Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
Noll, could you please post an order of loss for the Scotland fleet, Jeff is going to attack with 3 fighters, 1 tac, and 1 HB when he gets back to his computer
it depends on the rolls, other battles etc…
post a summary first
OOL please. 1 hit in the first round… brutal rolls.
Ok. Germany takes 1hit of the Carrier, crippling it.
On the second round, I only scored one hit and I assumed that you would want to take the hit on the DD. On the 3rd round, I scored one hit again… do you want to take the hit on the damaged carrier or do you want to loose the cruiser?
Damaged Carrier.
So I lost 1dd and 1carrier.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Americans take Celebes from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Gibraltar to 111 Sea Zone
2 fighters moved from United Kingdom to 111 Sea Zone
1 tactical_bomber moved from United Kingdom to 111 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to 111 Sea Zone
Combat - Americans
Battle in Java
Battle in 110 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Java from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 111 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 7 transports
1 submarine owned by the Germans Submerged
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 111 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 7 transports in 111 Sea Zone, round 1 : 1/5 hits
1 fighter owned by the Americans lost in 111 Sea Zone
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 7 transports in 111 Sea Zone, round 2 : 3/5 hits
2 fighters owned by the Americans , 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Germans lost in 111 Sea Zone
Americans roll dice for 1 bomber in 111 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 carrier, 1 cruiser, 2 fighters and 7 transports in 111 Sea Zone, round 3 : 3/4 hits
1 carrier owned by the Germans and 1 bomber owned by the Americans lost in 111 Sea Zone
Germans win with 1 cruiser, 2 fighters and 7 transports remaining. Battle score for attacker is -29
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for Americans: 1 bomber, 3 fighters and 1 tactical_bomber
2 fighters owned by the Germans forced to land in Scotland
Non Combat Move - Americans
1 carrier and 1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 destroyers and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
4 fighters moved from Queensland to Caroline Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Algeria to Tunisia
1 mech_infantry moved from Algeria to Tunisia
Place Units - Americans
4 infantry placed in Eastern United States
2 fighters placed in Eastern United States
2 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 4 fighters and 1 harbour
Queensland : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Johnston Island : 1 flag, 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 flag, 1 airfield
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag, 1 transport
33 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber
26 Sea Zone : 1 flag, 1 carrier, 3 submarines and 1 transport
10 Sea Zone : 1 flag, 1 carrier, 2 submarines and 1 transport
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
United Kingdom : 1 flag, 1 armour, 1 fighter and 3 infantry
Tunisia : 1 flag, 2 mech_infantrys
106 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 transports
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 submarine
110 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 55 / 57
Russians : 25 / 27
Japanese : 56 / 73
Americans : 60 / 80
Chinese : 12 / 13
British : 31 / 38
UK_Pacific : 0 / 0
Italians : 8 / 11
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 1 : 0/3 hits
Japanese roll dice for 1 armour in Kwangsi, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 0/3 hits
Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 4 : 1/3 hits
Japanese roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
3 infantry moved from Chahar to Hopei
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Kwangsi to Szechwan
1 infantry moved from Kweichow to Hopei
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total
Territory Summary for Chinese :
Kwangsi : 1 flag, 2 infantry
Jehol : 1 flag
Yunnan : 1 flag, 1 infantry
Hopei : 1 flag, 4 infantry
Szechwan : 1 flag, 1 fighter and 4 infantry
Production/PUs Summary :
Germans : 55 / 57
Russians : 25 / 27
Japanese : 55 / 73
Americans : 60 / 80
Chinese : 13 / 14
British : 31 / 38
UK_Pacific : 0 / 0
Italians : 8 / 11
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 5 PUs;
Combat Move - British
3 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 bomber moved from Iraq to Alexandria
1 fighter moved from 109 Sea Zone to 111 Sea Zone
3 fighters moved from United Kingdom to 111 Sea Zone
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 destroyer moved from 104 Sea Zone to 111 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
scotland scramble??
