@cds I guess it’s ok to play with LL. I’ve never played that way before so it may be interesting to see how it goes.
Vold (Axis) vs rgp44 no bid no tech
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Germans
Germans buy 3 armour and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
2 bombers moved from Western Germany to Ukraine
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 114 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 2 tactical_bombers
British defend with 2 fighters; Americans defend with 1 submarine
retreated to 110 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 destroyer and 1 tactical_bomber
Casualties for British: 1 fighter
Casualties for Americans: 1 submarine
Strategic bombing raid in Ukraine
1 bomber killed by AA guns
Bombing raid in Ukraine causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
1 bomber moved from Ukraine to Romania
1 infantry moved from Eastern Poland to Bessarabia
3 aaGuns and 4 artilleries moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
3 tactical_bombers moved from Western Germany to Southern Italy
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 carrier, 1 cruiser, 2 fighters and 5 transports moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Novgorod to Archangel
1 artillery moved from Archangel to Novgorod
2 infantry moved from Karelia to NovgorodPlace Units - Germans
3 armour and 7 infantry placed in Romania
3 infantry placed in Novgorod
3 infantry placed in Western Germany
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Tsinghai
1 fighter moved from Russia to Tsinghai
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
6 infantry moved from Timguska to Urals
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 artillery moved from Russia to Vologda
3 infantry moved from Russia to Vologda
2 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Tsinghai
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Tsinghai, round 1 : 0/3 hits
Japanese roll dice for 1 armour in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Tsinghai
Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Tsinghai
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Archangel, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians roll dice for 6 infantry in Urals, round 1 : 1/6 hits
Germans roll dice for 1 infantry in Urals, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Vologda, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Tsinghai to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 aaGun moved from Timguska to Novosibirsk
3 mech_infantrys moved from Ukraine to Russia
3 armour moved from Ukraine to Russia
8 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Russia
2 infantry moved from Smolensk to Bryansk
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian SudanPlace Units - Russians
1 artillery placed in Volgograd
1 artillery placed in Volgograd
3 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Yenisey : 1 flag, 1 infantry
Buryatia : 1 flag, 1 aaGun and 5 infantry
Anglo Egyptian Sudan : 1 flag, 1 mech_infantry
Bryansk : 1 flag, 2 aaGuns, 8 artilleries and 9 infantry
Urals : 1 flag, 6 infantry
Archangel : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 2 infantry
Novosibirsk : 1 flag, 1 aaGun, 1 armour, 4 infantry and 1 mech_infantry
Vologda : 1 flag, 1 artillery and 3 infantry
Volgograd : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 aaGun, 5 artilleries and 8 infantry
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 44 / 59
Russians : 31 / 31
Japanese : 61 / 70
Americans : 56 / 75
Chinese : 0 / 10
British : 33 / 33
UK_Pacific : 6 / 11
Italians : 18 / 18
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone
2 artilleries and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from Java to 45 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
2 tactical_bombers moved from Borneo to 42 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands
Japanese take Aleutian Islands from Americans
1 submarine moved from 1 Sea Zone to 8 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 carrier and 2 fighters
1 submarine owned by the Japanese Submerged
Japanese win with 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 10
Casualties for Japanese: 2 fighters and 1 submarine
Casualties for Americans: 1 carrier and 2 fighters
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 2 transports
Americans defend with 1 transport
Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 2 tactical_bombers
ANZAC defend with 1 cruiser and 2 submarines
2 submarines owned by the ANZAC Submerged
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 cruiser
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Battle in Celebes
Japanese attack with 2 artilleries and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Celebes from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Kwangsi
1 bomber moved from 42 Sea Zone to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to Malaya
2 tactical_bombers moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 cruiser, 2 destroyers and 2 transports placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,1,3
Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 25 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from Western United States to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to AlgeriaCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 carrier, 2 fighters and 2 submarines
Japanese defend with 1 cruiser, 2 destroyers, 2 submarines and 2 transports
Japanese roll dice for 2 submarines in 8 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 submarines in 8 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 fighters in 8 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 cruiser, 2 destroyers and 2 transports in 8 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Americans lost in 8 Sea Zone
Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 fighters in 8 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 8 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 8 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 2 fighters in 8 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 8 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans , 1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone
2 transports owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 32
Casualties for Japanese: 1 cruiser, 2 destroyers, 2 submarines and 2 transports
