XDAP-03 Atlanta Axis (Allies -3) vs Defrosted Tuna (Axis)


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour, 3 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 39 Sea Zone to Java
                1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 armour and 2 mech_infantrys moved from French Indo China to Kwangsi
                3 fighters moved from India to Kwangsi
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 artilleries and 4 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Buyant-Uhaa to Jehol
                2 artilleries moved from Amur to Manchuria
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 7 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters and 3 tactical_bombers moved from Kiangsi to 33 Sea Zone
                1 bomber moved from Japan to 33 Sea Zone


  • scramble and OOL

  • '12

    Full scramble.  List out the hits after the first round and I will provide the OOL for the rest of the battle.


  • ok we scored 2 sub casualities each and I assigned them: 1 to your BB and 1 to one Carrier. (2bb for me)

    I scored 11 hits next

  • '15

    Jeff said i could post the ool for this turn, we will take the 3 remaining first hits on the carriers and i believe there are 8 subs and we’ll kill all those.  Can give you round 2 ool when we know what you’ve taken as casualties

    rgp


  • PS: I’m gonna change the buy after it with an edit by adding 1fig and removing 10ipcs of land units.

    You scored 13 hits

    I killed 4 carriers (8hits)
    and lost 5 submarines (5hits)

    Rolling subs and then next round.


  • My subs scored 1hit (I’ll kill 1 one of your DDs)

    Rolling the rest…

    15 hits.


  • you currently have:

    4 damaged carriers
    4 dd
    1 tac. bomber
    2 cruisers
    1 anzac cruiser
    10 fighters
    1 damaged BB

  • '15

    how the hell can you get 15 hits on 20 rolls?!

  • '15

    well just keep the BB and how ever many fighters we can keep though i think the dice are going to render this game pointless


  • You did hit back for 15 hits too  :-D

    Rolling.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour, 3 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 39 Sea Zone to Java
                1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 armour and 2 mech_infantrys moved from French Indo China to Kwangsi
                3 fighters moved from India to Kwangsi
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 artilleries and 4 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Buyant-Uhaa to Jehol
                2 artilleries moved from Amur to Manchuria
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 7 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters and 3 tactical_bombers moved from Kiangsi to 33 Sea Zone
                1 bomber moved from Japan to 33 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                    Japanese win with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Celebes, round 1 :  1/2 hits
                        Americans roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 :  0/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 3 fighters and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Kwangsi, round 1 :  0/6 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 1 :  1/2 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 armour, 3 fighters and 1 mech_infantry in Kwangsi, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 armour and 3 fighters in Kwangsi, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win with 3 fighters remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for Chinese: 2 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 7 submarines, 8 tactical_bombers and 2 transports
                    ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 10 fighters, 8 submarines and 1 tactical_bomber
                        Japanese roll dice for 7 submarines in 33 Sea Zone, round 1 :  2/7 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Americans roll dice for 8 submarines in 33 Sea Zone, round 1 :  2/8 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 1 bomber, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 8 tactical_bombers and 2 transports in 33 Sea Zone, round 1 :  11/20 hits
                    Units damaged: 3 carriers owned by the Americans
                        Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 10 fighters and 1 tactical_bomber in 33 Sea Zone, round 1 :  13/24 hits
                        8 submarines owned by the Americans , 4 carriers owned by the Japanese and 5 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 5 fighters, 8 tactical_bombers and 2 transports in 33 Sea Zone, round 2 :  15/20 hits
                        Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 10 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 :  15/24 hits
                        3 fighters owned by the Americans , 5 destroyers owned by the Americans , 4 carriers owned by the Americans , 1 cruiser owned by the Japanese , 1 bomber owned by the Japanese , 1 cruiser owned by the ANZAC , 4 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 2 carriers owned by the Japanese , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 fighter owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 3 :  9/11 hits
                        Americans roll dice for 1 battleship and 7 fighters in 33 Sea Zone, round 3 :  3/8 hits
                        7 fighters owned by the Americans , 1 battleship owned by the Americans , 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
                    Japanese win with 2 battleships, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 55
                    Casualties for Japanese: 1 bomber, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 7 submarines and 6 tactical_bombers
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 10 fighters, 8 submarines and 1 tactical_bomber
                Battle in Caroline Islands
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 fighter and 1 harbour
                        Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 1 :  0/4 hits
                        Americans roll dice for 1 fighter in Caroline Islands, round 1 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 1 fighter in Caroline Islands, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Japanese
                3 fighters moved from 33 Sea Zone to Marshall Islands
                2 tactical_bombers moved from 33 Sea Zone to Marshall Islands
                2 fighters moved from Java to 42 Sea Zone
                3 fighters moved from Kwangsi to Kwangtung
                4 transports moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 destroyers and 3 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in Manchuria
                3 infantry placed in India
                2 infantry and 1 mech_infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 2 infantry
                EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Dice Statistics:

