Xdap rd 3‏ The Headless Neds vs wewin


  • Infrastructure is practicing his psy-ops. Very impressive… I’m even convinced!  :-D


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 fighters, 3 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 23 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 45 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 22 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Norway
                Battle in Java
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Java, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        Americans roll dice for 1 artillery and 3 infantry in Java, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Java
                    Americans win, taking Norway from Germans, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 34 Sea Zone to 54 Sea Zone
                1 fighter moved from 22 Sea Zone to 54 Sea Zone
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 bomber moved from Buryatia to Russia
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 aaGun moved from Western United States to Central United States

    Place Units - Americans
                2 submarines placed in 10 Sea Zone
                4 transports placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - British
                2 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 transport moved from 92 Sea Zone to 104 Sea Zone
                1 transport moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Yunnan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win, taking Normandy Bordeaux from Germans, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 fighter moved from India to Northwest Persia
                3 infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Persia to 128 Sea Zone
                1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Russia
                1 bomber moved from India to 128 Sea Zone
                1 bomber moved from 128 Sea Zone to Russia
                2 infantry moved from Iraq to Northwest Persia
                2 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 104 Sea Zone
                1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 92 Sea Zone to 104 Sea Zone
                1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 battleship and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 mech_infantry moved from India to Burma
                3 mech_infantrys moved from India to Eastern Persia
                7 infantry moved from India to Burma
                1 artillery moved from Burma to India
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
                UK_Pacific collect 5 PUs (2 lost to blockades); end with 7 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer


  • Please use this map instead -

    UK revised.tsvg


  • km,

    Where do you go to download the new 2nd edition map?

    Thanks,
    Steven


  • nevermind, I figured it out.

  • '11

    The liberation of Western Europe has begun. Good on ya guys.

  • '19

    Passive aggression is lame.  This isn’t a beginner necessary tournament so you dont need to keep saying that.  The purpose/rules were to promote tripleA and to get people to partner up with new people.

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from 97 Sea Zone to 112 Sea Zone
                1 bomber moved from Eastern Poland to 112 Sea Zone
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
                1 armour moved from Bryansk to Belarus
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                2 infantry moved from 96 Sea Zone to Tobruk

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in 112 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 transport; Americans defend with 2 destroyers and 2 transports
                    Italians win with 1 bomber remaining. Battle score for attacker is 17
                    Casualties for British: 1 transport
                    Casualties for Italians: 2 fighters
                    Casualties for Americans: 2 destroyers and 2 transports
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Tobruk from British with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malta

    Non Combat Move - Italians
                1 bomber moved from 112 Sea Zone to Western Germany
                1 artillery and 2 infantry moved from Albania to Greece

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Southern France
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                3 fighters moved from Caroline Islands to 46 Sea Zone
                1 cruiser moved from 33 Sea Zone to 46 Sea Zone
                1 cruiser and 3 fighters moved from 46 Sea Zone to 54 Sea Zone
                3 fighters moved from 54 Sea Zone to Queensland

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 aaGun and 1 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • Ok, nice work setting yourself up for the battle for Moscow this early ksmckay. This is it!

    If it goes by odds, you’ll be in command of the middle of the board. If the dice go your way, it will basically be game over. If it sways our way, then we may pull this one out…

  • '19

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Smolensk to Russia
                17 armour, 3 artilleries, 2 bombers, 3 fighters, 13 infantry, 10 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Western Ukraine to Russia
                3 bombers moved from Western Germany to Russia
                1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
                1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
                2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Russia
                    Germans attack with 18 armour, 3 artilleries, 5 bombers, 3 fighters, 15 infantry, 11 mech_infantrys and 4 tactical_bombers
                    British defend with 1 bomber, 1 fighter and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_major, 4 fighters, 32 infantry, 3 mech_infantrys and 1 tactical_bomber; Americans defend with 1 bomber
                    Germans captures 42PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 10 armour, 5 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 91
                    Casualties for Germans: 8 armour, 3 artilleries, 2 fighters, 15 infantry and 11 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 2 armour, 3 artilleries, 1 bomber, 4 fighters, 32 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 bomber
                Battle in Belarus
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 armour and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Belarus
                1 infantry moved from Western Germany to France
                2 fighters moved from Southern Italy to Western Germany
                1 bomber moved from Russia to Germany
                1 bomber moved from Russia to Germany
                1 aaGun moved from Smolensk to Russia
                3 bombers moved from Russia to Smolensk
                1 aaGun moved from Western Ukraine to Eastern Poland
                1 submarine moved from 123 Sea Zone to 116 Sea Zone
                1 aaGun moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                3 tactical_bombers moved from Russia to Eastern Poland

    Place Units - Germans
                1 artillery and 1 infantry placed in France
                2 artilleries and 2 infantry placed in Germany
                1 fighter, 2 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 86 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs

  • '19

    Took with a few more units than average so that will make it tough.  Its hard to believe how much Germany can get at Russia so quickly.  Other than the 3 bombers all of the russian battle was purchased by turn 2.  Faster than normal b/c I don’t think you realized how much I could bring.  With Russia being so aggressive you had a lot fewer units around then you probably needed to stave off a G5 attack.  Though if you could have held out a little longer the aggression might have paid off well.


  • Yes, you did a great job with sheer aggression. I’ve never seen a G1 assault on Russia before in probably 30+ games of global, so I’d say we were all unprpared for the speed of it. We certainly wouldn’t have adventured both north and south if we had seen the writing on the wall. To be honest, the G1 attack looked like a mistake to me… I won’t make the mistake of overconfidence again!

    Great work sir - we’ll have a team huddle and discuss if we want to continue -  :-)


  • @ksmckay:

    Passive aggression is lame.  This isn’t a beginner necessary tournament so you dont need to keep saying that.  The purpose/rules were to promote tripleA and to get people to partner up with new people.Â

    So we should have kicked our newby out to give ourselves the best chance of winning.  Or do you not believe that a single player with your experience didn’t have the advantage?  I would not have commented at all if you had not made a snide remark about Russia falling to our newer player.  You are a very good player and obviously now to me anyway, full of yourself.  I have no problem with losing or your excellent play, but the nature of this tourney was to get people together and teach new people, it was not to rub it in the new people’s faces when you do better than them.

  • '11

    Ksmckay, you did play a good Germany, and even though it was frustrating losing Moscow so quickly, I learned quite a bit and I am glad of the experience. There is no need for you to make such unsporting remarks against my play as Russia or the game thus far. This is supposed to be a game of learning for newer players, and above all just to enjoy ourselves. I have been having fun so far, and even after your immature remark, I will continue to enjoy this game and many others.

  • '19

    Wow you really pushed things up a notch from a simple comment made that was responded to b by a laugh and a smiley face.

    Had no idea that my comment would provoke such anger.  Sorry to offend.

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