
Casualties for Neutral_Allies: 5 infantry
Battle in Southern France
Germans attack with 3 armour
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 3 armour remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in France
Germans attack with 3 armour, 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to FrenchNon Combat Move - Germans
2 bombers, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 fighter moved from France to Holland Belgium
1 tactical_bomber moved from France to Holland Belgium
2 infantry moved from 115 Sea Zone to Finland
Germans take Finland from Neutral_Axis
3 infantry moved from Norway to Finland
2 fighters moved from 111 Sea Zone to Holland Belgium
2 tactical_bombers moved from 111 Sea Zone to Holland Belgium
6 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Germany to Poland
2 artilleries moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
2 infantry moved from Poland to Slovakia Hungary
2 aaGuns moved from Western Germany to Germany
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to PolandPlace Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
A real butt-clencher for you there in France :-D
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yeah but its a W for the germans. the only thing about this game i dont like is actually rolling my own dice.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Caucasus to Rostov
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Turkmenistan
1 infantry moved from Archangel to Belarus
3 infantry moved from Baltic States to Belarus
1 artillery moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns moved from Novgorod to BelarusPlace Units - Russians
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 1 flag, 6 infantry
Buryatia : 1 flag, 2 aaGuns and 12 infantry
Belarus : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
Bryansk : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
Rostov : 1 flag, 2 infantry
Bessarabia : 1 flag, 1 artillery and 8 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 armour
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 44 / 71
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
i might not no the rules we’re playing with. i purchased a factory and i cant deploy it. if theres a rule about that can i trade it in for somthing else.
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I just PMed you re:rules about ICs. Ultimately if you need to change it, we can just edit it after the turn it over.
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well i have some bad news. when i went to work my wife took my game off the board. is there anyway to fix this or do you want me to do my turn over again.
oh yeah. it wouldnt let me put a factory any wheres. -
Simple solution: stop going to work. :lol:
Well, we’ve got all the die rolls in email…
Here’s what I’ve got:
You attacked Yunnan with 3I, A, F, Tac, 2B
Rolled 5,5,3,6,6,6,5,6 no hits
I defended 4I with 3,5,5,1 1 hit
Attack 3,5,4,2,5,2,6 2 hits
Defend 4,2,2,4 2 hits
Attack 6,6,6,5,6 no hits
Defend 1,4 1 hit
Defense held Yunnan with 2I
You retreated F,Tac,2BYou attacked Hunan with 3I, A, 2F, 2Tac
Rolled 5,5,1,6,3,3,4,6 4 hits
I defended 2I with 3,2 1 hit
You captured with 2I,A,2F,2TacWhy don’t you do your turn over through the combat movement phase, save it, and post it. Then, if you want, I can help you edit the battle results since I’m pretty good with the computer, and you can finish up your non-combat and placement…
There’s no reason it shouldn’t let you place the factory. If something’s still up , I can edit that in for you on the American turn.
Sound good?
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if you could please 2-I and 1-A have to be taken off kwangsi and 1-I has to be taken off hunan. and 2-I off yunnan. thanks man, youve been great to game with.
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Can you attach your saved file please? No prob :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 artillery moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Jehol
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
3 infantry moved from Shantung to Anhwe
1 fighter moved from Korea to Jehol
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to Kwangsi
2 bombers moved from Japan to Yunnan
2 infantry moved from Korea to Manchuria
5 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 fighter moved from Okinawa to KwangsiCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
2 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Kwangsi
Chinese win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 fighters moved from Hunan to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 factory_minor placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to 31 Sea Zone
1 carrier moved from 10 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 fighter moved from Western United States to Midway
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Midway
1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to MidwayPlace Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield, 1 bomber, 3 fighters and 1 tactical_bomber
31 Sea Zone : 1 flag, 1 carrier and 2 fighters
26 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
11 Sea Zone : 1 flag, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport
10 Sea Zone : 1 flag, 2 carriers, 1 destroyer and 1 transport
54 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Central United States : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 44 / 71
Russians : 37 / 37
Japanese : 29 / 39
Americans : 52 / 52
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
2 infantry moved from Yunnan to Hunan
1 fighter moved from Szechwan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 1 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 1 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Hunan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
3 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag, 1 infantry
Hunan : 1 flag, 3 infantry
Szechwan : 1 flag, 3 artilleries, 1 fighter and 6 infantryProduction/PUs Summary :
Germans : 44 / 71
Russians : 37 / 37
Japanese : 28 / 39
Americans : 52 / 52
Chinese : 10 / 16
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.444
Median : 3.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Chinese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.308
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13





