TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 56 PUs;
Germans buy 3 artilleries, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 fighters, 3 infantry and 2 tactical_bombers moved from Bryansk to Tambov
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 artillery, 1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Southern France
1 artillery moved from France to Southern France
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
3 bombers moved from France to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 3 destroyers and 2 transports; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 1 : 3/8 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 4 destroyers, 2 fighters and 6 transports in 110 Sea Zone, round 1 : 2/7 hits
1 destroyer owned by the Germans , 2 destroyers owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 3 bombers, 1 cruiser, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/7 hits
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 6 transports in 110 Sea Zone, round 2 : 3/5 hits
1 destroyer owned by the Americans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Germans , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans roll dice for 3 bombers and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 carrier, 2 fighters and 6 transports in 110 Sea Zone, round 3 : 2/3 hits
1 fighter owned by the Americans , 1 bomber owned by the Germans , 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 bombers in 110 Sea Zone, round 4 : 2/2 hits
Americans roll dice for 1 fighter and 6 transports in 110 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Americans , 1 bomber owned by the Germans and 1 transport owned by the Americans lost in 110 Sea Zone
2 transports owned by the British and 3 transports owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Germans: 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
Casualties for British: 3 destroyers and 2 transports
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 4 transports
Battle in Holland Belgium
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 1 : 0/3 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Tambov
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Tambov, round 1 : 3/7 hits
Russians roll dice for 2 infantry in Tambov, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 1 artillery and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 2 mech_infantrys in Southern France, round 1 : 1/3 hits
Americans roll dice for 1 artillery in Southern France, round 1 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
6 mech_infantrys moved from Western Germany to France
5 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters moved from Tambov to Ukraine
2 tactical_bombers moved from Tambov to Bryansk
3 infantry moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Ukraine
Place Units - Germans
1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
3 artilleries placed in France
3 infantry placed in Ukraine
1 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Germans :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 3 infantry and 6 mech_infantrys
Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 4 mech_infantrys
Germany : 1 flag, 1 factory_major
Holland Belgium : 1 flag, 1 artillery and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 9 armour, 22 artilleries, 25 infantry, 18 mech_infantrys and 2 tactical_bombers
Vyborg : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag, 2 infantry
Ukraine : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 3 infantry and 5 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 mech_infantrys
Smolensk : 1 flag
113 Sea Zone : 1 flag, 1 submarine and 4 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 57 / 73
Russians : 17 / 35
Japanese : 60 / 69
Americans : 58 / 84
Chinese : 6 / 5
British : 31 / 31
UK_Pacific : 6 / 7
Italians : 15 / 11
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0