    Total
                1 was rolled 31 times
                2 was rolled 29 times
                3 was rolled 24 times
                4 was rolled 28 times
                5 was rolled 36 times
                6 was rolled 23 times
            Average roll : 3,456
            Median : 4,000
            Variance : 0,676
            Standard Deviation : 0,822
            Total rolls : 171

    Japanese Combat
                1 was rolled 14 times
                2 was rolled 16 times
                3 was rolled 15 times
                4 was rolled 16 times
                5 was rolled 24 times
                6 was rolled 10 times
            Average roll : 3,526
            Median : 4,000
            Variance : 1,160
            Standard Deviation : 1,077
            Total rolls : 95

    Chinese Combat
                2 was rolled 3 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 2,000
            Variance : 2,750
            Standard Deviation : 1,658
            Total rolls : 5

    Americans Combat
                1 was rolled 17 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 12 times
                6 was rolled 12 times
            Average roll : 3,394
            Median : 4,000
            Variance : 0,700
            Standard Deviation : 0,837
            Total rolls : 71


  • I posted the rolls summary so you can check that actually the dice were a bit in favor of America. Hope you don’t mind. (I should have won with less casualities given low luck, but dice are dice)

  • '15

    sorry Noll, sometimes you have to bitch at the dice to get them to go in your favor, it’s akin to working the refs in basketball.


  • TripleA Move Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8

    Game History

    Round :1

    Combat Move - France
                1 Marines and 1 Ney moved from SZ86 to Egypt
                1 Brigantine and 1 Marines moved from SZ81 to SZ86
                1 Marines moved from SZ86 to Egypt
                1 Barque, 1 Brigantine and 1 Grenadiers moved from SZ64 to SZ63
                1 Cutter moved from SZ63 to SZ60
                1 Marines moved from Corsica to SZ63
                1 Grenadiers and 1 Marines moved from SZ63 to Liguria
                2 Horse_Artillerys moved from Valais to Liguria
                1 Fusiliers moved from Burgundy to Helvetica
                2 Fusilierss and 2 Grenadierss moved from Valais to Helvetica
                1 Dragoons, 3 Fusilierss and 1 Horse_Artillery moved from Champagne to Cologne
                1 Dragoons moved from Picardy to Cologne
                1 Horse_Artillery moved from Orleanais to Cologne
                1 Barque, 1 Battleship and 1 Brigantine moved from SZ35 to SZ34


  • TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8

    Game History

    Round :1

    Combat Move - France
                1 Marines and 1 Ney moved from SZ86 to Egypt
                1 Brigantine and 1 Marines moved from SZ81 to SZ86
                1 Marines moved from SZ86 to Egypt
                1 Barque, 1 Brigantine and 1 Grenadiers moved from SZ64 to SZ63
                1 Cutter moved from SZ63 to SZ60
                1 Marines moved from Corsica to SZ63
                1 Grenadiers and 1 Marines moved from SZ63 to Liguria
                2 Horse_Artillerys moved from Valais to Liguria
                1 Fusiliers moved from Burgundy to Helvetica
                2 Fusilierss and 2 Grenadierss moved from Valais to Helvetica
                1 Dragoons, 3 Fusilierss and 1 Horse_Artillery moved from Champagne to Cologne
                1 Dragoons moved from Picardy to Cologne
                1 Horse_Artillery moved from Orleanais to Cologne
                1 Barque, 1 Battleship and 1 Brigantine moved from SZ35 to SZ34

    Purchase Units - France
                France buy 1 Encampment, 5 Fusilierss and 4 Howitzers; Remaining resources: 0 PUs;

