I’m going to calculate dice swing values later.
Soviet Union Turn 1 Complete Game 36.tsvg
Keep in mind I’ve only played this game twice, and both of those games were 2 years ago.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 61 PUs;
Germans buy 2 armour, 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Ukraine to Rostov
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
3 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Rostov
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
ANZAC defend with 3 infantry; Russians defend with 1 infantry
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 3 infantry
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Rostov to Western Ukraine
1 fighter and 2 tactical_bombers moved from Bryansk to Novgorod
1 bomber moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
2 mech_infantrys moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 infantry moved from France to Northern Italy
1 artillery and 10 infantry moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Poland to Western Ukraine
2 artilleries and 8 infantry moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
Germans undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Novgorod
2 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Russians
Russians repair 2 damage on 2 factory_majors; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Rostov
2 infantry moved from Tambov to Rostov
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 1 : 0/4 hits
Germans roll dice for 2 infantry in Archangel, round 1 : 0/2 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 1 : 3/4 hits
Germans roll dice for 2 infantry in Rostov, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Bryansk
6 infantry moved from Samara to Russia
1 aaGun moved from Samara to Russia
1 aaGun moved from Tambov to Russia
9 infantry moved from Samara to Tambov
1 infantry moved from Samara to Russia
2 infantry moved from Kansu to Novosibirsk
1 aaGun moved from Kansu to Novosibirsk
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Kwangsi to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
1 bomber moved from French Indo China to Tsinghai
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
5 fighters moved from 36 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to Malaya
4 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 1 infantry, 4 submarines and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 submarines and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 submarines and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 mech_infantry moved from Kwangsi to French Indo China
3 infantry moved from Kwangtung to Kwangsi
4 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 bomber moved from Tsinghai to Kweichow
1 tactical_bomber moved from Malaya to French Indo China
6 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 mech_infantrys placed in Shantung
2 infantry and 1 mech_infantry placed in Manchuria
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kweichow: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Shantung: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Kwangsi: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Anhwe: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
EDIT: Removing units owned by Japanese from Manchuria: 1 mech_infantry
EDIT: Adding units owned by Japanese to Shensi: 1 artillery and 2 infantry
EDIT: Removing units owned by Japanese from Suiyuyan: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,2
Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 6 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from Caroline Islands to 43 Sea Zone
1 bomber moved from India to Malaya
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Strategic bombing raid in Malaya
AA guns fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Malaya causes 5 damage total.
Non Combat Move - Americans
1 bomber moved from Malaya to India
1 bomber moved from 43 Sea Zone to Northern Territory
2 infantry moved from Queensland to Northern Territory
1 mech_infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Iraq to Persia
1 fighter moved from French Equatorial Africa to 80 Sea Zone
2 infantry moved from Belgian Congo to Kenya
1 armour moved from French Equatorial Africa to Ethiopia
2 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 armour moved from French West Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
3 infantry moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 2 infantry moved from Tunisia to Libya
4 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Libya
2 infantry moved from Morocco to Algeria
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Brazil to French Guiana
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Caroline Islands to Northern Territory
1 fighter moved from Gibraltar to Libya
Place Units - Americans
1 armour and 2 infantry placed in Brazil
1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
3 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - British
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
2 fighters moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Shan State
1 tactical_bomber moved from India to Yunnan
1 bomber moved from India to Shan State
1 mech_infantry moved from Burma to Shan State
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Combat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 1 : 0/1 hits
British roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 92 Sea Zone
British attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 submarine in 92 Sea Zone, round 6 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 6 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Iraq to Eastern Persia
2 infantry moved from West India to India
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 aaGuns moved from Burma to India
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to India
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to Ethiopia
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Tobruk to Libya
1 artillery and 2 infantry moved from Tunisia to Libya
1 artillery and 3 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 102 Sea Zone
2 transports moved from 102 Sea Zone to 106 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
Place Units - British
3 infantry placed in Quebec
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 armour
EDIT: Adding units owned by British to Tanganyika Territory: 2 armour
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Union of South Africa
1 armour and 2 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,3,1,4,1,6,3,4,5,5,2
British collect 29 PUs (1 lost to blockades); end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,2,5,4,5,4,2,2,3,6,6,6,5,1,5,2,3,3,1,5,6,2,3,3,4,3,2,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 destroyer and 1 submarine
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 destroyer and 1 fighter
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 submarines and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Northern Italy to Slovakia Hungary
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Egypt
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
1 armour moved from New South Wales to Northern Territory
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Queensland to Northern Territory
1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to Northern Territory
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from Persia to West India
1 infantry moved from Volgograd to Tambov
1 artillery moved from Caucasus to Volgograd
1 armour moved from Caucasus to Tambov
2 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Volgograd
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in Persia
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Germans
Germans buy 8 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 fighters and 2 tactical_bombers moved from Novgorod to Archangel
1 infantry moved from Western Ukraine to Bryansk
1 bomber and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Rostov to Western Ukraine
1 bomber and 1 tactical_bomber moved from Bryansk to Novgorod
2 fighters and 2 tactical_bombers moved from Archangel to Novgorod
2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
4 artilleries moved from Western Ukraine to Ukraine
4 infantry moved from Western Ukraine to Ukraine
2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Western Ukraine to Ukraine
2 armour moved from Poland to Western Ukraine
2 infantry moved from Western Ukraine to Ukraine
2 artilleries and 8 infantry moved from Poland to Eastern Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
2 mech_infantrys moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Western Germany to Germany
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
8 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6,4,3
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Bryansk
1 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Rostov
1 infantry moved from Tambov to Rostov
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 1 : 1/3 hits
Germans roll dice for 1 artillery in Archangel, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
11 infantry moved from Tambov to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Russia to Vologda
1 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Russia
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Novosibirsk to Samara
1 aaGun moved from Novosibirsk to Samara
1 aaGun moved from Russia to Tambov
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry and 3 mech_infantrys moved from Kwangsi to Yunnan
1 armour, 2 artilleries and 8 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Kweichow to Kazakhstan
1 bomber moved from French Indo China to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 5 infantry and 13 mech_infantrys
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 5 infantry and 13 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 mech_infantry
ANZAC defend with 1 infantry
retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Novosibirsk to Shensi
1 bomber moved from Kazakhstan to Shensi
1 armour moved from Yakut S.S.R. to Olgiy
1 infantry moved from Shensi to Kansu
3 mech_infantrys moved from Shantung to Hunan
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 artillery moved from Malaya to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Japan to 36 Sea Zone
Place Units - Japanese
1 fighter placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 4.
