sent a chat so we don’t clutter up this thread
XDAP-03 Atlanta Axis (Allies -3) vs Defrosted Tuna (Axis)
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 destroyers, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour, 3 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 39 Sea Zone to Java
1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Kwangsi
3 fighters moved from India to Kwangsi
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries and 4 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Buyant-Uhaa to Jehol
2 artilleries moved from Amur to Manchuria
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 7 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 3 tactical_bombers moved from Kiangsi to 33 Sea Zone
1 bomber moved from Japan to 33 Sea Zone -
scramble and OOL
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Full scramble. List out the hits after the first round and I will provide the OOL for the rest of the battle.
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ok we scored 2 sub casualities each and I assigned them: 1 to your BB and 1 to one Carrier. (2bb for me)
I scored 11 hits next
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Jeff said i could post the ool for this turn, we will take the 3 remaining first hits on the carriers and i believe there are 8 subs and we’ll kill all those. Can give you round 2 ool when we know what you’ve taken as casualties
rgp
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PS: I’m gonna change the buy after it with an edit by adding 1fig and removing 10ipcs of land units.
You scored 13 hits
I killed 4 carriers (8hits)
and lost 5 submarines (5hits)Rolling subs and then next round.
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My subs scored 1hit (I’ll kill 1 one of your DDs)
Rolling the rest…
15 hits.
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you currently have:
4 damaged carriers
4 dd
1 tac. bomber
2 cruisers
1 anzac cruiser
10 fighters
1 damaged BB -
how the hell can you get 15 hits on 20 rolls?!
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well just keep the BB and how ever many fighters we can keep though i think the dice are going to render this game pointless
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You did hit back for 15 hits too :-D
Rolling.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 destroyers, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour, 3 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 39 Sea Zone to Java
1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Kwangsi
3 fighters moved from India to Kwangsi
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries and 4 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Buyant-Uhaa to Jehol
2 artilleries moved from Amur to Manchuria
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 7 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 3 tactical_bombers moved from Kiangsi to 33 Sea Zone
1 bomber moved from Japan to 33 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Celebes, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 : 0/4 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 3 fighters and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Kwangsi, round 1 : 0/6 hits
Chinese roll dice for 2 infantry in Kwangsi, round 1 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour, 3 fighters and 1 mech_infantry in Kwangsi, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour and 3 fighters in Kwangsi, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 3 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 7 submarines, 8 tactical_bombers and 2 transports
ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 10 fighters, 8 submarines and 1 tactical_bomber
Japanese roll dice for 7 submarines in 33 Sea Zone, round 1 : 2/7 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 8 submarines in 33 Sea Zone, round 1 : 2/8 hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 1 bomber, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 8 tactical_bombers and 2 transports in 33 Sea Zone, round 1 : 11/20 hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 10 fighters and 1 tactical_bomber in 33 Sea Zone, round 1 : 13/24 hits
8 submarines owned by the Americans , 4 carriers owned by the Japanese and 5 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 5 fighters, 8 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 15/20 hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 10 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 15/24 hits
