Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 fighters moved from 98 Sea Zone to Caucasus
1 bomber and 1 fighter moved from Southern Italy to Caucasus
2 armour, 14 artilleries, 38 infantry and 1 mech_infantry moved from Egypt to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 2 armour, 14 artilleries, 38 infantry and 1 mech_infantry
British defend with 2 artilleries, 5 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 1 artillery, 12 infantry and 1 mech_infantry
Italians win, taking Alexandria from British with 2 armour, 14 artilleries, 31 infantry and 1 mech_infantry remaining. Battle score for attacker is 55
Casualties for British: 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for Italians: 7 infantry
Casualties for Americans: 1 aaGun, 1 artillery, 12 infantry and 1 mech_infantry
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry
ANZAC defend with 3 infantry and 3 mech_infantrys
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 11
Casualties for ANZAC: 3 infantry and 3 mech_infantrys
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Caucasus to Volgograd
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 submarines and 4 transports moved from 98 Sea Zone to 95 Sea Zone
3 infantry moved from Western Germany to Northern Italy
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Unless there is something i haven’t seen, i don’t think you can take back Egypt or Volvograd with just Anzac and France to play, so i will have my 8 victory cities in Europe by the end of this 15th turn.
Good game.
Do you want a rematch ?
Should have defended caucusus…
Probably not smart of me, but want to play a league game?
No problem. Let’s have a league game.
i’ll start the bid with allies + 20
a+16
A + 15
A+12
You can have the Allies + 12
Tell me what is your bid, and i’ll start a new thread in a few hours.
2 subs in SZ98.