1 armour and 2 mech_infantrys placed in French Indo China
1 infantry placed in Japan
1 mech_infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 mech_infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,2,2,3
Japanese collect 51 PUs (11 lost to blockades); end with 51 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from India to Kwangtung
Combat - Americans
Battle in Malaya
Battle in Kwangtung
Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Kwangtung, round 1 : 0/5 hits
Japanese roll dice for 3 mech_infantrys in Kwangtung, round 1 : 3/3 hits
1 mech_infantry owned by the Americans and 2 infantry owned by the Americans lost in Kwangtung
Americans roll dice for 1 artillery and 1 bomber in Kwangtung, round 2 : 1/2 hits
Japanese roll dice for 3 mech_infantrys in Kwangtung, round 2 : 0/3 hits
1 mech_infantry owned by the Japanese lost in Kwangtung
Americans roll dice for 1 artillery and 1 bomber in Kwangtung, round 3 : 1/2 hits
Japanese roll dice for 2 mech_infantrys in Kwangtung, round 3 : 1/2 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kwangtung
Americans roll dice for 1 bomber in Kwangtung, round 4 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 4 : 1/1 hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Malaya from Japanese with no units remaining. Battle score for attacker is -14
Casualties for Japanese: 3 mech_infantrys
Casualties for Americans: 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from 80 Sea Zone to India
1 fighter moved from Persia to India
2 fighters moved from Libya to Iraq
4 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
1 artillery and 3 infantry moved from Morocco to Algeria
2 infantry moved from Kenya to 72 Sea Zone
2 infantry moved from Belgian Congo to Kenya
1 armour moved from French Equatorial Africa to Ethiopia
3 infantry moved from French Equatorial Africa to 82 Sea Zone
4 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
4 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from Brazil to French Guiana
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to Libya
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from Northern Territory to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Northern Territory to India
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Northern Territory to Queensland
Place Units - Americans
1 armour and 2 infantry placed in Brazil
1 artillery, 2 infantry and 1 mech_infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 fighter
EDIT: Adding units owned by Americans to Russia: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - British
1 infantry moved from Burma to Shan State
3 fighters and 2 tactical_bombers moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 bomber moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 1 : 6/8 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 2 tactical_bombers moved from Shan State to India
1 bomber moved from Shan State to India
1 infantry moved from India to Burma
1 armour moved from Iraq to Eastern Persia
1 armour moved from Eastern Persia to India
1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour, 3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to Ethiopia
1 armour moved from Tanganyika Territory to Ethiopia
1 infantry moved from Rhodesia to Tanganyika Territory
3 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery and 3 infantry moved from Algeria to Tunisia
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 109 Sea Zone
Place Units - British
1 infantry placed in Quebec
1 fighter and 2 infantry placed in Union of South Africa
2 infantry and 1 mech_infantry placed in Iraq
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 10 PUs; end with 10 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in Malaya change ownership: 1 harbour
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Place Units - Italians
3 infantry placed in Egypt
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from Northern Territory to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Tambov to Novosibirsk
1 bomber moved from Russia to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
Combat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
ANZAC win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Borneo
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 1 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 1/2 hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 armour in Borneo, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Borneo
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Novosibirsk
ANZAC attack with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Novosibirsk, round 1 : 1/5 hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
ANZAC win, taking Novosibirsk from Japanese with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
1 bomber moved from Novosibirsk to Russia
1 infantry moved from Tambov to Russia
1 artillery and 1 infantry moved from Volgograd to Tambov
1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from West India to Turkmenistan
1 infantry moved from Caucasus to Volgograd
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
1 aaGun, 1 artillery and 1 infantry moved from Northern Territory to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French