    Combat - France
                Battle in SZ34
                    France attack with 1 Barque, 1 Battleship and 1 Brigantine
                    UnitedKingdom defend with 1 Cutter
                    France win with 1 Barque, 1 Battleship and 1 Brigantine remaining. Battle score for attacker is 6
                    Casualties for UnitedKingdom: 1 Cutter
                Battle in Helvetica
                    France attack with 3 Fusilierss and 2 Grenadierss
                    Neutral defend with 3 Fusilierss
                    France win, taking Helvetica from Neutral with 2 Fusilierss and 2 Grenadierss remaining. Battle score for attacker is 8
                    Casualties for France: 1 Fusiliers
                    Casualties for Neutral: 3 Fusilierss
                Battle in Cologne
                    France attack with 2 Dragoonss, 3 Fusilierss and 2 Horse_Artillerys
                    Neutral defend with 2 Chasseurss and 1 Fusiliers
                    2 Dragoonss and 2 Horse_Artillerys retreated to Champagne
                    Neutral win with 2 Chasseurss remaining. Battle score for attacker is -8
                    Casualties for France: 3 Fusilierss
                    Casualties for Neutral: 1 Fusiliers
                Battle in Liguria
                    France attack with 1 Grenadiers, 2 Horse_Artillerys and 1 Marines
                    Neutral defend with 2 Chasseurss
                    France win, taking Liguria from Neutral with 1 Grenadiers and 1 Marines remaining. Battle score for attacker is 0
                    Casualties for France: 2 Horse_Artillerys
                    Casualties for Neutral: 2 Chasseurss
                Battle in Egypt
                    France attack with 2 Mariness and 1 Ney
                    Neutral defend with 2 Chasseurss
                    France win, taking Egypt from Neutral with 1 Marines and 1 Ney remaining. Battle score for attacker is 4
                    Casualties for France: 1 Marines
                    Casualties for Neutral: 2 Chasseurss

    Non Combat Move - France
                1 Marines moved from Languedoc to Provence
                1 Artillery and 1 Fusiliers moved from Languedoc to Provence
                1 Artillery and 2 Fusilierss moved from Auvergne to Languedoc
                1 Horse_Artillery and 1 Hussars moved from Gascony to Provence
                2 Dragoonss and 1 Hussars moved from Normandy to Auvergne
                2 Hussarss moved from Poitou to Auvergne
                2 Dragoonss moved from Anjou to Auvergne
                1 Chasseurs and 2 Mariness moved from Brittany to Anjou
                1 Howitzer moved from Orleanais to Anjou
                1 Artillery and 3 Fusilierss moved from Picardy to Champagne
                1 Chasseurs moved from Normandy to Orleanais
                1 General moved from Orleanais to Auvergne

    Place Units - France
                1 Encampment placed in Provence
                2 Fusilierss and 1 Howitzer placed in Auvergne
                3 Fusilierss and 3 Howitzers placed in Orleanais

    Turn Complete - France
                France collect 59 PUs; end with 59 PUs total
                Objective France destroys TUV: France met a national objective for an additional 4 PUs; end with 63 PUs
                Objective Balancing Convoy Income for balanced game: France met a national objective for an additional -6 PUs; end with 57 PUs


  • Wrong TopicID, sorry.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                2 transports moved from 109 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Tunisia to Morocco
                1 carrier moved from 106 Sea Zone to 109 Sea Zone
                2 destroyers moved from 106 Sea Zone to 109 Sea Zone
                4 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 carrier moved from 26 Sea Zone to 47 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 transport moved from 26 Sea Zone to 12 Sea Zone
                1 carrier, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 12 Sea Zone to 10 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                1 fighter moved from United Kingdom to 109 Sea Zone
                2 fighters moved from Eastern United States to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 artillery, 1 bomber and 3 infantry placed in Western United States
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Queensland : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Johnston Island : 1 flag, 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield
        47 Sea Zone : 1 flag, 1 carrier
        26 Sea Zone : 1 flag, 1 carrier, 2 fighters, 5 submarines and 1 transport
        10 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 transports
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        New Brunswick Nova Scotia : 1 flag, 4 infantry
        United Kingdom : 1 flag, 1 armour and 3 infantry
        Morocco : 1 flag, 2 mech_infantrys
        Tunisia : 1 flag
        106 Sea Zone : 1 flag, 2 transports
        93 Sea Zone : 1 flag, 1 submarine
        109 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 3 destroyers and 2 fighters
        101 Sea Zone : 1 flag, 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 2 transports
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 25 / 29
        Japanese : 63 / 73
        Americans : 53 / 73
        Chinese : 13 / 14
        British : 31 / 36
        UK_Pacific : 0 / 0
        Italians : 8 / 9
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                4 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Hopei

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 flag
        Kweichow : 1 flag, 5 infantry
        Hopei : 1 flag, 1 fighter and 8 infantry

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 25 / 29
        Japanese : 63 / 73
        Americans : 53 / 73
        Chinese : 13 / 15
        British : 31 / 36
        UK_Pacific : 0 / 0
        Italians : 8 / 9
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • And so, Japan will lose its main fleet thanks to usa good dice. I wish I could have keep 1 carrier :(

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