@SuperbattleshipYamato I’m not surprised. G42 does favor the Allies. But the Axis still have a decent chance at least Japan.
G40 A3 Axisplaya_Infrastructure (allies +9)take 2
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Combat Move - British
Non Combat Move - British
4 infantry moved from Morocco to Algeria
3 transports moved from 91 Sea Zone to 92 Sea Zone
2 cruisers moved from 91 Sea Zone to 92 Sea Zone
1 battleship and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
8 infantry moved from Tunisia to Libya
2 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
1 fighter moved from India to Iraq
5 aaGuns, 4 armour, 2 artilleries, 16 infantry and 2 mech_infantrys moved from India to West India
4 armour and 2 mech_infantrys moved from West India to Eastern Persia
1 fighter moved from Caucasus to Trans-Jordan
1 aaGun, 1 armour, 13 artilleries, 2 fighters, 35 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 infantry moved from Rhodesia to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from United Kingdom to 92 Sea ZonePlace Units - British
3 armour placed in Iraq
1 bomber placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2,3,2,3,1,1,4,6,6,3,1,1,2,6,6,3
British collect 29 PUs (1 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 3 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 fighters moved from 98 Sea Zone to Caucasus
1 bomber and 1 fighter moved from Southern Italy to Caucasus
2 armour, 14 artilleries, 38 infantry and 1 mech_infantry moved from Egypt to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 2 armour, 14 artilleries, 38 infantry and 1 mech_infantry
British defend with 2 artilleries, 5 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 1 artillery, 12 infantry and 1 mech_infantry
Italians win, taking Alexandria from British with 2 armour, 14 artilleries, 31 infantry and 1 mech_infantry remaining. Battle score for attacker is 55
Casualties for British: 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for Italians: 7 infantry
Casualties for Americans: 1 aaGun, 1 artillery, 12 infantry and 1 mech_infantry
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry
ANZAC defend with 3 infantry and 3 mech_infantrys
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 11
Casualties for ANZAC: 3 infantry and 3 mech_infantrys
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 bomber and 3 fighters moved from Caucasus to Volgograd
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 submarines and 4 transports moved from 98 Sea Zone to 95 Sea Zone
3 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
Unless there is something i haven’t seen, i don’t think you can take back Egypt or Volvograd with just Anzac and France to play, so i will have my 8 victory cities in Europe by the end of this 15th turn.
Good game.
-
Do you want a rematch ?
-
Should have defended caucusus…
Probably not smart of me, but want to play a league game?
-
No problem. Let’s have a league game.
i’ll start the bid with allies + 20
-
a+16
-
A + 15
-
A+12
-
You can have the Allies + 12
Tell me what is your bid, and i’ll start a new thread in a few hours.
-
2 subs in SZ98.