Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
ouch indeed, sorry about the french.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Russians
Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
Place Units - Russians
2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from French Indo China to 43 Sea Zone
3 fighters and 2 tactical_bombers moved from French Indo China to 20 Sea Zone
7 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Nenetsia to Vologda
Japanese take Vologda from Russians
1 infantry moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 20 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 7 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter; Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 2 submarines and 1 transport moved from 36 Sea Zone to 35 Sea Zone
7 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to French Indo China
1 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kwangtung to French Indo China
3 mech_infantrys moved from Hunan to Burma
1 armour and 4 mech_infantrys moved from Shensi to Hunan
1 mech_infantry moved from Shantung to Manchuria
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Malaya to Shan State
Place Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in French Indo China
2 infantry placed in Shantung
1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,2,1,5,6,1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,3,1,2,3,4,4,4,2,3,5
Japanese collect 46 PUs (17 lost to blockades); end with 46 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - Americans
Non Combat Move - Americans
2 infantry moved from Libya to Tobruk
1 artillery, 6 infantry and 1 mech_infantry moved from Algeria to Tunisia
6 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry moved from Brazil to French Guiana
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 infantry and 1 mech_infantry moved from French West Africa to French Central Africa
1 armour, 1 infantry and 1 mech_infantry moved from French Central Africa to French Equatorial Africa
1 armour and 1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Belgian Congo to Kenya
3 infantry moved from Kenya to Ethiopia
2 transports moved from 80 Sea Zone to 76 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
1 armour, 1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
1 fighter moved from Tobruk to Iraq
1 fighter moved from Gibraltar to Tobruk
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 infantry moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to British Columbia
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 12 Sea Zone to 26 Sea Zone
2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Northern Territory to Queensland
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
3 submarines moved from 19 Sea Zone to 16 Sea Zone
4 submarines moved from 6 Sea Zone to 24 Sea Zone
1 destroyer and 1 submarine moved from 3 Sea Zone to 15 Sea Zone
2 fighters moved from Russia to Eastern Persia
1 bomber moved from India to Eastern Persia
1 fighter moved from Iraq to Eastern Persia
1 fighter moved from Eastern Persia to India
Place Units - Americans
1 armour and 2 infantry placed in Brazil
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 artillery and 3 infantry placed in Central United States
2 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Combat Move - British
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
3 infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Iraq to Volgograd
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
Combat - British
Battle in Volgograd
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 1 : 1/6 hits
Germans roll dice for 3 infantry in Volgograd, round 1 : 0/3 hits
1 infantry owned by the Germans lost in Volgograd
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Iraq
1 fighter moved from Caucasus to Iraq
1 fighter moved from Volgograd to Caucasus
3 artilleries and 9 infantry moved from Northwest Persia to Iraq
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
4 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
8 infantry moved from Algeria to Tunisia
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
Place Units - British
2 artilleries and 1 infantry placed in Iraq
1 armour and 2 infantry placed in Union of South Africa
British undo move 2.
2 armour and 1 infantry placed in Union of South Africa
1 infantry placed in Quebec
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 infantry and 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Morocco: 4 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 3 infantry
please use this, forgot sub movement.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from 95 Sea Zone to Alexandria
1 infantry moved from Egypt to Alexandria
1 armour and 2 mech_infantrys moved from Ukraine to Rostov
Combat - Italians
Battle in Alexandria
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians win, taking Alexandria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 artillery moved from Northern Italy to 95 Sea Zone
7 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 7 infantry, 4 submarines and 4 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 7 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Alexandria to 98 Sea Zone
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Egypt
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 39 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 : 1/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 cruiser, 1 fighter, 2 infantry, 1 submarine and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 19 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
2 infantry moved from Caucasus to Volgograd
3 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Samara to Russia
1 fighter moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in Persia
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 4 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
2 artilleries and 4 infantry moved from Bryansk to Russia
7 armour moved from Bryansk to Russia
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 artillery and 1 infantry moved from Tambov to Volgograd
2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Volgograd
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 2 infantry; British defend with 1 infantry; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 7 armour, 2 artilleries, 5 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; Russians defend with 1 airfield, 1 factory_major, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour, 2 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for ANZAC: 1 infantry
Casualties for Germans: 4 infantry
Casualties for Russians: 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 110 Sea Zone
Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
3 infantry moved from Ukraine to Rostov
3 aaGuns and 1 mech_infantry moved from Bryansk to Rostov
2 fighters and 2 tactical_bombers moved from Volgograd to Rostov
2 tactical_bombers moved from Russia to Rostov
