Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Americans
Americans buy 3 armour and 6 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Southern France to Normandy Bordeaux
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 92 Sea Zone to 99 Sea Zone
2 carriers moved from 92 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Italians
3 fighters moved from Gibraltar to Cyprus
1 fighter moved from Morocco to 99 Sea Zone
1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 destroyer and 2 submarines moved from 91 Sea Zone to 82 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
Americans take Denmark from Germans
1 fighter moved from Morocco to Normandy Bordeaux
1 fighter moved from Morocco to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Normandy Bordeaux to Southern France
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 82 Sea Zone
4 artilleries and 4 infantry moved from 82 Sea Zone to French Equatorial Africa
Place Units - Americans
6 fighters placed in Western United States
3 armour placed in Southern France
Turn Complete - Americans
Americans collect 62 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - British
British buy 1 airfield, 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 destroyers moved from 92 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from 99 Sea Zone to Greece
British take Greece from Italians
5 armour and 2 infantry moved from Belgian Congo to Rhodesia
1 bomber moved from French Central Africa to Rhodesia
1 armour moved from Anglo Egyptian Sudan to Rhodesia
3 mech_infantrys moved from Egypt to Belgian Congo
7 artilleries and 24 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 82 Sea Zone
Combat - British
Battle in Rhodesia
British attack with 6 armour, 1 bomber and 2 infantry
Japanese defend with 1 artillery
British win, taking Rhodesia from Japanese with 6 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Tanganyika Territory from Japanese to British
EDIT: Turning off Edit Mode
1 bomber moved from Rhodesia to French Equatorial Africa
3 aaGuns moved from Northwest Persia to Caucasus
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 airfield placed in Cyprus
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,5,3,2,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Western Germany to 112 Sea Zone
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bryansk, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 bomber moved from 112 Sea Zone to Southern Italy
9 artilleries moved from Southern Italy to Northern Italy
5 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,4,4,6,3,3,2,2
Italians collect 3 PUs (8 lost to blockades); end with 4 PUs total
Production/PUs Summary :
Germans : 48 / 73
Russians : 23 / 22
Japanese : 68 / 76
Americans : 62 / 84
Chinese : 5 / 6
British : 31 / 30
UK_Pacific : 0 / 0
Italians : 11 / 4
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
South Africa is lovely this time of year :-D
Grrrr
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Caucasus
1 aaGun moved from South Australia to Queensland
3 infantry moved from New South Wales to Queensland
2 artilleries and 6 infantry moved from South Australia to Northern Territory
2 infantry moved from South Australia to Northern Territory
Place Units - ANZAC
2 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to Caucasus
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Germans
Germans buy 9 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Poland to Ukraine
1 tactical_bomber moved from Poland to Ukraine
2 infantry moved from Western Germany to Denmark
2 mech_infantrys moved from Western Ukraine to Rostov
2 bombers moved from Novgorod to Rostov
1 mech_infantry moved from Volgograd to Vologda
Germans take Vologda from Russians
1 artillery moved from Samara to Novosibirsk
1 infantry moved from Kazakhstan to Samara
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kazakhstan to Sikang
1 artillery moved from Kazakhstan to Sikang
1 artillery moved from Kazakhstan to Novosibirsk
1 tactical_bomber moved from Southern Italy to Denmark
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Northern Italy to Denmark
1 mech_infantry moved from Western Ukraine to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Sikang
Germans attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Sikang, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 1/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Ukraine, round 1 : 4/5 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 1 : 1/4 hits
Americans roll dice for 1 infantry in Denmark, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Novosibirsk, round 1 : 1/5 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 1 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 1 : 2/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 aaGuns, 15 armour, 22 artilleries, 20 infantry and 29 mech_infantrys moved from Western Ukraine to Bryansk
1 fighter and 2 tactical_bombers moved from Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
3 artilleries and 5 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
2 armour moved from Germany to Eastern Poland
6 mech_infantrys moved from Northern Italy to Southern Italy
9 artilleries and 5 infantry moved from Western Germany to Northern Italy
2 aaGuns moved from Northern Italy to Western Germany
2 bombers moved from Rostov to Novgorod
3 infantry moved from Southern Italy to Northern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
8 armour and 2 mech_infantrys placed in Western Germany
1 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,2,6,3,5,3,4,6
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Production/PUs Summary :
Germans : 59 / 72
Russians : 17 / 22
Japanese : 68 / 76
Americans : 58 / 84
Chinese : 4 / 6
British : 31 / 30
UK_Pacific : 0 / 0
Italians : 11 / 4
ANZAC : 14 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Russians
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Kansu to Caucasus
3 armour, 2 artilleries, 92 infantry and 1 mech_infantry moved from Russia to Samara
1 artillery moved from Tambov to Samara
Combat - Russians
Battle in Samara
Russians attack with 3 armour, 3 artilleries, 92 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 3 armour, 3 artilleries, 92 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Russia to Samara
Place Units - Russians
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
stupid game.
Did you want to call it? Or are you just frustrated but still fighting?
