doesn’t seem that regretful, your odds look fairly good, and better than moscow if I’m reading the gamestate and my available countermoves correctly.
Vold (Axis) vs rgp44 no bid no tech
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone
2 artilleries and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from Java to 45 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
2 tactical_bombers moved from Borneo to 42 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands
Japanese take Aleutian Islands from Americans
1 submarine moved from 1 Sea Zone to 8 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 carrier and 2 fighters
1 submarine owned by the Japanese Submerged
Japanese win with 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 10
Casualties for Japanese: 2 fighters and 1 submarine
Casualties for Americans: 1 carrier and 2 fighters
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 2 transports
Americans defend with 1 transport
Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 2 tactical_bombers
ANZAC defend with 1 cruiser and 2 submarines
2 submarines owned by the ANZAC Submerged
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 cruiser
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Battle in Celebes
Japanese attack with 2 artilleries and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Celebes from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Kwangsi
1 bomber moved from 42 Sea Zone to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to Malaya
2 tactical_bombers moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 cruiser, 2 destroyers and 2 transports placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,1,3
Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 25 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from Western United States to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to AlgeriaCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 carrier, 2 fighters and 2 submarines
Japanese defend with 1 cruiser, 2 destroyers, 2 submarines and 2 transports
Japanese roll dice for 2 submarines in 8 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 submarines in 8 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 fighters in 8 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 cruiser, 2 destroyers and 2 transports in 8 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Americans lost in 8 Sea Zone
Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 fighters in 8 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 8 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 8 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 2 fighters in 8 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 8 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans , 1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone
2 transports owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 32
Casualties for Japanese: 1 cruiser, 2 destroyers, 2 submarines and 2 transports
Casualties for Americans: 1 carrier and 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter in 45 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in SumatraNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from Johnston Island to Queensland
2 fighters moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Queensland : 1 flag, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 transport
25 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
8 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag, 2 carriers, 4 fighters and 1 transport
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag, 1 armour
Tunisia : 1 flag
92 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 1 flag, 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 44 / 59
Russians : 30 / 31
Japanese : 61 / 66
Americans : 58 / 73
Chinese : 0 / 10
British : 33 / 33
UK_Pacific : 6 / 11
Italians : 17 / 18
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Combat Move - British
2 infantry moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 mech_infantrys moved from India to YunnanCombat - British
Battle in Alexandria
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Alexandria, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 0/3 hits
2 infantry owned by the Japanese lost in Yunnan
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Eastern Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Alexandria to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 tactical_bomber moved from Gibraltar to Egypt
2 aaGuns, 5 artilleries and 14 infantry moved from India to BurmaPlace Units - British
1 factory_minor placed in Egypt
2 fighters placed in IraqTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for British :
Yunnan : 1 flag, 1 mech_infantry
Burma : 1 flag, 2 aaGuns, 5 artilleries and 14 infantry
India : 1 flag, 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 18 infantry and 1 mech_infantry
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 2 fighters
Eastern Persia : 1 flag, 1 mech_infantry
81 Sea Zone : 1 flag, 1 battleship, 1 submarine and 2 transports
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 44 / 59
Russians : 30 / 31
Japanese : 60 / 66
Americans : 58 / 73
Chinese : 1 / 10
British : 33 / 39
UK_Pacific : 6 / 0
Italians : 17 / 18
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 44 / 59
Russians : 30 / 31
Japanese : 60 / 66
Americans : 58 / 73
Chinese : 1 / 10
British : 33 / 39
UK_Pacific : 6 / 6
Italians : 17 / 18
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern Italy
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in JavaNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
3 fighters moved from Western Australia to Queensland
2 infantry moved from Western Australia to Northern Territory
1 artillery moved from Western Australia to Northern Territory
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
Northern Territory : 1 flag, 1 artillery and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 30 / 31
Japanese : 56 / 66
Americans : 58 / 73
Chinese : 1 / 10
British : 33 / 39
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 flag, 1 fighter
Egypt : 1 flag, 2 infantry
United Kingdom : 1 flag, 2 infantry
81 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 flag, 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 44 / 59
Russians : 30 / 31
Japanese : 56 / 66
Americans : 58 / 73
Chinese : 1 / 10
British : 33 / 39
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total -
Vold , it was Germany’s turn not Italy! The sneaky Italians are trying to move twice.