Yeah of course
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 5 PUs;
Combat Move - British
3 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 bomber moved from Iraq to Alexandria
1 fighter moved from 109 Sea Zone to 111 Sea Zone
3 fighters moved from United Kingdom to 111 Sea Zone
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 destroyer moved from 104 Sea Zone to 111 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - British
Germans scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in Alexandria
British attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Alexandria, round 1 : 2/6 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 1 : 3/4 hits
3 infantry owned by the British , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Alexandria, round 2 : 1/3 hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 2 : 0/2 hits
1 artillery owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Alexandria, round 3 : 2/3 hits
Italians roll dice for 1 armour in Alexandria, round 3 : 0/1 hits
1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in 111 Sea Zone
British attack with 2 destroyers and 4 fighters
Germans defend with 1 cruiser, 2 fighters, 1 submarine and 7 transports
Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
British roll dice for 2 destroyers and 4 fighters in 111 Sea Zone, round 1 : 4/6 hits
Germans roll dice for 1 cruiser, 2 fighters and 7 transports in 111 Sea Zone, round 1 : 0/3 hits
1 cruiser owned by the Germans , 2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 111 Sea Zone
7 transports owned by the Germans lost in 111 Sea Zone
British win with 2 destroyers and 4 fighters remaining. Battle score for attacker is 87
Casualties for Germans: 1 cruiser, 2 fighters, 1 submarine and 7 transports
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Germans to Russians
EDIT: Changing PUs for Russians from 27 to 29
EDIT: Removing units owned by Russians from Russia: 1 armour
EDIT: Adding units owned by Russians to Bryansk: 1 armour
EDIT: Turning off Edit Mode
1 submarine moved from 99 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Eastern Persia to Kazakhstan
2 armour moved from Eastern Persia to Kazakhstan
2 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
2 artilleries moved from Eastern Persia to Persia
2 infantry moved from Eastern Persia to 80 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Alexandria to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Eastern Persia to Persia
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 fighter moved from 111 Sea Zone to 109 Sea Zone
3 fighters moved from 111 Sea Zone to United Kingdom
Place Units - British
1 destroyer placed in 98 Sea Zone
1 airfield placed in Egypt
1 fighter placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 36 PUs total
Territory Summary for British :
Kazakhstan : 1 flag, 2 armour and 3 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag, 1 armour and 1 mech_infantry
Gibraltar : 1 flag, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Cyprus : 1 flag, 1 artillery and 1 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Rhodesia : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 1 flag, 1 fighter and 2 transports
99 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Northwest Persia : 1 flag
Persia : 1 flag, 3 artilleries and 3 infantry
98 Sea Zone : 1 flag, 1 destroyer and 1 submarine
111 Sea Zone : 1 flag, 2 destroyers
Production/PUs Summary :
Germans : 53 / 57
Russians : 27 / 29
Japanese : 55 / 73
Americans : 60 / 80
Chinese : 13 / 14
British : 31 / 36
UK_Pacific : 0 / 0
Italians : 8 / 11
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I dont get the edits?
the sub edit was just me changing my mind about moving the cyprus sub all the way to the Suez. the russia edit was one i posted before right after my russia move but i think you were already playing japan and didn’t read it, i had forgotten to take Western Ukraine with my armor unit in Bryansk you had nothing there and it was a free 2 ipcs, when i didn’t see it in combat move i later moved the tank to moscow so i edited him out of moscow and back to bryansk where he would have been had i done the usual run in run out move to take it back.
Oh ok I see.
I cant post Italy now (I’m on mobile) but will do today!
It doesnt let me post Italy…
I’ll give you instructions:
buy 1 fig
move 3 inf NITA >FRANCE
3inf SITA > NITA
1fig SITA > W.GER
place 1 new FIG SITA
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
3 infantry moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 9 PUs total
Territory Summary for Italians :
France : 1 flag, 3 infantry
Western Germany : 1 flag, 1 fighter
Northern Italy : 1 flag, 2 armour, 1 factory_major and 6 infantry
Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
97 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 53 / 57
Russians : 27 / 29
Japanese : 55 / 73
Americans : 60 / 80
Chinese : 13 / 14
British : 31 / 36
UK_Pacific : 0 / 0
Italians : 8 / 9
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Caroline Islands to Hawaiian Islands
1 fighter moved from Caroline Islands to Hawaiian Islands
2 fighters moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 fighter
Queensland : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 3 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 2 fighters
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 flag, 1 cruiser
62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 53 / 57
Russians : 27 / 29
Japanese : 55 / 73
Americans : 60 / 80
Chinese : 13 / 14
British : 31 / 36
UK_Pacific : 0 / 0
Italians : 8 / 9
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Tunisia to Algeria
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 fighter and 1 infantry
United Kingdom : 1 flag, 2 infantry
Algeria : 1 flag, 2 infantry
Libya : 1 flag
98 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 53 / 57
Russians : 27 / 29
Japanese : 55 / 73
Americans : 60 / 80
Chinese : 13 / 14
British : 31 / 36
UK_Pacific : 0 / 0
Italians : 8 / 9
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Bessarabia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
7 infantry moved from Germany to Poland
2 infantry moved from Novgorod to Belarus
3 bombers moved from Western Germany to Belarus
2 armour moved from Western Germany to Poland
4 artilleries and 10 infantry moved from Western Germany to Germany
Combat - Germans
Battle in Belarus
Germans attack with 3 bombers and 2 infantry
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
3 bombers moved from Belarus to Novgorod
Place Units - Germans
1 transport placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 8 mech_infantrys
EDIT: Adding units owned by Germans to Karelia: 8 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter placed in Western Germany
5 infantry placed in Western Germany
4 artilleries and 3 infantry placed in Germany
Germans undo move 4.
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,2,1,6,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs