sent a chat so we don’t clutter up this thread
XDAP-03 Atlanta Axis (Allies -3) vs Defrosted Tuna (Axis)
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Unless you let me fix the missplaced dd out of sportivity you can just roll the battle.
You don’t have to be kind, but you can decide to be. Anyway it’s my fault for not double checking Japan’s moves. -
Noll, no worries bud, I understand that mistakes do happen.
I want to make a proposal on this turn, let me know if you think that this is fair: I am going to assume that you put the DD at New Guinea… On the US turn, rather than me clearing the SZ of the destroyer and having to do combat, I am just going to edit 1 DD out of your Caroline fleet and assume that I destroy it. That way, you still get to block Caroline, but it will save me from having to actually initiate combat to clear the sea zone (and risk loosing a plane). Sound fair?
Let me know if this is good for you, and I will go ahead and run the US turn.
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You’re the one deciding. I’m grateful that you let me correct this mistake, so if it is, do it by your term. I’m ok with the dd being destroyed with no battle.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 1 harbour and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
3 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 3 infantry moved from 106 Sea Zone to Quebec
2 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 carrier and 2 fighters moved from 50 Sea Zone to 30 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 submarines and 1 transport moved from 63 Sea Zone to 30 Sea Zone
5 fighters and 1 tactical_bomber moved from Queensland to 30 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from South Australia to Queensland
1 bomber moved from Gibraltar to United KingdomPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 fighters placed in Eastern United States
1 submarine placed in 10 Sea Zone
1 harbour placed in Johnston IslandTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Queensland : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 1 flag, 1 artillery, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
46 Sea Zone : 1 flag, 1 destroyer
30 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 6 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 flag, 1 destroyer and 1 transport
25 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 1 destroyer and 2 submarines
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Quebec : 1 flag, 1 artillery and 3 infantry
United Kingdom : 1 flag, 1 bomber, 2 fighters and 1 tactical_bomber
Algeria : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
Tunisia : 1 flag
106 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 submarine and 4 transports
93 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 flag, 1 destroyer
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 51 / 57
Russians : 32 / 32
Japanese : 60 / 70
Americans : 53 / 73
Chinese : 9 / 9
British : 33 / 36
UK_Pacific : 1 / 0
Italians : 9 / 9
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Yunnan
1 fighter moved from Suiyuyan to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Kweichow
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 3 infantry
Kweichow : 1 flag, 4 artilleries, 1 fighter and 14 infantry
Anhwe : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 51 / 57
Russians : 32 / 32
Japanese : 59 / 70
Americans : 53 / 73
Chinese : 10 / 10
British : 33 / 36
UK_Pacific : 1 / 0
Italians : 9 / 9
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for the delay, I have been covered up with work for the past few days!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - British
British buy 1 submarine; Remaining resources: 30 PUs;Combat Move - British
Non Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Persia to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
2 infantry moved from Eastern Persia to Turkmenistan
2 artilleries moved from Eastern Persia to Turkmenistan
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
1 mech_infantry moved from Egypt to IraqPlace Units - British
1 submarine placed in 81 Sea Zone
1 infantry placed in IraqTurn Complete - British
British collect 33 PUs; end with 63 PUs total
Turning on Edit Mode
EDIT: Changing PUs for British from 63 to 60
EDIT: Turning off Edit ModeTerritory Summary for British :
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Gibraltar : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 flag, 2 artilleries and 2 infantry
104 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag, 1 destroyer and 2 transports
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 infantry and 3 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 51 / 57
Russians : 32 / 32
Japanese : 59 / 70
Americans : 53 / 73
Chinese : 10 / 10
British : 33 / 60
UK_Pacific : 1 / 0
Italians : 9 / 9
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
you’re up, no Pacific to post any more
one thing i figured out why they didn’t give me my 3 IPCs back last time, the infantry rolled over to this turn as “unplaced units”.
so i placed the guy and subtracted 3 IPCs from my total to reverse the change we made before.
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I asked ghr2 to play his turn. Give me 1 day to see if he wants to continue play/he has time or not. 'cause I don’t want to be “team Noll” :/
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It seems like my team-mate decided to drop the tournament in the end, so Team Defrosted Tuna might dissolve, meaning you auto-win the game. I’ll check on Garg if he has a replacement for my team, otherwise Defrosted Tuna Team dissolves.
