sent a chat so we don’t clutter up this thread
XDAP-03 Atlanta Axis (Allies -3) vs Defrosted Tuna (Axis)
-
Oh ok I see.
I cant post Italy now (I’m on mobile) but will do today! -
It doesnt let me post Italy…
I’ll give you instructions:
buy 1 fig
move 3 inf NITA >FRANCE
3inf SITA > NITA
1fig SITA > W.GERplace 1 new FIG SITA
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
3 infantry moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Western GermanyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 9 PUs totalTerritory Summary for Italians :
France : 1 flag, 3 infantry
Western Germany : 1 flag, 1 fighter
Northern Italy : 1 flag, 2 armour, 1 factory_major and 6 infantry
Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
97 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 53 / 57
Russians : 27 / 29
Japanese : 55 / 73
Americans : 60 / 80
Chinese : 13 / 14
British : 31 / 36
UK_Pacific : 0 / 0
Italians : 8 / 9
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Caroline Islands to Hawaiian Islands
1 fighter moved from Caroline Islands to Hawaiian Islands
2 fighters moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 fighter
Queensland : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 3 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 2 fighters
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 flag, 1 cruiser
62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 53 / 57
Russians : 27 / 29
Japanese : 55 / 73
Americans : 60 / 80
Chinese : 13 / 14
British : 31 / 36
UK_Pacific : 0 / 0
Italians : 8 / 9
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Tunisia to AlgeriaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 fighter and 1 infantry
United Kingdom : 1 flag, 2 infantry
Algeria : 1 flag, 2 infantry
Libya : 1 flag
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 53 / 57
Russians : 27 / 29
Japanese : 55 / 73
Americans : 60 / 80
Chinese : 13 / 14
British : 31 / 36
UK_Pacific : 0 / 0
Italians : 8 / 9
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Bessarabia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
7 infantry moved from Germany to Poland
2 infantry moved from Novgorod to Belarus
3 bombers moved from Western Germany to Belarus
2 armour moved from Western Germany to Poland
4 artilleries and 10 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Belarus
Germans attack with 3 bombers and 2 infantry
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 bombers moved from Belarus to NovgorodPlace Units - Germans
1 transport placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 8 mech_infantrys
EDIT: Adding units owned by Germans to Karelia: 8 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter placed in Western Germany
5 infantry placed in Western Germany
4 artilleries and 3 infantry placed in Germany
Germans undo move 4.
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,2,1,6,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Russians
Russians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Chahar to Anhwe
2 infantry moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Suiyuyan to Anhwe
2 infantry moved from Central Mongolia to Ulaanbaatar
5 infantry moved from Yakut S.S.R. to Ulaanbaatar
2 infantry moved from Dzavhan to Ulaanbaatar
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 armour, 18 artilleries, 31 infantry and 4 mech_infantrys moved from Bryansk to BelarusCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 18 artilleries, 31 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 18 artilleries, 31 infantry and 4 mech_infantrys in Belarus, round 1 : 18/54 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 18 artilleries, 30 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ulaanbaatar
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 9 infantry in Ulaanbaatar, round 1 : 2/9 hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Ulaanbaatar
Russians win, taking Ulaanbaatar from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anhwe
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 artillery
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Anhwe, round 1 : 0/5 hits
Japanese roll dice for 1 armour and 1 artillery in Anhwe, round 1 : 0/2 hits
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 2/5 hits
Japanese roll dice for 1 armour and 1 artillery in Anhwe, round 2 : 0/2 hits
1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artilleryNon Combat Move - Russians
2 aaGuns moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
2 artilleries moved from Smolensk to Belarus
6 infantry moved from Smolensk to Belarus
8 mech_infantrys moved from Smolensk to Belarus
3 armour moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Belarus
4 infantry moved from Russia to Bryansk
4 artilleries moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Yakut S.S.R. to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to RussiaPlace Units - Russians
1 fighter, 4 infantry and 1 mech_infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUsTerritory Summary for Russians :
Anhwe : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag, 1 aaGun and 8 infantry
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 mech_infantry
Belarus : 1 flag, 3 aaGuns, 4 armour, 20 artilleries, 36 infantry and 14 mech_infantrys
Bryansk : 1 flag, 2 aaGuns, 4 artilleries and 4 infantry
Russia : 1 flag, 1 airfield, 1 factory_major, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantryProduction/PUs Summary :
Germans : 54 / 65
Russians : 26 / 29
Japanese : 54 / 73
Americans : 60 / 80
Chinese : 14 / 14
British : 31 / 36
UK_Pacific : 0 / 0
Italians : 8 / 9
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 destroyers, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour, 3 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 39 Sea Zone to Java
1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Kwangsi
3 fighters moved from India to Kwangsi
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries and 4 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Buyant-Uhaa to Jehol
2 artilleries moved from Amur to Manchuria
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 7 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 3 tactical_bombers moved from Kiangsi to 33 Sea Zone
1 bomber moved from Japan to 33 Sea Zone -
scramble and OOL
-
Full scramble. List out the hits after the first round and I will provide the OOL for the rest of the battle.