3 fighters owned by the Americans , 5 destroyers owned by the Americans , 4 carriers owned by the Americans , 1 cruiser owned by the Japanese , 1 bomber owned by the Japanese , 1 cruiser owned by the ANZAC , 4 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 2 carriers owned by the Japanese , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 fighter owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 3 : 9/11 hits
Americans roll dice for 1 battleship and 7 fighters in 33 Sea Zone, round 3 : 3/8 hits
7 fighters owned by the Americans , 1 battleship owned by the Americans , 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
Japanese win with 2 battleships, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 55
Casualties for Japanese: 1 bomber, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 7 submarines and 6 tactical_bombers
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 10 fighters, 8 submarines and 1 tactical_bomber
Battle in Caroline Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 fighter and 1 harbour
Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 1 : 0/4 hits
Americans roll dice for 1 fighter in Caroline Islands, round 1 : 0/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 1 fighter in Caroline Islands, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Japanese
3 fighters moved from 33 Sea Zone to Marshall Islands
2 tactical_bombers moved from 33 Sea Zone to Marshall Islands
2 fighters moved from Java to 42 Sea Zone
3 fighters moved from Kwangsi to Kwangtung
4 transports moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 destroyers and 3 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 infantry placed in India
2 infantry and 1 mech_infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 2 infantry
EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsDice Statistics:
Total
1 was rolled 31 times
2 was rolled 29 times
3 was rolled 24 times
4 was rolled 28 times
5 was rolled 36 times
6 was rolled 23 times
Average roll : 3,456
Median : 4,000
Variance : 0,676
Standard Deviation : 0,822
Total rolls : 171Japanese Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 16 times
5 was rolled 24 times
6 was rolled 10 times
Average roll : 3,526
Median : 4,000
Variance : 1,160
Standard Deviation : 1,077
Total rolls : 95Chinese Combat
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5Americans Combat
1 was rolled 17 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3,394
Median : 4,000
Variance : 0,700
Standard Deviation : 0,837
Total rolls : 71 -
I posted the rolls summary so you can check that actually the dice were a bit in favor of America. Hope you don’t mind. (I should have won with less casualities given low luck, but dice are dice)
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sorry Noll, sometimes you have to bitch at the dice to get them to go in your favor, it’s akin to working the refs in basketball.
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TripleA Move Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8
Game History
Round :1
Combat Move - France
1 Marines and 1 Ney moved from SZ86 to Egypt
1 Brigantine and 1 Marines moved from SZ81 to SZ86
1 Marines moved from SZ86 to Egypt
1 Barque, 1 Brigantine and 1 Grenadiers moved from SZ64 to SZ63
1 Cutter moved from SZ63 to SZ60
1 Marines moved from Corsica to SZ63
1 Grenadiers and 1 Marines moved from SZ63 to Liguria
2 Horse_Artillerys moved from Valais to Liguria
1 Fusiliers moved from Burgundy to Helvetica
2 Fusilierss and 2 Grenadierss moved from Valais to Helvetica
1 Dragoons, 3 Fusilierss and 1 Horse_Artillery moved from Champagne to Cologne
1 Dragoons moved from Picardy to Cologne
1 Horse_Artillery moved from Orleanais to Cologne
1 Barque, 1 Battleship and 1 Brigantine moved from SZ35 to SZ34 -
TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8
Game History
Round :1
Combat Move - France
1 Marines and 1 Ney moved from SZ86 to Egypt
1 Brigantine and 1 Marines moved from SZ81 to SZ86
1 Marines moved from SZ86 to Egypt
1 Barque, 1 Brigantine and 1 Grenadiers moved from SZ64 to SZ63
1 Cutter moved from SZ63 to SZ60
1 Marines moved from Corsica to SZ63
1 Grenadiers and 1 Marines moved from SZ63 to Liguria
2 Horse_Artillerys moved from Valais to Liguria
1 Fusiliers moved from Burgundy to Helvetica
2 Fusilierss and 2 Grenadierss moved from Valais to Helvetica
1 Dragoons, 3 Fusilierss and 1 Horse_Artillery moved from Champagne to Cologne
1 Dragoons moved from Picardy to Cologne
1 Horse_Artillery moved from Orleanais to Cologne
1 Barque, 1 Battleship and 1 Brigantine moved from SZ35 to SZ34Purchase Units - France
France buy 1 Encampment, 5 Fusilierss and 4 Howitzers; Remaining resources: 0 PUs;Combat - France
Battle in SZ34