Casualties for Americans: 1 carrier and 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter in 45 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in SumatraNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from Johnston Island to Queensland
2 fighters moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Queensland : 1 flag, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 transport
25 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
8 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag, 2 carriers, 4 fighters and 1 transport
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag, 1 armour
Tunisia : 1 flag
92 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 1 flag, 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 44 / 59
Russians : 30 / 31
Japanese : 61 / 66
Americans : 58 / 73
Chinese : 0 / 10
British : 33 / 33
UK_Pacific : 6 / 11
Italians : 17 / 18
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Combat Move - British
2 infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 mech_infantrys moved from India to YunnanCombat - British
Battle in Alexandria
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Alexandria, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 0/3 hits
2 infantry owned by the Japanese lost in Yunnan
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Eastern Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Alexandria to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 tactical_bomber moved from Gibraltar to Egypt
2 aaGuns, 5 artilleries and 14 infantry moved from India to BurmaPlace Units - British
1 factory_minor placed in Egypt
2 fighters placed in IraqTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for British :
Yunnan : 1 flag, 1 mech_infantry
Burma : 1 flag, 2 aaGuns, 5 artilleries and 14 infantry
India : 1 flag, 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 18 infantry and 1 mech_infantry
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 2 fighters
Eastern Persia : 1 flag, 1 mech_infantry
81 Sea Zone : 1 flag, 1 battleship, 1 submarine and 2 transports
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 44 / 59
Russians : 30 / 31
Japanese : 60 / 66
Americans : 58 / 73
Chinese : 1 / 10
British : 33 / 39
UK_Pacific : 6 / 0
Italians : 17 / 18
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 44 / 59
Russians : 30 / 31
Japanese : 60 / 66
Americans : 58 / 73
Chinese : 1 / 10
British : 33 / 39
UK_Pacific : 6 / 6
Italians : 17 / 18
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern Italy
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in JavaNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
3 fighters moved from Western Australia to Queensland
2 infantry moved from Western Australia to Northern Territory
1 artillery moved from Western Australia to Northern Territory
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
Northern Territory : 1 flag, 1 artillery and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 30 / 31
Japanese : 56 / 66
Americans : 58 / 73
Chinese : 1 / 10
British : 33 / 39
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 flag, 1 fighter
Egypt : 1 flag, 2 infantry
United Kingdom : 1 flag, 2 infantry
81 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 flag, 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 44 / 59
Russians : 30 / 31
Japanese : 56 / 66
Americans : 58 / 73
Chinese : 1 / 10
British : 33 / 39
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total -
Vold , it was Germany’s turn not Italy! The sneaky Italians are trying to move twice.
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wow - I must have grabbed the wrong file. I’ve been frazzled lately - apologies. I’ll grab the correct file and give it another shot
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer and 11 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 armour, 5 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
2 armour, 1 carrier, 1 cruiser, 2 fighters, 5 infantry, 1 mech_infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone
2 armour, 5 infantry and 1 mech_infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Novgorod to Belarus
2 artilleries and 19 infantry moved from Novgorod to Archangel
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
4 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
3 armour and 4 mech_infantrys moved from Romania to Western Ukraine
7 infantry moved from Romania to BessarabiaCombat - Germans
Battle in Archangel
Germans attack with 2 armour, 2 artilleries, 24 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour, 2 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 3 armour, 4 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Romania to BessarabiaPlace Units - Germans
1 armour and 1 mech_infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
8 mech_infantrys placed in Romania
2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 47 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Volgograd to Ukraine
8 artilleries and 8 infantry moved from Bryansk to Western Ukraine
3 armour moved from Russia to Western Ukraine
3 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Urals to Nenetsia
1 tactical_bomber moved from Russia to Nenetsia
1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
3 infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Novosibirsk to KazakhstanCombat - Russians
Battle in Western Ukraine
Russians attack with 3 armour, 8 artilleries, 8 infantry and 3 mech_infantrys
Germans defend with 3 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
Russians roll dice for 3 armour, 8 artilleries, 8 infantry and 3 mech_infantrys in Western Ukraine, round 1 : 7/22 hits
Germans roll dice for 3 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Western Ukraine, round 1 : 4/15 hits
4 infantry owned by the Russians , 4 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Western Ukraine
Russians roll dice for 3 armour, 8 artilleries, 4 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 6/18 hits
Germans roll dice for 3 armour, 4 artilleries and 1 mech_infantry in Western Ukraine, round 2 : 3/8 hits
3 infantry owned by the Russians , 1 armour owned by the Germans , 4 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians , 3 armour owned by the Russians , 3 mech_infantrys owned by the Russians and 8 artilleries owned by the Russians retreated to Bryansk
