@SuperbattleshipYamato Yeah I’m not sure how long ago but people realized the game is not that imbalanced. It’s a bit more balanced then Global 40 But favors the Allies. Personally I feel people hated on it because it has a few historical flaws. But the game is not supposed to be a G42 setup. It’s supposed to be a Global game based off of the 1942 SE game. If that makes sense. That’s what Larry said at least. Now this is my first time playing the Axis so just imagine that the game is way more balanced with a player actually good as the Axis.
G40 A3 Axisplaya_Infrastructure (allies +9)take 2
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please use this, forgot sub movement.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from 95 Sea Zone to Alexandria
1 infantry moved from Egypt to Alexandria
1 armour and 2 mech_infantrys moved from Ukraine to RostovCombat - Italians
Battle in Alexandria
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians win, taking Alexandria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 artillery moved from Northern Italy to 95 Sea Zone
7 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 7 infantry, 4 submarines and 4 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 7 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Alexandria to 98 Sea Zone
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Egypt
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 39 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 : 1/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 cruiser, 1 fighter, 2 infantry, 1 submarine and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 19 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
2 infantry moved from Caucasus to Volgograd
3 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Samara to Russia
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in PersiaTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 4 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Russia
2 artilleries and 4 infantry moved from Bryansk to Russia
7 armour moved from Bryansk to Russia
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 artillery and 1 infantry moved from Tambov to Volgograd
2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Volgograd
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 2 infantry; British defend with 1 infantry; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 7 armour, 2 artilleries, 5 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; Russians defend with 1 airfield, 1 factory_major, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour, 2 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for ANZAC: 1 infantry
Casualties for Germans: 4 infantry
Casualties for Russians: 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 110 Sea Zone
Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
3 infantry moved from Ukraine to Rostov
3 aaGuns and 1 mech_infantry moved from Bryansk to Rostov
2 fighters and 2 tactical_bombers moved from Volgograd to Rostov
2 tactical_bombers moved from Russia to Rostov
1 bomber moved from Volgograd to Novgorod
2 artilleries and 4 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to BryanskPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1,5,6
Germans collect 61 PUs (1 lost to blockades); end with 72 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Combat Move - Russians
1 submarine moved from 105 Sea Zone to 91 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
8 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 fighters and 1 tactical_bomber moved from Philippines to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
Japanese take 35 Sea Zone from Americans
2 fighters and 2 tactical_bombers moved from French Indo China to 43 Sea Zone
1 infantry moved from Novosibirsk to KazakhstanCombat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in Celebes
Japanese attack with 8 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking 39 Sea Zone from ANZAC, taking Celebes from ANZAC with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines
8 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
3 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Kwangtung to French Indo China
1 armour and 1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Vologda to Samara
1 infantry moved from Shensi to Tsinghai
2 mech_infantrys moved from Hunan to Burma
2 mech_infantrys moved from Shantung to Kweichow
2 mech_infantrys moved from Manchuria to Anhwe
1 fighter moved from Japan to French Indo ChinaPlace Units - Japanese
3 submarines placed in 19 Sea Zone
1 destroyer and 1 transport placed in 36 Sea Zone
1 artillery placed in French Indo China
1 armour and 1 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
Japanese collect 62 PUs (4 lost to blockades); end with 62 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Americans
Americans buy 4 destroyers, 1 fighter, 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 infantry moved from Siberia to Amur
Americans take Amur from Japanese
1 armour, 1 artillery and 3 infantry moved from Turkmenistan to Kazakhstan
1 artillery, 1 fighter, 12 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Americans
Battle in Alexandria
Americans attack with 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry in Alexandria, round 1 : 1/15 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
Americans win, taking Alexandria from Italians with 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kazakhstan
Americans attack with 1 armour, 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 3 infantry in Kazakhstan, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Americans win, taking Kazakhstan from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
Japanese roll dice for 2 infantry in Celebes, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to Caroline Islands
2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 8 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
4 submarines moved from 24 Sea Zone to 33 Sea Zone
3 submarines moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 15 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
2 armour moved from India to Eastern Persia
1 bomber, 4 fighters and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
3 infantry moved from India to West India
3 fighters moved from India to Iraq
1 aaGun moved from Tobruk to Alexandria
1 artillery, 6 infantry and 1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Libya to Tobruk
6 infantry moved from Algeria to Tunisia
4 infantry moved from Morocco to Algeria
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 infantry and 1 mech_infantry moved from French West Africa to French Central Africa
1 infantry and 1 mech_infantry moved from French Central Africa to French Equatorial Africa
1 infantry and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Brazil to French Guiana
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Gibraltar to Libya
2 fighters moved from 91 Sea Zone to LibyaPlace Units - Americans
2 infantry and 1 mech_infantry placed in Brazil
2 destroyers placed in 101 Sea Zone
6 infantry placed in Central United States
1 fighter placed in Eastern United States
Americans undo move 4.
Americans undo move 3.
4 infantry placed in Central United States
1 fighter and 2 infantry placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
Americans undo move 4.
2 infantry placed in Western United States
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 artilleries and 1 transport
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Combat Move - British
Non Combat Move - British
4 infantry moved from Morocco to Algeria
3 transports moved from 91 Sea Zone to 92 Sea Zone
2 cruisers moved from 91 Sea Zone to 92 Sea Zone
1 battleship and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
8 infantry moved from Tunisia to Libya
2 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
1 fighter moved from India to Iraq
5 aaGuns, 4 armour, 2 artilleries, 16 infantry and 2 mech_infantrys moved from India to West India
4 armour and 2 mech_infantrys moved from West India to Eastern Persia
1 fighter moved from Caucasus to Trans-Jordan
1 aaGun, 1 armour, 13 artilleries, 2 fighters, 35 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 infantry moved from Rhodesia to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from United Kingdom to 92 Sea ZonePlace Units - British
3 armour placed in Iraq
1 bomber placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2,3,2,3,1,1,4,6,6,3,1,1,2,6,6,3
British collect 29 PUs (1 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 3 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 fighters moved from 98 Sea Zone to Caucasus
1 bomber and 1 fighter moved from Southern Italy to Caucasus
2 armour, 14 artilleries, 38 infantry and 1 mech_infantry moved from Egypt to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 2 armour, 14 artilleries, 38 infantry and 1 mech_infantry
British defend with 2 artilleries, 5 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 1 artillery, 12 infantry and 1 mech_infantry
Italians win, taking Alexandria from British with 2 armour, 14 artilleries, 31 infantry and 1 mech_infantry remaining. Battle score for attacker is 55
Casualties for British: 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for Italians: 7 infantry
Casualties for Americans: 1 aaGun, 1 artillery, 12 infantry and 1 mech_infantry
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry
ANZAC defend with 3 infantry and 3 mech_infantrys
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 11
Casualties for ANZAC: 3 infantry and 3 mech_infantrys
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 bomber and 3 fighters moved from Caucasus to Volgograd
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 submarines and 4 transports moved from 98 Sea Zone to 95 Sea Zone
3 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
Unless there is something i haven’t seen, i don’t think you can take back Egypt or Volvograd with just Anzac and France to play, so i will have my 8 victory cities in Europe by the end of this 15th turn.
Good game.
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Do you want a rematch ?
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Should have defended caucusus…
Probably not smart of me, but want to play a league game?
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No problem. Let’s have a league game.
i’ll start the bid with allies + 20
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a+16
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A + 15
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A+12
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You can have the Allies + 12
Tell me what is your bid, and i’ll start a new thread in a few hours.