France attack with 1 Barque, 1 Battleship and 1 Brigantine
UnitedKingdom defend with 1 Cutter
France win with 1 Barque, 1 Battleship and 1 Brigantine remaining. Battle score for attacker is 6
Casualties for UnitedKingdom: 1 Cutter
Battle in Helvetica
France attack with 3 Fusilierss and 2 Grenadierss
Neutral defend with 3 Fusilierss
France win, taking Helvetica from Neutral with 2 Fusilierss and 2 Grenadierss remaining. Battle score for attacker is 8
Casualties for France: 1 Fusiliers
Casualties for Neutral: 3 Fusilierss
Battle in Cologne
France attack with 2 Dragoonss, 3 Fusilierss and 2 Horse_Artillerys
Neutral defend with 2 Chasseurss and 1 Fusiliers
2 Dragoonss and 2 Horse_Artillerys retreated to Champagne
Neutral win with 2 Chasseurss remaining. Battle score for attacker is -8
Casualties for France: 3 Fusilierss
Casualties for Neutral: 1 Fusiliers
Battle in Liguria
France attack with 1 Grenadiers, 2 Horse_Artillerys and 1 Marines
Neutral defend with 2 Chasseurss
France win, taking Liguria from Neutral with 1 Grenadiers and 1 Marines remaining. Battle score for attacker is 0
Casualties for France: 2 Horse_Artillerys
Casualties for Neutral: 2 Chasseurss
Battle in Egypt
France attack with 2 Mariness and 1 Ney
Neutral defend with 2 Chasseurss
France win, taking Egypt from Neutral with 1 Marines and 1 Ney remaining. Battle score for attacker is 4
Casualties for France: 1 Marines
Casualties for Neutral: 2 ChasseurssNon Combat Move - France
1 Marines moved from Languedoc to Provence
1 Artillery and 1 Fusiliers moved from Languedoc to Provence
1 Artillery and 2 Fusilierss moved from Auvergne to Languedoc
1 Horse_Artillery and 1 Hussars moved from Gascony to Provence
2 Dragoonss and 1 Hussars moved from Normandy to Auvergne
2 Hussarss moved from Poitou to Auvergne
2 Dragoonss moved from Anjou to Auvergne
1 Chasseurs and 2 Mariness moved from Brittany to Anjou
1 Howitzer moved from Orleanais to Anjou
1 Artillery and 3 Fusilierss moved from Picardy to Champagne
1 Chasseurs moved from Normandy to Orleanais
1 General moved from Orleanais to AuvergnePlace Units - France
1 Encampment placed in Provence
2 Fusilierss and 1 Howitzer placed in Auvergne
3 Fusilierss and 3 Howitzers placed in OrleanaisTurn Complete - France
France collect 59 PUs; end with 59 PUs total
Objective France destroys TUV: France met a national objective for an additional 4 PUs; end with 63 PUs
Objective Balancing Convoy Income for balanced game: France met a national objective for an additional -6 PUs; end with 57 PUs -
Wrong TopicID, sorry.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 transports moved from 109 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Tunisia to Morocco
1 carrier moved from 106 Sea Zone to 109 Sea Zone
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
4 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 carrier moved from 26 Sea Zone to 47 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 12 Sea Zone
1 carrier, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 fighter moved from United Kingdom to 109 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery, 1 bomber and 3 infantry placed in Western United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Queensland : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Johnston Island : 1 flag, 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
47 Sea Zone : 1 flag, 1 carrier
26 Sea Zone : 1 flag, 1 carrier, 2 fighters, 5 submarines and 1 transport
10 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
New Brunswick Nova Scotia : 1 flag, 4 infantry
United Kingdom : 1 flag, 1 armour and 3 infantry
Morocco : 1 flag, 2 mech_infantrys
Tunisia : 1 flag
106 Sea Zone : 1 flag, 2 transports
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 3 destroyers and 2 fighters
101 Sea Zone : 1 flag, 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 flag, 2 transports
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 54 / 65
Russians : 25 / 29
Japanese : 63 / 73
Americans : 53 / 73
Chinese : 13 / 14
British : 31 / 36
UK_Pacific : 0 / 0
Italians : 8 / 9
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to HopeiNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 flag
Kweichow : 1 flag, 5 infantry
Hopei : 1 flag, 1 fighter and 8 infantryProduction/PUs Summary :
Germans : 54 / 65
Russians : 25 / 29
Japanese : 63 / 73
Americans : 53 / 73
Chinese : 13 / 15
British : 31 / 36
UK_Pacific : 0 / 0
Italians : 8 / 9
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
And so, Japan will lose its main fleet thanks to usa good dice. I wish I could have keep 1 carrier :(
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