Kill all the boats, thanks
13L G40.2 Vance (Allies +8) vs. Jeff28 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 mech_infantry moved from Trans-Jordan to EgyptCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 artillery moved from Russia to Samara
1 artillery and 2 infantry moved from Volgograd to Samara
4 aaGuns, 5 armour, 9 artilleries, 45 infantry and 1 mech_infantry moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 infantry moved from Tambov to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 1 factory_minor and 3 fighters; Remaining resources: 2 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 armour moved from Yunnan to India
1 bomber, 2 fighters and 8 tactical_bombers moved from Shan State to India
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to India
4 fighters moved from 42 Sea Zone to India
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kweichow to Tsinghai
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 2 armour, 3 artilleries, 1 bomber, 8 fighters, 5 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 harbour and 24 infantry; UK_Pacific defend with 1 factory_major
AA guns fire in India : 3/9 hits
3 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 2 cruisers in India, round 1 : 4/4 hits
Japanese roll dice for 2 armour, 3 artilleries, 1 bomber, 5 fighters, 5 infantry and 8 tactical_bombers in India, round 1 : 15/24 hits
UK_Pacific roll dice for 3 aaGuns and 24 infantry in India, round 1 : 8/24 hits
16 infantry owned by the British , 5 infantry owned by the Japanese , 3 aaGuns owned by the British and 3 artilleries owned by the Japanese lost in India
Japanese roll dice for 2 armour, 1 bomber, 5 fighters and 8 tactical_bombers in India, round 2 : 8/16 hits
UK_Pacific roll dice for 8 infantry in India, round 2 : 3/8 hits
8 infantry owned by the British , 1 armour owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in India
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour, 3 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns and 24 infantryNon Combat Move - Japanese
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to 39 Sea Zone
5 tactical_bombers moved from India to Shan State
3 fighters moved from India to 39 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from India to Shan State
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 55 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 mech_infantrys moved from Kweichow to Burma
2 armour and 1 mech_infantry moved from Kiangsu to KweichowPlace Units - Japanese
1 airfield placed in Shan State
1 factory_minor placed in Malaya
2 destroyers placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Korea : 1 flag, 1 aaGun and 3 infantry
Kiangsu : 1 flag, 1 factory_minor
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Hainan : 1 flag, 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 airfield, 1 bomber, 2 fighters and 5 tactical_bombers
Burma : 1 flag, 2 mech_infantrys
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 2 carriers, 2 fighters and 2 transports
36 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 4 transports
6 Sea Zone : 1 flag, 1 carrier and 3 destroyers
55 Sea Zone : 1 flag, 1 destroyer
80 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 48 / 60
Russians : 29 / 32
Japanese : 69 / 85
Americans : 52 / 72
Chinese : 0 / 15
British : 32 / 32
UK_Pacific : 2 / 0
Italians : 17 / 23
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 4 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 2 infantry moved from Central America to 89 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central America to Central United States
3 mech_infantrys moved from Eastern United States to Western United States
1 bomber moved from Morocco to Gibraltar
1 fighter moved from Morocco to GibraltarPlace Units - Americans
1 destroyer, 2 submarines and 4 transports placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Gibraltar to 98 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
2 tactical_bombers moved from Gibraltar to Trans-Jordan
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Tunisia
British take Tunisia from Italians
1 infantry moved from Rhodesia to Belgian Congo
4 mech_infantrys moved from Eastern Persia to IraqCombat - British
Non Combat Move - British
Place Units - British
1 carrier and 2 destroyers placed in 98 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
Italians take Ukraine from Russians
1 armour and 1 mech_infantry moved from Archangel to Vologda
Italians take Vologda from Russians
1 armour and 1 mech_infantry moved from Vologda to Nenetsia
Italians take Nenetsia from Russians
1 mech_infantry moved from Northern Italy to Romania
2 bombers moved from Western Germany to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs totalTerritory Summary for Italians :
France : 1 flag, 1 artillery and 2 infantry
Romania : 1 flag, 1 mech_infantry
Northern Italy : 1 flag, 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag, 1 armour and 1 mech_infantry
Archangel : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Vologda : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
92 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 48 / 60
Russians : 25 / 32
Japanese : 69 / 85
Americans : 52 / 72
Chinese : 0 / 15
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 19 / 19
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Morocco to French Central AfricaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 1 artillery, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 submarines moved from 112 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 tactical_bombers moved from Western Germany to Novgorod
3 bombers moved from Western Germany to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Smolensk to Belarus
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Novgorod to Belarus -
Scramble in sz97?
–Jeff
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make that sz 93?