1 bomber moved from Volgograd to Novgorod
2 artilleries and 4 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1,5,6
Germans collect 61 PUs (1 lost to blockades); end with 72 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Combat Move - Russians
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
8 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 fighters and 1 tactical_bomber moved from Philippines to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
Japanese take 35 Sea Zone from Americans
2 fighters and 2 tactical_bombers moved from French Indo China to 43 Sea Zone
1 infantry moved from Novosibirsk to Kazakhstan
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in Celebes
Japanese attack with 8 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking 39 Sea Zone from ANZAC, taking Celebes from ANZAC with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines
8 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
3 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Kwangtung to French Indo China
1 armour and 1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Vologda to Samara
1 infantry moved from Shensi to Tsinghai
2 mech_infantrys moved from Hunan to Burma
2 mech_infantrys moved from Shantung to Kweichow
2 mech_infantrys moved from Manchuria to Anhwe
1 fighter moved from Japan to French Indo China
Place Units - Japanese
3 submarines placed in 19 Sea Zone
1 destroyer and 1 transport placed in 36 Sea Zone
1 artillery placed in French Indo China
1 armour and 1 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
Japanese collect 62 PUs (4 lost to blockades); end with 62 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Americans
Americans buy 4 destroyers, 1 fighter, 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 infantry moved from Siberia to Amur
Americans take Amur from Japanese
1 armour, 1 artillery and 3 infantry moved from Turkmenistan to Kazakhstan
1 artillery, 1 fighter, 12 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Americans
Battle in Alexandria
Americans attack with 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry in Alexandria, round 1 : 1/15 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
Americans win, taking Alexandria from Italians with 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kazakhstan
Americans attack with 1 armour, 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 3 infantry in Kazakhstan, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Americans win, taking Kazakhstan from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
Japanese roll dice for 2 infantry in Celebes, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to Caroline Islands
2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 8 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
4 submarines moved from 24 Sea Zone to 33 Sea Zone
3 submarines moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 15 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
2 armour moved from India to Eastern Persia
1 bomber, 4 fighters and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
3 infantry moved from India to West India
3 fighters moved from India to Iraq
1 aaGun moved from Tobruk to Alexandria
1 artillery, 6 infantry and 1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Libya to Tobruk
6 infantry moved from Algeria to Tunisia
4 infantry moved from Morocco to Algeria
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 infantry and 1 mech_infantry moved from French West Africa to French Central Africa
1 infantry and 1 mech_infantry moved from French Central Africa to French Equatorial Africa
1 infantry and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Brazil to French Guiana
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Gibraltar to Libya
2 fighters moved from 91 Sea Zone to Libya
Place Units - Americans
2 infantry and 1 mech_infantry placed in Brazil
2 destroyers placed in 101 Sea Zone
6 infantry placed in Central United States
1 fighter placed in Eastern United States
Americans undo move 4.
Americans undo move 3.
4 infantry placed in Central United States
1 fighter and 2 infantry placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
Americans undo move 4.
2 infantry placed in Western United States
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 artilleries and 1 transport
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Combat Move - British
Non Combat Move - British
4 infantry moved from Morocco to Algeria
3 transports moved from 91 Sea Zone to 92 Sea Zone
2 cruisers moved from 91 Sea Zone to 92 Sea Zone
1 battleship and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
8 infantry moved from Tunisia to Libya
2 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
1 fighter moved from India to Iraq
5 aaGuns, 4 armour, 2 artilleries, 16 infantry and 2 mech_infantrys moved from India to West India
4 armour and 2 mech_infantrys moved from West India to Eastern Persia
1 fighter moved from Caucasus to Trans-Jordan
1 aaGun, 1 armour, 13 artilleries, 2 fighters, 35 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 infantry moved from Rhodesia to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from United Kingdom to 92 Sea Zone
Place Units - British
3 armour placed in Iraq
1 bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2,3,2,3,1,1,4,6,6,3,1,1,2,6,6,3
British collect 29 PUs (1 lost to blockades); end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 5 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 fighters moved from 98 Sea Zone to Caucasus
1 bomber and 1 fighter moved from Southern Italy to Caucasus
2 armour, 14 artilleries, 38 infantry and 1 mech_infantry moved from Egypt to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 2 armour, 14 artilleries, 38 infantry and 1 mech_infantry
British defend with 2 artilleries, 5 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 1 artillery, 12 infantry and 1 mech_infantry
Italians win, taking Alexandria from British with 2 armour, 14 artilleries, 31 infantry and 1 mech_infantry remaining. Battle score for attacker is 55
Casualties for British: 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for Italians: 7 infantry
Casualties for Americans: 1 aaGun, 1 artillery, 12 infantry and 1 mech_infantry
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry
ANZAC defend with 3 infantry and 3 mech_infantrys
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 11
Casualties for ANZAC: 3 infantry and 3 mech_infantrys
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Caucasus to Volgograd
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 submarines and 4 transports moved from 98 Sea Zone to 95 Sea Zone
3 infantry moved from Western Germany to Northern Italy
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Unless there is something i haven’t seen, i don’t think you can take back Egypt or Volvograd with just Anzac and France to play, so i will have my 8 victory cities in Europe by the end of this 15th turn.
Good game.