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wow - I must have grabbed the wrong file. I’ve been frazzled lately - apologies. I’ll grab the correct file and give it another shot
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer and 11 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 armour, 5 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
2 armour, 1 carrier, 1 cruiser, 2 fighters, 5 infantry, 1 mech_infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone
2 armour, 5 infantry and 1 mech_infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Novgorod to Belarus
2 artilleries and 19 infantry moved from Novgorod to Archangel
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
4 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
3 armour and 4 mech_infantrys moved from Romania to Western Ukraine
7 infantry moved from Romania to BessarabiaCombat - Germans
Battle in Archangel
Germans attack with 2 armour, 2 artilleries, 24 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour, 2 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 armour, 4 artilleries, 5 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 3 armour, 4 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Romania to BessarabiaPlace Units - Germans
1 armour and 1 mech_infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
8 mech_infantrys placed in Romania
2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 47 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Volgograd to Ukraine
8 artilleries and 8 infantry moved from Bryansk to Western Ukraine
3 armour moved from Russia to Western Ukraine
3 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Urals to Nenetsia
1 tactical_bomber moved from Russia to Nenetsia
1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
3 infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Novosibirsk to KazakhstanCombat - Russians
Battle in Western Ukraine
Russians attack with 3 armour, 8 artilleries, 8 infantry and 3 mech_infantrys
Germans defend with 3 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
Russians roll dice for 3 armour, 8 artilleries, 8 infantry and 3 mech_infantrys in Western Ukraine, round 1 : 7/22 hits
Germans roll dice for 3 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Western Ukraine, round 1 : 4/15 hits
4 infantry owned by the Russians , 4 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Western Ukraine
Russians roll dice for 3 armour, 8 artilleries, 4 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 6/18 hits
Germans roll dice for 3 armour, 4 artilleries and 1 mech_infantry in Western Ukraine, round 2 : 3/8 hits
3 infantry owned by the Russians , 1 armour owned by the Germans , 4 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians , 3 armour owned by the Russians , 3 mech_infantrys owned by the Russians and 8 artilleries owned by the Russians retreated to Bryansk
Germans win with 2 armour remaining. Battle score for attacker is 29
Casualties for Germans: 1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
Casualties for Russians: 7 infantry
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 infantry and 1 tactical_bomber in Nenetsia, round 1 : 0/2 hits
Germans roll dice for 1 artillery in Nenetsia, round 1 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 2/2 hits
Germans roll dice for 1 artillery in Nenetsia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Kazakhstan
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Kazakhstan, round 1 : 2/5 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Nenetsia to Russia
7 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to Smolensk
3 infantry moved from Vologda to Smolensk
1 artillery moved from Vologda to Smolensk
1 aaGun moved from Novosibirsk to Kazakhstan
2 aaGuns moved from Bryansk to Smolensk
1 infantry moved from Urals to Vologda
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Volgograd to KazakhstanPlace Units - Russians
1 armour, 1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUsTerritory Summary for Russians :
Tsinghai : 1 flag, 1 infantry
Yenisey : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Buryatia : 1 flag, 1 aaGun and 5 infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Bryansk : 1 flag, 4 armour, 8 artilleries, 1 infantry and 4 mech_infantrys
Rostov : 1 flag, 1 artillery and 1 infantry
Nenetsia : 1 flag, 1 infantry
Urals : 1 flag, 4 infantry
Russia : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Smolensk : 1 flag, 3 aaGuns, 9 artilleries and 17 infantry
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 54 / 66
Americans : 58 / 73
Chinese : 2 / 10
British : 33 / 39
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Malaya to 41 Sea Zone
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to TsinghaiCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tsinghai
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
retreated to Yunnan
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 infantry moved from Shensi to Szechwan
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 41 Sea Zone to MalayaPlace Units - Japanese
1 cruiser, 2 destroyers, 1 submarine and 3 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Japanese collect 52 PUs (3 lost to blockades); end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from 10 Sea Zone to Aleutian IslandsCombat - Americans
Battle in Borneo