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While we wait for Garg to decide what is to happen to my team, I will play in order to keep the flow of the game. Sorry for the delay.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy nothing; Remaining resources:Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from British
3 fighters moved from Southern Italy to 93 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
3 fighters moved from 93 Sea Zone to Southern Italy
1 aaGun and 2 infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 armour, 1 artillery and 3 infantry moved from South Australia to Queensland
1 armour, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 30 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Java, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 3 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
New Guinea : 1 flag, 1 infantry
Java : 1 flag, 1 armour
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag, 1 submarine
30 Sea Zone : 1 flag, 1 cruiser
62 Sea Zone : 1 flag
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 51 / 57
Russians : 32 / 32
Japanese : 55 / 70
Americans : 53 / 73
Chinese : 10 / 10
British : 33 / 60
UK_Pacific : 1 / 0
Italians : 9 / 23
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
1 infantry moved from Egypt to Alexandria
1 fighter moved from Iraq to Alexandria
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Battle in Alexandria
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 1 infantry in Alexandria, round 1 : 2/2 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
French win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Alexandria : 1 flag, 1 infantry
Egypt : 1 flag, 1 fighter and 1 infantry
United Kingdom : 1 flag, 2 infantry
Tunisia : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
81 Sea Zone : 1 flag, 1 destroyer
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 51 / 57
Russians : 32 / 32
Japanese : 55 / 70
Americans : 53 / 73
Chinese : 10 / 10
British : 33 / 60
UK_Pacific : 1 / 0
Italians : 8 / 23
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 53 PUs;
Germans buy 2 artilleries, 1 destroyer, 3 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 3 transports moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 5 infantry moved from 111 Sea Zone to Scotland
7 infantry moved from France to Western Germany
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 infantry moved from Baltic States to Novgorod
5 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
6 armour moved from Eastern Poland to Germany
2 bombers moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in Scotland
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Scotland from British, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 4 bombers and 1 submarine
British defend with 1 destroyer
Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
4 bombers moved from 104 Sea Zone to Western Germany
3 mech_infantrys moved from Yugoslavia to Romania
10 infantry moved from Poland to Eastern PolandPlace Units - Germans
1 destroyer and 4 transports placed in 113 Sea Zone
2 artilleries placed in Western Germany
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
looks like the verdict was find your own new partner, play by yourself, or concede. What do you want to do Noll?
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ok let’s continue then!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 infantry moved from Rostov to Ukraine
1 bomber moved from Russia to Ukraine
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 fighter moved from Russia to Archangel
3 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 1 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 infantry moved from Suiyuyan to Hopei
6 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Belarus to Russia
1 bomber moved from Ukraine to Russia
5 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to BryanskPlace Units - Russians
2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Suiyuyan : 1 flag, 1 infantry
Hopei : 1 flag, 5 infantry
Amur : 1 flag, 1 infantry
Buryatia : 1 flag, 1 aaGun and 5 infantry
Egypt : 1 flag, 1 mech_infantry
Belarus : 1 flag, 2 infantry
Bryansk : 1 flag, 2 aaGuns, 1 armour, 16 artilleries, 31 infantry and 4 mech_infantrys
Archangel : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Novosibirsk : 1 flag, 1 armour and 1 mech_infantry
Vologda : 1 flag, 1 aaGun and 6 infantry
Volgograd : 1 flag, 1 factory_minor
Smolensk : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 2 infantry and 8 mech_infantrys
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 53 / 67
Russians : 32 / 32
Japanese : 54 / 70
Americans : 53 / 73
Chinese : 11 / 10
British : 31 / 60
UK_Pacific : 1 / 0
Italians : 8 / 23
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 factory_minor, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Chahar to Anhwe
1 bomber moved from French Indo China to Anhwe
1 infantry moved from Korea to Amur
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
3 artilleries, 1 battleship, 3 carriers, 2 destroyers, 2 fighters, 3 infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 33 Sea Zone to 42 Sea Zone
3 artilleries and 3 infantry moved from 42 Sea Zone to Java
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to Java
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Malaya to Burma
Japanese take Burma from UK_Pacific
1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
3 infantry moved from Kiangsi to Kiangsu
2 artilleries and 3 infantry moved from Kwangsi to Kiangsi
1 armour and 2 mech_infantrys moved from French Indo China to Kiangsi
1 tactical_bomber moved from Caroline Islands to 46 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 4 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 3 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 armour
Japanese win, taking Java from ANZAC with 1 armour, 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour
Battle in Amur
Japanese attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Battle in Soviet Far East
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to Philippines
1 bomber moved from Anhwe to Kiangsi
1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to IndiaPlace Units - Japanese
1 carrier placed in 36 Sea Zone
1 armour and 1 mech_infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in India
1 artillery and 6 infantry placed in Japan
1 factory_minor placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Algeria to Morocco
1 armour moved from Algeria to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
3 infantry moved from Quebec to 106 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
3 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from 109 Sea Zone to Scotland
2 fighters moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to Scotland
1 transport moved from 30 Sea Zone to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 cruisers moved from 30 Sea Zone to 33 Sea Zone
1 battleship moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 55 Sea Zone
4 carriers, 1 destroyer, 7 fighters, 6 submarines and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Scotland
Americans attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery and 5 infantry
Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Scotland, round 1 : 4/7 hits
Germans roll dice for 1 artillery and 5 infantry in Scotland, round 1 : 2/6 hits
4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Scotland
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Americans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Scotland, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Americans: 3 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 3/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 1 : 1/1 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from 93 Sea Zone to Gibraltar
2 fighters moved from Scotland to United Kingdom
1 tactical_bomber moved from Scotland to United Kingdom
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 carrier and 3 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Queensland : 1 flag, 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Johnston Island : 1 flag, 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
33 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 6 submarines, 1 tactical_bomber and 2 transports
30 Sea Zone : 1 flag, 2 destroyers and 2 submarines
10 Sea Zone : 1 flag, 1 carrier, 3 submarines and 1 transport
55 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 bomber and 3 fighters
Scotland : 1 flag, 1 artillery
United Kingdom : 1 flag, 2 fighters and 1 tactical_bomber
Morocco : 1 flag, 1 armour and 3 infantry
Algeria : 1 flag, 2 mech_infantrys
Tunisia : 1 flag
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 flag, 2 transports
101 Sea Zone : 1 flag, 1 carrier and 2 destroyers
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 51 / 67
Russians : 29 / 32
Japanese : 64 / 73
Americans : 53 / 73
Chinese : 9 / 10
British : 33 / 60
UK_Pacific : 0 / 0
Italians : 8 / 23
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
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