I’ve had some pretty good luck in this match, so I wouldn’t blame you.
it doesn;t matter.
meh. OK might as well play it out. I always lose but might as well play the game. Go Japan.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 harbour, 1 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 armour moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Kansu
3 artilleries moved from Shensi to Kansu
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
4 bombers moved from Tsinghai to Kansu
1 infantry moved from Yunnan to Kweichow
2 armour moved from Shensi to Kweichow
2 tactical_bombers moved from Tsinghai to Kweichow
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from 55 Sea Zone to Northern Territory
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
2 fighters moved from 42 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to Northern Territory
1 submarine moved from 43 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 55 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 2 armour, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 2 tactical_bombers in Kweichow, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 3 artilleries and 4 bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 3 artilleries and 4 bombers in Kansu, round 1 : 4/8 hits
Chinese roll dice for 4 infantry in Kansu, round 1 : 1/4 hits
4 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 2 artilleries and 4 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery
Casualties for Chinese: 4 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 1 : 1/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery and 2 fighters in Celebes, round 2 : 1/3 hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 55 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Northern Territory
Japanese attack with 1 artillery, 6 fighters, 3 infantry and 4 tactical_bombers
ANZAC defend with 2 artilleries and 8 infantry
Japanese roll dice for 1 artillery, 6 fighters, 3 infantry and 4 tactical_bombers in Northern Territory, round 1 : 6/14 hits
ANZAC roll dice for 2 artilleries and 8 infantry in Northern Territory, round 1 : 2/10 hits
6 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Northern Territory
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers in Northern Territory, round 2 : 8/12 hits
ANZAC roll dice for 2 artilleries and 2 infantry in Northern Territory, round 2 : 2/4 hits
2 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 2 artilleries owned by the ANZAC and 1 artillery owned by the Japanese lost in Northern Territory
Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for ANZAC: 2 artilleries and 8 infantry
Non Combat Move - Japanese
3 armour moved from Shensi to Yunnan
1 artillery, 4 infantry and 2 mech_infantrys moved from Yunnan to French Indo China
1 infantry moved from West India to India
1 artillery moved from West India to India
6 fighters and 4 tactical_bombers moved from Northern Territory to 42 Sea Zone
2 fighters moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Java
1 carrier, 1 destroyer and 2 fighters moved from 70 Sea Zone to 72 Sea Zone
2 infantry moved from South West Africa to 70 Sea Zone
2 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
1 fighter moved from French Madagascar to West India
1 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
2 tactical_bombers moved from Kweichow to Kwangsi
4 bombers moved from Kansu to French Indo China
Place Units - Japanese
3 transports placed in 39 Sea Zone
1 harbour placed in French Indo China
1 infantry placed in Malaya
1 carrier and 2 transports placed in 36 Sea Zone
1 transport placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Production/PUs Summary :
Germans : 58 / 72
Russians : 18 / 18
Japanese : 75 / 85
Americans : 58 / 84
Chinese : 0 / 6
British : 31 / 30
UK_Pacific : 0 / 0
Italians : 11 / 4
ANZAC : 11 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
My Allied play isn’t that strong (mostly because my opponents lately have wanted Allies or accepted small bids, so I barely play them). If you want, I can just tell you the minimum bid I’d accept to play the Allies.
I am also willing to play low luck, if that interests you.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Americans
Americans buy 1 armour, 1 infantry, 10 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from French Equatorial Africa to 82 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 82 Sea Zone to 71 Sea Zone
4 artilleries and 4 infantry moved from 71 Sea Zone to Union of South Africa
1 destroyer and 2 submarines moved from 82 Sea Zone to 71 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
5 bombers moved from Queensland to 45 Sea Zone
8 armour, 1 fighter and 1 infantry moved from Southern France to Normandy Bordeaux
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 2 transports
Americans win with 3 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 destroyer and 2 transports
Casualties for Americans: 1 submarine
Battle in Union of South Africa
Americans attack with 4 artilleries and 4 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Union of South Africa from Japanese with 4 artilleries remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Americans: 4 infantry
Battle in Normandy Bordeaux
Americans attack with 8 armour, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 8 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 45 Sea Zone
Americans attack with 5 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 5 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
5 bombers moved from 45 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour and 1 infantry placed in Central United States
10 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Politics - British
British takes Political Action: Political Action Allies To War With TrueNeutrals
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - British
24 infantry moved from Caucasus to Turkey
1 infantry moved from Greece to Turkey
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
3 artilleries moved from Southern France to Spain
7 infantry moved from Southern France to Spain
1 mech_infantry moved from Belgian Congo to South West Africa
British take South West Africa from Japanese
Combat - British
Battle in Spain
British attack with 3 artilleries and 7 infantry
Neutral_True defend with 6 infantry
British win, taking Spain from Neutral_True with 2 artilleries remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 7 infantry
Casualties for Neutral_True: 6 infantry
Battle in Turkey
British attack with 25 infantry
Neutral_True defend with 8 infantry
22 infantry owned by the British retreated to Greece
Neutral_True win with 7 infantry remaining. Battle score for attacker is -6
Casualties for British: 3 infantry
Casualties for Neutral_True: 1 infantry
Non Combat Move - British
3 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 99 Sea Zone to Greece
7 artilleries moved from Caucasus to Northwest Persia
3 aaGuns moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Egypt to Syria
2 mech_infantrys moved from Belgian Congo to Egypt
6 armour moved from Rhodesia to Belgian Congo
2 infantry moved from Rhodesia to Union of South Africa
1 bomber moved from French Equatorial Africa to Greece
1 tactical_bomber moved from Southern France to Greece
4 fighters moved from Southern France to Greece
3 infantry and 1 mech_infantry moved from Southern France to Spain
1 aaGun moved from Southern France to Spain
3 aaGuns, 3 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux
1 carrier, 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to 71 Sea Zone
Place Units - British
3 infantry placed in Egypt
7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1,2,2,5
British collect 36 PUs (2 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Not a bad move, and unexpected too … the Axis are cut off from most of the new pro-Axis armies, and most that they can get are no-IPC territories.
I would have been nice to at least kill a few Turks though, and Spain was bad too, and You wold think some of those stupid US destroyer blocs would kill a sub once in a while or something, but no. Ah well.