Battle in Aleutian Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 artilleries and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Aleutian Islands, round 1 : 3/4 hits
Japanese roll dice for 2 artilleries and 2 infantry in Aleutian Islands, round 1 : 1/4 hits
2 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Aleutian Islands
Americans roll dice for 1 artillery and 2 fighters in Aleutian Islands, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 artillery owned by the Japanese lost in Aleutian Islands
Americans win, taking Borneo from Japanese, taking Aleutian Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Americans: 1 fighter and 1 infantryNon Combat Move - Americans
1 fighter moved from Aleutian Islands to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
2 destroyers moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from Algeria to Morocco
1 infantry moved from Morocco to Algeria
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 infantry placed in Eastern United States
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Borneo : 1 flag, 1 infantry
Queensland : 1 flag, 1 artillery, 1 bomber and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Aleutian Islands : 1 flag, 1 artillery
Hawaiian Islands : 1 flag, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
Sumatra : 1 flag, 1 infantry
43 Sea Zone : 1 flag, 1 transport
25 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 submarine and 1 transport
8 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport
54 Sea Zone : 1 flag, 2 carriers and 4 fighters
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 flag, 1 infantry and 1 mech_infantry
Morocco : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag
86 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 1 flag, 2 destroyers
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 51 / 53
Americans : 58 / 78
Chinese : 1 / 10
British : 33 / 39
UK_Pacific : 10 / 6
Italians : 17 / 17
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Yunnan : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 51 / 53
Americans : 58 / 78
Chinese : 1 / 2
British : 33 / 39
UK_Pacific : 10 / 6
Italians : 17 / 17
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 bomber and 1 tactical_bomber moved from Egypt to TobrukCombat - British
Battle in Tobruk
British attack with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 1 : 3/6 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 1 : 1/4 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/5 hits
Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantryNon Combat Move - British
1 bomber moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Iraq to 98 Sea Zone
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Eastern Persia to India
2 infantry moved from Burma to India
1 artillery moved from Burma to India
1 infantry moved from Burma to India
10 infantry moved from Burma to Yunnan
4 artilleries moved from Burma to Yunnan
2 aaGuns moved from Burma to YunnanPlace Units - British
1 carrier placed in 98 Sea Zone
1 fighter placed in United Kingdom
1 armour and 1 mech_infantry placed in IraqTurn Complete - British
British collect 33 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for British :
Yunnan : 1 flag, 2 aaGuns, 4 artilleries and 10 infantry
Shan State : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
French Indo China : 1 flag, 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Ethiopia : 1 flag
Iraq : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 48 / 53
Americans : 58 / 78
Chinese : 1 / 2
British : 33 / 41
UK_Pacific : 13 / 0
Italians : 17 / 17
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,1,5,4,6,3
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
French Indo China : 1 flagProduction/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 48 / 53
Americans : 58 / 78
Chinese : 1 / 2
British : 33 / 41
UK_Pacific : 13 / 11
Italians : 17 / 17
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from Queensland to Dutch New GuineaCombat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Dutch New Guinea, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking 43 Sea Zone from Japanese, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
2 infantry moved from Northern Territory to South Australia
1 artillery moved from Northern Territory to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 1 artillery and 2 infantry
New Guinea : 1 flag, 1 fighter
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
45 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 destroyer and 1 submarine
55 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 48 / 53
Americans : 58 / 78
Chinese : 1 / 2
British : 33 / 41
UK_Pacific : 13 / 11
Italians : 17 / 17
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 cruiser, 2 destroyers and 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 cruiser, 2 destroyers and 1 fighter in 96 Sea Zone, round 1 : 2/4 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
French win with 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 fighter moved from 96 Sea Zone to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 fighter and 2 infantry
United Kingdom : 1 flag, 2 infantry
96 Sea Zone : 1 flag, 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 47 / 58
Russians : 28 / 31
Japanese : 48 / 53
Americans : 58 / 78
Chinese : 1 / 2
British : 33 / 41
UK_Pacific : 13 / 11
Italians : 17 / 17
ANZAC : 14 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