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I’ll assume yes and max defense.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 1 artillery, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 submarines moved from 112 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 tactical_bombers moved from Western Germany to Novgorod
3 bombers moved from Western Germany to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Smolensk to Belarus
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Novgorod to BelarusCombat - Germans
British scrambles 3 units out of Trans-Jordan to defend against the attack in 98 Sea Zone
Battle in Western Ukraine
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Western Ukraine, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 98 Sea Zone
Germans attack with 4 bombers, 1 cruiser, 1 destroyer and 2 fighters
British defend with 1 carrier, 2 destroyers and 5 fighters
Germans roll dice for 4 bombers, 1 cruiser, 1 destroyer and 2 fighters in 98 Sea Zone, round 1 : 6/8 hits
British roll dice for 1 carrier, 2 destroyers and 5 fighters in 98 Sea Zone, round 1 : 6/8 hits
2 bombers owned by the Germans , 1 cruiser owned by the Germans , 2 fighters owned by the British , 1 destroyer owned by the Germans , 1 carrier owned by the British , 2 fighters owned by the Germans and 2 destroyers owned by the British lost in 98 Sea Zone
retreated to 98 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 2 bombers, 1 cruiser, 1 destroyer and 2 fighters
Casualties for British: 1 carrier, 2 destroyers and 2 fighters
Moving scrambled unit from 98 Sea Zone back to originating territory: Trans-Jordan
Moving scrambled unit from 98 Sea Zone back to originating territory: Trans-Jordan
Moving scrambled unit from 98 Sea Zone back to originating territory: Trans-JordanNon Combat Move - Germans
2 bombers moved from 98 Sea Zone to Southern Italy
2 fighters moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 aaGun moved from Eastern Poland to Western Ukraine
2 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Germany to Western GermanyPlace Units - Germans
2 fighters and 1 mech_infantry placed in Novgorod
2 fighters placed in Western Germany
2 infantry placed in France
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Germany : 1 flag, 1 aaGun, 1 factory_major and 1 mech_infantry
Denmark : 1 flag, 2 infantry
Southern Italy : 1 flag, 1 artillery, 2 bombers and 1 infantry
Belarus : 1 flag, 3 aaGuns, 12 armour, 12 artilleries, 34 infantry and 6 mech_infantrys
Karelia : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 mech_infantry
Western Ukraine : 1 flag, 1 aaGun, 2 armour and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Smolensk : 1 flag
119 Sea Zone : 1 flag, 2 submarines
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
104 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 64
Russians : 19 / 32
Japanese : 69 / 85
Americans : 52 / 72
Chinese : 0 / 15
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 19 / 19
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Italians
1 armour moved from Vologda to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 artillery and 1 infantry moved from Samara to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Kazakhstan
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 artillery and 1 infantry moved from Samara to Volgograd
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
3 armour and 1 mech_infantry moved from Russia to VolgogradPlace Units - Russians
7 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 81 PUs;
Japanese buy 1 armour, 1 bomber, 4 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
2 cruisers moved from 39 Sea Zone to 37 Sea Zone
2 battleships moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from Shan State to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Burma to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 mech_infantry moved from Burma to 38 Sea Zone
1 mech_infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 mech_infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
2 armour and 1 mech_infantry moved from Kweichow to Sikang
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Shan State to Philippines
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Shan State to KazakhstanCombat - Japanese
Battle in Ceylon
Battle in Kazakhstan
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakhstan, round 1 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan
Japanese win, taking Ceylon from UK_Pacific, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 16 Sea Zone to Japan
1 bomber moved from Kazakhstan to YunnanPlace Units - Japanese
3 infantry placed in India
3 destroyers placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Korea : 1 flag, 1 aaGun and 3 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Hainan : 1 flag, 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 bomber
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 2 armour and 1 mech_infantry
Anhwe : 1 flag
Ceylon : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 airfield and 3 tactical_bombers
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Kazakhstan : 1 flag, 1 artillery and 2 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
39 Sea Zone : 1 flag, 3 transports
16 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 1 destroyer and 2 submarines
West India : 1 flag
80 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 53 / 64
Russians : 22 / 28
Japanese : 71 / 83
Americans : 52 / 72
Chinese : 0 / 15
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 17 / 19
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’d like to edit the tsing units to sik, forgot that NCM in china
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ok
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 81 PUs;
Japanese buy 1 armour, 1 bomber, 4 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
2 cruisers moved from 39 Sea Zone to 37 Sea Zone
2 battleships moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from Shan State to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Burma to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 mech_infantry moved from Burma to 38 Sea Zone
1 mech_infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 mech_infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
2 armour and 1 mech_infantry moved from Kweichow to Sikang
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Shan State to Philippines
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Shan State to KazakhstanCombat - Japanese
Battle in Ceylon
Battle in Kazakhstan
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakhstan, round 1 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan
Japanese win, taking Ceylon from UK_Pacific, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 16 Sea Zone to Japan
1 bomber moved from Kazakhstan to YunnanPlace Units - Japanese
3 infantry placed in India
3 destroyers placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 bomber placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Sikang: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Japanese from Tsinghai: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Korea : 1 flag, 1 aaGun and 3 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Hainan : 1 flag, 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 bomber
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 3 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Anhwe : 1 flag
Ceylon : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 airfield and 3 tactical_bombers
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Kazakhstan : 1 flag, 1 artillery and 2 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
39 Sea Zone : 1 flag, 3 transports
16 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 1 destroyer and 2 submarines
West India : 1 flag
80 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 53 / 64
Russians : 22 / 28
Japanese : 71 / 83
Americans : 52 / 72
Chinese : 0 / 15
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 17 / 19
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ok, fixed above. Thanks.
–Jeff
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 4 artilleries, 4 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Italians defend with 1 destroyer
Americans win with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 bomber and 1 fighter moved from 104 Sea Zone to Gibraltar
3 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
4 artilleries and 4 infantry placed in Central United States
4 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Turn Complete - UK_Pacific