-
ok we scored 2 sub casualities each and I assigned them: 1 to your BB and 1 to one Carrier. (2bb for me)
I scored 11 hits next
-
Jeff said i could post the ool for this turn, we will take the 3 remaining first hits on the carriers and i believe there are 8 subs and we’ll kill all those. Can give you round 2 ool when we know what you’ve taken as casualties
rgp
-
PS: I’m gonna change the buy after it with an edit by adding 1fig and removing 10ipcs of land units.
You scored 13 hits
I killed 4 carriers (8hits)
and lost 5 submarines (5hits)Rolling subs and then next round.
-
My subs scored 1hit (I’ll kill 1 one of your DDs)
Rolling the rest…
15 hits.
-
you currently have:
4 damaged carriers
4 dd
1 tac. bomber
2 cruisers
1 anzac cruiser
10 fighters
1 damaged BB -
how the hell can you get 15 hits on 20 rolls?!
-
well just keep the BB and how ever many fighters we can keep though i think the dice are going to render this game pointless
-
You did hit back for 15 hits too :-D
Rolling.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 destroyers, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour, 3 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 39 Sea Zone to Java
1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Kwangsi
3 fighters moved from India to Kwangsi
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries and 4 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Buyant-Uhaa to Jehol
2 artilleries moved from Amur to Manchuria
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 7 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 3 tactical_bombers moved from Kiangsi to 33 Sea Zone
1 bomber moved from Japan to 33 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Celebes, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 : 0/4 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 3 fighters and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Kwangsi, round 1 : 0/6 hits
Chinese roll dice for 2 infantry in Kwangsi, round 1 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour, 3 fighters and 1 mech_infantry in Kwangsi, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour and 3 fighters in Kwangsi, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 3 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 7 submarines, 8 tactical_bombers and 2 transports
ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 10 fighters, 8 submarines and 1 tactical_bomber
Japanese roll dice for 7 submarines in 33 Sea Zone, round 1 : 2/7 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 8 submarines in 33 Sea Zone, round 1 : 2/8 hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 1 bomber, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 8 tactical_bombers and 2 transports in 33 Sea Zone, round 1 : 11/20 hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 10 fighters and 1 tactical_bomber in 33 Sea Zone, round 1 : 13/24 hits
8 submarines owned by the Americans , 4 carriers owned by the Japanese and 5 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 5 fighters, 8 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 15/20 hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 10 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 15/24 hits
3 fighters owned by the Americans , 5 destroyers owned by the Americans , 4 carriers owned by the Americans , 1 cruiser owned by the Japanese , 1 bomber owned by the Japanese , 1 cruiser owned by the ANZAC , 4 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 2 carriers owned by the Japanese , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 fighter owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports in 33 Sea Zone, round 3 : 9/11 hits
Americans roll dice for 1 battleship and 7 fighters in 33 Sea Zone, round 3 : 3/8 hits
7 fighters owned by the Americans , 1 battleship owned by the Americans , 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
Japanese win with 2 battleships, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 55
Casualties for Japanese: 1 bomber, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 7 submarines and 6 tactical_bombers
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 10 fighters, 8 submarines and 1 tactical_bomber
Battle in Caroline Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 fighter and 1 harbour
Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 1 : 0/4 hits
Americans roll dice for 1 fighter in Caroline Islands, round 1 : 0/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 1 fighter in Caroline Islands, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Japanese
3 fighters moved from 33 Sea Zone to Marshall Islands
2 tactical_bombers moved from 33 Sea Zone to Marshall Islands
2 fighters moved from Java to 42 Sea Zone
3 fighters moved from Kwangsi to Kwangtung
4 transports moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 destroyers and 3 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 infantry placed in India
2 infantry and 1 mech_infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 2 infantry
EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsDice Statistics:
Total
1 was rolled 31 times
2 was rolled 29 times
3 was rolled 24 times
4 was rolled 28 times
5 was rolled 36 times
6 was rolled 23 times
Average roll : 3,456
Median : 4,000
Variance : 0,676
Standard Deviation : 0,822
Total rolls : 171Japanese Combat
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 16 times
5 was rolled 24 times
6 was rolled 10 times
Average roll : 3,526
Median : 4,000
Variance : 1,160
Standard Deviation : 1,077
Total rolls : 95Chinese Combat
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5Americans Combat
1 was rolled 17 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3,394
Median : 4,000
Variance : 0,700
Standard Deviation : 0,837
Total rolls : 71 -
I posted the rolls summary so you can check that actually the dice were a bit in favor of America. Hope you don’t mind. (I should have won with less casualities given low luck, but dice are dice)
Suggested Topics