Germans win with 2 armour remaining. Battle score for attacker is 29
Casualties for Germans: 1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
Casualties for Russians: 7 infantry
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 infantry and 1 tactical_bomber in Nenetsia, round 1 : 0/2 hits
Germans roll dice for 1 artillery in Nenetsia, round 1 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 2/2 hits
Germans roll dice for 1 artillery in Nenetsia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Kazakhstan
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Kazakhstan, round 1 : 2/5 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Nenetsia to Russia
7 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to Smolensk
3 infantry moved from Vologda to Smolensk
1 artillery moved from Vologda to Smolensk
1 aaGun moved from Novosibirsk to Kazakhstan
2 aaGuns moved from Bryansk to Smolensk
1 infantry moved from Urals to Vologda
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Volgograd to KazakhstanPlace Units - Russians
1 armour, 1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUsTerritory Summary for Russians :
Tsinghai : 1 flag, 1 infantry
Yenisey : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Buryatia : 1 flag, 1 aaGun and 5 infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Bryansk : 1 flag, 4 armour, 8 artilleries, 1 infantry and 4 mech_infantrys
Rostov : 1 flag, 1 artillery and 1 infantry
Nenetsia : 1 flag, 1 infantry
Urals : 1 flag, 4 infantry
Russia : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Smolensk : 1 flag, 3 aaGuns, 9 artilleries and 17 infantry
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 54 / 66
Americans : 58 / 73
Chinese : 2 / 10
British : 33 / 39
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Malaya to 41 Sea Zone
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to TsinghaiCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tsinghai
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
retreated to Yunnan
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 infantry moved from Shensi to Szechwan
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 41 Sea Zone to MalayaPlace Units - Japanese
1 cruiser, 2 destroyers, 1 submarine and 3 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Japanese collect 52 PUs (3 lost to blockades); end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from 10 Sea Zone to Aleutian IslandsCombat - Americans
Battle in Borneo
Battle in Aleutian Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 artilleries and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Aleutian Islands, round 1 : 3/4 hits
Japanese roll dice for 2 artilleries and 2 infantry in Aleutian Islands, round 1 : 1/4 hits
2 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Aleutian Islands
Americans roll dice for 1 artillery and 2 fighters in Aleutian Islands, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 artillery owned by the Japanese lost in Aleutian Islands
Americans win, taking Borneo from Japanese, taking Aleutian Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Americans: 1 fighter and 1 infantryNon Combat Move - Americans
1 fighter moved from Aleutian Islands to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
2 destroyers moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from Algeria to Morocco
1 infantry moved from Morocco to Algeria
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 infantry placed in Eastern United States
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Borneo : 1 flag, 1 infantry
Queensland : 1 flag, 1 artillery, 1 bomber and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Aleutian Islands : 1 flag, 1 artillery
Hawaiian Islands : 1 flag, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
Sumatra : 1 flag, 1 infantry
43 Sea Zone : 1 flag, 1 transport
25 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 1 transport
8 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport
54 Sea Zone : 1 flag, 2 carriers and 4 fighters
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 flag, 1 infantry and 1 mech_infantry
Morocco : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag
86 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 1 flag, 2 destroyers
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 51 / 53
Americans : 58 / 78
Chinese : 1 / 10
British : 33 / 39
UK_Pacific : 10 / 6
Italians : 17 / 17
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Yunnan : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 51 / 53
Americans : 58 / 78
Chinese : 1 / 2
British : 33 / 39
UK_Pacific : 10 / 6
Italians : 17 / 17
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 bomber and 1 tactical_bomber moved from Egypt to TobrukCombat - British
Battle in Tobruk
British attack with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 1 : 3/6 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 1 : 1/4 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/5 hits
Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantryNon Combat Move - British
1 bomber moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Iraq to 98 Sea Zone
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Eastern Persia to India
2 infantry moved from Burma to India
1 artillery moved from Burma to India
1 infantry moved from Burma to India
10 infantry moved from Burma to Yunnan
4 artilleries moved from Burma to Yunnan
2 aaGuns moved from Burma to YunnanPlace Units - British
1 carrier placed in 98 Sea Zone
1 fighter placed in United Kingdom
1 armour and 1 mech_infantry placed in IraqTurn Complete - British
British collect 33 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for British :
Yunnan : 1 flag, 2 aaGuns, 4 artilleries and 10 infantry
Shan State : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
French Indo China : 1 flag, 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Ethiopia : 1 flag
Iraq : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 48 / 53
Americans : 58 / 78
Chinese : 1 / 2
British : 33 / 41
UK_Pacific : 13 / 0
Italians : 17 / 17
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,1,5,4,6,3
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
French Indo China : 1 flagProduction/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 48 / 53
Americans : 58 / 78
Chinese : 1 / 2
British : 33 / 41
UK_Pacific : 13 / 11
Italians : 17 / 17
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total





